|
In the indexes, Primaris is a keyword, but it's not a faction keyword.
|
# ? Jun 28, 2017 16:38 |
|
|
# ? May 30, 2024 12:12 |
|
I didn't say it was reliable, I said it's a rumor I heard.
|
# ? Jun 28, 2017 16:39 |
|
Cythereal posted:I wouldn't be surprised if Marines are condensed into two codices: codex chapters, and non-codex chapters, the latter covering the wolves, both angels, and maybe the templars. Templars should remain rolled into the main Codex, along with the other insufficiently-deviant chapters that are just "Ultramarines with like one different unit or a named HQ". Save the one-off codexes for the real weirdo fucker chapters.
|
# ? Jun 28, 2017 16:40 |
|
What even makes templars different? Crusader squads instead of tac squads, and a bunch of characters and the no psyker rule?
|
# ? Jun 28, 2017 16:45 |
|
ANAmal.net posted:Templars should remain rolled into the main Codex, along with the other insufficiently-deviant chapters that are just "Ultramarines with like one different unit or a named HQ". Save the one-off codexes for the real weirdo fucker chapters. Templars are right on the line of different enough though - no psykers and mixed marine/scout squads are pretty unique. They aren't as unique as Angels or Wolves but they would be as unique as Blood Angels with like one or two more units - sword brethren with options distinct from Veterans maybe.
|
# ? Jun 28, 2017 16:46 |
|
I find it very hard to believe that Space Marines wouldn't have a codex release right off the bat.
|
# ? Jun 28, 2017 16:50 |
|
Received an Ork Warboss on Bike. Had a busted part. Called FW requesting a replacement for the part. A second Warboss is now being shipped to me. I love Forgeworld.
|
# ? Jun 28, 2017 17:02 |
|
Beer4TheBeerGod posted:Received an Ork Warboss on Bike. Had a busted part. Called FW requesting a replacement for the part. Back in the day that happened to me with regular GW - I had a box of Nobz missing one head, and they sent me a whole new box.
|
# ? Jun 28, 2017 17:04 |
|
Beer4TheBeerGod posted:Received an Ork Warboss on Bike. Had a busted part. Called FW requesting a replacement for the part. can i have the broken one
|
# ? Jun 28, 2017 17:05 |
|
chutche2 posted:What even makes templars different? They have black armor and like swords
|
# ? Jun 28, 2017 17:07 |
|
Hixson posted:They have black armor and like swords That's a hallmark of a fine legion, imo
|
# ? Jun 28, 2017 17:38 |
|
My legion has black armor and likes handjobs, does that make it a fine legion
|
# ? Jun 28, 2017 17:51 |
|
OhDearGodNo posted:In case anyone was too lazy to check, the 1st place army: That's not loving <Blood Angels> So before this news came out I was thinking about getting a second Stormraven and 3 Landspeeders (The land Speeders are mostly for thematic reasons). Now I'm seriously considering it a flying circus. What are your thoughts on the humble Land Speeder? At 100pts you can have 2 Heavy Bolters (to compare to the Twin rear end Cannon Razorbutt). At 111 you can trade out a HB for your own rear end Cannon, 116 for a Multi Melta and rear end Cannon(6P each). T5, W6. It's fairly pricey for the weapons it carries but I feel like the mobility advantage is worth it.
|
# ? Jun 28, 2017 17:53 |
|
I think land speeders compare favorably to inceptors. 222 points vs 225, you get 2 heavy bolters and 2 assault cannons instead of 6 assault bolters. Same toughness, same armor, 12 wounds vs 6, 2 less attacks and no chance for mortal wounds, way loving faster. Inceptors can take better advantage of cover and get to deep strike, but the land speeders are so much faster and tougher that that helps mitigate it. Another downside is the inceptors, though shorter ranged, will still average more firepower because they don't have Heavy weapons and so don't get hosed by moving. Add a third land speeder in there and you've now got 20 inch movement instead of just 16, with inceptors at 10 inch movement. At 6 wounds each land speeders do have the potential of being one-shot by lascannons and such, but it's unlikely. So 2 speeders will probably take even heavy anti-tank weapons better than 3 inceptors will. Overall, I think I'd go with the land speeders over inceptors. And for a little more you can put those heavy guns on them like the multimelta and typhoon. If playing a really dumb opponent that doesn't know how to bubble wrap characters though, an inceptor squad dropping in the right spot can shoot characters dead pretty well. chutche2 fucked around with this message at 18:07 on Jun 28, 2017 |
# ? Jun 28, 2017 17:58 |
|
Ignite Memories posted:can i have the broken one Nope. Biker warbosses are amazing in 8th and I need as many as I can fit.
|
# ? Jun 28, 2017 18:09 |
|
chutche2 posted:What even makes templars different?
|
# ? Jun 28, 2017 18:11 |
|
New Regimental Standard is up. ** Where possible, a minimum safe distance of 13 feet is also recommended.
|
# ? Jun 28, 2017 18:14 |
|
Beer4TheBeerGod posted:Nope. Biker warbosses are amazing in 8th and I need as many as I can fit. Yeah but cmon, though
|
# ? Jun 28, 2017 18:15 |
|
Zuul the Cat posted:New Regimental Standard is up. If any of the following details are also present – red wings on the helmet, flayed hides, or a corona of daemonic lightning – immediately consult Volume 2 of the Infantryman’s Threat Identification Field Guide, 49th edition, section ref. 17.a66.4111 – Hereticus Majoris (revised)
|
# ? Jun 28, 2017 18:19 |
|
Lord_Hambrose posted:If any of the following details are also present – red wings on the helmet, flayed hides, or a corona of daemonic lightning – immediately consult Volume 2 of the Infantryman’s Threat Identification Field Guide, 49th edition, section ref. 17.a66.4111 – Hereticus Majoris (revised) Lmao, I just have the image of a guardsmen in absolute terror frantically flipping through his guidebook.
|
# ? Jun 28, 2017 18:20 |
|
Zuul the Cat posted:Lmao, I just have the image of a guardsmen in absolute terror frantically flipping through his guidebook. I really love the Regimental Standard. Its one of the better little things they have been doing lately. *** If you end up with permanent irreparable loss of hearing, worry not! There are exciting roles in the Astra Militarum just for you. For more information, please consult uplifting pamphlet 114//c: “You What? – The Artillery Crewman’s Guide to Sign Language”.
|
# ? Jun 28, 2017 18:29 |
|
Here's what I'm thinking right now about the Chaos army I'm working on. Going to pick up Know No Fear when it's out, plus the death guard half of dark imperium to add to my AoS daemons. 1 battallion detachment, 1 outrider detachment. +++ New Roster (Warhammer 40,000 8th Edition) [105 PL, 2000pts] +++ ++ Battalion Detachment +3CP (Chaos - Death Guard) [47 PL, 990pts] ++ + HQ + Typhus [9 PL, 164pts]: Blight Grenades, Manreaper, The Destroyer Hive + Troops + Plague Marines [7 PL, 152pts]: Blight launcher, Plasma gun . . Plague Champion: Blight Grenades, Krak Grenades, Plague knife . . . . Replace bolt pistol and boltgun: Bolt pistol, Power fist . . 4x Plague Marines: 4x Blight Grenades, 4x Boltgun, 4x Krak Grenades, 4x Plague knife Plague Marines [7 PL, 152pts]: Blight launcher, Plasma gun . . Plague Champion: Blight Grenades, Krak Grenades, Plague knife . . . . Replace bolt pistol and boltgun: Bolt pistol, Power fist . . 4x Plague Marines: 4x Blight Grenades, 4x Boltgun, 4x Krak Grenades, 4x Plague knife Poxwalkers [6 PL, 114pts] . . 19x Poxwalker: 19x Improvised weapon + Heavy Support + Chaos Predator [10 PL, 204pts]: Combi-bolter, Twin lascannon . . Two lascannons: 2x Lascannon + Dedicated Transport + Chaos Rhino [4 PL, 102pts]: Combi-bolter, Combi-melta, Havoc launcher, Smoke launchers Chaos Rhino [4 PL, 102pts]: Combi-bolter, Combi-melta, Havoc launcher, Smoke launchers ++ Battalion Detachment (Chaos - Daemons) [27 PL, 482pts] ++ + HQ + Great Unclean One [12 PL, 248pts]: Bilesword, Nurglings, Plague flail + Troops + Plaguebearers [15 PL, 234pts]: Instrument of Chaos . . 27x Plaguebearer: 27x Plaguesword . . Plagueridden: Plaguesword ++ Outrider Detachment (Chaos - Daemons) [11 PL, 212pts] ++ + HQ + Herald of Nurgle [4 PL, 70pts]: Plaguesword + Fast Attack + Plague Drones [7 PL, 142pts]: Instrument of Chaos . . 2x Plague Drone: 2x Death's heads, 2x Plaguesword, 2x Rot flies' prehensile proboscis . . Plaguebringer: Death's heads, Plaguesword, Rot flies' prehensile proboscis ++ Outrider Detachment +1CP (Chaos - Death Guard) [20 PL, 316pts] ++ + Fast Attack + Foetid Bloat-drone [10 PL, 158pts]: Plague probe, 2x Plaguespitter Foetid Bloat-drone [10 PL, 158pts]: Plague probe, 2x Plaguespitter Created with BattleScribe
|
# ? Jun 28, 2017 18:38 |
|
How much are Know No Fear and First Strike going to be going for, anyway? At a cheap enough price point I could see First Strike basically being a constant complement to Dark Imperium.
|
# ? Jun 28, 2017 18:48 |
|
I've heard that Know No Fear is 50 pounds. Or maybe it was the other one, I forget.
|
# ? Jun 28, 2017 18:48 |
|
chutche2 posted:I've heard that Know No Fear is 50 pounds. Or maybe it was the other one, I forget. So considering the usual markup from pounds to dollars that GW stores make, it should come out to around 80ish.
|
# ? Jun 28, 2017 18:53 |
|
The quote for Know No Fear is "nearly half the price of Dark Imperium," ($160) which I'm taking to mean $85-$90. I would wager First Strike is around $55-$60.
|
# ? Jun 28, 2017 19:06 |
|
Crazy Ferret posted:I really love the Regimental Standard. Its one of the better little things they have been doing lately. I'd absolutely love to see Cubical 7 do a Paranoia-esque RPG set in the Regimental Standard version of the Guard. Which isn't really that far from The Laundry.
|
# ? Jun 28, 2017 19:15 |
|
berzerkmonkey posted:The quote for Know No Fear is "nearly half the price of Dark Imperium," ($160) which I'm taking to mean $85-$90. I would wager First Strike is around $55-$60. $80 and $40 from the glance I got at the order form. Also there will be a $15 Reaver and Intercessor kit, not how many come in it, I expect 3 like the old small snap fit boxes. There will also be a $8 getting started kit which will be like the AOS one.
|
# ? Jun 28, 2017 19:18 |
|
JesusIsTehCool posted:$80 and $40 from the glance I got at the order form. Also there will be a $15 Reaver and Intercessor kit, not how many come in it, I expect 3 like the old small snap fit boxes. There will also be a $8 getting started kit which will be like the AOS one. I'm kind of surprised at the $40 - that's pretty cheap on the GW scale. Then again, it looks like it's only 6 Primaris models, 3 DG, and 6 Plague Zombies.
|
# ? Jun 28, 2017 19:27 |
|
berzerkmonkey posted:I'm kind of surprised at the $40 - that's pretty cheap on the GW scale. Then again, it looks like it's only 6 Primaris models, 3 DG, and 6 Plague Zombies. I mean, 40 for 15 seems like a fair scaling down from their other pricings, especially with these being monopose snapfits.
|
# ? Jun 28, 2017 19:31 |
|
berzerkmonkey posted:I'm kind of surprised at the $40 - that's pretty cheap on the GW scale. Then again, it looks like it's only 6 Primaris models, 3 DG, and 6 Plague Zombies. Maybe that is the price the store is buying them at? I know there is less of a mark up on those kinds of box sets. Only got a glance at it and didn't ask any questions. Edit: actually pretty sure those were retail prices as I am confident the get started thing is retail $8 as are the $15 small squads. JesusIsTehCool fucked around with this message at 19:35 on Jun 28, 2017 |
# ? Jun 28, 2017 19:31 |
|
berzerkmonkey posted:I'm kind of surprised at the $40 - that's pretty cheap on the GW scale. Then again, it looks like it's only 6 Primaris models, 3 DG, and 6 Plague Zombies. They're all the "easy build" kits that don't require glue. 3 reivers, a weird 3-model intercessor squad that has its own datahseet, 3 plague marines (including a blight launcher so I'll be getting two of those), and the 6 poxes. They're all different sculpts from the Dark Imperium stuff so I'll probably get them for variety. I definitely need 2 blight launchers, and may as well get extra poxwalkers in case they put themselves overstrength with their ability.
|
# ? Jun 28, 2017 19:32 |
|
So Bullgryns got really good. Slabshield gives whem a 2+ save and they hit like autocannons in combat if they have the beatsticks or whatever the gently caress they're called. Best part: 42 pts each.
|
# ? Jun 28, 2017 19:43 |
|
JesusIsTehCool posted:Maybe that is the price the store is buying them at? I know there is less of a mark up on those kinds of box sets. Only got a glance at it and didn't ask any questions. Yeah, they have to be retail - they're supposed to be cheaper than the Dark Imperium box, so $40 and $80 would make sense.
|
# ? Jun 28, 2017 19:47 |
|
Going to try out a store Sunday, it's got a higher population than the one I normally go to and carries more product. I've heard stories though about the store running tournaments and any units that were bought at the store getting Preferred Enemy against the opposing army. So we'll see if that's still a thing.
|
# ? Jun 28, 2017 19:49 |
|
chutche2 posted:They're all the "easy build" kits that don't require glue. 3 reivers, a weird 3-model intercessor squad that has its own datasheet, 3 plague marines (including a blight launcher so I'll be getting two of those), and the 6 poxes. Does the Intercessor squad have it's own data sheet? I thought it was weird they'd give only 3 models for a size-5 unit, but I figured they'd expect you to shore up the difference with extra purchases or the Getting Started model.
|
# ? Jun 28, 2017 19:49 |
|
The Bee posted:Does the Intercessor squad have it's own data sheet? I thought it was weird they'd give only 3 models for a size-5 unit, but I figured they'd expect you to shore up the difference with extra purchases or the Getting Started model. Yeah the image of the box set shows a blurry image of an intercessor datasheet that costs 4 PL instead of the usual 6.
|
# ? Jun 28, 2017 19:51 |
|
chutche2 posted:Yeah the image of the box set shows a blurry image of an intercessor datasheet that costs 4 PL instead of the usual 6. Nice catch! And it looks like they have an additional rule, too, if the red lines under And They Shall Know No Fear are any indication. Still, having them as an independent third troop basically means Dark Imperium + First Strike is a Battalion for both sides. As is you could squeeze Nurgle into one if you broke up the Poxwalkers, but that'd be a big advantage over the Primaris for a side that already seems to be winning more.
|
# ? Jun 28, 2017 19:56 |
|
It's actually weird how many HQs the marine side gets. First Strike + Dark Imperium means 2 Lts and 2 captains, can only field 3 of them in a battallion.
|
# ? Jun 28, 2017 20:02 |
|
|
# ? May 30, 2024 12:12 |
|
You can field multiple Lieutenants in same HQ slot though?
|
# ? Jun 28, 2017 20:05 |