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I think Golden Sun was one of the first big available RPGs on the GBA and it looked real pretty at the time which probably accounts for most of people's fondness (imagined or otherwise) for it
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# ? Jun 28, 2017 21:42 |
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# ? May 16, 2024 16:28 |
Real hurthling! posted:Golden sun is dogshit the opening is like more meaningless text than my posts when i get off work itt. The amount of text between the last point you can save and the actual final boss fight is downright criminal.
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# ? Jun 28, 2017 21:42 |
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if you truly wish to relive the horror of Golden Sun and go beyond whenever you gave up on it, I strongly recommend the Let's Play of it, which is a fascinating travesty: https://lparchive.org/Golden-Sun/
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# ? Jun 28, 2017 21:44 |
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I wish the people behind Golden Sun instead continued making Shining Force games.
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# ? Jun 28, 2017 21:48 |
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Just play Lufia II if you want Golden Sun's neat puzzle dungeon gameplay without the bad "seven hundred million lines of dialogue" plot
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# ? Jun 28, 2017 21:49 |
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Healbot posted:I wish the people behind Golden Sun instead continued making Shining Force games. didn't they, though, for the xbox, and it was awful
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# ? Jun 28, 2017 21:49 |
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Healbot posted:I wish the people behind Golden Sun instead continued making Mario Tennis. FTFY
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# ? Jun 28, 2017 21:49 |
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DLC Inc posted:if you truly wish to relive the horror of Golden Sun and go beyond whenever you gave up on it, I strongly recommend the Let's Play of it, which is a fascinating travesty: This lp owns tho
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# ? Jun 28, 2017 21:50 |
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Healbot posted:I wish the people behind Golden Sun instead continued making Shining Force games. time for a sequel to Beyond the Beyond, oh wait they made 3 more
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# ? Jun 28, 2017 21:50 |
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The White Dragon posted:didn't they, though, for the xbox, and it was awful Are you mixing it up with Vandal Hearts, there aren't any Xbox Shining games, not even the bad action RPGs wearing it's skin.
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# ? Jun 28, 2017 21:52 |
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Mak0rz posted:Just play Lufia II this is good gaming advice in general
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# ? Jun 28, 2017 21:54 |
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The White Dragon posted:didn't they, though, for the xbox, and it was awful There are no sequels, only terrible Action-RPG's (and lots of mobile titles), none of which were made by Camelot.
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# ? Jun 28, 2017 21:56 |
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A hundred posts about status effects being useful and nobody mentioned Valkyrie Profile Nobody ever does (It also did a prequel right by playing it straight until TIME TRAVEL happens, which kinda makes it a reverse Life is Strange)
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# ? Jun 28, 2017 21:56 |
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Also gimme the whole SF3 set Sega, you fucks!
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# ? Jun 28, 2017 21:58 |
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Sweetgrass posted:this is good gaming advice in general actually
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# ? Jun 28, 2017 21:58 |
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I wish Camelot would continue making good Mario sports RPGs
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# ? Jun 28, 2017 21:59 |
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Sakurazuka posted:Are you mixing it up with Vandal Hearts, there aren't any Xbox Shining games, not even the bad action RPGs wearing it's skin. right right right vandal hearts
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# ? Jun 28, 2017 22:04 |
Mak0rz posted:Just play Lufia II if you want Golden Sun's neat puzzle donjon gameplay without the bad "seven hundred million lines of dialogue" plot Lufia 2 is such a good loving game. Lufia 1 is like.... fine, it's a very very standard jrpg that has too much NES in its aesthetic for a SNES game, and Lufia 3 has a lot of really good points but suffers from being a GBC game and bad procedurally generated dungeons. But 2 is so loving solid. Some of the best dungeon design in any game.
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# ? Jun 28, 2017 22:04 |
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Monkey Fracas posted:Are there any other RPGs that have sorta turn-based combat with some manner of engagement beyond picking your moves and watching your characters do them and does it really help the battle system at all? Remember all of the Paper Mario games and all of the Mario+Luigi games being like this The Baten Kaitos games, where you create chains and combos on your turn. There's no rhythm games or anything but it's involved.
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# ? Jun 28, 2017 22:07 |
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Ometeotl posted:The Baten Kaitos games, where you create chains and combos on your turn. There's no rhythm games or anything but it's involved. I've only played the first one but it seriously sucked when your hand was nothing but defense and healing cards on your turn, or nothing but offense cards on your enemy's
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# ? Jun 28, 2017 22:13 |
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the first mana khemia game actually had a really solid battle system, for the like the first 15-20% of the game it's just introducing concepts and abilities but then you start getting more characters and you get the ability to swap different people in at the start and end of every turn with different effects/attacks depending on who and when you popped them in it's really just a very refined form of FFX's battle system but with less generic party members (mechanically speaking), and it feels really good to land powerful combos or mitigate attacks by timing things well
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# ? Jun 28, 2017 22:16 |
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Lurdiak posted:Lufia 2 is such a good loving game. Lufia 1 is like.... fine, it's a very very standard jrpg that has too much NES in its aesthetic for a SNES game, and Lufia 3 has a lot of really good points but suffers from being a GBC game and bad procedurally generated dungeons. But 2 is so loving solid. Some of the best dungeon design in any game. i know but knowing that it ends with lufia 1 is just such a huge downer that it casts this shadow over the rest of the game that makes me never bother finishing it
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# ? Jun 28, 2017 22:25 |
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Samuringa posted:A hundred posts about status effects being useful and nobody mentioned Valkyrie Profile Speaking of which, we've joked about titles before but what are some things you'd actually like to see implemented in a Life is Strange sequel? As for me: -Punch up the dialogue a bit to make the characters sound less like 90's stereotypes (though it does get better later on at least) or double down and make it even more ridiculous, just don't try to half-rear end it. -Play up the supernatural element a little more (basically I want more stuff like the nightmare sequence from episode 5, only in a way that actually matters to the general plot) -If you bring back the Rewind mechanic or something similar put some kind of limitation on it so it's less of a get out of jail free card. In the original, with a handful of exceptions (Such as Kate and the ending), you could take back pretty much every decision you made in the game. Maybe even implement some kind of combat mechanic if there's a situation where things really get out of hand. -Related to that, have your choices not only matter in the end but actually shape the direction of the plot as well. Not sure how well this would work but having at least one alternate pathway through the game would be a good way to shake things up and add some replayability to it seeing as how in the original you were pretty much railroaded into following the same basic plot no matter how much of an rear end in a top hat you played Max as. -Keep the multiple ending aspect but have more than two possible choices (if you think about it there is no inherently "good" ending to Life is Strange no matter which choice you pick in the end considering either way Max has to indirectly kill someone and live with the consequences from it). Larryb fucked around with this message at 23:02 on Jun 28, 2017 |
# ? Jun 28, 2017 22:38 |
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Ometeotl posted:The Baten Kaitos games, where you create chains and combos on your turn. There's no rhythm games or anything but it's involved. FFX-2 does this as well, although its basically an ATB system with bonuses for timing attacks properly.
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# ? Jun 28, 2017 22:39 |
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Punch up the dialogue to make them sound more like teens, I say. Compared to Riverdale, LiS had comparatively little "teen 'tude"
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# ? Jun 28, 2017 22:47 |
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CharlieFoxtrot posted:Punch up the dialogue to make them sound more like teens, I say. Compared to Riverdale, LiS had comparatively little "teen 'tude" we need to push those hellas people
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# ? Jun 28, 2017 22:55 |
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Chloe should find a fidget spinner that lets her rewind time
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# ? Jun 28, 2017 22:58 |
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Help Im Alive posted:Chloe should find a fidget spinner that lets her rewind time Oh hell yeah!
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# ? Jun 28, 2017 22:59 |
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Ometeotl posted:The Baten Kaitos games, where you create chains and combos on your turn. There's no rhythm games or anything but it's involved. There was also the PS1's Legend of Legaia, where you did all your moves as multi-button combos, and some combos did special moves. I really liked that game when I played it in like 1997, seems like it's been mostly forgotten though. I never played the sequel on PS2 but I think I remember hearing it wasn't that good.
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# ? Jun 28, 2017 23:29 |
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Legend of Legaia was also balls hard, I could never get past the crab boss.
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# ? Jun 28, 2017 23:37 |
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Sakurazuka posted:After restrictive cart sizes FF7 was basically Wow Look At All This Space the game It still wouldn't have fit on a cart but the discs are mostly fmvs.
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# ? Jun 29, 2017 00:14 |
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Monkey Fracas posted:I think Golden Sun was one of the first big available RPGs on the GBA and it looked real pretty at the time which probably accounts for most of people's fondness (imagined or otherwise) for it This, more or less. It scratched the jrpg grind itch and looked nice for the gba. As for games with good status play, nobody mentioned FFT/FFTA? I can't speak for FFT, as I never played it(blasphemy, I know), but in FFTA, not only were status effects big on limiting options and countering strategies, but the law system sometimes came out of nowhere to stiff you on a conflict.
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# ? Jun 29, 2017 00:15 |
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Sleep was insanely useful in FFTA because it gave everything 100% accuracy on the victim, including the all important Steal: Ability
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# ? Jun 29, 2017 00:21 |
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Mistle posted:This, more or less. It scratched the jrpg grind itch and looked nice for the gba. I don't remember status effects being all that useful in FFT except for anything that affects whether you can execute commands or how often (i.e. sleep/stop/slow/haste)
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# ? Jun 29, 2017 00:24 |
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They should make a new Tactics Advance
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# ? Jun 29, 2017 00:25 |
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the let's play of ffta is really good because he abuses sleep to steal like literally everything except shoes. and also abuses everything else in the game
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# ? Jun 29, 2017 00:32 |
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youtube recommended to me this baller old man who loves to carve wood in the japanese style heck yeah https://www.youtube.com/watch?v=3jaq7ifgcto but then i'm like wait that's star fox and it turns out it's from this series which i'd seen before but i didn't know they were actual factual prints holy moly god bless this grandpa
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# ? Jun 29, 2017 00:40 |
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oddium posted:the let's play of ffta is really good because he abuses sleep to steal like literally everything except shoes. and also abuses everything else in the game Where is this let's play you speak of, I am interested
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# ? Jun 29, 2017 00:52 |
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Mak0rz posted:Just play Lufia II if you want Golden Sun's neat puzzle dungeon gameplay without the bad "seven hundred million lines of dialogue" plot Quotin' dis for truthiness
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# ? Jun 29, 2017 00:56 |
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# ? May 16, 2024 16:28 |
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Jay Rust posted:Where is this let's play you speak of, I am interested https://lparchive.org/Final-Fantasy-Tactics-Advance/
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# ? Jun 29, 2017 00:58 |