Action Tortoise posted:Tracer and Genji are the closest to the Scout's type of play. I'm a career Scout and I picked up Dva because her style of tanking is more about hit and run tactics like the Scout. Tracer is great if you know how to not be a predictable dummy. Most people will zap you, then warp right behind you, then warp back to their original spot. Then they wonder how you knew exactly where they were going to be!
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# ? Jul 2, 2017 07:13 |
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# ? May 10, 2024 14:40 |
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Guy Mann posted:Armored dudes have a glowing weakspot on their back, if you can't flank them then use richocet shot to hit their backs from the front. The robots do, and I don't know about regular heavies, but the supersoldiers don't. They go down easy enough to a full LKW charge but they're not really fun enemies.
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# ? Jul 2, 2017 07:49 |
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Gitro posted:The robots do, and I don't know about regular heavies, but the supersoldiers don't. They go down easy enough to a full LKW charge but they're not really fun enemies. The grenades stun them and the robots.
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# ? Jul 2, 2017 07:55 |
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While it is really cool that Axiom Verge was made entirely by one dude. I kinda wish someone had been around to tell him "No." on there being 20 weapons.
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# ? Jul 2, 2017 08:00 |
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bloom posted:This is kinda the opposite of thing dragging down a game, more like elevating it, but I've been replaying Mordheim City of the Damned for whatever reason. It has great core gameplay and a solid rpg system for progressing your dudes. On the other hand it also has terrible AI, boring missions, bad camera and UI, and repetitive maps(nice maps tho). And I'm fully prepared for them to gently caress up and make the same mistakes with the Necromunda video game.
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# ? Jul 2, 2017 08:58 |
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Devdisigdu posted:And I'm fully prepared for them to gently caress up and make the same mistakes with the Necromunda video game. Yeah, basically all my enthusiasm for that game vanished when I saw it was from the same dudes that made Mordheim. Those guys spent so much time reinventing the wheel of an already existing game's core mechanics that they never really got around to the rest of the car. And despite all their effort, those core mechanics still ended up being worse than those of a 20 year old tabletop game.
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# ? Jul 2, 2017 09:19 |
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wyoming posted:While it is really cool that Axiom Verge was made entirely by one dude.
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# ? Jul 2, 2017 10:57 |
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I wanted to get into Axiom Verge, but something about its art style comes off as really ugly to my eyes. Couldn't settle with it.
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# ? Jul 2, 2017 10:59 |
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hirvox posted:I had such high hopes when the first few locked doors relied on specific firing patterns. And many of them are so gimmicky that they're dangerous to use in combat. And then there's that weird splitting bouncing one that turns the scorpion boss from nearly impossible to trivial because you can just shoot under his armoured bit. Boss music was loving amazing though: https://www.youtube.com/watch?v=RHmvJC29O3w Edit: Also the plot drops all these hints and insinuations that you're just exploring a digital reality (and gives you a gun that literally causes memory glitches) and then it never actually comes up properly in the story. Strom Cuzewon has a new favorite as of 12:00 on Jul 2, 2017 |
# ? Jul 2, 2017 11:57 |
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Sniper Elite 4 is such a great stealth game and I'm getting a fairly good handle on how bullet drop and zeroing my scope works. Few things: - I just did the Capo mission for the Mafia and at the end of the score screen I missed a side-op even though I talked to all the guys at the base before going out. I don't think I wanna replay a mission just to 100% the side-ops. - There's this recurring soundbyte of an Italian guy being an art snob but I have no idea where he is. Like I've killed all the Nazis on the map and there's no one around me but there's this voice from who I assume is God at this point talking about the flaws in an artpiece. - I wish I could choose how to balance out my type of ammo at the start of each mission so I'd have more Suppressed Ammo at the beginning and rely on Loud Ammo near the end. - Why does Suppressed Ammo add a suppressor on my rifle? If rifle suppressors exist why can't I add that to my rifle? What the hell do I have to do to unlock these upgrades and how do I upgrade rifle stability because that's the only stat that doesn't have any XP on it.
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# ? Jul 2, 2017 17:39 |
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Action Tortoise posted:Sniper Elite 4 is such a great stealth game and I'm getting a fairly good handle on how bullet drop and zeroing my scope works. I think the voice is supposed to be the priest guy you're following up on? Like they're trying to do some "following in his footsteps" deal, but really halfassedly. You can bring additional silenced ammo in lieu of grenades/mines as one of the equipment choices, though I think it caps out at 2 packets/20 shots. To see what you need to do for the upgrades, bring up the equipment wheel and hover over the respective weapon, after a few seconds it should tell you what you need to do to unlock each one. It's probably something like grenade or liver shots.
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# ? Jul 2, 2017 19:39 |
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Perestroika posted:I think the voice is supposed to be the priest guy you're following up on? Like they're trying to do some "following in his footsteps" deal, but really halfassedly. You can bring additional silenced ammo in lieu of grenades/mines as one of the equipment choices, though I think it caps out at 2 packets/20 shots. To see what you need to do for the upgrades, bring up the equipment wheel and hover over the respective weapon, after a few seconds it should tell you what you need to do to unlock each one. It's probably something like grenade or liver shots. Ah, thanks.The mission select screen has a bunch of floating tooltips pop up when you're picking inventory so I never knew where to find out what fills up the upgrade meter. Yeah, I used up two inventory slots for more suppressed rifle ammo and it's still have the regular ammo's max limit.
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# ? Jul 2, 2017 21:00 |
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poptart_fairy posted:I wanted to get into Axiom Verge, but something about its art style comes off as really ugly to my eyes. Couldn't settle with it. I enjoyed the Giger headed robots, but was sad they never move. The backgrounds do range from gorgeous to lacking though. Strom Cuzewon posted:Boss music was loving amazing though: https://www.youtube.com/watch?v=RHmvJC29O3w All the music was pretty good. https://www.youtube.com/watch?v=g12fJXmL_d8 https://www.youtube.com/watch?v=ICcGa5DxXxY I just assumed "You can rewrite reality with code!" was the Axiom that made Trace an outsider. But it does get muddled when one of the Rusalkas has the ability to make others dream and you're told a few times to "Wake up."
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# ? Jul 2, 2017 21:14 |
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I just started playing Axiom Verge, and it's pretty good so far; I like the environments, it's got good gameplay, and some of the power ups are neat (I just got the lab coat that lets you phase through solid objects), but is there any sort of armor or damage mitigation? I've grabbed three health increases so far and it still seems like I'm taking a ton of damage per hit. Even then, that's not really dragging it down. That's basically my only complaint so far.
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# ? Jul 2, 2017 22:40 |
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Leavemywife posted:I just started playing Axiom Verge, and it's pretty good so far; I like the environments, it's got good gameplay, and some of the power ups are neat (I just got the lab coat that lets you phase through solid objects), but is there any sort of armor or damage mitigation? I've grabbed three health increases so far and it still seems like I'm taking a ton of damage per hit. The upgraded lab coats also add damage resistance, like in Zelda or Metroid, although I can't remember if the game ever tells you this.
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# ? Jul 2, 2017 23:50 |
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Twitch posted:The upgraded lab coats also add damage resistance, like in Zelda or Metroid, although I can't remember if the game ever tells you this. I don't think it mentioned that, but thank you for telling me.
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# ? Jul 2, 2017 23:59 |
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Oh cool, MGSV is one of those 'throw you into an intro without letting you change the volume/graphical/subtitle options' games.
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# ? Jul 3, 2017 00:20 |
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"Well, since 90% of the players time in our game will be climbing up vertical surfaces, it only made sense that they be forced to alternate right and left trigger presses to climb up one arm length at a time in our game where the objective goal is to eventually climb to the moon" - Developers of Grow, shortly before being told they should consider also making the main chracter have exteremly imprecise controls in a pure platformer.
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# ? Jul 3, 2017 02:29 |
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Dragon Age Inquisition's war room map being in two parts makes it really annoying to use. Absolutely nothing is gained from having to back into a menu to select the other half whenever you need to do something in the other country.
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# ? Jul 3, 2017 02:46 |
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I have to scroll through like 12 pages of anime crap in pretty much every category of Soundboxing before I get to music normal people would listen to.
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# ? Jul 3, 2017 11:22 |
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muscles like this! posted:Dragon Age Inquisition's war room map being in two parts makes it really annoying to use. Absolutely nothing is gained from having to back into a menu to select the other half whenever you need to do something in the other country. The thing I really hated about it is that you had to walk over to it to use it. It should have just been a menu you could access wherever, or at least have its own fast travel point.
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# ? Jul 4, 2017 01:39 |
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Action Tortoise posted:Sniper Elite 4: A suppressor won't do a lot of good if the bullet issues an audible "crack" from the supersonic velocity. You need a bullet that won't go above the sound barrier in combination with a suppressor to properly silence your rifle.
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# ? Jul 4, 2017 06:58 |
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Huszsersvn posted:A suppressor won't do a lot of good if the bullet issues an audible "crack" from the supersonic velocity. You need a bullet that won't go above the sound barrier in combination with a suppressor to properly silence your rifle. I'm more confused with the fact that a suppressor is visibly on my rifle when I switch to Suppressed Ammo in the game. Like I get that the Suppressed Ammo is supposed to be subsonic, but there are DLC weapons with suppressors that make even Regular Ammo silent.
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# ? Jul 4, 2017 07:47 |
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I've just realised that Sleeping Dogs would be better if Mrs Chu was one of the women you could romance. She could unlock unbreakable melee weapons.
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# ? Jul 4, 2017 22:29 |
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Horizon Zero Dawn has way too many cutscenes and gameplay setpieces and not enough save spots in the beginning and that suuuucks Also its title is stupid. Does it actually mean anything?
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# ? Jul 5, 2017 14:26 |
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Yes.
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# ? Jul 5, 2017 14:29 |
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For someone who grew up an outcast forcefully devoid of contact with other human beings, Aloy is pretty well adapted and sociable
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# ? Jul 5, 2017 15:23 |
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Calaveron posted:For someone who grew up an outcast forcefully devoid of contact with other human beings, Aloy is pretty well adapted and sociable And has very unflawed skin. You'd think there would be more scars and dings but nah.
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# ? Jul 5, 2017 15:54 |
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Len posted:And has very unflawed skin. You'd think there would be more scars and dings but nah. Why is this the thing that everyone brings up about H:ZD despite the tech implant thing clearly having healing abilities that activate in a cutscene early on? Seriously H:ZD is a fun game but it has a million really obvious flaws and for some reason the one everyone is all hung up on is that Aloy doesn't look like loving Kratos or something despite it being lampshaded right there in-game.
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# ? Jul 5, 2017 16:51 |
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...how early in H:ZD is that? I'm still pretty early in the game but haven't come acrods that yet.
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# ? Jul 5, 2017 17:11 |
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I haven't touched the game since March but I'm very sure it happens in the Aloy-as-a-kid segment. It jumped out at me at the time because I'd already been hearing stuff about WHY DOESN'T THE STAR OF THIS GAME HAVE SCARS?!?! MY VERISIMILITUUUUDE!!!
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# ? Jul 5, 2017 17:17 |
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food court bailiff posted:I haven't touched the game since March but I'm very sure it happens in the Aloy-as-a-kid segment. It jumped out at me at the time because I'd already been hearing stuff about WHY DOESN'T THE STAR OF THIS GAME HAVE SCARS?!?! MY VERISIMILITUUUUDE!!! Look man, if there's no moment in the game where the implant glows and her bones snap back into place, people aren't going to realize there's a healing implant in the game. And even that might not be obvious enough.
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# ? Jul 5, 2017 17:21 |
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food court bailiff posted:I haven't touched the game since March but I'm very sure it happens in the Aloy-as-a-kid segment. It jumped out at me at the time because I'd already been hearing stuff about WHY DOESN'T THE STAR OF THIS GAME HAVE SCARS?!?! MY VERISIMILITUUUUDE!!! I started playing it last night and I can't recall the focus healing her as a kid Hell the douchey kid even remarks in the present day that she still has the scar from the rock he pelted her with
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# ? Jul 5, 2017 18:05 |
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food court bailiff posted:Why is this the thing that everyone brings up about H:ZD despite the tech implant thing clearly having healing abilities that activate in a cutscene early on? Seriously H:ZD is a fun game but it has a million really obvious flaws and for some reason the one everyone is all hung up on is that Aloy doesn't look like loving Kratos or something despite it being lampshaded right there in-game. Explain everyone else that doesn't have a tech implant having not scared as gently caress skin.
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# ? Jul 5, 2017 18:07 |
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Calaveron posted:I started playing it last night and I can't recall the focus healing her as a kid It doesn't. The Focus is an AR hairclip with a wi-fi connection. It does nothing to heal people.
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# ? Jul 5, 2017 18:09 |
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Len posted:Explain everyone else that doesn't have a tech implant having not scared as gently caress skin. HZD is a work of fiction and we tend to like pretty people in our works of fiction.
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# ? Jul 5, 2017 18:16 |
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1stGear posted:HZD is a work of fiction and we tend to like pretty people in our works of fiction. I mean yeah that's obviously the real reason. I'm just curious how the bluetooth earpiece heals people who don't even have one
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# ? Jul 5, 2017 18:22 |
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What is it with open world games like GTA and Watch Dogs having incredibly oppressive and obnoxious police systems? Why even have a game be open world if I can't gently caress around in it for two seconds without drowning in FBI agents that psychically track my position and spawn around every corner? Especially if I'm just trying to get from point A to B and I'm driving recklessly because it's a video game and then I slam into a cop, well, here's a five loving minute distraction while I waste my own time until I escape the cops so I can get on with the drat game. In Watch Dogs 2 it seems like the best way to escape the police is to drive over a steam vent and kill yourself with it because you respawn where you die without penalty... which really serves to just make cops an obnoxious fun-waster.
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# ? Jul 5, 2017 19:56 |
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The new Breath of the Wild DLC introduces eight new pieces of armor, none of which you can upgrade. If they reduced the defense of the Phantom armor down to 4, and kept it not having a set bonus, i'd be just fine with being able to upgrade it (maybe not if it required dragon pieces though, gently caress that), but it really sucks that you can't at least have a fully upgraded set of Tingle's clothing.
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# ? Jul 5, 2017 20:00 |
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# ? May 10, 2024 14:40 |
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Aloy doesn't have scars because she's a stone-cold killer of the highest order and just doesn't get hit.RyokoTK posted:What is it with open world games like GTA and Watch Dogs having incredibly oppressive and obnoxious police systems? Why even have a game be open world if I can't gently caress around in it for two seconds without drowning in FBI agents that psychically track my position and spawn around every corner? I had this issue with Mercenaries 2. I didn't play 1 (which everyone seems to like more) so I don't know if it was similar, but there wasn't a single location you could go to outside your base (that I found) where you're not constantly being hounded by guys in jeeps with assault rifles. I never really got a sense for that game's world because I was always, always fending off attackers. Deified Data has a new favorite as of 20:20 on Jul 5, 2017 |
# ? Jul 5, 2017 20:18 |