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RagnarokAngel posted:Well, no, not quite. Ciri is Geralt's adopted daughter in the proceeding books and he definitely is more of a father figure to her than the nilfgardian emperor. I suppose its a testament to the game that it still worked for you despite not knowing that though. I don't think I played far enough to actually meet Ciri and I wasn't familiar with the previous story, so I probably just missed that. I didn't have any particular problem with the story (I just don't play games for their stories generally) and there definitely wasn't the obvious mismatch in how much I cared vs how much the game expected me to care like in FO4.
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# ? Jul 7, 2017 11:57 |
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# ? May 30, 2024 08:51 |
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I suppose the reason why I'm not too bothered by 4 forcing you into a character (a dad that was a solider once, and he had a wife and son) is that all I really care about in a fallout game is exploring a big post apocalyptic wasteland with a dog and punching people to death with my robot fist. Also, I did like the whole intro segment of 4 when the bombs get dropped. That's pretty cool.
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# ? Jul 7, 2017 12:10 |
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Tiggum posted:"Role playing" in a video game is the most hilariously dumb thing that comes up in this thread. "This game's story is vague enough that it doesn't conflict with my head-canon, and that's what makes it great! This other game has enough of a story that I can't imagine I'm playing a totally different character to the one actually present in the game, therefore it is bad!" Every game is an RPG but some are just more or less heavy on the 'RP' part. There's not a ton of character decisions to be had in Minecraft or Dynasty Warriors, compared to something like KoTor or Shadowrun. Dragon Quest 83DS Okay, so I like doing dress up and stuff in games when that's not the entirety of it. Sure, I'm probably going to just go for the premade kung fu outfits instead of mixing and matching random junk like daisy dukes, thigh high boots and a trenchcoat in Dead Rising, but I like having the option. Terraria was super neat and smart about this, by letting you have an additional slot in your inventory that you can put armor into that just shows up on the character model and doesn't affect stats in any way. This remake doesn't have anything like that- which I wasn't expecting but I wish it did- but what really annoys me is how long it takes to get anything that actually doeschange what you're wearing. One character gets like two different outfit changes (and out of all of them only two aren't fanservicey) like three hours apart and the first one any other character can get is like another nine hours away from there! Since there's no way to just have people wearing different outfits for appearance's sake, you're gonna get slaughtered in fights because you'll be walking around with 20 or more points less defence than anything you could buy currently!
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# ? Jul 7, 2017 12:43 |
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You should all just play Fallout 1 and 2 like normal people with good taste,you can thank me later.
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# ? Jul 7, 2017 12:58 |
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Brazilianpeanutwar posted:You should all just play Fallout 1 and 2 like normal people with good taste,you can thank me later. Good idea, then they will have content for this thread about all the ways those games have not aged well at all.
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# ? Jul 7, 2017 13:03 |
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SiKboy posted:Good idea, then they will have content for this thread about all the ways those games have not aged well at all. Fallout 1 is the kid you love, fallout 2 is the kid you didn't plan for who's a bit of a fat spaz but you love him all the same.
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# ? Jul 7, 2017 13:08 |
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Brazilianpeanutwar posted:You should all just play Fallout 1 and 2 like normal people with good taste,you can thank me later. Enjoy them now, because in three centuries the Wikipedia page is gonna read like 'Fallout 4 is the fifth major installment in the original Fallout series. Chronollogically, it is the seventeenth game in the Expanded Fallout Fantasy multiverse'
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# ? Jul 7, 2017 13:08 |
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RareAcumen posted:
Wow I can't believe they were on Dragon Quest 83 back when the DS was big. How many have they made by now?
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# ? Jul 7, 2017 13:17 |
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Fallout 1 The game's terrible and nearly unplayable mess. 20 Years after it's release game breaking bugs weren't patched out. You have to constantly save in case your companions decide to stand in the doorway whenever you enter a small room with no other exit. There's no way to move them, except to kill them. Another thing with companions is that you have to barter with them in order to move things in and out of their inventory. As in if you give them something they'll respond with "OK, that's a good trade" but when you want to take something away from their inventory, you have to give them something of equal value in return. The only way to do this is via your Steal skill but guess what. The NPCs move around randomly so if they move after you target them with your steal skill it'll interrupt the two second bend forward and wave your hands animation that precedes any loving action in that game. The user interface is terrible and clunky and most of the time in the game is spent on waiting for different useless animations to play. You enter combat, that's two seconds. You exit combat, that's two seconds. You switch hands, that's two seconds. Then there are bugs like the one in The Glow which just crashes the game if at any point there was an explosion in the map and you want to enter an elevator to the 4th floor. Just hard crash at that same point because you used a grenade on any of the three floors you had to go through previously (I looked it up, that's what triggers it). I kept several saves but eventually overwrote the one before entering the glow, so I had to start the game nearly from the beginning. Another thing happened when the whole population of Adytum turned hostile on me because the game randomly decided my follower missed and hit a townsperson in a giant firefight to free the townspeople of a fascist group of militants. The whole loving town descended on me after killing like 6 armored dudes that opressed them. There's no way to know if an entity is hostile to you. I had to save and load countless times because I was playing a nonviolent character so all the encounters could end for me with one critical hit on me which would be 2x my max HP. So yeah a slog of a battle and then suddenly the whole town goes after my neck. Also gently caress me for trying to play a pacifist build - sneak skill just plain old doesnt seem to work in any appreciable manner - of course you find that out by putting all your skill point into it hoping it'll pay off. It doesn't. The only skill you really need is speech and that's about the depth of that. Everything else you use once or twice in the entire game and some skills you won't even use at all. There's a very specific character build that's just better than anything else - that's just bad game desing. The game's broken as gently caress but at least the story is good, right? Well the story is I'm a vault dweller and need to find a water chip because the vault is running out of water. I have literally no connection with the vault, they don't provide me with any gear or anything, in fact it feels like a suicide mission. So gently caress the main "quest" I'm gonna make my own story. You can't. The game just ends if you dont deliver the water chip in 150 days. Have fun starting over. Regarding the dialogue options, these are the dialogue options in that game: "Who are you" "What can you tell me about [town]" "Do you know where I could find a water chip" For about every NPC in the game. I could go on but the best thing is after I finally completed the game for the third time in a row due to the terrible game design (had to start from scratch several times due to above) is the final showdown with the Master and the big smart mindblowing moment of you can talk down the final boss and win the game that way is: "Mutants are sterile" (You learn this by randomly clicking around in the Brotherhood of steel base and one same looking npc just tells you "Oh btw im a scientist and mutants are sterile. Wild huh?"). So this all powerful master of mutants who constantly communicates with the mutants telepathically goes "wow really? let me ask one of my scientists... no he says its ok" then you retort "have you asked a female mutant?" and the master is like OH WOW GREAT IDEA and asks and goes "you sure? nobody? nobody had mutant kids? NOOOOOOOOOOO IVE BEEN A FOOL" and self destructs the entire compound thus ending the loomin giant mutant threat. gently caress you Bethesda Vic has a new favorite as of 13:35 on Jul 7, 2017 |
# ? Jul 7, 2017 13:31 |
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RareAcumen posted:Every game is an RPG but some are just more or less heavy on the 'RP' part. There's not a ton of character decisions to be had in Minecraft or Dynasty Warriors, compared to something like KoTor or Shadowrun.
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# ? Jul 7, 2017 13:32 |
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RagnarokAngel posted:Well, no, not quite. Ciri is Geralt's adopted daughter in the proceeding books and he definitely is more of a father figure to her than the nilfgardian emperor. I suppose its a testament to the game that it still worked for you despite not knowing that though. I haven't read any of the books, and that's why I like the Witcher games so much. They're compelling on their own without relying on the books. Ciri got namedropped in W2 during a cutscene and forgot about that until my third run just before I started W3. I like the parent-child dynamic on W3 because the story fully commits to that dynamic. Geralt and Yennefer feel like a divorced couple coming together for the sake of their child and that gets carried through the whole game.
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# ? Jul 7, 2017 13:36 |
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Lunchmeat Larry posted:I used to joke that Halo is an RPG because you play the role of Master Chief. Little did I know that yeears later my joke would be taken literally by the wild cave people of 2017
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# ? Jul 7, 2017 13:39 |
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Vic posted:Fallout 1 That's all minor compared to the real thing dragging Fallout 1 (and 2) down: the jiggle your character does if you want to move straight up or down because the hex grid doesn't support it.
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# ? Jul 7, 2017 13:46 |
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FactsAreUseless posted:In Metal Gear Solid I pretend I'm Raiden playing through the Shadow Moses simulation, and that's why I'm so bad at it. It's really clever/funny that the hardest metal gear game by a loving mile is the one where you're basically playing as yourself trying to relive mgs1 in real life
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# ? Jul 7, 2017 13:48 |
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Lunchmeat Larry posted:It's really clever/funny that the hardest metal gear game by a loving mile is the one where you're basically playing as yourself trying to relive mgs1 in real life
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# ? Jul 7, 2017 13:52 |
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FactsAreUseless posted:I found MGS2 a lot easier than MGS1. First person aiming trivializes the Mantis fight in Twin Snakes because you can lay prone to avoid the floating chairs and go for headshots.
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# ? Jul 7, 2017 14:06 |
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Brazilianpeanutwar posted:You should all just play Fallout 1 and 2 like normal people with good taste,you can thank me later. Fallout 1 + 2 are fun games, but really unbearable for me if you don't speed up the game play by editing some of the games files. Also not being able to command dogmeat (in 1) and your wife/husband in 2 led to so many reloads. I actually just ended up divorcing the later because she kept following me into a poison mine but keeping dogmeat alive in 1 is worth it.
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# ? Jul 7, 2017 14:34 |
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Lunchmeat Larry posted:I used to joke that Halo is an RPG because you play the role of Master Chief. Little did I know that yeears later my joke would be taken literally by the wild cave people of 2017 All games are RPGs. It's very confusing when all games start getting labled action RPGs, however.
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# ? Jul 7, 2017 14:39 |
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I'm playing Axiom Verge and I'm loving it. It's scratching that Metroid itch I'd had for a while, but I have two major complaints. The grappling hook doesn't seem as useful and awesome as it should and, while there are tons of weapons, only a few of them seem to be really useful.
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# ? Jul 7, 2017 14:44 |
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Vic posted:Fallout 1 https://www.youtube.com/watch?v=PI0MRyUFIXU
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# ? Jul 7, 2017 14:47 |
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RareAcumen posted:All games are RPGs. It's very confusing when all games start getting labled action RPGs, however. all games are actually farming simulators
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# ? Jul 7, 2017 14:49 |
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Fallout 4's story would be improved dramatically by taking out the 'Married with a baby' bullshit and just making you a dude (or lady) with a dog. You sons of bitches stole my puppy and I will move heaven and earth to destroy you and get him back AND it would give you more RP opportunities with dogmeat. Do you just like dogs? Or is your fear that you'll never find your puppy, or find him dead, make you start to transfer your affection to this new dog so you don't feel the pain of loss for your prewar pup? Maybe you always dreamed of having a litter of puppies to love and cuddle. Or maybe this destroyed world has made you callous and malicious, and you want to raise an army of attack dogs. But yeah I totally want to find and raise my son in this piece of poo poo wasteland full of psychopaths and monsters and murderous robots, I sure hope he isn't being raised by the only people on the planet with clean loving water.
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# ? Jul 7, 2017 15:03 |
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dromal phrenia posted:Fallout 4's story would be improved dramatically by taking out the 'Married with a baby' bullshit and just making you a dude (or lady) with a dog. You sons of bitches stole my puppy and I will move heaven and earth to destroy you and get him back How did Shawn get all the way to the NCR and Lake Mead?
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# ? Jul 7, 2017 15:18 |
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steinrokkan posted:Hm, the defining moments of Skyrim for me all have to do with being unable to conform the world to your preferences, or vice versa in a way that would be logical or consistent. True, Skyrim's got its own problems, but if you want to play as a drugged-up catman dragonpuncher, it never slaps your hands away to tell you how much Whiskers the Wonder Cat cares about orphan #1 and Lydia because of all the good times they had while working as court magician for the Emperor. Brazilianpeanutwar posted:You should all just play Fallout 1 and 2 like normal people with good taste,you can thank me later. Things dragging 3/NV/4 down: you can no longer target the groin for attacks in VATS.
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# ? Jul 7, 2017 15:24 |
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dromal phrenia posted:Fallout 4's story would be improved dramatically by taking out the 'Married with a baby' bullshit and just making you a dude (or lady) with a dog. You sons of bitches stole my puppy and I will move heaven and earth to destroy you and get him back If they made the main story just post-apocalypse John Wick I'd be super cool with that.
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# ? Jul 7, 2017 15:30 |
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I do think it sucks pretty bad that you can't bring a companion, and dogmeat with you. Apparently it's possible to do so with console command trickery but I could have sworn reading that is was actually planned at one point (and that there are two different "follower" variables, one for everyone that isn't dogmeat, and one specifically for him.) but it apparently didn't really mesh well with the new companion system. I was really hyped for fallout 4, which is something I really try to avoid to do ever since sticker star came out, and while I don't think it lived up to my expectations, I really did enjoy playing it.
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# ? Jul 7, 2017 15:36 |
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Byzantine posted:
Didn't a goon do an lp where he only either punched people in the groin or went for the eyes?
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# ? Jul 7, 2017 15:39 |
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RagnarokAngel posted:I also disliked some of the other details it tries to wedge in. Like a male PC is always a soldier pre-war even with a gun skill of 20%. A female PC is always a lawyer even if her int and persuasion are rock bottom. Yeah that was screwy. PC as a former soldier makes sense - you appear to have no small degree of weapons training and take to using power armor like a fish to water, you've clearly used these things before and you're just putting your skills to work. Female PC as a lawyer who suddenly knows how to headshot a guy through the handle of a teacup from a mile away doesn't make any sense, there's no origin for her combat skills, and it would have made a lot more sense if the PC was always a former soldier and their spouse always the lawyer regardless of gender. Going to second the impression that with Fallout 4, Bethesda chased two conflicting goals of "open world where you can do anything" and "intimate storyline with higher personal stakes", not realizing that you can't really pursue one without reducing the other. Witcher 3 is the best this has ever been done, a true anomaly, but even it suffered from bloat and a general feeling of "Geralt has better things to be doing right now than running errands for peasants". it's kind of impossible for these two philosophies not to run up against each other. On the subject of role playing in...roleplaying games, I've found that you can't really describe it to someone who doesn't get it without coming across as a crazy person, so I don't even try.
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# ? Jul 7, 2017 15:41 |
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Byzantine posted:
In FO1 and 2 it was practically the only good way to deal with deathclaws (IF you had a sniper rifle and IF you were a crackshot)
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# ? Jul 7, 2017 15:53 |
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When I played FO2 literally every action on the oil rig that could lead to a victory state instead crashed the game.
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# ? Jul 7, 2017 16:02 |
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Deified Data posted:Yeah that was screwy. PC as a former soldier makes sense - you appear to have no small degree of weapons training and take to using power armor like a fish to water, you've clearly used these things before and you're just putting your skills to work. Female PC as a lawyer who suddenly knows how to headshot a guy through the handle of a teacup from a mile away doesn't make any sense, there's no origin for her combat skills, and it would have made a lot more sense if the PC was always a former soldier and their spouse always the lawyer regardless of gender. Orrrr just have you set up your starting stats and skills first and have the game declare your profession from that. Have guns and first aid skills? Combat medic. High repair skill? Mechanic. And so forth and so forth.
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# ? Jul 7, 2017 16:05 |
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Slime posted:Orrrr just have you set up your starting stats and skills first and have the game declare your profession from that. Have guns and first aid skills? Combat medic. High repair skill? Mechanic. And so forth and so forth. Much more important to have a huge voiced name list. The robot calling you Fuckface will never get old!
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# ? Jul 7, 2017 16:18 |
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Fallout 4 was written for the player character to be a cipher, with the character's motivation coming from the player themselves, but then they added the ever-present "kidnapped baby" plot. This might have worked, but Bethsoft didn't put in the effort to get me invested in this plot, so it fell flat, and it fell flat hard. Because they wrote the main character without a character (as you would a player cipher), but with a motivation separate from the player, the main character just felt super one-dimensional and boring as poo poo to me.
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# ? Jul 7, 2017 16:37 |
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dromal phrenia posted:Fallout 4's story would be improved dramatically by taking out the 'Married with a baby' bullshit and just making you [...] Rick Sanchez looking for the Szechuan sauce.
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# ? Jul 7, 2017 16:39 |
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Fallout 4 is the best one in the series. Every single fallout had a mcguffin that you could mention in almost every convo you have in those games. Have you seen a water chip, geck, my dad, benny, shaun? I'm looking for my water dad is no better or worse than the baby angle. Why are you hung up on that poo poo? They literally don't mention your character's profession after the beginning and even there it's not explicitly stated. A soldier who's not good with guns? Inconceivable. Stupid lawyer? Lawyers are all geniuses! The dialogue select being boiled down to 4 options max has nothing to do with how much boring poo poo are you gonna have the npcs ramble about. Y'all misremembering that the dialogue in the games went like pick a topic, then click continue until the npc is done talking about it. Back to main dialogue menu, do the same for topic b. In fallout 1 & 2 the tree was very rarely more than 4 options, and even then it was a list kinda thing. I'm playing through the terrible Fallout 2, currently in Vault 15 wishing I was playing Fallout 4 each time I press F5 for quickload because I did character creating wrong and can shoot only once a turn. Also Marcus kills Gonna stab next post waxing philosophical on the ludonarrative dissonance in fallout 4 in the groin. Inco posted:Fallout 4 was written for the player character to be a cipher, with the character's motivation coming from the player themselves, but then they added the ever-present "kidnapped baby" plot. This might have worked, but Bethsoft didn't put in the effort to get me invested in this plot, so it fell flat, and it fell flat hard. Because they wrote the main character without a character (as you would a player cipher), but with a motivation separate from the player, the main character just felt super one-dimensional and boring as poo poo to me. Hey idiot how about you bring me a water chip because I told you to. Vic has a new favorite as of 17:29 on Jul 7, 2017 |
# ? Jul 7, 2017 16:43 |
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"I'm looking for inanimate object X for unstated reason Y" allows a lot more wiggle room than "HAVE YOU SEEN MY SWEET BABY BOY???!"
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# ? Jul 7, 2017 17:00 |
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Vic posted:Gonna stab next post waxing philosophical on the ludonarrative dissonance in fallout 4 in the groin. It's not even ludonarrative dissonance. Fallout 4's writing is the worst I've ever seen in a narrative-focused genre.
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# ? Jul 7, 2017 17:06 |
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Inco posted:It's not even ludonarrative dissonance. Fallout 4's writing is the worst I've ever seen in a narrative-focused genre. False. Writing-wise the Fallout games are ranked as follows: 1. Fallout 4 2. Fallout NV 3. Fallout 2 4. Fallout 1 5. Fallout 3
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# ? Jul 7, 2017 17:13 |
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Prey is a very fun game but the AI for enemies can be really awful. I entered the Crew Quarters and within three minutes all but two mind-controlled humans incinerated themselves on an open flame in a hallway. Human A died to fire, Human B sees Human A's corpse and tries to investigate, and so on. Then the Telepath that controlled these humans floated above my head helplessly - despite having a ranged attack - as I ran circles in an empty pool and shot the Typhon to death. Meanwhile Nightmare couldn't navigate a basic double-wide door and grunted at me as I ran circles under the space-squid.
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# ? Jul 7, 2017 17:21 |
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# ? May 30, 2024 08:51 |
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Inco posted:It's not even ludonarrative dissonance. Fallout 4's writing is the worst I've ever seen in a narrative-focused genre. I hear you but it can't really be understated how much worse Fallout 3 is in the narrative department, though it has less to do with the character you play as and more the events surrounding them.
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# ? Jul 7, 2017 17:22 |