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Donnerberg posted:And that attitude is why people don't learn Sombra. I mean that and the 40%-ish winrate.
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# ? Jul 7, 2017 20:06 |
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# ? May 15, 2024 21:11 |
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The most frustrating thing about Sombra is I'm awful at her but her dance emote is the best dance emote.
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# ? Jul 7, 2017 20:17 |
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Wildtortilla posted:The most frustrating thing about Sombra is I'm awful at her but her dance emote is the best dance emote. She also has bar none the best/most clever highlight intro, but you'll never see it.
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# ? Jul 7, 2017 20:18 |
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Kai Tave posted:I mean that and the 40%-ish winrate. DOTA frequently has the best heroes in the game have the lowest public winrates the more difficult they are
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# ? Jul 7, 2017 20:23 |
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Doomfist has a big rear end hitbox. It might actually be larger than Zarya. Hanzo is pretty good against him thanks to scatter, as are Sombra, Pharah, Mei, and every single tank. Doomfist feels really tuned around bursting down 200 HP heroes, but against a D.Va he either has to bail or use all his cooldowns and sorta flail with a really bad gun and die. For what it's worth, Doomfist's primary appears to do 6x11=66 damage, and does not appear to have range falloff, though it is ineffective at range thanks to shotgun spread. It appears to fire somewhere around 3.33 rounds per second, then reload at about 1.33 rounds per second. His gun is okay for doing what he needs it to (poking or finishing off a target that he's stunned away from himself). He might still be a touch overtuned and I don't like his ultimate. It feels... bad. Not like it's not powerful though it really isn't that great. It's like a Hanzo ult, you might be able to get a kill or two but on its own it should mostly zone once people figure out what the giant target means. It's the fact that he can basically just bail out and become invulnerable for a few seconds. In some sense his ult almost makes the most sense as an escape move.
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# ? Jul 7, 2017 20:35 |
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I feel that tracer might clown all over doomfist as well. All his attacks are well telegraphed, and she can clip 200 damage into him at a decent range to keep out of his kill zone.
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# ? Jul 7, 2017 20:44 |
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from everything I've seen and heard, it's the opposite
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# ? Jul 7, 2017 20:48 |
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The Blue Caboose posted:It's the fact that he can basically just bail out and become invulnerable for a few seconds. In some sense his ult almost makes the most sense as an escape move. You could use it that way, but it's probably the same as Zen's ult where you're better off dying instead the majority of the time. The only time I ever use transcendence to keep myself alive is in dire situations where the rest of the team has wiped and we lose immediately unless someone gets on the point.
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# ? Jul 7, 2017 20:49 |
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NoEyedSquareGuy posted:You could use it that way, but it's probably the same as Zen's ult where you're better off dying instead the majority of the time. The only time I ever use transcendence to keep myself alive is in dire situations where the rest of the team has wiped and we lose immediately unless someone gets on the point. Except Zen's ult can and should be used to neutralize some of the strongest ultimates in the game and the threat of Transcendence is frequently enough to stave off a nanoblade or a Graviton. Doomfist's ult... does not do that.
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# ? Jul 7, 2017 20:51 |
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From what i'm seeing if you're good you can meteor a dragonblade pretty regularly. I'm seeing doomfist as "strong" just because on a solid hit he murders folks and its not that difficult to land a solid hit. I'll find out more when he's live, but i honestly cannot wait
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# ? Jul 7, 2017 21:03 |
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If the numbers I'm seeing bandied about are accurate Meteor Strike does 300 damage at the center and falls off the further you get. That makes it one of the weakest DPS ults in the game in terms of sheer damage output...pulse bomb, death blossom, dragonblade, even tacvisor technically allows Soldier to put out higher raw damage numbers for its duration. In that sense I think I'm fine with his ult also doubling as a form of escape for him since he's trading raw kill potential out for something that's more flexible.
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# ? Jul 7, 2017 21:13 |
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The Blue Caboose posted:Except Zen's ult can and should be used to neutralize some of the strongest ultimates in the game and the threat of Transcendence is frequently enough to stave off a nanoblade or a Graviton. Doomfist's ult... does not do that. I wasn't saying it did? Doomfist's ult doesn't seem that great to me either, but I don't agree that becoming temporarily invincible and then doing AOE damage in a large area is the sort of thing that should primarily be used to escape from a lost fight. Better to just die and then make proper use of it once the rest of your team has respawned and you can go in together. Even if you can't combo it with a Zarya ult, it seems like a good way to initiate a fight once your team has decided to go in.
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# ? Jul 7, 2017 21:14 |
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Another factor to consider is how quickly Doomfist's ult charges. Again, numbers with a grain of salt, but according to what's being reported it requires the same amount of "charge" as Genji's ult (1500 points). Tracer by contrast takes 1125 points to charge hers while Pharah is around 1800 and Soldier takes 2000 (though Soldier also gains ult charge for healing with the biotic field as well as damage).
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# ? Jul 7, 2017 21:25 |
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berenzen posted:I feel that tracer might clown all over doomfist as well. All his attacks are well telegraphed, and she can clip 200 damage into him at a decent range to keep out of his kill zone.
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# ? Jul 7, 2017 21:29 |
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Rocket punch is very telegraphed though, the sound it makes is pretty unmistakable. Just from futzing around it feels like Tracer should dominate him but it's early. Doomfist seems like a hard counter to deathball, so lookout dive, your day is coming (in a couple months maybe)
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# ? Jul 7, 2017 21:34 |
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Hell is a reddit front page covered with dozens of "how 2 play domfist gide for pros" posts by idiots.
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# ? Jul 7, 2017 21:34 |
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Best highlight intros by character, go. Genji: Punkin McCree: Bamf Pharah: Three point landing Reaper: Help I'm stuck in a coffin Soldier: 76: Helix Rockets I guess Sombra: Hacked (best in game) Tracer: Puffed up then gigle Bastion: Ganymede Frands Hanzo: Who cares maybe your girlfriend's husband who mains Hanzo? Junkrat: Ouch my balls Mei: Ghostbot boo Torbjörn: Turret ride Widowmaker : Mistletoe D.Va: Selfie Orisa: lol who cares Reinhardt: Throwing his old man back Roadhog: Asleepiness Winston: the glasses one Zarya: Deadlift Ana: Shhh! Lúcio: DJ scratch Mercy: Staffy-spin-gun Symmetra: Camera OCD Zenyatta: IDK the one with the ghost arms maybe?
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# ? Jul 7, 2017 21:43 |
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They should swap hero intros for the next anniversary. Things like Roadhog doing Tracer's lunar new year and junkrat reclining with bubble gum.
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# ? Jul 7, 2017 21:46 |
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Pac-Manioc Root posted:Tracer: Puffed up then gigle How can you not put the Chinese New Year one in instead
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# ? Jul 7, 2017 21:47 |
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Doesn't doompynch have a thing where he hovers in the air for a bit? Unironic widowmaker here we go.
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# ? Jul 7, 2017 21:48 |
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No Safe Word posted:How can you not put the Chinese New Year one in instead It's pretty good but sometimes life is about the simple things.
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# ? Jul 7, 2017 21:49 |
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FAUXTON posted:Roadhog should do bonus damage on a headshot with an un-exploded right click. You're nailing them in the face with a ball of bastion/meka/orisa parts you swept up off the ground for gently caress's sake. He does though, kinda. If you headshot them at the range at which the right click bask would explode, it does full shrapnel damage to the inside of their head and instant kills a big chunk of the heroes.
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# ? Jul 7, 2017 21:58 |
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I mean technically you can 1hko with it but it's not that easy nowadays
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# ? Jul 7, 2017 22:03 |
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NoEyedSquareGuy posted:I wasn't saying it did? Doomfist's ult doesn't seem that great to me either, but I don't agree that becoming temporarily invincible and then doing AOE damage in a large area is the sort of thing that should primarily be used to escape from a lost fight. Better to just die and then make proper use of it once the rest of your team has respawned and you can go in together. Even if you can't combo it with a Zarya ult, it seems like a good way to initiate a fight once your team has decided to go in. It's mostly that the delay is such that unless Doomfist is comboing, everyone should be able to get clear of the blast pretty much every time, and it doesn't actually do that much damage to begin with. I'm not saying it should be used to escape a lost team fight, but if Doomfist gets in too deep when trying to get picks, it might make sense to use the ult to try and reposition closer to his line.
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# ? Jul 7, 2017 22:08 |
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Rirse posted:Yep Doomfist is coming soon. Whelp if that video is to be believed he seems overpowered.
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# ? Jul 7, 2017 22:31 |
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Pac-Manioc Root posted:Zenyatta: IDK the one with the ghost arms maybe? The new upside down one is cool.
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# ? Jul 7, 2017 22:36 |
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No Wave posted:They should swap hero intros for the next anniversary. Things like Roadhog doing Tracer's lunar new year and junkrat reclining with bubble gum. Hanzo getting hit in the nuts with spread arrow. Junkrat doing an effortless backflip. D.Va falling asleep in a heap of fake doritos. Hog exploding.
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# ? Jul 7, 2017 22:41 |
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Pac-Manioc Root posted:Best highlight intros by character, go. FWIW, I have set all to random except D.VA (Selfie) and Sombra (Hacked)
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# ? Jul 8, 2017 02:26 |
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Pac-Manioc Root posted:Best highlight intros by character, go. Roadhog's blowjob one is better
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# ? Jul 8, 2017 03:53 |
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Tank VS Meteor I really think meteor strike needs something to make it a little more counterable.
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# ? Jul 8, 2017 11:12 |
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Arsonide posted:Tank VS Meteor That Bastion was below half health when he got hit, if you're half dead already and you get hit with an offensive character's ult you should probably definitely be dead yo
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# ? Jul 8, 2017 12:46 |
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let's maybe let the character exist for more than a few days before deciding he's OP and needs to be gutted for daring to deal real damage
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# ? Jul 8, 2017 12:59 |
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Damage? In MY OVerwatch??? I don't loving think so. *begins typing up a Battle.net thread entitled "PLS buff Ana"*
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# ? Jul 8, 2017 13:08 |
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Lets be real, what doesn't kill bastions ult? I was in mystery heroes yesterday and jumped on an ulting bastion as winston, shocked him for a bit and finished him off with a punch. It's bastions ult, nobody is scared of it!
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# ? Jul 8, 2017 13:41 |
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Good Lord Fisher! posted:Damage? In MY OVerwatch??? I don't loving think so. *begins typing up a Battle.net thread entitled "PLS buff Ana"* It's not so much damage as instant and uncounterable damage. If you watch the footage and have any idea what I could have done there to not die, I'd like to hear it. Even on foot, Bastion would not have had enough time to run out of that circle. The only way to avoid it is to hear him moving around, but he'd entered his ultimate state milliseconds after charging into my field of vision, and ended the ultimate milliseconds after that. Didn't tank form use to give Bastion a bit of armor at some point? When I recorded this I assumed his ultimate just burned through the armor, but watching it now, I notice that I didn't get poo poo. Haven't played Bastion in a while.
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# ? Jul 8, 2017 13:47 |
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Yeah bastions ult doesn't give armour anymore and is straight up worse now.
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# ? Jul 8, 2017 13:51 |
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not everything needs to have reactive counterplay
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# ? Jul 8, 2017 13:51 |
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As many things as humanly possible do though.
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# ? Jul 8, 2017 13:57 |
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What happens if he ults down onto a junkrat mine?
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# ? Jul 8, 2017 14:01 |
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# ? May 15, 2024 21:11 |
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dogstile posted:From what i'm seeing if you're good you can
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# ? Jul 8, 2017 14:22 |