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peter gabriel posted:Please DO NOT talk about things from or before 2016 thank you
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# ? Jul 24, 2017 18:55 |
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# ? May 30, 2024 07:50 |
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Virtual Captain posted:Still funny imo. solid stuff there.
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# ? Jul 24, 2017 18:57 |
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JugbandDude posted:Hey! Building a company takes time, ok? Also while building a succesfl company you should absolutely not be producing any kind of product at the same time.
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# ? Jul 24, 2017 18:58 |
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We can't hold CIG to anything they said before 2017, because the universe did not exist before then. Any evidence to the contrary is all lies from the Great Deceiver Derek.
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# ? Jul 24, 2017 18:58 |
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TheGodofIris posted:Tane. http://celeryman.alexmeub.com/
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# ? Jul 24, 2017 18:58 |
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Star citizen : don't confuse me with your "facts" from "last year"
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# ? Jul 24, 2017 19:05 |
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GazChap posted:If CIG were writing the code for the Apollo missions, not only would we have never made it to the moon but every single one of the Apollo missions would have ended with the rocket comically spazzing out before leaving our atmosphere, ejecting all of their occupants (all of whom would have lost all of their clothes and would be inexplicably ejecting jets of air from various orifices not designed to eject air) and would then explode just before hitting space. This made me laugh. If CIG were developing real projects for real people, they'd of gone under in either law suits or nobody hiring them because they don't keep their promises on any level. But really if CIG were even a normal game developer underneath a publisher, they'd of been dissolved 2 years ago probably. The best part about CIG is they've already failed at being developers. There will never be a publisher dumb enough to support them for a Star Citizen 2. It's basically always going to need to be funded by people or hope that they can get enough revenue from endless sales.
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# ? Jul 24, 2017 19:06 |
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toanoradian posted:I shall now unleash the only FATAL reference I know: Probably right after they make the /paycig # emote. When using /paycig you'll watch your bald man avatar pull out his wallet and count the exact number you specified, then that amount is automatically deducted from your account you've tied to CIGs subscription system for the privilege of continuing to play to pay. Version 2 of this after you pay $10,000 is a /tithe # where after you do it, the bald visage of Chris Roberts appears before your character in all black and yells "Just do it!" before vanishing again.
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# ? Jul 24, 2017 19:12 |
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# ? Jul 24, 2017 19:13 |
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As we all know, startups, especially in the tech industry, need several years before they can even begin to focus on a project.
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# ? Jul 24, 2017 19:16 |
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Star Citizen: Laughing (Expressed in Commentary) messi_knessi is a replicant.
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# ? Jul 24, 2017 19:17 |
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hosed up if true
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# ? Jul 24, 2017 19:20 |
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zcrow posted:
Yeah, I was shocked to learn that birds had skeletons too
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# ? Jul 24, 2017 19:22 |
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Yolomon Wayne posted:I dont get how Elite Dangerous selling ship cosmetics is greedy and bad, but Star Citizen selling entire ships (or jpgs thereof) is cool and good? Star Citizen defies all logic, all the time, every way possible. That in itself makes it interesting to follow.
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# ? Jul 24, 2017 19:23 |
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The Titanic posted:Star Citizen defies all logic, all the time, every way possible. Nah. Star Citizen only defies deadlines. The rest is just the backers being horrendously unintelligent — every last one of them.
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# ? Jul 24, 2017 19:29 |
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# ? Jul 24, 2017 19:29 |
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so they are going to be at sub $2m in funding again this month ruh roh
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# ? Jul 24, 2017 19:29 |
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This could be a new heroic moment for Star Citizen. Not only did development just start in 2017, but everything promised before 2017 should also just be ignored now. If you bought in because of one of those reasons? Well find a new reason! Your old one sucks and we shouldn't talk about it. Hell, I think SC really should just have a 2 week forwards and 2 week backwards window. 2 weeks ago we can talk about the last two things sold, and in 2 more weeks SC is going to be released! This is some hilarious mental gymnastics and I hope this guy continues like a snowball on a mountain.
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# ? Jul 24, 2017 19:33 |
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TheAgent posted:so they are going to be at sub $2m in funding again this month even with the totally not a warthog sale?
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# ? Jul 24, 2017 19:42 |
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big nipples big life posted:even with the totally not a warthog sale?
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# ? Jul 24, 2017 19:44 |
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TheAgent posted:its not doing that well, funding for it has already dropped off a cliff Who would have thought that a car in a space sim would not sell like proverbial hot 'cakes' of some description.
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# ? Jul 24, 2017 19:45 |
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TheAgent posted:its not doing that well, funding for it has already dropped off a cliff They're charging $230 for it, I don't know what they expected.
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# ? Jul 24, 2017 19:46 |
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It's hard to believe how much this post owns, if it's one of ours that's some great work. Ah to retreat into a blissful fugue where whatever Croberts says last is the lord's truth, and whatever he said previously is goonie FUD
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# ? Jul 24, 2017 19:50 |
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TheAgent posted:its not doing that well, funding for it has already dropped off a cliff Coincidentally thats when it came out they cant be used as lti token
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# ? Jul 24, 2017 19:51 |
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Well if only 10,000 out of the 1.8 million backers purchase it, that's a cool $2.3m right there. Surely 0.5% conversion rate is easily achievable. That was their pitch to Coutts, anyway.
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# ? Jul 24, 2017 19:52 |
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TheAgent posted:its not doing that well, funding for it has already dropped off a cliff Relevant: Dunno how that compares to Hurricane or their bomber thing.
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# ? Jul 24, 2017 19:52 |
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Meridian posted:They're charging $230 for it, I don't know what they expected.
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# ? Jul 24, 2017 19:55 |
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Golli posted:Well if only 10,000 out of the 1.8 million backers purchase it, that's a cool $2.3m right there. Surely 0.5% conversion rate is easily achievable. 1.8 million strong
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# ? Jul 24, 2017 19:56 |
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Hav posted:Who would have thought that a car in a space sim would not sell like proverbial hot 'cakes' of some description. Not sure, would figure that the second or third ground-only vehicle in the unfinished spaceman game would sell like hotcakes. But seriously, I think they've exhausted how much people will spend on a ground vehicle. And they are also topped out on the amount of people that will buy new spaceships. You all know what that means. That's right, coming in time for Gamescon, the brand-new RSI submersible! Have you ever wanted to transition from space to planet surface, and then transition further and pretend you're playing Subnautica. Now you can** with the new deployable submarine. Procedurally generated fish! Only $399, new cash only. **Coming in patch 3.6 Drunk Theory fucked around with this message at 20:04 on Jul 24, 2017 |
# ? Jul 24, 2017 20:00 |
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Hav posted:Who would have thought that a car in a space sim would not sell like proverbial hot 'cakes' of some description. I'm gonna call that the Tumbril Cyclone is the start of the nosedive of concept ship quality. In a flailing attempt to stay alive, they're going to scrape the bin and sell any ship they have a color picture of. Bold prediction: they offer fuzzy's sword and board concept for sale at some point.
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# ? Jul 24, 2017 20:04 |
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Have they not done an actual stealth (lol) ship yet?
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# ? Jul 24, 2017 20:10 |
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Polish Avenger posted:Bold prediction: they offer fuzzy's sword and board concept for sale at some point. The addition of a "Free Candy" logo on the Board part would be a logical add-on cosmetic for it Taxxe *payed*
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# ? Jul 24, 2017 20:11 |
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Drunk Theory posted:Not sure, would figure that the second or third ground-only vehicle in the unfinished spaceman game would sell like hotcakes. But seriously, I think they've exhausted how much people will spend on a ground vehicle. And they are also topped out on the amount of people that will buy new spaceships. You all know what that means. Can I build an underwater base?
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# ? Jul 24, 2017 20:12 |
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I can't leave without my buddy Smartfly!
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# ? Jul 24, 2017 20:15 |
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Meridian posted:Have they not done an actual stealth (lol) ship yet? Wait a minute. If everything punches above its weight, isn't that the same as everything punching exactly at its weight?
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# ? Jul 24, 2017 20:20 |
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i'd play the poo poo out of this.
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# ? Jul 24, 2017 20:21 |
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Meridian posted:Have they not done an actual stealth (lol) ship yet? They've done quite a few ships that don't show up. So… kind of?
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# ? Jul 24, 2017 20:21 |
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tooterfish posted:As long as it punches above its weight I'm in! When you can make space ships explode by nipple jetting your naked space man into them it's kind of pointless to measure.
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# ? Jul 24, 2017 20:22 |
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mike12345 posted:Can I build an underwater base? Unfortunately, I'm afraid the deployable submersible is not capable of constructing a base. That said, the deployable submersible variant C trades missile capability for expanded cargo-space and sonar capabilities. The Submersible C will feature a small deployable habitat that itself can be upgraded through the store. Though for the true submariner, the lack of weapon systems will be a dealbreaker. Varient C comes with LTI, with a starting price of $475. Or you can buy the complete underwater pack for $1500, which also includes LTI on your underwater base.
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# ? Jul 24, 2017 20:23 |
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# ? May 30, 2024 07:50 |
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Drunk Theory posted:Unfortunately, I'm afraid the deployable submersible is not capable of constructing a base. Variant C - the "J'ar J'ar"
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# ? Jul 24, 2017 20:25 |