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I've kinda got a new loadout going with the gsg12 with dragons breath rounds and the Eagle Heavy kitted out for single fire. Both are incredibly fun weapons. With shotguns I want minimum accuracy for maximum spread right?
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# ? Jul 20, 2017 14:27 |
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# ? Jun 6, 2024 06:30 |
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sort of depends? i like a tight choke on my shotguns because i'm frequently using them as a primary weapon and it's nice to be able to use them on things more than 5 feet away. but if you're running an m308 in one slot anyway and don't care then yeah low accuracy will imply a loose choke which is generally what you want.
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# ? Jul 20, 2017 15:35 |
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Cool, I'm running an eagle heavy so I doubt I'll have any problems with long range. I do appreciate that they have a slot for a negative accuracy boost in there.
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# ? Jul 20, 2017 19:57 |
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tweet my meat posted:With shotguns I want minimum accuracy for maximum spread right? That's the general rule because each enemy can only be hit by a single shotgun pellet. Luckily this means each pellet deals full damage. My favorite thing is to slap a Donald's on my Goliath and just aim around head height and let loose. You'll light everything on fire and watch all the cops do a funny dance until they die.
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# ? Jul 21, 2017 01:12 |
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How good is the leveller? I've been going for the shark teeth nozzle since it has the best accuracy reduction, but does the leveller widen the spread as well as flatten it?
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# ? Jul 21, 2017 01:53 |
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tweet my meat posted:With shotguns I want minimum accuracy for maximum spread right? Depends. With HE/AP Slugs, you want accuracy as per normal. With the rest - low but not TOO low. I find the sweet spot is in the 30s (32-36). Lower and you'll find problems hitting what you're actually aiming for at close-mid ranges.
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# ? Jul 21, 2017 02:47 |
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tweet my meat posted:How good is the leveller? I've been going for the shark teeth nozzle since it has the best accuracy reduction, but does the leveller widen the spread as well as flatten it? Yes. It's quite excellent.
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# ? Jul 21, 2017 04:43 |
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Holy poo poo I thought the transport series of missions were escort missions, but no, they're short and sweet loud heists in cool maps comparable to the more stealth focused small bank and store heists. These things are perfect for some quick grinding.
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# ? Jul 21, 2017 08:00 |
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tweet my meat posted:Holy poo poo I thought the transport series of missions were escort missions, but no, they're short and sweet loud heists in cool maps comparable to the more stealth focused small bank and store heists. These things are perfect for some quick grinding.
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# ? Jul 21, 2017 08:05 |
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tweet my meat posted:Holy poo poo I thought the transport series of missions were escort missions, but no, they're short and sweet loud heists in cool maps comparable to the more stealth focused small bank and store heists. These things are perfect for some quick grinding. I wish I had a time machine so I could go back in time two years and quote this post then. But yeah, once they made it so anyone can carry a saw, combined with the C4 changes, the Transport missions are pretty good now. With the exception fo Crossroads. gently caress Crossroads in all it's incarnations.
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# ? Jul 21, 2017 08:05 |
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maswastaken posted:Welcome to the extreme minority of people who like those heists. They're not my favorite heists but I do enjoy them and there's like 5 of them so I can keep the grinding rotation fresh and not just grind stealth heists.
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# ? Jul 21, 2017 08:08 |
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Transports are alright except when you're slow-drilling and then you realize you got gently caress-all for cover and your teammates can't shoot for poo poo and fifteen minutes later when you finally get the truck open it's another ten minutes of picking locks. Then you have to do the second truck that nobody bothered to put a drill on in the first place. Transports were real shitshows back in the day.
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# ? Jul 21, 2017 12:03 |
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Transport heists are excellent in Crime Spree because with enough C4 and a saw, you can complete them in as little as 3 minutes if you luck out with the escape location. Always found Park the worst, because it has the least cover and if the van arrives across the square you have to run a gauntlet with loot. Crossroads at least has plenty of cover even if it also has plenty of snipers.
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# ? Jul 21, 2017 12:33 |
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The problem with Crossroads is that while you can safely hole up in spots all over the map, when a drill breaks it's often a ridiculous uphill battle to fix it without everyone dying. Park can get nasty, but usually you're only dealing with a predictable flow of cops from three or four spawn points (and worst case scenario you can kite them across the entire map) whereas Crossroads has you surrounded on all sides by cops nonstop. As count me as another one who actually likes the Transport jobs, even doing them the slow way.
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# ? Jul 21, 2017 12:58 |
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Only really cool people like the Transport heists, because everyone else is stupid and lame.
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# ? Jul 21, 2017 13:04 |
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RandallODim posted:Only really cool people like the Transport heists, because everyone else is stupid and lame.
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# ? Jul 21, 2017 13:08 |
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John Murdoch posted:The problem with Crossroads is that while you can safely hole up in spots all over the map, when a drill breaks it's often a ridiculous uphill battle to fix it without everyone dying. Park can get nasty, but usually you're only dealing with a predictable flow of cops from three or four spawn points (and worst case scenario you can kite them across the entire map) whereas Crossroads has you surrounded on all sides by cops nonstop. In Crossroads, you just need a team that can clear cops really quick. Izhma, grenade launchers, assault rifles with aced BE, etc. Worst come to worst, hole up in one of the shops until assault ends, then fix the drill. But the best way is really not to drill at all. grab 12 C4, blast 3 trucks, get the loot and get out. Just grab minimum loot because even max loot on transport jobs isn't much cash anyway (stealthing an OD bank is way easier and gets you way more money), and the xp doesn't scale with number of bags. Park is worst because you can get shot at from all directions with very little cover.
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# ? Jul 21, 2017 13:53 |
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Wastrel_ posted:Always found Park the worst, because it has the least cover and if the van arrives across the square you have to run a gauntlet with loot. Crossroads at least has plenty of cover even if it also has plenty of snipers. Harbor's the one that gets me sometimes - it's the van escape that shows up in the middle of the main road. Literally zero cover on a long straight stretch of road can be really ugly.
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# ? Jul 21, 2017 13:56 |
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Tempest_56 posted:Harbor's the one that gets me sometimes - it's the van escape that shows up in the middle of the main road. Literally zero cover on a long straight stretch of road can be really ugly. Yeah but Harbor is best cause it has the most heist entry - the only rival to it is the Hotline Day 2.
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# ? Jul 21, 2017 15:30 |
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Wastrel_ posted:In Crossroads, you just need a team that can clear cops really quick. Izhma, grenade launchers, assault rifles with aced BE, etc. Worst come to worst, hole up in one of the shops until assault ends, then fix the drill. But the best way is really not to drill at all. grab 12 C4, blast 3 trucks, get the loot and get out. Just grab minimum loot because even max loot on transport jobs isn't much cash anyway (stealthing an OD bank is way easier and gets you way more money), and the xp doesn't scale with number of bags. Even random goon groups usually have trouble suppressing that many cop spawns, especially when the game is a dick and stacks 12 shields and tasers on top of each other, hiding behind a car with dodgy clipping, backed up by snipers. No duh you can just rush it with C4 and saws, but at that point why are you even bothering with transport jobs when you could just pick any other job and have more fun and get better XP/money?
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# ? Jul 21, 2017 15:37 |
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Crossroad's reputation is overblown. Park is much worse these days with the aggressive spawn numbers. It's quite possible to get 80 cops shooting from every possible direction on that map.
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# ? Jul 21, 2017 15:37 |
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UnknownMercenary posted:Crossroad's reputation is overblown. Park is much worse these days with the aggressive spawn numbers. It's quite possible to get 80 cops shooting from every possible direction on that map.
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# ? Jul 21, 2017 16:08 |
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The big thing about the transport maps, in my eyes, is that they're random. The small map space and relatively short period of activity means that there's a lot more variance in the difficulty of the enemy groups that spawn (to say nothing of escape location and truck number/positions/loot). What makes Park, Crossroads and Downtown stand out is that this randomness is much more apparent in those settings, because they're so darn tiny. Enemies are on top of you almost immediately.
Discendo Vox fucked around with this message at 16:24 on Jul 21, 2017 |
# ? Jul 21, 2017 16:18 |
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John Murdoch posted:Even random goon groups usually have trouble suppressing that many cop spawns, especially when the game is a dick and stacks 12 shields and tasers on top of each other, hiding behind a car with dodgy clipping, backed up by snipers. No duh you can just rush it with C4 and saws, but at that point why are you even bothering with transport jobs when you could just pick any other job and have more fun and get better XP/money? Achievements, quick bit of looting and cop-shooting if I don't want such a long session, also easy crime spree levels. One reason why they're unpopular is because they offer poo poo XP and money, but levelling up isn't the only reason to play the game. And it isn't one at all at 25-100 and with billions in the bank.
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# ? Jul 21, 2017 18:34 |
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Transports have always owned. Underpass is the most underrated in general and crossroads is way overrated in difficulty imo. Train sucks though. To me they are most fun to rush in, get 5 bags, gtfo. Hell of a relief when you hear the boat coming in on harbor.
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# ? Jul 21, 2017 18:43 |
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The only times I remember beating Park on One Down are when I get lucky and the escape van spawns right by the trucks. Any other time it's death by 80 crossmap snipers.
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# ? Jul 21, 2017 18:59 |
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maswastaken posted:Welcome to the extreme minority of people who like those heists. I actually like them if I'm playing with friends because I'm more the clean out an entire vault type person.
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# ? Jul 21, 2017 19:25 |
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Another note regarding the leveller that may or may not be relevant to your tastes: I find I prefer 30-40 accuracy on non-duckbill'd shotguns, since I invariably have my other weapon slot as something to handle snipers & shields like the little friend or arbiter. For shotguns with the leveller, I find about 10 lower still to be ideal; since the spread is horizontal (useful) rather than vertical (not useful) the sweet spot becomes more like 20-30.
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# ? Jul 21, 2017 23:21 |
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I love the cavity and micro uzi on a dodge crit grinder build loving grandpa at the range with his craptastic kel tec accident in the making and the very pissed off pocket sized industrial fan. Are there other combos better/more efficient in this vein? Also: How do I make a hickok45 build? repeater -> autoglock?
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# ? Jul 27, 2017 06:08 |
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Back when there weren't 50 DLCs the autoglock was my go to secondary. It could DPS those bulldozers down with ease.
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# ? Jul 27, 2017 07:38 |
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EorayMel posted:I love the cavity and micro uzi on a dodge crit grinder build loving grandpa at the range with his craptastic kel tec accident in the making and the very pissed off pocket sized industrial fan. Aced Body Expertise with crits. CAR-4/JP-36/Commando primary, Micro-Uzi/Mark 10 secondary. Rogue/Crook/Grinder. Run around at high speed blasting everything away without ever having to aim down sights.
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# ? Jul 27, 2017 09:24 |
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Wastrel_ posted:CAR-4 If you're gonna recommend a build with crits you might as well recommend a primary that actually has good concealment unlike the Commando and JP36. The Clarion owns and has always owned. Although it is better paired with, say, a Kobus 90 or a Contractor SMG. If you're gonna rock a Micro Uzi, get it to 31 conceal and rock a Bootleg or Falcon built for 24 conceal. Crit Falcon is real good times, lemme tell ya. Just don't blow all your ammo at once.
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# ? Jul 28, 2017 00:43 |
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No speedpull means you pretty much have to take aced Lock N Load for the Clarion.
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# ? Jul 28, 2017 01:16 |
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UnknownMercenary posted:No speedpull means you pretty much have to take aced Lock N Load for the Clarion. True, same for the Falcon. I suppose the Commando's innate reload is quick enough and the JP36 gets a speed pull, but honestly I'd rather have aced Lock'n'Load than aced-whatever-gives-you-armor-penetration and any Body Expertise. Body Expertise is for people who can't shoot cops in the head.
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# ? Jul 28, 2017 01:36 |
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ClonedPickle posted:True, same for the Falcon. I suppose the Commando's innate reload is quick enough and the JP36 gets a speed pull, but honestly I'd rather have aced Lock'n'Load than aced-whatever-gives-you-armor-penetration and any Body Expertise. Body Expertise is for people who can't shoot cops in the head. Nah, if your gun farts out bullets at 1000 RPM with 60 accuracy you might as well take as much help as you can get. Though to be honest, Overkill kind of wrote themselves into a corner wrt gun balance and Body Expertise. You never really needed it before health inflation.
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# ? Jul 28, 2017 02:18 |
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You don't need body expertise if you bring an rpg and thanatos
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# ? Jul 28, 2017 02:24 |
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Or go the shotgun route. Heed the call of the Flames of Love.
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# ? Jul 28, 2017 03:58 |
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Grab a full auto DMR G3 and be enlightened. Regardless of build. Mine is 75 detect with 5...yes 5 dodge, (suit). I don't win them all but I'm having a good time. It's OD viable on console atleast.
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# ? Jul 28, 2017 06:13 |
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swims posted:Grab a full auto DMR G3 and be enlightened. Regardless of build. Mine is 75 detect with 5...yes 5 dodge, (suit). I don't win them all but I'm having a good time. It's OD viable on console atleast. I too enjoy using a gun with worse ammo pick up than an RPG-7. Also it never feels like the G3 is as accurate as it says it is? I feel I miss more shots than I should with 100 Accuracy with it. Combined with the ammo pickup problems I can't run the gun and feel anything other than frustrated.
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# ? Jul 28, 2017 07:46 |
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# ? Jun 6, 2024 06:30 |
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ClonedPickle posted:If you're gonna recommend a build with crits you might as well recommend a primary that actually has good concealment unlike the Commando and JP36. The Clarion owns and has always owned. Although it is better paired with, say, a Kobus 90 or a Contractor SMG. If you're gonna rock a Micro Uzi, get it to 31 conceal and rock a Bootleg or Falcon built for 24 conceal. Crit Falcon is real good times, lemme tell ya. Just don't blow all your ammo at once. The JP-36 is perfectly fine concealment-wise when paired with the Micro-Uzi. The Commando can reach 4 concealment when paired with the Mark-10, although you sacrifice accuracy - which you don't really need with Aced BE and Aced Surefire. And yes, quick reload was a key consideration and the main reason why I don't use the Clarion.
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# ? Jul 28, 2017 15:12 |