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I only tried PvP recently, prior to SB while I was trying to round up gear. I actually enjoyed Feast, mostly because it is straightforward. Frontlines (or at least Shatter) I found to be a goddamned mess.
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# ? Jul 29, 2017 00:51 |
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# ? May 12, 2024 02:23 |
I wonder if blue mage would ever show up. They're probably my favorite job in FF after the iconic black mage.
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# ? Jul 29, 2017 02:49 |
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I still have a reflexive fear of the elementals left over from FFXI. It's kind of sad to see them neutered.
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# ? Jul 29, 2017 03:02 |
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I... I managed to die in Cape Westwind.
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# ? Jul 29, 2017 03:31 |
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Ghost of Starman posted:I... I managed to die in Cape Westwind.
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# ? Jul 29, 2017 03:34 |
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Ghost of Starman posted:I... I managed to die in Cape Westwind. Congrats, it must've been a challenge to take that much damage that quickly.
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# ? Jul 29, 2017 03:35 |
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I don't even know what killed me! Does the boss have a "reflect" move or something?
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# ? Jul 29, 2017 03:50 |
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Ghost of Starman posted:I... I managed to die in Cape Westwind. Were you trying to solo it? At level 50?
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# ? Jul 29, 2017 03:51 |
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They should add a Swashbuckler class. It's gimmick will be drunkness where you take swigs and the drunker you get the abilities change, like the Machinist. Drink too much and get a hang-over and have to wait before you start drinking again. Would also be a handy excuse during dungeons and the like. Too drunk to do the mechanics properly.
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# ? Jul 29, 2017 04:16 |
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Maybe you stood in the bad and didn't realize it? I don't know if I ever seen that fight last even a minute tho
Unlucky7 fucked around with this message at 04:22 on Jul 29, 2017 |
# ? Jul 29, 2017 04:19 |
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Holyshoot posted:please tell that tank under 2k dps they don't need to be in tank stance beyond the first 10 seconds of the fight to establish aggro. Fister Roboto posted:1400 dps means they're doing something very wrong. My first clear I did 2100, and that was with staying in shield oath the entire time and even dying once. I can't speak to what they were doing as I didn't have my own act running but they were definitely in shield the whole fight while our healers were learning so we'll see what's up.
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# ? Jul 29, 2017 04:30 |
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Well I certainly got a lot more practice on O2S as BLM this evening
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# ? Jul 29, 2017 04:41 |
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full disclosure: we just queued in as a goon 8 stack and lost 600-1400-1600, sooooo
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# ? Jul 29, 2017 04:44 |
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Reiterpallasch posted:full disclosure: we just queued in as a goon 8 stack and lost 600-1400-1600, sooooo The bots are learning, evolving. They already know all your moves.
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# ? Jul 29, 2017 06:03 |
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Obligatum VII posted:The bots are learning, evolving. They already know all your moves. Worse, they're creating their own 8 stacks to sit there and do nothing but not be vote kicked
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# ? Jul 29, 2017 06:07 |
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Oh my god I only just now did the quest chain after you max rep all the HW beast tribes and the Vanu Vanu remain the best beast tribe ever
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# ? Jul 29, 2017 06:17 |
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UHD posted:Oh my god I only just now did the quest chain after you max rep all the HW beast tribes and the Vanu Vanu remain the best beast tribe ever That is a weird way to spell Gnath
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# ? Jul 29, 2017 06:37 |
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Pom Friend 4ever
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# ? Jul 29, 2017 06:44 |
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God drat it, denmo https://www.youtube.com/watch?v=LQNAwzrdPpE
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# ? Jul 29, 2017 06:44 |
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I have yet to try out Palace of the Dead. How does it compare to running Duty Finder Dungeons in terms of leveling alt classes?
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# ? Jul 29, 2017 07:07 |
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The 60 WAR cutscene is pretty hilarious when you're a bikini clad catgirl surrounded by heavily armored roe dudes
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# ? Jul 29, 2017 07:07 |
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Unlucky7 posted:I have yet to try out Palace of the Dead. How does it compare to running Duty Finder Dungeons in terms of leveling alt classes? It depends on the specific point in the game you're at. It's pretty frequently faster in terms of EXP/minute for DPSes because of the incredibly short queue times, healers and tanks it depends a lot more on.
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# ? Jul 29, 2017 07:09 |
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Unlucky7 posted:I have yet to try out Palace of the Dead. How does it compare to running Duty Finder Dungeons in terms of leveling alt classes? If you have a 10+ minute queue time (ie playing DPS) it will always be faster to do PotD until you're level 60. If you're leveling a healer or a tank, do relevant content (dungeons) if you want to, or do PotD until like 51, then run current highest level dungeon you can until 70.
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# ? Jul 29, 2017 07:10 |
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i did hullbreaker isle for the first time the other day and its song has been stuck in my head ever since, somebody save me
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# ? Jul 29, 2017 07:12 |
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Ciaphas posted:God drat it, denmo Hahahaha
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# ? Jul 29, 2017 07:13 |
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Maximum Chenergy posted:If you have a 10+ minute queue time (ie playing DPS) it will always be faster to do PotD until you're level 60. *61
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# ? Jul 29, 2017 07:42 |
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SSJ_naruto_2003 posted:I wonder if blue mage would ever show up. They're probably my favorite job in FF after the iconic black mage. Blue Mage is always one of those classes that makes people wonder how it would get set up in XIV, with its fairly tightly curated ability system. Best guess would be you'd wind up with a magic class that used monster abilities, but you'd have to teach them with quests or somesuch. Considering Thavnaria is now uncovered on the world map, I wouldn't be overly shocked to see it appear in the future... but don't get your hopes up for it being like previous FF games, consider the overhauls RDM got to become appropriate for an MMO.
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# ? Jul 29, 2017 08:17 |
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Well they actually made RDM good, unlike literally every other incarnation of it so hey.
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# ? Jul 29, 2017 08:22 |
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kirbysuperstar posted:Well they actually made RDM good, unlike literally every other incarnation of it so hey. Red mage was good in FF1 (or at least the GBA remake) as a slightly-worse fighter who could heal out of combat to preserve the white mage's MP
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# ? Jul 29, 2017 08:25 |
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Red Mages are almost always good for early and mid game but drop off hard at endgame in like 99% of their non MMO appearances. That's perfectly fine and doesn't make them bad.
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# ? Jul 29, 2017 08:33 |
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cheetah7071 posted:Red mage was good in FF1 (or at least the GBA remake) as a slightly-worse fighter who could heal out of combat to preserve the white mage's MP Yeah RDM was great in the original, especially in the NES version where you have the spell counter and less healing equipment than later iterations. Having 2 healing helms and a staff or whatever in DoS took away a lot of the difficulty that came from needing to shepherd spell casts and potions to make it all the way through late game dungeons.
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# ? Jul 29, 2017 08:35 |
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Josuke Higashikata posted:Red Mages are almost always good for early and mid game but drop off hard at endgame in like 99% of their non MMO appearances. That's perfectly fine and doesn't make them bad. Aren't they super good in XI as well?
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# ? Jul 29, 2017 08:36 |
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Daerc posted:Worse, they're creating their own 8 stacks to sit there and do nothing but not be vote kicked I'm so happy frontline bots and base afk'ers are not a thing in the JP datacenter.
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# ? Jul 29, 2017 08:37 |
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!Dualcast is one of the strongest abilities in FFV, so even if !Red falls off too hard in the long run you have to remember fiesta was never really the intended path for the game and other mages with !Dualcast are incredible im not really sure what !red would need to get to have more legs but not just supplant !black though access to fourth tier !white would be nice though
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# ? Jul 29, 2017 08:46 |
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Kalenn Istarion posted:Aren't they super good in XI as well? I dunno about nowadays, but back in the day there were great.
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# ? Jul 29, 2017 08:46 |
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Kalenn Istarion posted:Aren't they super good in XI as well? I cannot for the life of me remember anything that stood out about FFXI's RDM, other than that they could enchant their weapon (enfire, enblizzard, etc) to give their weapon a magic bonus.
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# ? Jul 29, 2017 08:49 |
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XI RDMs were just a refresh battery.
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# ? Jul 29, 2017 08:57 |
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kirbysuperstar posted:XI RDMs were just a refresh battery. Did they explode?
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# ? Jul 29, 2017 09:09 |
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I still like the idea posted a while ago of Blue Mage being a tank with weaponskills who builds gauge to cast monster skill flavoured spells, like a reverse red mage.
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# ? Jul 29, 2017 09:11 |
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# ? May 12, 2024 02:23 |
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RME posted:!Dualcast is one of the strongest abilities in FFV, so even if !Red falls off too hard in the long run you have to remember fiesta was never really the intended path for the game and other mages with !Dualcast are incredible Letting Red Mage have Level 4 Magic would be enough imo to let it be usable the whole game normally. Bio is twice as strong as the -ra Spells and having Shell, Blink, and Esuna would be useful. Come endgame and doublecast will make up for lack of power.
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# ? Jul 29, 2017 09:15 |