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I really want that anniversary captain, of course I live 127 miles from the closest GW store.
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# ? Jul 29, 2017 21:55 |
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# ? May 14, 2024 16:39 |
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Proletariat Beowulf posted:TIME TO poo poo BOMBS AND CHEW BUBBLE GUM AND I'M ALL OUT OF BIOMASS This looks great! I love how sharp the colors are.
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# ? Jul 29, 2017 22:00 |
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bonds0097 posted:I really want that anniversary captain, of course I live 127 miles from the closest GW store. I'm based in the US, but I'm making it international as well. Jump in!
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# ? Jul 29, 2017 22:05 |
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The company champion has a combat shield listed in his skills but not his wargear. Does he have one or not?
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# ? Jul 29, 2017 22:46 |
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I picked up a Reiver kit today. The models are great looking, but you have far fewer options for posing compared to small marines. I am just a bit disappointed, to be entirely honest. E: Ok, what the gently caress. Look at the PDF they've uploaded along with the Repulsor etc: quote:Intercessor Sergeants from the Blood Angels and Space I can think of literally no reason for them doing this except as a punch in the dick. Blood Angels and Space Wolf Intercessors are objectively worse at close combat that vanilla marines. You know, two of the most close combat focused chapters out there. Pendent fucked around with this message at 23:06 on Jul 29, 2017 |
# ? Jul 29, 2017 22:48 |
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JoshTheStampede posted:The company champion has a combat shield listed in his skills but not his wargear. Does he have one or not? I noticed this too. I think it was a equipment line omission, and he has one (and has to pay for it).
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# ? Jul 29, 2017 23:05 |
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WhiteWolf123 posted:I noticed this too. I think it was a equipment line omission, and he has one (and has to pay for it). Eldar Autarchs are like this - Force Shield (4+ Inv save) is listed as an ability not as wargear, but in the back there's an 8-pt cost for it. I think the sensible thing is to just pay the points for it.
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# ? Jul 29, 2017 23:09 |
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I'm finally getting the Dark Imperium box. How do the Primaris marines compare to the smaller variety? I'm probably gonna run with the Death Guard since they have sick models (heh), but I may keep the Primaris as a secondary army and choose a cool chapter like Salamanders for them
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# ? Jul 29, 2017 23:10 |
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Primaris are easier to build and paint and pretty nice kits overall. They'll make your regular MKVII marines look like scrunts tho
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# ? Jul 29, 2017 23:15 |
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As much as I want a Mawloc, it can wait after painting that thing.
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# ? Jul 29, 2017 23:24 |
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Ayn Marx posted:Primaris are easier to build and paint and pretty nice kits overall. They'll make your regular MKVII marines look like scrunts tho Thanks but I meant tactically
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# ? Jul 29, 2017 23:32 |
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Zuul the Cat posted:I shamelessly stole Beer4theBeerGods idea and I'm running another Chapter Challenge on my instagram. Dammit I really want that model, but I want to play the Regal Skulls even more. Also I stole the idea from someone else it's all good.
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# ? Jul 29, 2017 23:41 |
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Beer4TheBeerGod posted:Dammit I really want that model, but I want to play the Regal Skulls even more. Today happened to be my local stores Anniversary. Jump onto my challenge! Paint up another one.
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# ? Jul 29, 2017 23:47 |
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A friend and me are having a vehicle duel next weekend. 2000 points of his guard vs my iron hands. Should be fun. He plans to take down my stormraven with massed hellhounds.
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# ? Jul 30, 2017 00:15 |
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Zuul the Cat posted:Today happened to be my local stores Anniversary. Jump onto my challenge! Paint up another one. Another Regal Skull?
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# ? Jul 30, 2017 00:17 |
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Does a roll of one automatically fail, or can it be modified? In other words can Sgt Telion decide he will never miss?
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# ? Jul 30, 2017 00:23 |
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Beer4TheBeerGod posted:Does a roll of one automatically fail, or can it be modified? Rolls of 1 are always failures, regardless of modifiers.
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# ? Jul 30, 2017 00:25 |
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Beer4TheBeerGod posted:Does a roll of one automatically fail, or can it be modified? Ooooo, pigging back on this question, if a natural 1 does miss, do you still take modifiers into account when determining abilities that only trigger on a 1? i.e the mortal wound/instant death from plasma.
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# ? Jul 30, 2017 00:27 |
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OMG sriracha pudding! posted:Ooooo, pigging back on this question, if a natural 1 does miss, do you still take modifiers into account when determining abilities that only trigger on a 1? i.e the mortal wound/instant death from plasma. Natural 1s always miss. Stuff like plasma death is triggered on 1s after mods, not naturals.
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# ? Jul 30, 2017 00:29 |
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OMG sriracha pudding! posted:Ooooo, pigging back on this question, if a natural 1 does miss, do you still take modifiers into account when determining abilities that only trigger on a 1? i.e the mortal wound/instant death from plasma. Yes. One of the FAQs noted these effects trigger before mods. Edit: i stand corrected ignore me.
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# ? Jul 30, 2017 00:29 |
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Beer4TheBeerGod posted:Another Regal Skull? Yeah, I'll let you that one over into mine! Just message me on IG so I know it's you.
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# ? Jul 30, 2017 00:35 |
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Finally got a Dark Imperium box. The Umbrageous Inculpators shall live Wanna have enough built up for next week's Konor event.
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# ? Jul 30, 2017 00:35 |
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WhiteWolf123 posted:I noticed this too. I think it was a equipment line omission, and he has one (and has to pay for it). But check it out - the unit that can take the Wargear, Assault Marines, has very different wording on the rule. It says that "a model EQUIPPED with this has a 5++." It follows that the Champion would have the same wording - "Equipped" - as similar rules if he was supposed to have a piece of wargear. Instead, it's the same wording as an Iron Halo. So they basically named your cool Invuln rule the same as a piece of wargear for no other reason than to make things confusing.
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# ? Jul 30, 2017 00:40 |
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It's especially important because combat shield havers can take the Shield Eternal relic.
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# ? Jul 30, 2017 00:45 |
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Xpost, maybe you can help identify theseMunchables posted:Found these at my LGS I really like the knight dude and might convert him somehow to be a captain or chapter master or something for my army, and the helmet dude with the bayonetted gun I'll probably be using for a fallout rpg or something. The dude with the goopy paintjob and no hands looks like he has a stormtrooper face when you get up close and I laughed really hard when I saw it.
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# ? Jul 30, 2017 00:46 |
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Munchables posted:Xpost, maybe you can help identify these Bottom man is a skeleton, but, uh, that's all I got.
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# ? Jul 30, 2017 01:01 |
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Fuegan posted:
This looks fantastic as well. Loving the trend of super-clean Tyranids in the thread
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# ? Jul 30, 2017 01:22 |
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Zuul the Cat posted:Yeah, I'll let you that one over into mine! Just message me on IG so I know it's you. I guess I need to sign up for IG then!
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# ? Jul 30, 2017 01:30 |
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Can a Repulsor take two Gatling cannons?
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# ? Jul 30, 2017 01:40 |
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Beer4TheBeerGod posted:Can a Repulsor take two Gatling cannons? Yeah a heavy one in the turret and a regular one on the pintle mount.
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# ? Jul 30, 2017 01:43 |
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GuardianOfAsgaard posted:Yeah a heavy one in the turret and a regular one on the pintle mount. Can it take another to replace the extra stubber it can have? For that matter does an Icarus heavy stubber qualify as a heavy stubber for purposes of replacing things?
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# ? Jul 30, 2017 01:54 |
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Beer4TheBeerGod posted:Can it take another to replace the extra stubber it can have? Not according to the store page no: quote:- a turret-mounted heavy onslaught gatling cannon, which can be replaced with a las-talon; Don't know about the second question.
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# ? Jul 30, 2017 01:58 |
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Von Humboldt posted:Top dude is a Chaos Warrior body. I don't recognize the head. Armless dude in the middle is a plastic Warzone miniature. You can get a box of eighty of em, split half between that WWI Brit look he has and a WWI German look from Prince August for around forty bucks. They've got about three poses for rank and file. The dude above him might also be a Warzone mini; he looks about the same, but I don't recognize the exact model. His gun is certainly similar. Fourth dude looks like a positively ancient GW Ork with a Missile Launcher. The weapon itself I think is from another GW kit, maybe Space Marines (I don't know if Orks for that specific bit?) and is of similarly old vintage. Dude below him is another old Chaos Warrior but this time with a Chaos Space Marine arm and chainsword attached. (I know this because my buddy has some of these and they sucked to rank up.) Cool, thanks There were a bunch of those dudes with the silver gun in the bin, and they're solid metal, everything else is plastic. I grabbed the ork because he little smiling face is just so and there were also a few metal orks in there that my gf grabbed
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# ? Jul 30, 2017 02:06 |
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Fuegan posted:
This looks great. I would have lost patience with all those line highlights, but the end result is definitely worth it!
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# ? Jul 30, 2017 02:28 |
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GW updated the primaris points PDF, screwing blood angels yet again. We can't take power swords on intercessors, but can take a chainsword. And we can add the new non-primaris lieutenants to the list of things (contemptor dreads, cataphractii and tartaros terminators, non-stormraven fliers, land speeder storm, centurions) that we inexplicably can't take. I know everyone else is waiting for their codexes too, but it really feels bad to see the other marines getting toys that we can't use. I'm getting closer and closer to running mine as generic red marines for the next few months. https://www.games-workshop.com/reso...4_July_29th.pdf
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# ? Jul 30, 2017 02:34 |
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gently caress building these new dread legs.
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# ? Jul 30, 2017 02:35 |
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Yeah, I posted about the power sword thing a bit ago. It's a seriously baffling decision; the only reason I can think of for this is that somehow chainswords will be buffed in our codex and they want us to model our Intercessors "correctly." It's definitely really interesting to me that this is actually the only situation where a Primaris model can take a chainsword at all. I have no complaints about the lack of Lieutenants as that is an entirely new unit introduced in the new marine codex. I'm confident we'll get them ourselves when the time comes.
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# ? Jul 30, 2017 02:39 |
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Finished the Bestigor Scions for the herd. Paint job is TT quality but hey it gets the job done right? I can't find the drat DSLR so I took quick phone shots. Overall these were the easiest out of all the conversions I've had to do for this army. I still have the Minataurs to paint, and Centigors to assemble. I've figured for sentinels I'll use the Tuskgor-led chariots and find a way to add in a special weapons mount somehow. Shot of the squad: Non-special weapons duders have HS lasguns Plasma dudes are monopose so I made one sorta different One of the two melta dudes
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# ? Jul 30, 2017 03:01 |
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So, wait, you're telling me that; instead of releasing their codex and saying, "here's the official release, use this from now on!" and sticking to it, they're getting you to use the stop-gap book (which you paid money for) for units and entries they were too lazy to put into their brand new, officially official book of bigmars, which STILL costs as much to buy as before? This is fine. Also, I have learnt that there is no point to take anything other than Dark Lances for Dark Eldar. Haywire Blasters can only net you four wounds on a vehicle, at most and Heat Lances are steaming, hot garbage.
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# ? Jul 30, 2017 03:03 |
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# ? May 14, 2024 16:39 |
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WhiteWolf123 posted:It is. If you can't use a unit or configuration as outlined in the Codex, you have to default back to the points in the Index. this is absolutely stupid
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# ? Jul 30, 2017 03:17 |