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nuru posted:Blind patch days gave us Raubahn Savage and not being able to log in because you queued Susano while sitting. so what you're saying is, blind patch days are a good thing
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# ? Aug 9, 2017 13:15 |
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# ? May 9, 2024 05:05 |
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There's not a lot I gripe about in this game, but the level gaps in between Stone Vigil, Dzamael Darkhold and Aurum Vale kind of make getting from 41-50 a pain. Granted I could do POTD, but I'd rather do dungeons as a WHM. I guess the other pain is the fact that mobs in SV will explode tanks if they try and double pull and not use cooldowns effectively. Or you know, fail to even use Overpower/Flash and then I get gibbed when Regen ticks and I pull aggro.
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# ? Aug 9, 2017 13:41 |
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Josuke Higashikata posted:Unless someone casts a regen on your target
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# ? Aug 9, 2017 13:43 |
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I sort of love that RDM has gone completely untouched in all of the balance patches so far. I figured that it was about where it ought to be and I guess I was right, against all odds.
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# ? Aug 9, 2017 13:50 |
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Dying to a SMN is a bigger badge of shame than only hitting ices.
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# ? Aug 9, 2017 15:27 |
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TheRagamuffin posted:Has anyone else noticed a big framerate drop since this patch dropped? I've gone from 40-50 fps to around 20, and it's wrecking me. Game was booting into a weird resolution at first, too... We had someone that was having issues last night until they updated their graphics driver, so might want to try that
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# ? Aug 9, 2017 15:33 |
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Josuke Higashikata posted:Dying to a SMN is a bigger badge of shame than only hitting ices. You actually have no idea what you're talking about.
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# ? Aug 9, 2017 15:35 |
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Fister Roboto posted:You actually have no idea what you're talking about. Hmmm, no I'm pretty sure that a SMN killing me in PVP is actually impossible.
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# ? Aug 9, 2017 15:50 |
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Only because that would require them to have any idea what the gently caress they're doing.
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# ? Aug 9, 2017 15:52 |
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The seasonal quest rules.
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# ? Aug 9, 2017 16:03 |
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Buy Stormblood. https://twitter.com/Wario64/status/895296770074226691
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# ? Aug 9, 2017 16:08 |
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Josuke Higashikata posted:Hmmm, no I'm pretty sure that a SMN killing me in PVP is actually impossible. If you want I can spam the thread with scoreboards of me consistently racking up 10+ kills as a summoner, but I don't think anyone else really wants that.
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# ? Aug 9, 2017 16:13 |
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Fister Roboto posted:If you want I can spam the thread with scoreboards of me consistently racking up 10+ kills as a summoner, but I don't think anyone else really wants that. your posts are punishment enough.
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# ? Aug 9, 2017 16:29 |
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My static is looking to fill a permanent healer spot for 8-11 CST T/W savage raiding. We have cleared O1S but haven't had much luck in our healer recruitment efforts to pick up an O2S clear. PM me here or message me in game if interested.
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# ? Aug 9, 2017 16:31 |
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Stop telling people to go learn their class in POTD.
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# ? Aug 9, 2017 16:45 |
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Ciaphas posted:Personally I kept continually loving up on the Ribbit cast after the dragon appears, for some drat fool reason. I feel like we do this part imperfectly (we've gotten up to the Iron Giant/ninja adds). We pull Halicarnassus and the dragon onto the same tile (the 2nd one counting from northwest), facing her NW with everyone in front, and me (offtank) facing the dragon south-southwest so the massive cleave doesn't murder everyone. That way everyone can keep dpsing the dragon while moving behind it to avoid Ribbit, if she picks anyone but me to use it on. But if she picks me it's really hard to see her model or her targeting circle turn, what with the big fuckin' dragon in the way... now, granted, by the time Ribbit goes out I usually have enough threat lead to keep the dragon as a frog, and if she picks me no one else is at risk, so I guess it doesn't matter much. But I still wonder if there's a better way. Mr. Nice! posted:Also pop sprint before mindjack tethers vines. Don't use sprint in the post-zoo mindjack though. If you pop Sprint just before the Spellblade: Fire III/vine tethers are applied, it comes back up just in time to use it on the Mindjack vines too
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# ? Aug 9, 2017 17:01 |
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The way I've done dragon as OT is to pull the dragon to the very northwest corner and point him at the corner using the lines in the ground as a positioning tool. Then, after breath and waltz goes off and I get healed (using a Berserked Equilibrium myself) , I stand all the way in the absolute corner. This is far enough to dodge ribbit even if she targets the OT. Since we're getting well into the Creation Tome cycle now, the slight DPS loss in uptime where the melee have to move to get to the dragon is fine.
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# ? Aug 9, 2017 17:09 |
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jalapeno_dude posted:The Isle of Endless Summer is significantly less fun when it's pouring out. :p You'd think they'd turn off weather in the zone for the Faire or something... That'd also gently caress up people trying to fish the Nepto Dragon.
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# ? Aug 9, 2017 17:17 |
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Harlock posted:Buy Stormblood. Really stupid question but if I don't even have a disc drive in my computer does this box still come with a code?
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# ? Aug 9, 2017 17:20 |
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Verranicus posted:Stop telling people to go learn their class in POTD.
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# ? Aug 9, 2017 17:20 |
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World War Mammories posted:I feel like we do this part imperfectly (we've gotten up to the Iron Giant/ninja adds). We pull Halicarnassus and the dragon onto the same tile (the 2nd one counting from northwest), facing her NW with everyone in front, and me (offtank) facing the dragon south-southwest so the massive cleave doesn't murder everyone. That way everyone can keep dpsing the dragon while moving behind it to avoid Ribbit, if she picks anyone but me to use it on. But if she picks me it's really hard to see her model or her targeting circle turn, what with the big fuckin' dragon in the way... now, granted, by the time Ribbit goes out I usually have enough threat lead to keep the dragon as a frog, and if she picks me no one else is at risk, so I guess it doesn't matter much. But I still wonder if there's a better way. This is precisely how my group did it, and yeah any time she decided to target the OT with Ribbit there would be at least a few of us feeling froggy simply because the dragon completely overlapped her and it was hard to see that she turned. Clearly not an ideal method.
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# ? Aug 9, 2017 17:26 |
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It's actually really easy. Pull the dragon on top of the boss so that the OT is on her left flank and everyone else stacks behind her. Everyone moves to her right flank when Ribbit starts casting, and then the OT moves back to the left flank when it finishes. ezpz
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# ? Aug 9, 2017 17:31 |
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Imagined posted:Really stupid question but if I don't even have a disc drive in my computer does this box still come with a code? Pretty sure they just mail you the code.
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# ? Aug 9, 2017 17:32 |
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The boss is in the center to start the phase. I'm MT and keep her there. OT pulls dragon to right behind her and stands off to her left flank. The entire rest of the party stacks on me until ribbit then runs to the tile right behind her for the cast. It's only targeted the OT once and frogged everyone, but we watch for it now and are ready to adjust.World War Mammories posted:If you pop Sprint just before the Spellblade: Fire III/vine tethers are applied, it comes back up just in time to use it on the Mindjack vines too Yeah I use it there often too even though you don't technically need it. Sprint is awesome now. I pop sprint all the god damned time.
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# ? Aug 9, 2017 17:40 |
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I think POTD is bad for learning your class because it dumps all the buttons on you at once and everything dies so fast there's really no time to learn anything
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# ? Aug 9, 2017 17:45 |
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I just use Displacement and do a sweet back flip, breaking the tether immediately with style.
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# ? Aug 9, 2017 17:48 |
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Blockhouse posted:I think POTD is bad for learning your class because it dumps all the buttons on you at once and everything dies so fast there's really no time to learn anything Check a guide, go in solo, setup your poo poo, ???, profit.
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# ? Aug 9, 2017 18:02 |
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nuru posted:Blind patch days gave us Raubahn Savage and not being able to log in because you queued Susano while sitting. They didn't delete boot.ini (), so grading it on a curve, not really all that bad.
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# ? Aug 9, 2017 18:10 |
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To this day I still reel in shock at the boot.ini debacleHOOLY BOOLY posted:The amount of information you have to keep up with isn't so bad in itself, it's just that it's scattered haphazardly with way to much eye movement involved to the point where it's really easy to lose track of something and end up losing damage. I'm just now getting into raiding myself and between trying to remember mechanics and trying not to die, i usually end up forgetting to hit Iron Jaws or playing the next song or fat fingering Straight Shot when i don't need to, especially with the increased duration. I've had two major problems so far when I'm busy with mechanics: letting Straight Shot run out (to the point of Iron Jawsing dots without it ), and letting songs stop playing for an excessive time. I almost wonder if it's better if I gently caress my dots up to just straight shot and immediately clip the dots rather than wait them out, because the reduced proc rate on songs is noticeable and it hurts. My other problem is keeping note of the fact that my defensive cooldowns--Troubadour, Nature's Minne and Palisade--are up and when to use them, and how to quickly target the correct tank and get back to DPSing or how to time Troubadour so I'm in the right song for the right situation rather than just throwing it out on CD. But those are more optimization problems than 'you hosed up' problems, I guess.
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# ? Aug 9, 2017 18:37 |
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I'm just glad these kids get to spend some time at the beach.
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# ? Aug 9, 2017 18:41 |
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a kitten posted:I'm just glad these kids get to spend some time at the beach. Are these the cattes from the faire promo art?
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# ? Aug 9, 2017 18:59 |
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HOOLY BOOLY posted:The amount of information you have to keep up with isn't so bad in itself, it's just that it's scattered haphazardly with way to much eye movement involved to the point where it's really easy to lose track of something and end up losing damage. I'm just now getting into raiding myself and between trying to remember mechanics and trying not to die, i usually end up forgetting to hit Iron Jaws or playing the next song or fat fingering Straight Shot when i don't need to, especially with the increased duration. Yeah, part of me wants a lot more added to the Song Gauge because it conveys way too little information while adding yet another thing to monitor, but I also don't want it super bloated and taking up too much screen space. For sure straight shot duration should be on it though. Another part of me just wants it gone and have the little information it provides just added to the status bar. All of me, however, wants the ability to change the sound gauges make when full. I REALLY don't like that it's the same sound thay plays when healers score their limit break mechanic that causes the bar to continuously generate. There are dozens of chat sound effects they could let you choose between. No, though. We have to use the one you hear often enough that it already had a distinct meaning. Skaw fucked around with this message at 19:11 on Aug 9, 2017 |
# ? Aug 9, 2017 19:08 |
Sade posted:Are these the cattes from the faire promo art? I think it's Khloe, Zhloe and another cat? Rowena's little helpers.
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# ? Aug 9, 2017 19:10 |
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Pretty sure they're Khloe Zhloe and T'kebbe.
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# ? Aug 9, 2017 19:11 |
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Ibblebibble posted:Pretty sure they're Khloe Zhloe and T'kebbe. It is. I didn't realize they were there yesterday so I'll have to go see who else is hanging out in E La Nos. Happily, they seem to be far away from Ultros.
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# ? Aug 9, 2017 19:15 |
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Thundarr posted:This is precisely how my group did it, and yeah any time she decided to target the OT with Ribbit there would be at least a few of us feeling froggy simply because the dragon completely overlapped her and it was hard to see that she turned. Clearly not an ideal method. Solution now in lovely MS paint form! The spot on the left is safe, because there won't be anybody standing there to aim a frogcone at. This way, you can always move there when you see the castbar, without worrying about which way she's facing.
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# ? Aug 9, 2017 19:20 |
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I think most jobs feel their job gauge doesn't contain all the needed information and splits attention. The AST job gauge is actually responsible for three extra buttons of bloat. It could have at least put the draw cooldown in there but nooooo. I'm kicking that poo poo to the curb if they ever let me.
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# ? Aug 9, 2017 19:21 |
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ruta posted:I think most jobs feel their job gauge doesn't contain all the needed information and splits attention. The AST job gauge is actually responsible for three extra buttons of bloat. It could have at least put the draw cooldown in there but nooooo. I'm kicking that poo poo to the curb if they ever let me. It's actually the PS4 that's responsible for the extra buttons. The AST gauge just made it the standard for PC.
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# ? Aug 9, 2017 19:31 |
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I need an interface thing telling me which sen I have and how much kenki said interface does not need to be larger than the minimap
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# ? Aug 9, 2017 19:33 |
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# ? May 9, 2024 05:05 |
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ilifinicus posted:I need an interface thing telling me which sen I have and how much kenki You can shrink the interface
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# ? Aug 9, 2017 19:36 |