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I dont know
Aug 9, 2003

That Guy here...

tadashi posted:

The best in-between updates thing was the guy who accidentally RP'd driving a motorcycle at the speed of light.

6x the speed of light. For all the jankyness in Shadowruns rules, things like this make it absolutely worthwhile.

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sebmojo
Oct 23, 2010


Legit Cyberpunk









glory in DF is supposedly weak as a melee character but I found her very solid once she got powered up a little.

Poil
Mar 17, 2007

sebmojo posted:

glory in DF is supposedly weak as a melee character but I found her very solid once she got powered up a little.
She was pretty terrible before they patched up her skills. Kept missing all the time.

TheMcD
May 4, 2013

Monaca / Subject N 2024
---------
Despair will never let you down.
Malice will never disappoint you.

sebmojo posted:

glory in DF is supposedly weak as a melee character but I found her very solid once she got powered up a little.

In my Adept playthrough, I had constant problems with her missing. And this was with the patched / Director's Cut version - though it was on Very Hard, so that does make everybody worse at hitting. My Adept was kicking rear end and taking names at the same time, though.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

sebmojo posted:

glory in DF is supposedly weak as a melee character but I found her very solid once she got powered up a little.

It's like everyone forgot you have this guy, right there, with Aim and Haste....

glory owns. She only needs to hit once to pop enemies out of cover and then it's :rip: that enemy from the entire rest of your team.

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

sebmojo posted:

glory in DF is supposedly weak as a melee character but I found her very solid once she got powered up a little.

Nah, she can still contribute with claws quite handily. Her pistol skills are trashgarbage to the point that I used her unbuffed melee over the pistol skills I buffed.

Podima
Nov 4, 2009

by Fluffdaddy
Glory has an innate Haste ability, she's great.

GhostStalker
Mar 26, 2010

Guys, find a woman who looks at you the way GhostStalker looks at every bald, obese, single 58 year old accountant from Tulsa who managed to win $4,000 by not wagering on a Final Jeopardy triple stumper.

Podima posted:

Glory has an innate Haste ability, she's great.

My thoughts exactly, her Adrenaline Pump is super handy for extra AP to either approach or carve up threats.

I never had a problem with her melee skills, even before upgrades. As I said before, after those upgrades, she effectively becomes a blender, or sets up great shots and tons of crits for your ranged guys, leading to quick deaths of the enemy, especially if you also bring Eiger and her gently caress off Sniper Rifle and set her up in optimal range to cap fools.

GhostStalker fucked around with this message at 07:42 on Aug 10, 2017

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Eiger gets a lot better once you get her assault rifle. I honestly find shotguns and snipers to be too finicky about range bands.

Siegkrow
Oct 11, 2013

Arguing about Lore for 5 years and counting



Really? My own Street Sam tends to run with Sniper/Shotgun.

GhostStalker
Mar 26, 2010

Guys, find a woman who looks at you the way GhostStalker looks at every bald, obese, single 58 year old accountant from Tulsa who managed to win $4,000 by not wagering on a Final Jeopardy triple stumper.

wiegieman posted:

Eiger gets a lot better once you get her assault rifle. I honestly find shotguns and snipers to be too finicky about range bands.

I never had a problem funding optimal range for her sniping. Just let her hang back and draw a good bead on a guy, and enemies tend to die quickly after getting crit a lot, especially if Headshot is off cooldown.

GhostStalker fucked around with this message at 08:12 on Aug 10, 2017

Cephalectomy
Jun 8, 2007
Glory is pretty sweet. She can haste herself, an also stack a mages haste on top of it for up to 5 AP a turn. Assuming she is already positioned to attack a guy, thats 5 - 7 attacks a turn on a single target. With that many attacks, if they all connected more often she would be the single most broken character in any of these games.

wedgekree
Feb 20, 2013
Glory's brutal, particularly if you take her the pure melee route. Honestly, between her and Eiger you can handle almost everything the game throws at you if you're methodical. I use Blitz if my character isn't a decker, otherwise that pair can handle just about anything in the game.

GhostStalker
Mar 26, 2010

Guys, find a woman who looks at you the way GhostStalker looks at every bald, obese, single 58 year old accountant from Tulsa who managed to win $4,000 by not wagering on a Final Jeopardy triple stumper.

wedgekree posted:

Glory's brutal, particularly if you take her the pure melee route. Honestly, between her and Eiger you can handle almost everything the game throws at you if you're methodical. I use Blitz if my character isn't a decker, otherwise that pair can handle just about anything in the game.

I hate having to bring Blitz since he's such an average decker and pretty much dead weight outside of the Matrix, but you need a decker on most missions or you miss a ton of stuff. I didn't have the karma to splash into decker either, which really is a massive shame, since Dietrich is a much better character to bring along, alongside the sniper/melee pair of Eiger and Glory. In addition, his personality, history, and character design is so much better than Blitz.

Shame I can't have more than 4 runners on a team unfortunately. A punk rock support shaman with the occasional nuke would be so much better than a crappy decker, but as I said before, you need someone with decking skills on most missions, either to do the actual mission or just for the extra nuyen and other stuff you can pick up with their skills, plus getting into places a lot easier.

Back to this game, but since the timing is right (I think this game was being developed when the mission pack was coming out), do you think that the whole idea of the Emerald City Ripper being a plot point is a reference to the Mayan Cutter storyline that was part of that mission pack involving Bull, Seattle, and the recognition of the Ork Underground as an official district of the Metroplex over the objection of Seattle Governor Kenneth Brackhaven during 4th Ed? If I remember correctly, one of the Cutter's victims was Bull's daughter, so that made it personal for him, and since she was involved in the Ork rights movement, he kinda got involved there as well as a consequence.

GhostStalker fucked around with this message at 08:10 on Aug 11, 2017

Poil
Mar 17, 2007

You could play a decker yourself but then the most competent fighter on the team is tied up snorting pixel dust all the time.

OAquinas
Jan 27, 2008

Biden has sat immobile on the Iron Throne of America. He is the Master of Malarkey by the will of the gods, and master of a million votes by the might of his inexhaustible calamari.

Poil posted:

You could play a decker yourself but then the most competent fighter on the team is tied up snorting pixel dust all the time.

There are some times where you have to jack in/off during a running fight where that'll be a pain, but for the most part it's either between fights or just before one ("got the data....and now there's an alarm even though I didn't trip anything"). I could be misremembering, but I don't recall too many times where my decker main has been out of action from combat due to their crippling candy crush addiction.

Really the problem is that the datajack prevents you from being a great mage, and the karma needs don't synergize well with any other combat stats.

idonotlikepeas
May 29, 2010

This reasoning is possible for forums user idonotlikepeas!
If you keep yourself to just one point of essence lost, you can still be a very good mage. That's actually what I usually run, and it works fine. It might not be totally optimal from a single-character perspective, but it means that my main character can experience the maximum amount of content, so it's worth it.

GhostStalker
Mar 26, 2010

Guys, find a woman who looks at you the way GhostStalker looks at every bald, obese, single 58 year old accountant from Tulsa who managed to win $4,000 by not wagering on a Final Jeopardy triple stumper.

Poil posted:

You could play a decker yourself but then the most competent fighter on the team is tied up snorting pixel dust all the time.

Yeah, I tried splashing into decker for Returns, but I never had the nuyen for both that and my Street Sam's otherwise necessary chrome and guns. I figured since he was a dedicated decker character, Blitz would be able to competently fill that niche in Dragonfall. I just didn't expect him to be so mediocre at it, although he did get the job done, and pretty much crap in combat outside the Matrix.

Is0bel in Hong Kong was a lot better at both and had better characterization to boot. There was a party decker done well, I almost never had her off the team, that grenade launcher was so helpful for when she wasn't jacked in.

GhostStalker fucked around with this message at 06:36 on Aug 12, 2017

mauman
Jul 30, 2014

Whoever's got the biggest whiskers does the talking.
So much Blitz hate.

Makes me sad.

Regardless, I'm not sure this is the time and place for this discussion, especially if the OP wants to lp the other games.

Xander77
Apr 6, 2009

Fuck it then. For another pit sandwich and some 'tater salad, I'll post a few more.



GhostStalker posted:

Yeah, I tried splashing into decker for Returns, but I never had the nuyen for both that and my Street Sam's otherwise necessary chrome and guns. I figured since he was a dedicated decker character, Blitz would be able to competently fill that niche in Dragonfall. I just didn't expect him to be so mediocre at it, although he did get the job done, and pretty much crap in combat outside the Matrix.

Is0bel in Hong Kong was a lot better at both and had better characterization to boot. There was a party decker done well, I almost never had her off the team, that grenade launcher was so helpful for when she wasn't jacked in.
We had this discussion a few pages about, and apparently Blitz is a lot less poo poo in the Director's Cut.

GhostStalker
Mar 26, 2010

Guys, find a woman who looks at you the way GhostStalker looks at every bald, obese, single 58 year old accountant from Tulsa who managed to win $4,000 by not wagering on a Final Jeopardy triple stumper.

Xander77 posted:

We had this discussion a few pages about, and apparently Blitz is a lot less poo poo in the Director's Cut.

I was playing Director's Cut.

As I said, he was a serviceable decker, but his meat space combat was pretty terrible, even with his drone, which I mostly used as a meat shield. Also, he was a pretty uninteresting character compared to the rest of the party.

If he was improved in Director's Cut, I shudder to think how he was prior to that.

GoneRampant
Aug 19, 2016

by FactsAreUseless
Even if it completely breaks the game, I might just look into the console next time I play Dragonfall and mod the game to let me bring all the companions. Has anyone ever done that before?

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

mauman posted:

So much Blitz hate.

Makes me sad.

Regardless, I'm not sure this is the time and place for this discussion, especially if the OP wants to lp the other games.

It's a little borderline but as long as the talk is about mechanics rather than story stuff it should be fine.

Also the next update is juuuuuuust about done, just some polishing left. Thanks to everyone for your patience.

GhostStalker
Mar 26, 2010

Guys, find a woman who looks at you the way GhostStalker looks at every bald, obese, single 58 year old accountant from Tulsa who managed to win $4,000 by not wagering on a Final Jeopardy triple stumper.

GoneRampant posted:

Even if it completely breaks the game, I might just look into the console next time I play Dragonfall and mod the game to let me bring all the companions. Has anyone ever done that before?

I've used the console before in Hong Kong to give me more karma and nuyen to buy skills and guns and chrome that were just out of reach for me, so I could have more fun, but not too much as to not break the game. I don't think there's a command to bring more than 3 teammates in it though, but I think someone's probably made that mod somewhere.

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.
Part 21 - The Graveyard Shift









And so we arrive on Sam's last station. Jessica is here, as are our old buddies Coyote and Jake alongside a priest and some woman we haven't seen before.

The cemetery is actually a surprisingly large area and holds a bunch of things we can repossess from those for whom earthly possessions no longer hold value.







Our shameless graverobbing exploration nets us a Force 4 Abomination Elemental Fetish, a frag grenade and some Jazz, all the ingredients for a memorable night out on town.



With the important things out of the way, we can proceed with this burial business.





If you're going to have a Catholic priest in your game, you have to give them an Irish surname. Otherwise it's video game prison for you.

Thank you, Father. I know that my mother rests easier now that she's finally in the parish cemetery.

I'm sorry for the recent loss of your brother but am glad that reinterring your mother's body here has brought you comfort. She loved this parish so.



Lynne, huh. Feels like we've heard that name somewhere before...



Referring to a Catholic burial as an "ancient ritual" is kind of humorous but not entirely inaccurate.

[Jessica speaks to the rest of you.]

Thank you all for coming. I didn't realize Sam had so many friends. I appreciate your support and your friendship with him.

I saw him out the night he died. Only fitting I see him out today.

Sam may have had his problems, but he was our friend. Part of the Union family.

May he rest in peace.

:rip: Sam, you... seemed like kind of an rear end in a top hat to be honest, but you probably didn't deserve to get outright murdered. Probably.

Miss Watts, family members, and friends. Thank you for attending the service. I suggest we don't linger long, the cemetery isn't safe after dark.

Thank you, Father. We'll just be a moment.

Of course, we didn't come here just to see Sam off.

Ms. Watts, I know this isn't the best time, but we need to talk.

[She's guarded but playing polite.] Very well. But let's not keep Father O'Malley.





Coyote knows how cemetery visits usually end up like in RPGs so she wisely brought a shotgun ahead of time.



All right, what would you like to talk about, Amazon?

There are actually quite a few different versions of this conversation depending on which order you bring up topics in. It makes no difference in practice but it's pretty cool and a relative rarity in this game.





Let's start with your mother. Did you know she was an organ donor?

[Jessica's demeanor turns oddly cool and stony in response to such a simple question.]

I'm afraid you're mistaken.

Then can you explain how her body parts made their way into half a dozen recipients?

You don't know what you're talking about.

Like that's ever stopped us before.

I know Sam helped your mother save lives. Through that donation--

[Her jaw clenches.] She wasn't a donor. She was a victim. A victim of my brother's greed. He took from her, desecrating her body, all to benefit himself. She never would have agreed to such a thing.

Not even to save the lives of others? Lives like Sam's?



Your mother's gift meant a second chance for him.

It was not a gift, it was stolen! And I wasn't about to let him destroy what little remained of her with his vulgar appetites!

And so you hired Holmes to get it back?







Well that was easier than expected.

He killed Sam and a half dozen other people whose lives had been saved by your mother.

[She snaps.] Those people were scavengers! Ghouls! They deserved to die for desecrating my mother's body!

Why does everybody in this city have to be so drat crazy?



My mother deserved honor and dignity. I gave her that today. She's finally whole again with a proper Catholic burial. Those ghouls who stole her organs, including Sam, have paid the price for their sins!

This whole family is terrible. Sam and Jessica Butts, more like.



"It's almost dinner time, please confess to being a deranged murderer some other day."

My old family is dead and buried where they should be. They can't taint my NEW family now. They can't corrupt my children. I won't go through that again!

JESSICA! We need to go. Now! [She presses a button on her commlink.]



Now, you and your friends have to die. Let their blood be on your hands.

Hah, what are you gonna do, scratch us to death with your designer nails?



A heavily-armed security unit is another option, sure.




(New combat music! :woop: Incidentally the combat theme is mostly based on an ambient part of Blood Hounds which we haven't heard, but which is probably the most recognizable track in the series due to it serving as the safe house theme in Dragonfall with a version of it getting carried over to Hong Kong as well.)




Cheating themselves infinite AP, Jessica and Lynne immediately bolt it out of the cemetery on the first combat turn.



The bad guys seem to be coming from the east, so the logical thing to do is to make use of the convenient cover here at the entrance.

Right?



Jake opens up the fight by letting his trustworthy but now a little outdated Ares Predator sing while also throwing accuracy buffs around on his spare time. Everyone now has 3 AP so our group is considerably more powerful and flexible than before.



Crow goes for a successful flanking maneuver, finishing what Jake started.



Of course this isn't going to be quite that easy. Two more enemies come running in, both unwisely stopping right next to Crow presumably because that's where they were scripted to stop.



While Amazon still doesn't have the space nor skill when it comes to firearms, her third AP is enough to paint a handy "SHOOT ME" marker on one enemy per turn.



Coyote wastes no time taking advantage of the accuracy boost. How do shotguns deal full damage from long ranges while simultaneously having so much spread that they can hit multiple targets standing near each other? :iiam:



Since Coyote's target has 40 HP and she whiffs the rest of her shots, Pascal has to finish him off. Overall these guys are a decent step up from the hospital guards both in offense and defense.



Jake's bullets also hit their mark, leaving only one foe standing. Man, when will these villains stop underestimating us and



Hold on now.





Did they just drop a group of 5 into our flank without any warning? Isn't this against some kind of rules of engagement or something?



Crow deals with the last threat to the east, so at least we aren't going to get pincered.



Amazon uses her sole Action Point to take cover while Coyote quickly blasts one of the five newcomers to bits. Okay, this isn't the best situation but we can probably stabilize.



Whoa hey, time out time out



time ou-



Welp.

So yeah, the cemetery fight is maybe the most sudden difficulty spike in the game. Up until now the average fight has featured 2-3 poorly equipped enemies which we've practically sleepwalked through, so an ambush by five decently-armed ones mid-fight right next to where you've most likely made your stand while one person short is a nasty surprise.



Let's try this again. This time we've spent the first turn getting into a less precarious position north from the entrance, but as a result the initial ambush team is still alive and standing. You can see their outlines in the bottom right corner if you squint.

We've also improved Amazon's Body stat to increase her HP, 30 has been enough so far but that's obviously no longer the case.



The overall plan is the same as before, Jake throws around accuracy boosts and lands whatever shots he can from afar. Coyote helps him out with her shotgun.



...or at least she was supposed to, except in my cocaine shakes I managed to click the ground next to the enemy instead of the enemy itself, causing her to simply run next to them while using up all her AP. :downs:



Luckily she dodges most of the hits and only suffers a mild bruise. Most enemies only ever attack once per turn regardless of their remaining AP, but even then that could've gone much worse.



Crow eats a pistol bullet while Team B arrives on the scene again, not catching us with our pants down this time. Well, not as far down at least.



Coyote makes her way back to safety while Jake fires at the nearest B-teamer with limited success.



Amazon teams up with Crow, marking targets for the drone to ventilate. Or does she team up with herself since she's in direct control of the drone as well? Either way this particular fellow has 50 HP so he does manage to remain standing, albeit barely.



The blade-wielding woman Coyote immediately turned into paste last time manages to actually reach us this time, but that makes little difference.





Crow hunting season has begun and there's no shortage of eager participants.



Look at this mess though, these enemy numbers are like from a completely different game. Most of Group B spent their turn grouping up with Group A, making for pretty delicious targets for some AoE goodness.



Jake finally draws first blood with a couple of well-placed shots on an elf who was trying to get too intimate.



Coyote kindly ends the suffering of Crow's beat-up target from before as well.



While this is happening, the attack drone has pulled back to Amazon for some much-needed repairs. Not having to disable a drone to use items is another benefit of her having a spare AP.



The distances are a bit long for Pascal's mortar to land hits reliably, but at least there are plenty of targets for some good ol' fashioned flashbanging.



Coyote's second shot doesn't quite hit the mark, but it's enough to finish off the other injured enemy.

Meanwhile...



Something is stirring.





The group mage and leader who are the most dangerous fellows of the bunch team up on Jake. The man's probably used to it from the old days, but he does have to be a little careful with his HP now.





Amazon and Pascal also get their share of the attention. If the AI would focus down one target at a time this fight would get real hairy. It's still a noticeable stubble as it is.



Jake still possesses the Heal Wound spell which, in case you've forgotten, heals the previous instance of damage taken. 12 isn't too shabby.





The melee lady is the fourth target to go down with zero damage to her name, once again proving true the old saying about knives and gunfights.



Coyote helps Pascal to knock down a fifth. Things are definitely looking better this time around.



Another crit and another corpse. By now it's pretty evident that if you ever get in front of Coyote and her shotgun, you're just plain gonna have a bad day.



Even the pesky mage gets his share. 72 damage in one turn, just shotguns doing shotgun things.



More ominous noises, this time from the crypt behind us.





Sure enough, even more uninvited guests decide to crash the party as a pair of ghouls burst out of the crypt. Despite looking like slow zombies, ghouls are actually living people infected by a nasty virus which has given them enhanced physical strength, speed and potentially lifespan but done a number on their sanity (though sane ghouls exist as well).

They do have to eat fresh people meat to survive though, and luckily these guys aren't picky about their choice of meals as both of them rush towards the enemy leader.



This mage is a real jerk with his crits. It's a little hard to see (video capture automatically messes up the red text, unfortunately) but on top of the immediate damage Jake's inflicted by Mana Burn, dealing further 10 damage per turn.



By now Armitage is in really bad shape, one more hit would make his next morgue visit his last.



The good news is that the ghouls are keeping the leader too busy for him to have a chance at finishing the job.



And Pascal's medkits save the day! Both drones have been a godsend in this fight. If they had mouths or emotions, they'd definitely get extra treats after this one.



Coyote finally rids us of the magical menace.



Since we also heard scratching from the crypt behind us earlier, it'd be a real stupid move to keep standing in front of it. The group retreats further back towards the northeast.



Another pair of gray men come running out, one heading towards our main group and one towards Pascal.



The enemy boss is still busy playing the action hero, dodging hits and easily taking down one of the ghouls. Wish I could hire this guy for our team.



The other remaining goon kindly helps us against the fake-undead menace as well. For some reason this particular ghoul decides to ignore both him and us and runs south towards the boss instead. The guy must've picked the wrong aftershave this morning.



The other ghoul manages to almost reach Amazon, but instead ends up stopping in the middle of our group and is given a stern talking-to for his bad manners.





While Pascal joins the rest of the group, even more restless man-eaters show signs of wanting to get some fresh air and/or meat. This particular crypt is some ways to the north from us.



Down south the remaining ghoul of the original two finally manages to scratch the boss, causing a nasty infection to the tune of 6 damage per turn. This is actually how the ghoul virus would normally spread, but for obvious reasons here it's a simple damage over time effect.





This chump makes the mistake of turning his gun towards us again, so we promptly terminate our short-lived alliance with him.



The ever kind-hearted Coyote helps the boss in his pinch by bringing down one of his sticky admirers.



The northern crypt busts open and three ghouls charge out...



...and line up neatly right next to us. It's a free-for-all AoE party!









Ahh, satisfying.





Crow cleans up the weakened boss and the remaining ghoul and with that, finally wraps up our longest and most involved battle yet.







That looks uncomfortable.



Jessica Watts. She hired you. Where can I find her?



A man of few words, I can respect that.

We don't know each other too well, but it seems to me that you need to find a better group of people to associate with.

You're not the first person to tell me that.

Yeah, well, it's part of living in the shadows. Do the research, chummer.

Stumbling blindly forward has gotten us this far, it'd be crazy to stop now.

How did those troops materialize?

You didn't recognize who the elf was?

She looked familiar. Have I seen her somewhere?

How long can we keep a conversation going using nothing but questions?



The Universal Brotherhood turning out to be Plot-Relevant probably doesn't come as a major surprise to anyone at this point. Chekhov would be proud.



[You watch as Jake pulls out his modified PDA and slots the chip.]

Mister... Wylie here was with Eagle Security. They work for the UB, so that must've been Lynne Telestrian's security detail we just chewed through. If she's protecting Jessica, they'll be inside the Universal Brotherhood.

Great, that sure isn't the last place on the planet we'd like to visit. Dead children and abused mental patients are one thing, but new age religion? That just ain't right.



Suit yourself, lady. I was only stopping by to pay my respects to Sam. Merc hit squads, the Universal Brotherhood... not my scene, at the moment. I can call up some of Delilah's runners if you want to go there now, though. Let me know what you decide.

Bah, Jake has grown soft. We can choose to stop by the Union before heading out, so we might as well.



There isn't actually anything new to see at the Union so I won't bother covering the visit, we're only dropping by for the extra loading screen and to replace the drone repair kit we used.



There are a few new faces amongst the available runners again, and as before everyone has gone up in both price and skill.



Coyote's our free guest member this time. In addition we'll be bringing one of the newcomers, the dwarven Street Samurai Cadence, and for the sake of showing off a backer character we'll also be joined by Alexander Falk who is a dwarven mage and one of the more popular and useful Nephilim Network members.



There's no guessing what's going to be waiting for us at the Universal Brotherhood, but it's probably going to suck horribly.

Kanfy fucked around with this message at 12:07 on Dec 6, 2017

TheMcD
May 4, 2013

Monaca / Subject N 2024
---------
Despair will never let you down.
Malice will never disappoint you.

Huh. I never actually holed up on that left side of the map. I always went over to the right, using the walls and that crypt for cover until the first team was down, then moving further right, which then had every enemy coming from the left. That made things a bit easier.

But yeah, having a squishy mage during this part wasn't fun. Lots of dying.

Poil
Mar 17, 2007

I wonder why they put the ghouls in the graveyard, it's not like they eat old corpses or have any particular preference to places like that. They need a diet of fresh metahuman flesh and to avoid sunlight (not as badly as vampires though). Oh, and if a ghoul as much as scratches a normal human they're utterly boned and will succumb to pain and fevers for a few days before turning into another ghoul. It's a very nasty magical virus. But there are far worse fates. :yum:

Nekomimi-Maiden
Feb 27, 2011

I'm here to help you.
Rule number one, don't get me killed.

Poil posted:

I wonder why they put the ghouls in the graveyard

I'd guess if nothing else, another reference to SNES Shadowrun where ghouls acted like bad horror movie zombies in the cemetary, rising endlessly to be farmed for cash and XP.

GhostStalker
Mar 26, 2010

Guys, find a woman who looks at you the way GhostStalker looks at every bald, obese, single 58 year old accountant from Tulsa who managed to win $4,000 by not wagering on a Final Jeopardy triple stumper.

TheMcD posted:

Huh. I never actually holed up on that left side of the map. I always went over to the right, using the walls and that crypt for cover until the first team was down, then moving further right, which then had every enemy coming from the left. That made things a bit easier.

But yeah, having a squishy mage during this part wasn't fun. Lots of dying.

Ditto, the cover on the right is pretty decent. I think I also concentrated on the first team in the south and brought them down as quickly as I could before pivoting to the other team running in from the left. I remember trying to geek the mages first of course, and also any melee guys that got too close, but most of my fire was trying to take out the full auto gun mercs, since those tend to be the most dangerous after mages, and the leader was a tough nut to crack. By the time the ghouls showed up, Telestrian's security detail was already mostly down. But then again, I was a chromed out street sam packing an assault rifle and with a Doberman backup I used sparingly, so I wasn't as squishy as you would be and cleaned house relatively easily and quickly.

Poil posted:

I wonder why they put the ghouls in the graveyard, it's not like they eat old corpses or have any particular preference to places like that. They need a diet of fresh metahuman flesh and to avoid sunlight (not as badly as vampires though). Oh, and if a ghoul as much as scratches a normal human they're utterly boned and will succumb to pain and fevers for a few days before turning into another ghoul. It's a very nasty magical virus. But there are far worse fates. :yum:
Ambiance? I dunno. The old trope of ghouls showing up in a cemetery is too hard to break, even if ghouls in Shadowrun tend not to hang out there, but still like the underground because of sunlight allergies and relative easiness of finding a meal of flesh amongst the down and out of metahuman society and all that.

There's even a ghoul nation in Africa, but there was some thing about it going to crap in Storm Front when they were ending 4th Ed, like the Ghoul Queen of Azmando didn't have as much control over her subjects as previously thought and way too many of them were of the mindless ghoul type instead of the sane ones or whatever.

Anyway, ayyyyy Universal Brotherhood finally coming home to roost. Those who have no idea of the background of Shadowrun and have just been introduced to them in this game finally get a small glimpse of how hosed up they are soon enough, if this appearance here wasn't enough. Veterans to Shadowrun will already know, and the metagaming began immediately for me once they showed in the first couple of chapters. Get ready to see why we (and the in game SR universe) hate them so much in the current timeline soon.

Also, Lynne Telestrian. I don't think we got her name before, but her family is definitely a big wheel in the Seattle corporate world. As Coyote said, she's a big donor and spokesperson for the UB, but her brother(?) James Telestrian III, is the CEO of Telestrian Industries, a Seattle based A or AA megacorp, who has fingers in a lot of pies in the metroplex. They're a family of elves too, but not the immortal kind, best I can tell. But they got established relatively quickly after the Awakening and built up their company to the powerhouse it is now. Not a guy to get on one's bad side if you want to keep running in Seattle...

GhostStalker fucked around with this message at 21:11 on Aug 12, 2017

RedMagus
Nov 16, 2005

Male....Female...what does it matter? Power is beautiful, and I've got the power!
Grimey Drawer
Was it ever explicit that Sam sold his mom for a payday and a new liver, other than the one loading screen? Been a while since I played.

OAquinas
Jan 27, 2008

Biden has sat immobile on the Iron Throne of America. He is the Master of Malarkey by the will of the gods, and master of a million votes by the might of his inexhaustible calamari.

RedMagus posted:

Was it ever explicit that Sam sold his mom for a payday and a new liver, other than the one loading screen? Been a while since I played.

Nah. There were breadcrumbs that led to "Sam got a new liver" and "Sam likely got his new liver from his mom" but the jump from that to "Sam ganked his dead mom's liver and liquidated her other major organs on the black market for more hookers and blow" is somewhat jarring. And yet, from what we know of the guy not terribly surprising.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
The source is also quite biased, so it's up for debate either way.

Keeshhound
Jan 14, 2010

Mad Duck Swagger

Psion posted:

The source is also quite biased, so it's up for debate either way.

I didn't remember any mention of Sam getting more money when he had his "miracle" recovery, so my interpretation was that momma Watts might have been registered as an organ donor and committed suicide in order to save his life, causing Jessica to blame him for that, rather than Sam having an active role in it.

OAquinas
Jan 27, 2008

Biden has sat immobile on the Iron Throne of America. He is the Master of Malarkey by the will of the gods, and master of a million votes by the might of his inexhaustible calamari.

Keeshhound posted:

I didn't remember any mention of Sam getting more money when he had his "miracle" recovery, so my interpretation was that momma Watts might have been registered as an organ donor and committed suicide in order to save his life, causing Jessica to blame him for that, rather than Sam having an active role in it.

Oh, I don't think he ganked his own mother, but after she died and gave him her liver, he may very well have pocketed some nuyen from some additional harvesting. Not going to make him rich, but definitely keep him comfy. Not like she was going to need the parts, after all...

That said, it could simply be she was a donor and Sam was just a specific recipient. Really could go either way. vOv

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


Keeshhound posted:

I didn't remember any mention of Sam getting more money when he had his "miracle" recovery, so my interpretation was that momma Watts might have been registered as an organ donor and committed suicide in order to save his life, causing Jessica to blame him for that, rather than Sam having an active role in it.

I always figured that she wanted Sam to have the liver and sold the rest of her organs to pay for Sam's surgery.

chiasaur11
Oct 22, 2012



UnwiseTrout posted:

I always figured that she wanted Sam to have the liver and sold the rest of her organs to pay for Sam's surgery.

I gotta say, I'm not a huge fan of that angle.

Makes Jessica a notch too crazy.

Let's not mince words here. She's a loving piece of work no matter how this works out. She hired a serial killer to murder innocent people for the crime of getting an organ transplant, she's hooked up with an obviously evil cult, a round to the skull's too good for her. But at least she's acting from a loving motive.

Mom got carved up after she was killed, robbed of her last dignity by Jessica's good for nothing brother. People behind it have to pay and the corpse has to be set right so she can move on. Neat as neat.

But if her mother specifically set up the scenario, it doesn't read right. She's not acting from a motive that's somewhat sympathetic (I would like the sanctity of my mother's burial preserved) taken to an absolutely batshit extreme (so I will hire an insane serial killer to carve up everyone responsible), but batshit through and through (I do not care about my mother that much, but I feel so strongly about her donating her organs to others that I will have all of them killed, at great risk to myself.)

Villain gets too crazy, it becomes difficult to think of them as anything more than a plot function.

idonotlikepeas
May 29, 2010

This reasoning is possible for forums user idonotlikepeas!
Well, I mean, the loading screen is 100% explicit.


The game has made a statement that Sam sold her organs postmortem for money. It doesn't state this in Melinda's voice, so our default assumption probably ought to be that this interpretation is canonical.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
Huh. Shows how much I paid attention to that loading screen.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Well, this took a turn. Now we're guilty of the heinous and unpardonable crime of not dyin', and the recidivism rate on that is through the roof.

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Keeshhound
Jan 14, 2010

Mad Duck Swagger

chiasaur11 posted:

I gotta say, I'm not a huge fan of that angle.

Makes Jessica a notch too crazy.

Jessica's way past that hurdle.

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