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IM DAY DAY IRL posted:oh man i love the fact that I'll have you know I said only good things about this game.
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# ? Aug 26, 2017 01:02 |
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# ? Jun 3, 2024 22:54 |
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I’ll have you know I said only bad things about this game.
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# ? Aug 26, 2017 01:05 |
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Happy Noodle Boy posted:I’ll have you know I said only bad things about this game. yeah but that's kinda your thing you always come around eventually. see: brecci, the entirety of IW
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# ? Aug 26, 2017 01:12 |
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My thing is being a good player in good cod games.
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# ? Aug 26, 2017 01:18 |
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I will say, it is alright for a CoD game. That said, it's also overhyped but that's also par for the course for a CoD game, regardless if it's a return to form.
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# ? Aug 26, 2017 01:18 |
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I'm sure I will buy it, just like every other CoD. Downloading the beta now. Just 10 hours to go. Kizurue fucked around with this message at 01:55 on Aug 26, 2017 |
# ? Aug 26, 2017 01:36 |
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I’m glad the Nintendo Switch exists and will keep me from buying this very bad game.
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# ? Aug 26, 2017 01:53 |
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Sure it will
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# ? Aug 26, 2017 01:56 |
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Wazzit posted:Sure it will When's the WW2 Switch spreadsheet
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# ? Aug 26, 2017 02:26 |
Actually liking the reduced hipspread Garand more than the SMGs, if only for the fact that it can accurately hit at any distance. Without mods it's pretty rough. The fire shotgun shells are weird to me. Having four of them loaded up front kind of says "okay, use these and die and get more". It would make more sense to be used like a grenade launcher, where you load them in yourself. It's a strange choice.
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# ? Aug 26, 2017 02:59 |
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So far I like it okay, but I can't use the starter assault rifle to save my life. First LMG is pretty good though.
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# ? Aug 26, 2017 04:46 |
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They need to adjust the fall damage height because you barely drop off a ledge and get hurt. And yeah the run length before fatigue should be higher.
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# ? Aug 26, 2017 05:16 |
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What, do you think you're some sort of, I dunno... Bionic Man, or something?
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# ? Aug 26, 2017 05:20 |
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I can't get into War. The idea sounds nice on paper: a purely objective-based game mode that doesn't count deaths, and doesn't have pesky streaks. In practice, it feels very static. You know who's going to win by the end of the first stage. Now when you know who'll win in normal objective modes, there's always something to work towards, like map control or killstreaks. You can't get map control because if you go into the enemy base, you get marked on the minimap, and you'll die within 15 seconds. And there are no streaks to work towards. The map is incredibly linear. Even the close moments within some matches felt manufactured. 60 Hz servers, they said https://giant.gfycat.com/HonestIdenticalAlligatorsnappingturtle.mp4 Two gameplays in one video. First is STG on Ardennes, second is mostly sniping on Ardennes. Stock is great on ARs. Switch happens around 6:06. https://www.youtube.com/watch?v=HQZc1mtanPc
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# ? Aug 26, 2017 06:07 |
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I really like War mode. First game since Wolfenstein: Enemy Territory that makes objective based FPS feel like you're actually accomplishing something. I really don't like the off limits area thing though. They should get rid of that to offer a bit more latitude in how you tackle controlling the map of the objective area
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# ? Aug 26, 2017 15:29 |
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More WW2 Beta Reactions that are mostly negative: -- Graphics continue to stick out as not good. Clearly worse than BF1, but also noticeably worse than the most recent Call of Duty games. -- Lots of MP balance issues currently exist. Guns feel very unbalanced, the shotguns are fun but probably too overpowered in one on one confrontations. At least in my experience the LMG's are useless. Rate of fire just isn't fast enough. There is a lot aim jump if you get shot too so the theoretical LMG advantage is immediately taken away even when engaged in long distance. -- Pistols suck bad -- Kill streak bonuses seem just a tad too hard to get -- Maps are too small and also have way too much weird graphical poo poo going on. Things like fire embers, smoke, explosions and things happening that are supposed to add ambiance but just confused the battlefield in a bad way. -- Sprint still sucks, but I'm pretty sure theyre definitely changing this I will be cancelling my preorder.
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# ? Aug 26, 2017 22:37 |
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aren't most of those widely known to be things that they're looking to tweak as a result of the beta? I mean, has there ever been a beta for these games that hasn't resulted in rebalancing of weapons/streaks/etc?
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# ? Aug 27, 2017 00:43 |
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soggybagel posted:-- Maps are too small and also have way too much weird graphical poo poo going on. Things like fire embers, smoke, explosions and things happening that are supposed to add ambiance but just confused the battlefield in a bad way. I hated this poo poo in IW. Ambient noise that sounds like enemy movement.
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# ? Aug 27, 2017 00:44 |
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Are the graphics really not as good as the last few games? How is that possible?
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# ? Aug 27, 2017 00:47 |
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WattsvilleBlues posted:Are the graphics really not as good as the last few games? How is that possible? I'm almost positive that the beta is using lower res textures than will be in the final game to keep the download size to a minimum. I'd be willing to bet that the texture resolution at release will be much better. The map sizes feel fine to me so far. And in regards to battlefield noise, you're insane if you think the last few games didn't have that. BLOPS3 and IW have all kinds of dumb loving neon signs and whirlygig bullshit all over the place.
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# ? Aug 27, 2017 01:00 |
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soggybagel posted:-- Lots of MP balance issues currently exist. Guns feel very unbalanced, the shotguns are fun but probably too overpowered in one on one confrontations. At least in my experience the LMG's are useless. Rate of fire just isn't fast enough. There is a lot aim jump if you get shot too so the theoretical LMG advantage is immediately taken away even when engaged in long distance. People like you are why we never get good shotguns. The trade off for being the close range 1v1 king is you're bad at range, but nobody ever feels bad about killing the shotgunner from 20 feet away.
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# ? Aug 27, 2017 01:06 |
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bear is driving! posted:I'm almost positive that the beta is using lower res textures than will be in the final game to keep the download size to a minimum. I'd be willing to bet that the texture resolution at release will be much better. This was literally said for another game beta, word for word; damned if I can remember what it was though.
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# ? Aug 27, 2017 01:07 |
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Hackan Slash posted:People like you are why we never get good shotguns. The trade off for being the close range 1v1 king is you're bad at range, but nobody ever feels bad about killing the shotgunner from 20 feet away. I'm the problem? I think they're actually good in this game but maybe a tinge too overpowered is all. I'm not saying they need a nerf and it's by far the most fun gun to use? I am the problem only in that i overuse it and it pisses other people off.
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# ? Aug 27, 2017 01:32 |
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In this thread, if you're not for all shotguns having at least the lethal range of the MW2 SPAS, then you're against shotguns. Shotguns aren't the problem; the level design is.
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# ? Aug 27, 2017 01:42 |
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Been having lots of fun in War. Although, I can't tell you how many times I've had to solo build the bridge.
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# ? Aug 27, 2017 01:49 |
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All shotguns should be 1 hit kills close range.
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# ? Aug 27, 2017 01:56 |
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Mister Facetious posted:I hated this poo poo in IW. Ambient noise that sounds like enemy movement. This is also a problem. Your character and other players team mates or otherwise will yell out poo poo that you can't control giving away your and their location. https://www.reddit.com/r/WWII/comments/6w2bqt/what_does_everyone_think_about_random_enemy/
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# ? Aug 27, 2017 02:03 |
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soggybagel posted:This is also a problem. Your character and other players team mates or otherwise will yell out poo poo that you can't control giving away your and their location. Traditionally, Dead Silence/Ninja usually cancelled it, but I rather like hearing about ten inch shtojennas.
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# ? Aug 27, 2017 02:14 |
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So they nerfed points earned in Dom but Hardpoint still has 100 points per kill so playing the objective in that gives way more points than Dom.
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# ? Aug 27, 2017 03:35 |
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Mill Village posted:So they nerfed points earned in Dom but Hardpoint still has 100 points per kill so playing the objective in that gives way more points than Dom. Clearly, that's the eSports mode Activision wants to direct player traffic towards.
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# ? Aug 27, 2017 05:07 |
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Mill Village posted:So they nerfed points earned in Dom but Hardpoint still has 100 points per kill so playing the objective in that gives way more points than Dom. It's not like I play Dom anyway. And besides, my shotgun isn't gonna do objectives unless it's in War mode.
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# ? Aug 27, 2017 07:02 |
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Mister Facetious posted:In this thread, if you're not for all shotguns having at least the lethal range of the MW2 SPAS, then you're against shotguns. Just port the shotguns over from blops 2. I remember running around with the quad burst shotgun silenced and still dunking on everyone.
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# ? Aug 27, 2017 15:32 |
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Actually bring the dual 1887 shotguns from modern warfare 2.
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# ? Aug 27, 2017 16:15 |
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They did They're in IW
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# ? Aug 27, 2017 23:51 |
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Did they hand over the Cod4 remaster on Xbox One to a team of retards or something. THe deadzones on the sticks are so big. The controls are fine on ps4 though
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# ? Aug 28, 2017 01:53 |
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I'm pretty sure they pushed out a patch that increased run speed and its seriously made the game so much better. It just makes dying not as bad since you can rush to the front of fighting faster. It makes getting around better. Its crazy how much more enjoyable that single thing is.
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# ? Aug 28, 2017 04:15 |
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soggybagel posted:I'm pretty sure they pushed out a patch that increased run speed and its seriously made the game so much better. It just makes dying not as bad since you can rush to the front of fighting faster. It makes getting around better. Its crazy how much more enjoyable that single thing is. Considering that Activision rereleased MW1, you'd think they'd remember just how lovely respawning on Bloc was without infinite sprint again.
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# ? Aug 28, 2017 07:05 |
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el B posted:Been having lots of fun in War. Although, I can't tell you how many times I've had to solo build the bridge. Yup! Over the weekend it seemed like everyone was either trying to rush the bridge - but didn't bring any smoke - or too busy trying to get that 500 yard headshot across the chasm, without actually crossing the bridge.
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# ? Aug 28, 2017 15:50 |
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victrix posted:They did And they made a varient that turns it into a tri barrel burst of death Synaptics love to use just as much as the VPR.
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# ? Aug 28, 2017 16:22 |
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# ? Jun 3, 2024 22:54 |
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Mister Facetious posted:Considering that Activision rereleased MW1, you'd think they'd remember just how lovely respawning on Bloc was without infinite sprint again. They just made it so you respawn in front of snipers instead.
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# ? Aug 28, 2017 21:59 |