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ihatepants posted:I applied to this as ihatepants. I remember playing with all of you guys in Marvel a while back and you all being pretty chill. Sweet! I remember you as well. Clan stuff is acting wonky on battle.net but just know I'll get you approved. App is giving me errors galore. HOTDOG still has roughly 45 spots left. Clans be filling up on all systems and it's great to see tons of goons playing. It looks like this game is going to sell well for all systems. (I can't recall how Density 1 did in sales.) If I had to guess, the answer is, "Very good-like".
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# ? Sep 1, 2017 01:21 |
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# ? Jun 7, 2024 18:25 |
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Neat!
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# ? Sep 1, 2017 01:31 |
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central dogma posted:In crucible, staying on the ground is superior because slow motion jumping makes you a sitting duck, especially with kb/m. Uh no
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# ? Sep 1, 2017 01:35 |
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central dogma posted:In crucible, staying on the ground is superior because slow motion jumping makes you a sitting duck, especially with kb/m. Pubbies are like dogs and can't look up.
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# ? Sep 1, 2017 01:49 |
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Minrad posted:all the classes shoot guns. this is 85% of the gameplay really. Which class gets the biggest, most satisfyingly damaging guns? I usually play strong DPS classes in MMO games and go for the 'glass cannon' type poo poo, I don't know if there's anything like that in Density 2.
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# ? Sep 1, 2017 01:51 |
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In terms of feedback in both numbers and visuals per click, you're looking for handcannons. There's no real role trinity or anything like that. In raids people end up having specific jobs, but they're typically defined by the encounter and not your class, weapon or skills choice.
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# ? Sep 1, 2017 01:55 |
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Orv posted:In terms of feedback in both numbers and visuals per click, you're looking for handcannons. I mean in terms of numbers and big, big, big visuals. Also I need a minigun. And apparently the guilds are already forming? SUN GOD AVATAR posted:HOTDOG still has roughly 45 spots left. Clans be filling up on all systems and it's great to see tons of goons playing. Applied as 'khyron'. I didn't play the Marvel thing though. khy fucked around with this message at 02:09 on Sep 1, 2017 |
# ? Sep 1, 2017 02:02 |
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A Buff Gay Dude posted:Yeah sure I'll play Call me. :bigtran: Zaphod42 posted:The game's campaign will babysit you as a new player and introduce each ability one by one slowly. The beta was just one random level from quite a bit into the game, so it doesn't explain anything. The actual game will be different. Thank you for taking the time to post this. It is informative and cool and good.
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# ? Sep 1, 2017 02:08 |
I consume fictional universe-specific wikis at an embarrassing rate so give me dumb, bloated, quirky and bad story over no story any day.
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# ? Sep 1, 2017 02:19 |
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central dogma posted:In crucible, staying on the ground is superior because slow motion jumping makes you a sitting duck, especially with kb/m. Who told you this very wrong information?
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# ? Sep 1, 2017 02:38 |
I just watched the live action trailer It was funny, but I also just allow myself to enjoy stuff, so that may be why I liked it
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# ? Sep 1, 2017 03:04 |
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You're disgusting.
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# ? Sep 1, 2017 03:05 |
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Yodzilla posted:The Warlock's air dash in the beta is hilariously loving useless. I hope they add some distance to it or something for final release or let you buff it because as it stands it's mostly for just doing when you're bored of running. Okay guy who doesn't know what twilight garrison is.
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# ? Sep 1, 2017 03:12 |
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OdinsBeard posted:Okay guy who doesn't know what twilight garrison is. Sorry, the what? Never heard of it.
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# ? Sep 1, 2017 03:19 |
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Midair jukes are arguably the most overpowered ability in all of D1. Anyone that got good at it hosed faces.
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# ? Sep 1, 2017 03:20 |
I'm just sad sticky grenades aren't a guaranteed kill anymore. If iron banner comes back, it's going to suck getting ability and super kills now. I don't think anyone actually managed to kill me with their super in the beta, they were always shot to death as soon as they pressed the button.
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# ? Sep 1, 2017 03:29 |
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Nuebot posted:I'm just sad sticky grenades aren't a guaranteed kill anymore. If iron banner comes back, it's going to suck getting ability and super kills now. I don't think anyone actually managed to kill me with their super in the beta, they were always shot to death as soon as they pressed the button. uh, if you have trouble getting kills on pc with the golden gun, i don't know what to tell ya
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# ? Sep 1, 2017 03:33 |
Zo posted:uh, if you have trouble getting kills on pc with the golden gun, i don't know what to tell ya I play a titan mostly. Also unless they're real fast at shooting that gun, the second a hunter sets himself on fire his head explodes. It's kind of hilarious how ineffective supers are in the PVP now.
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# ? Sep 1, 2017 03:38 |
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I played the beta level and strike and they were nice. Some questions: 1. I've been experiencing some weird input lag with my mouse where in my aim freezes up. Sometimes when I hold down fire on my auto rifle it randomly stops spraying, that's a bug, right? 2. The strike has a bit of platforming and I'm required to fall down a lot. Is there a trick to negating falling damage? As a Hunter I trigger my second jump right before I land, and that works, but I'm wondering if there's a better way to do it. 3. The weapons that are given to you are endgame items? I really liked the exotic hand cannon for the Hunter. 4. Can you grind strikes and raids, or do they have cooldowns?
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# ? Sep 1, 2017 03:41 |
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Schneider Heim posted:I played the beta level and strike and they were nice. That's some flavor of bug, yes. That's how you do it. Timings vary per class. Yes, by and large you will be equipping legendaries (purple) and then one exotic weapon and one exotic armor piece. No cooldown on strikes, raid lockouts are weekly per character.
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# ? Sep 1, 2017 03:44 |
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Thank you! Oh and one follow-up: what I didn't like with Borderlands is that once you reach a certain level, most content becomes obsolete. Will levels scale in this game, or will you be steamrolling through content you finished as a lowbie?
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# ? Sep 1, 2017 03:47 |
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Schneider Heim posted:Thank you! Oh and one follow-up: what I didn't like with Borderlands is that once you reach a certain level, most content becomes obsolete. Will levels scale in this game, or will you be steamrolling through content you finished as a lowbie? Destiny 1 at least scaled to relative levels. You did less damage to things the greater the level gap both up and down, meaning that high level dudes killed things the same speed low level dudes did in low level areas. Legionnaires, the basic Cabal enemy this time around, will always take two or three headcannon shots to kill, seven or eight AR rounds, etc. You'll be doing patrol zones and strikes for a long time, and it'll always feel about the same level of challenging to kill things, it'll just vary in enemy composition, weapon you're using, and so on. Orv fucked around with this message at 03:56 on Sep 1, 2017 |
# ? Sep 1, 2017 03:54 |
Schneider Heim posted:3. The weapons that are given to you are endgame items? I really liked the exotic hand cannon for the Hunter.
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# ? Sep 1, 2017 04:03 |
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twilight garrison is useless http://i.imgur.com/ybIKyMn.gifv
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# ? Sep 1, 2017 04:04 |
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central dogma posted:In crucible, staying on the ground is superior because slow motion jumping makes you a sitting duck, especially with kb/m. loving lol
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# ? Sep 1, 2017 04:37 |
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A 50S RAYGUN posted:twilight garrison is useless lmao
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# ? Sep 1, 2017 04:39 |
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khy posted:Which class gets the biggest, most satisfyingly damaging guns? All classes can use all guns (In D1 there was one exception, one single class specific gun per class) so that's not really a thing to worry about. Basically its half looks and half abilities. Titans - all armor (master chief wannabe) Warlocks - all cloth leather jackets, some cool metal helmets (space wizards) hunters - light armor with capes (generally the raddest looking armor) Titans - throw down bubbles to protect Warlocks - throw down healing / buffing auras Hunters - dodge and solo everything All 3 classes in this game are DPS. Titans have a slight "tank" aspect but its very minor. Warlocks have a slight "support / healer" aspect but its VERY minor. Everybody shoots bang bang guns all the time. Everybody gets grenades.
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# ? Sep 1, 2017 04:40 |
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khy posted:Which class gets the biggest, most satisfyingly damaging guns? Warlock is probably the closest to the idea of a glass cannon in this game, but like others said everything's mobile with access to most (all?) guns, so it's mostly just pick the one you think looks coolest b/c the armor appearance is the biggest difference between them.
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# ? Sep 1, 2017 04:46 |
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Class literally doesn't matter as far as clearing game content. Pick whoever looks coolest or has a super that gives you a boner.
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# ? Sep 1, 2017 04:46 |
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I will say that I tried Warlocks and though that all classes were equally as floaty and that the game just had crappy ability cooldowns. Switching to a Hunter and changing my skills up a bit made movement feel much more precise, abilities much more chainable.
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# ? Sep 1, 2017 05:55 |
Internet Explorer posted:I will say that I tried Warlocks and though that all classes were equally as floaty and that the game just had crappy ability cooldowns. Switching to a Hunter and changing my skills up a bit made movement feel much more precise, abilities much more chainable. Hunters are hoppy little precise bastards. Warlocks are floaty AOE lobbers and Titans are rushy punch men.
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# ? Sep 1, 2017 05:58 |
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Nuebot posted:I'm just sad sticky grenades aren't a guaranteed kill anymore. If iron banner comes back, it's going to suck getting ability and super kills now. I don't think anyone actually managed to kill me with their super in the beta, they were always shot to death as soon as they pressed the button. I'm sure they won't have the same bounties I will hella miss playing on my alt "I Stick Dudes" and sticky whoring tho
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# ? Sep 1, 2017 05:58 |
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so if it's like diablo are there difficulty settings for content like torment? Is there any kind of matchmaking, or is everyone just terrible. I did the strike 3 times and every time had around a 10:1 kill and headshot count compared to the two randos and just ignored them and soloed it. Though to be fair one of those times one of them was my wife. Do you get loot from the pvp? I tried a couple of those and it was o-k, felt like pistol deathmatch which I already do with mcree in overwatch. Won both but I'm assuming it has to do placements for mmr.
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# ? Sep 1, 2017 06:03 |
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khy posted:Which class gets the biggest, most satisfyingly damaging guns? Guns are the same among classes. For glass can only types you can choose between hunters, dps, or warlocks, aoe/crowd control.
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# ? Sep 1, 2017 06:21 |
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Kassoon posted:so if it's like diablo are there difficulty settings for content like torment? Is there any kind of matchmaking, or is everyone just terrible. I did the strike 3 times and every time had around a 10:1 kill and headshot count compared to the two randos and just ignored them and soloed it. Though to be fair one of those times one of them was my wife. It's nothing like diablo
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# ? Sep 1, 2017 06:58 |
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A Buff Gay Dude posted:It's nothing like diablo Explain why it's sitting in my Battle.net client then, sir????
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# ? Sep 1, 2017 07:09 |
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Sent a join to 2c2s, just so I can have a rad clan on PC once it launches. Looking forward to taking a break from Warframe so I can play a different sort of game. A game about space magic and acrobatics and loot and oh god dammit I'll never escape this genre.
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# ? Sep 1, 2017 07:15 |
Kassoon posted:so if it's like diablo are there difficulty settings for content like torment? Is there any kind of matchmaking, or is everyone just terrible. I did the strike 3 times and every time had around a 10:1 kill and headshot count compared to the two randos and just ignored them and soloed it. Though to be fair one of those times one of them was my wife. No, there aren't content-wide difficulty settings but some quests and strikes have various modifiers like "Heroic" which add extra dudes everywhere or like the Nightfalls which tossed a bunch of random modifiers on to a strike and made you do it without being able to revive one another. They usually gave better loot (more likely to have higher light levels, I don't think there was anything nightfall or heroic exclusive) than the standard difficulties. Matchmaking exists for most things, like strikes and PVP. Everyone is still terrible. You do get loot from PVP. After every match you get random poo poo. In the previous games there were visually unique items you could earn from the PVP, and a few rare events that got you cool stuff too. There are, presumably, more modes in the final game. There were a pretty big variety of modes in the first game.
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# ? Sep 1, 2017 07:17 |
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GoGoGadgetChris posted:Explain why it's sitting in my Battle.net client then, sir???? Because Blizzard loves money.
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# ? Sep 1, 2017 09:51 |
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# ? Jun 7, 2024 18:25 |
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Works infinitely better than sabotage https://www.youtube.com/watch?v=v4q5SmANkLg
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# ? Sep 1, 2017 11:27 |