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chocoTaco advocates zeroing. Are you better than chocoTaco?
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# ? Sep 1, 2017 14:52 |
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# ? May 10, 2024 01:57 |
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Illiterate Clitoris posted:chocoTaco advocates zeroing. Are you better than chocoTaco? Maybe more manly and reckless, gently caress the training wheels, I love trying to lob shots.
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# ? Sep 1, 2017 15:28 |
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Oh god why am I so loving bad at finding scopes. Every fucker I kill seems to have one so I feel like I'm being dumb here. I've found like a couple of 2x ones so far and that's it.
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# ? Sep 1, 2017 15:29 |
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Nevvy Z posted:Can someone explain to me how all that relates to the 'range' on each gun referred to here: There is some damage drop-off but it's not some arbitrary nonsense distance where the bullets suddenly start doing half damage or disappear, the 5.56 weapons stop being able to oneshot players without helmets at something like 100m(they do just enough to OHK at full damage/close range) and I haven't seen testing done at longer ranges where they actually put out numbers, only borderline useless stuff like the jackfrags mythbusters video where they count the number of hits to kill. But generally the range damage dropoff seems like it doesn't matter outside of edge-cases where certain thresholds are crossed and a one hit kill turns into a 2 hit kill at an extreme range. You can get a decent look at what those might be by having a look at the damage chart that gets used in the discord: Damage values that are only a couple of points just over 100, 50, 33, 25, 20, at longer ranges will take an extra bullet to kill someone, for 5.56 headshots that range is 100m(going off a months old jackfrags video), for other guns/bullet types or extreme ranges meaning it's +2 shots I couldn't tell you, we'll just have to wait for someone with custom games to do the testing. Parallel Playa posted:Zeroing at any distance is great, what are you talking about? The only requirement zeroing has is that you need to be good at estimating distances. If you are, there's literally no downside to using it constantly. Illiterate Clitoris posted:chocoTaco advocates zeroing. Are you better than chocoTaco? I find that it's less hassle most of the time to just aim up slightly. I've got something like 600 hours in Arma 2, so I'm not stranger to zeroing, but I'm also used to accounting for bullet drop when taking shots and in my experience ranging adjustments of only 100-200m at such short ranges aren't neccessary. Chocotaco is a very good player and it no doubt works for him, but for other less good players I feel like it's somehow overusing zeroing that will have people relying too much on hoping they got the right distance to keep things in the middle of their screen instead of learning how to deal with bullet drop and travel time together. I see it more as a crutch that I'm concerned will help players land shots on stationary targets while not really being able to deal with medium-long distance moving targets so much.
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# ? Sep 1, 2017 15:47 |
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set everything to max range and carry a shotty imho
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# ? Sep 1, 2017 16:04 |
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Hackan Slash posted:Speaking of setting non standard keybinds, is there a line that will make ADS hold RMB instead of toggle? you can double tap and hold right click to do that.. zeroing is good
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# ? Sep 1, 2017 16:05 |
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shroud is my new favorite streamer https://www.youtube.com/watch?v=ATvRbnyT2eQ
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# ? Sep 1, 2017 16:09 |
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FYAD SECRETARY posted:you can double tap and hold right click to do that.. I don't want to double tap, I just want to hold
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# ? Sep 1, 2017 16:09 |
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SO uh, I love watching this game on twitch but I'm pretty intimidated by actually playing it. Never have. Should I just get over it and buy the drat thing? How do you adjust as a newbie player other than die constantly?
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# ? Sep 1, 2017 16:18 |
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Shayl posted:SO uh, I love watching this game on twitch but I'm pretty intimidated by actually playing it. Never have. Should I just get over it and buy the drat thing? How do you adjust as a newbie player other than die constantly? dying constantly is the foundation of this game. you'll be fine just play it, get owned, and eventually, one day, you yourself may own.
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# ? Sep 1, 2017 16:20 |
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Hop in the discord and play with goons, and try stuff like playing solo and jumping into busy areas and basically just deathmatching. Maybe do the latter first because if you squad up with goons and die straight away then you're sort of stuck doing nothing until the team wins or wipes.
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# ? Sep 1, 2017 16:23 |
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Shayl posted:SO uh, I love watching this game on twitch but I'm pretty intimidated by actually playing it. Never have. Should I just get over it and buy the drat thing? How do you adjust as a newbie player other than die constantly? Only 1 person out of ~100 is going to survive each game. You're going to die a lot.
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# ? Sep 1, 2017 16:24 |
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lohli posted:Switching 100-200m is pretty pointless, I wouldn't recommend it unless someone is 400m+ away and even then I probably wouldn't because you can generally eyeball it and adjust if you need to. Well you can keep your Kentucky windage eyeballing bullshit, for people who want their bullets to hit the crosshairs zeroing is pretty grand
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# ? Sep 1, 2017 16:26 |
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Drop school until your comfortable shooting guys, use headphones, die a lot, kill a lot, have a good time
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# ? Sep 1, 2017 16:27 |
motherfuck https://www.youtube.com/watch?v=ydVwVWXJguk Shayl posted:SO uh, I love watching this game on twitch but I'm pretty intimidated by actually playing it. Never have. Should I just get over it and buy the drat thing? How do you adjust as a newbie player other than die constantly? My advice: First few games, land some distance away from everyone else. You're not supposed to do this if you want to get good, but it's nice to be able to learn the controls and get a handle on looting without dying after thirty seconds. When you've got the basics down, enter the gauntlet and land in populated areas. Learn to count parachutes, listen to footsteps and hunt down players with the first weapon you pick up. When you get frustrated and tired of that, play a game or two where you land in a more isolated area. Learn quick inventory management. Right click to pick up items, control click to split, right click attachments in inventory to equip. Prioritize health items so you don't end up with 40 bandages. Hoovering a room effectively means you'll get the drop on the guy who landed right next to you. Think about how you move through terrain. Make sure you don't silhouette on ridge-lines, remember that trees can be very effective cover when closing in on an opponent. Don't get used to standing still, but if you do, bushes are amazing camo. Know when to use ADS, over the shoulder aim, first person and third person. ADS in the wrong situation means no peripheral vision, slow reactions and death. FPP in the the right situation means clearing a room much more effectively. Know when to use a car and when to avoid one, and remember that if you park your car right next to the building you intend to hole up in you'll A) get killed very easily by the people already hiding there B) make yourself a very easy quarry for the people who heard your engine. Remember the golden rule of PUBG: kill+time=loot. Every player you kill has an inventory full of stuff you want. Never stop hunting.
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# ? Sep 1, 2017 16:37 |
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Hackan Slash posted:I don't want to double tap, I just want to hold sorry that extra millisecond is too much for you, I bet you also require special toilet paper to wipe your rear end
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# ? Sep 1, 2017 16:46 |
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Black Griffon posted:if you park your car right next to the building you intend to hole up in you'll A) get killed very easily by the people already hiding there B) make yourself a very easy quarry for the people who heard your engine. nah, power slide your car using the hand brake so that you eject right into the front door of the building and storm it before the person has a chance to set/up react. FYAD SECRETARY posted:sorry that extra millisecond is too much for you, I bet you also require special toilet paper to wipe your rear end That's a pretty unreasonable response to someone making a relatively minor request for what has pretty much become a modern FPS design standard
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# ? Sep 1, 2017 17:18 |
Fart Car '97 posted:nah, power slide your car using the hand brake so that you eject right into the front door of the building and storm it before the person has a chance to set/up react. I mean yeah, this is the correct answer.
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# ? Sep 1, 2017 17:22 |
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Don't forget to shoot out your own tires so they can't have it either.
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# ? Sep 1, 2017 17:30 |
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The guy that accused chaco taco of cheating made an "apology" video. He talked over and over about shotguns are inconsistent. He might as well have said "Im sorry for reporting you because shotguns are inconsistent." He even responded to a comment in his youtube comments about why it's a bad apology and still didn't acknowledged chacotaco just straight up owned them. https://www.youtube.com/watch?v=W3li5MrkIR8
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# ? Sep 1, 2017 17:33 |
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Tonetta posted:shroud is my new favorite streamer Hahah man I've seen some of that poo poo happening live and it's hilarious. There was one night at school where like 8 people were just chilling with Shroud talking and not shooting at all. I can't wait for more of this.
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# ? Sep 1, 2017 17:35 |
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Shayl posted:SO uh, I love watching this game on twitch but I'm pretty intimidated by actually playing it. Never have. Should I just get over it and buy the drat thing? How do you adjust as a newbie player other than die constantly? At first don't look at it as trying to get a chicken dinner. If it happens, it happens. Start off with smaller goals like surviving a school drop or getting to top 20. Work up from there as quickly as you are comfortable.
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# ? Sep 1, 2017 17:49 |
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cosmicjim posted:The guy that accused chaco taco of cheating made an "apology" video. He talked over and over about shotguns are inconsistent. He might as well have said "Im sorry for reporting you because shotguns are inconsistent." Nobody cares.
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# ? Sep 1, 2017 17:55 |
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Fart Car '97 posted:nah, power slide your car using the hand brake so that you eject right into the front door of the building and storm it before the person has a chance to set/up react. What about landing on the roof?
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# ? Sep 1, 2017 17:58 |
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cosmicjim posted:The guy that accused chaco taco of cheating made an "apology" video. He talked over and over about shotguns are inconsistent. He might as well have said "Im sorry for reporting you because shotguns are inconsistent." Its cool that the screencap he chose shows his reticle fully centered on the guy, but on the frame when he pulls the trigger it's only about half over the target
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# ? Sep 1, 2017 18:00 |
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jubjub64 posted:At first don't look at it as trying to get a chicken dinner. If it happens, it happens. Start off with smaller goals like surviving a school drop or getting to top 20. Work up from there as quickly as you are comfortable. Yeah this is important, too. When I'm playing with squads it's considered a good game if we had a good car chase or gun fight. When I was starting out surviving school was my goal more than winning
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# ? Sep 1, 2017 18:15 |
BadOptics posted:Nobody cares. I'm sorry choco ganked your entire team, but you seem a little obsessed at this point.
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# ? Sep 1, 2017 18:16 |
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anyone know the optimal speed to keep when free falling for maximum horizontal distance?
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# ? Sep 1, 2017 18:39 |
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Thanks for the advice guys. I'll probably pick up the game this weekend and die a lot for fun and profit.
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# ? Sep 1, 2017 18:42 |
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HatfulOfHollow posted:Only 1 person out of ~100 is going to survive each game. You're going to die a lot.
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# ? Sep 1, 2017 18:43 |
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Cimber posted:anyone know the optimal speed to keep when free falling for maximum horizontal distance? 126. Unless you mean chuting, in which case I think it's fluttering around 40 or so.
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# ? Sep 1, 2017 19:10 |
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Illiterate Clitoris posted:chocoTaco advocates zeroing. Are you better than chocoTaco? He is very good, and he loves the Kar, but he does not get that many kills with it. Seems he misses most of the time, only shots he seems to hit with it are close range non moving targets. 1500 fucked around with this message at 19:46 on Sep 1, 2017 |
# ? Sep 1, 2017 19:43 |
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BadOptics posted:Nobody cares.
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# ? Sep 1, 2017 19:43 |
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Nevvy Z posted:126. Unless you mean chuting, in which case I think it's fluttering around 40 or so.
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# ? Sep 1, 2017 19:47 |
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1500 posted:He is very good, and he loves the Kar, but he does not get that many kills with it. Seems he misses most of the time, only shots he seems to hit with it are close range non moving targets. Choco, much like another great one, believes you miss 100% of the shots you don't take.
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# ? Sep 1, 2017 19:49 |
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the fact some dude with no vest or helmet got one shot-jumping through the air practically straight at a guy with a shotgun and then thought 'wow, this guy must be cheating' is, to me, v funny, especially in the context of seeing both player's perspectives, where it's just 'i shot a dude with a shotgun and he died'
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# ? Sep 1, 2017 20:00 |
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1500 posted:He is very good, and he loves the Kar, but he does not get that many kills with it. Seems he misses most of the time, only shots he seems to hit with it are close range non moving targets. Nobody hits those consistently, because even if you're perfect at estimating distance, bullet drop, and travel time you still need the target to move in a straight line. You can try to predict what people are going to do, but that's essentially impossible because every player is going to behave differently. Educated guess is the best you can do, which is why: Hackan Slash posted:Choco, much like another great one, believes you miss 100% of the shots you don't take.
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# ? Sep 1, 2017 20:01 |
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MC Fruit Stripe posted:Speaking of, I'm never really sure. If the plane's say 1km away from where I want to be, which of these is faster for me? 126 over to my target then divebomb, or a straight line? 1st carries more speed over a longer distance, 2nd is a shorter distance but you're going slower and opening your chute higher. I'm of the opinion that the first is faster. Go horizontal and then straight down.
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# ? Sep 1, 2017 20:03 |
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MC Fruit Stripe posted:Speaking of, I'm never really sure. If the plane's say 1km away from where I want to be, which of these is faster for me? 126 over to my target then divebomb, or a straight line? 1st carries more speed over a longer distance, 2nd is a shorter distance but you're going slower and opening your chute higher. I believe the second one because area under the curve is time spent in the air. RizieN posted:I'm of the opinion that the first is faster. Go horizontal and then straight down. But then you spend more time at a slower speed versus accelerating first and then turning once you have speed.
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# ? Sep 1, 2017 20:04 |
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# ? May 10, 2024 01:57 |
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Trabisnikof posted:I believe the second one because area under the curve is time spent in the air. That depends on what the end of the line represents. If it's chute deploy they're not the same because the first you will pull it much later/closer to the ground where the second you'll be floating for a while.
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# ? Sep 1, 2017 20:06 |