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MMAgCh posted:Without getting into spoiler territory, how useless is the battle master's Trip Attack manoeuvre going to be in a Storm King's Thunder campaign? Giants in 5E all appear to be Huge, and as far as I'm aware they are the primary type of enemy in the adventure. Well it can still knock huge enemies down. While their are lots of smaller sized enemies I would probably swap it out.
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# ? Sep 2, 2017 18:45 |
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# ? May 28, 2024 15:40 |
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Ambi posted:Right here my being. Well, I was thinking the thread might be sick of "hey I tried to fix the fighter" posts, but this was my attempt. My thinking was, "okay, the last time the fighter was fun to play was DnD 4th edition. How can I take that fighter, translate it to 5th edition, and also meet the Legends and Lore goals from way back in 2012 that I feel the 5th edition fighter failed utterly to meet? That's tricky, and even drawing influence from the Tome of Battle, I did a lot of thinking, but that's what I came up with. I plan to clean it up and submit it to the DM's Guild later (pay what you want), and then maybe work on other "hit thing with weapon" classes along the same lines.
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# ? Sep 2, 2017 18:54 |
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dont even fink about it posted:Everyone at PAX West with interest in WotC stuff is pretty pissed that they don't have a booth or really much of anything. A couple of panels about D&D-related topics, that's about it. I'm not sure Paizo has anything either, though. Yeah, WotC tried to pull out of PAX East this year. Sounded like it got more expensive? A buddy of mine started a nonprofit to write convention content and DM demo games at New England cons. They ended up convincing WotC to let the nonprofit run games with minimal corporate support since it was a great way to get more players for AL games. Those games and the Aquisitions Inc session were full to capacity and some of those players will def go on to purchase books and start new groups.
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# ? Sep 2, 2017 19:53 |
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MonsterEnvy posted:Well it can still knock huge enemies down. Our party is very melee-heavy, so knocking enemies prone is a pretty big advantage. No good if they are outright immune to it of course.
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# ? Sep 2, 2017 20:01 |
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MMAgCh posted:You mean it can't, I presume? The extra damage can be applied to any target, but only Large or smaller creatures have to make a saving throw and fall prone on a failure. Oh I thought Large or bigger had to make a saving throw. Anything below that was just knocked down. My mistake, yeah you should for sure exchange it.
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# ? Sep 2, 2017 20:45 |
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MonsterEnvy posted:Oh I thought Large or bigger had to make a saving throw. Anything below that was just knocked down. My mistake, yeah you should for sure exchange it.
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# ? Sep 2, 2017 21:03 |
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Player: "I trip the giant." DM: "Ha! How would a puny man trip something that big? How would that even happen?" Player: "I don't know, you tell me." DM: <sweats visibly>
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# ? Sep 2, 2017 21:58 |
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Mendrian posted:Player: "I trip the giant."
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# ? Sep 2, 2017 22:14 |
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DM: you cut his tendon and bring him to his knees?/ you jump on him from high up knocking him down and you ride him like a wave
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# ? Sep 2, 2017 22:17 |
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Huh the upcoming D&D adventure system board game is being adapted as a video game. http://store.steampowered.com/app/663380/Tales_from_Candlekeep_Tomb_of_Annihilation/
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# ? Sep 2, 2017 22:19 |
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MonsterEnvy posted:Huh the upcoming D&D adventure system board game is being adapted as a video game. That looks like a spiffed up version of the failed Facebook game
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# ? Sep 3, 2017 00:16 |
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Darwinism posted:That looks like a spiffed up version of the failed Facebook game Well it appears to be more of a game. Given that I enjoy the board games this is based on.
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# ? Sep 3, 2017 01:08 |
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MonsterEnvy posted:Huh the upcoming D&D adventure system board game is being adapted as a video game. I am cool with that. Adventure System board games are fun. (Assuming they don't do anything idiotic for the upcoming one like try to make it more like 5e than 4e)
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# ? Sep 3, 2017 01:10 |
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What a loving pointless video.
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# ? Sep 3, 2017 01:13 |
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goatface posted:What a loving pointless video. Oh yeah for sure. That was an announcement video but they should have put some game shots with it.
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# ? Sep 3, 2017 01:30 |
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Scyther posted:I am cool with that. Adventure System board games are fun. (Assuming they don't do anything idiotic for the upcoming one like try to make it more like 5e than 4e) The new Dragon Plus has some comments on the game. I can dig it up. I have not read it myself yet, but their are apparently some changes from the base boardgame. Edit: Here it is. http://www.dragonmag.com/5.0/#!/article/116136/103586483?loadFresh=true&title=15_11_Tales%20from%20Candlekeep Edit again: Aww reading through this. It won't be multiplayer at launch. Least they plan on bringing it in later. MonsterEnvy fucked around with this message at 01:37 on Sep 3, 2017 |
# ? Sep 3, 2017 01:32 |
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Yeah, those boardgames are fun as hell, but I'm not sure I want to play through a solo video game version. I'll probably still buy it on the strength of the boardgames if it's in the 10-15 buck range. goatface posted:What a loving pointless video. Dungeons & Dragons! Subcontractor's Logo! Genericname: A tale of Generica! Coming Soon! MonsterEnvy posted:Edit: Here it is. http://www.dragonmag.com/5.0/#!/article/116136/103586483?loadFresh=true&title=15_11_Tales%20from%20Candlekeep "We chose to automate some actions, like dice rolling and card shuffling". What was the other option? e: Sounds like the core gameplay's mostly unchanged and the difference is in the levelling up etc, which is hopeful. Elector_Nerdlingen fucked around with this message at 01:41 on Sep 3, 2017 |
# ? Sep 3, 2017 01:35 |
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Magil Zeal posted:Well, I was thinking the thread might be sick of "hey I tried to fix the fighter" posts, but this was my attempt. I love what you did with the martial practices in this
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# ? Sep 3, 2017 03:54 |
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gradenko_2000 posted:I love what you did with the martial practices in this Most of the inspiration for those came from posts in this thread a few hundred pages back.
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# ? Sep 3, 2017 05:26 |
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When your cleric tries to turn undead in the middle of a zombie battle and your DM's rolls are on fire: Click for a readable picture Zombies weren't having none of that poo poo. Ceros_X fucked around with this message at 06:08 on Sep 3, 2017 |
# ? Sep 3, 2017 06:05 |
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MMAgCh posted:Yeah, that's where the player would lose me. My point was that a lack of imagination on the part of your DM should not limit your character's ability to interact with the world. "I can't envision that" is like the battlecry of lovely DMs.
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# ? Sep 3, 2017 06:56 |
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Ceros_X posted:When your cleric tries to turn undead in the middle of a zombie battle and your DM's rolls are on fire: Zombie 13 can die in a fire tho
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# ? Sep 3, 2017 07:03 |
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Mendrian posted:Player: "I trip the giant." You ever see that really old movie, Empire Strikes Back?
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# ? Sep 3, 2017 07:08 |
So does Color Spray do damage or not? The description is pretty unclear.
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# ? Sep 3, 2017 07:33 |
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Lurdiak posted:So does Color Spray do damage or not? The description is pretty unclear.
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# ? Sep 3, 2017 07:44 |
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I am trying to decide between roll20 and fantasy grounds for this stuff and I am not sure which to go with.
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# ? Sep 3, 2017 08:51 |
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MonsterEnvy posted:I am trying to decide between roll20 and fantasy grounds for this stuff and I am not sure which to go with. Go for the better one
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# ? Sep 3, 2017 09:31 |
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Spiteski posted:Go for the better one
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# ? Sep 3, 2017 09:36 |
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MonsterEnvy posted:I am trying to decide between roll20 and fantasy grounds for this stuff and I am not sure which to go with. Well, I like Roll20 and it has the benefit of being free to use for the most part.
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# ? Sep 3, 2017 10:36 |
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Fantasy grounds is the cheapest because it's free unless you want to use it.
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# ? Sep 3, 2017 10:41 |
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AlphaDog posted:Fantasy grounds is the cheapest because it's free unless you want to use it. Huh?
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# ? Sep 3, 2017 11:00 |
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Spiteski posted:Huh? This year, AlphaDog is a D&D 5e writer.
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# ? Sep 3, 2017 13:45 |
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Spiteski posted:Huh? It's free to try, but you either need to buy a player license to play, or your GM needs to shell out for an Ultimate license so that all the connecting clients can play for free.
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# ? Sep 3, 2017 13:47 |
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MonsterEnvy posted:I am trying to decide between roll20 and fantasy grounds for this stuff and I am not sure which to go with. My group just migrated from paid R20 to FG. Loss of the advanced lighting tools in R20 was sad, but the mechanics support is actually really nice. Also target tracking turned out to be super useful. The only fristration so far is that the baked in mechanics support isn't complete yet. Monk abilities, barbarian Rage; all of that sort of thing can be handled by the FG client, but you have to build the effects or powers by hand - they're not there to drag and drop by default. The extensive plug in and extension library means that can be fixed by buying a plugin that someone else wrote that adds all that stuff, though. I like it a lot more than I expected to. Recommend you go with FG if you're going to be playing 5e.
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# ? Sep 3, 2017 15:07 |
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Looking at it all the fantasy grounds 5e stuff got cheaper.
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# ? Sep 3, 2017 18:07 |
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Though I'm not currently DMing anything in Roll20, the only feature I really feel like it's missing (more advanced dynamic lighting) is supposed to be added before the end of the month, and it's hella cheaper than Fantasy Grounds. I personally think the 5E Shaped OGL sheet in Roll20 is pretty easy to use if you can understand the most basic pseudocode, it'd be fairly easy to code in a completely new feat or bonus yourself. And of course anything in the OGL is already there to drag-and-drop, on the player side at least.
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# ? Sep 3, 2017 19:51 |
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gradenko_2000 posted:It's free to try, but you either need to buy a player license to play, or your GM needs to shell out for an Ultimate license so that all the connecting clients can play for free. Oh yea, I know that. But what he said didn't make any sense to me. Still doesn't but *shrug*. MonsterEnvy posted:Looking at it all the fantasy grounds 5e stuff got cheaper. Yea they dropped it to be in line with the book prices from places like amazon. It's pretty nice when you combine that with the 20% for having all the official 5e content bought. Means it's pretty cheap per item, and can get anything new at 20% off to "complete the bundle" as it were. If you're keen, drop me a PM and you can make use of New Zealand steam prices too. It's about 15% cheaper once again (237 USD for everything instead of 280 ish for whole lot). Magil Zeal posted:Though I'm not currently DMing anything in Roll20, the only feature I really feel like it's missing (more advanced dynamic lighting) is supposed to be added before the end of the month, and it's hella cheaper than Fantasy Grounds. I personally think the 5E Shaped OGL sheet in Roll20 is pretty easy to use if you can understand the most basic pseudocode, it'd be fairly easy to code in a completely new feat or bonus yourself. And of course anything in the OGL is already there to drag-and-drop, on the player side at least. It's only cheaper if you don't use the subscriptions on Roll20. If you use the R20 subs for access to the API etc, you can get FG for the same subscription price instead of buying the lifetime license. Then the official content is cheaper on FG, and the SRD/OGL is on FG there too.
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# ? Sep 3, 2017 20:03 |
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Spiteski posted:It's only cheaper if you don't use the subscriptions on Roll20. If you use the R20 subs for access to the API etc, you can get FG for the same subscription price instead of buying the lifetime license. Then the official content is cheaper on FG, and the SRD/OGL is on FG there too. Even when I DM'd I never felt like I needed the API, and I certainly never bought anything beyond the most basic subscription (which gives dynamic lighting). Felt like I had all I needed there. I understand the desire to have maps and stuff from the official material though, and not having to input archetypes would be nice. Magil Zeal fucked around with this message at 20:57 on Sep 3, 2017 |
# ? Sep 3, 2017 20:49 |
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Spiteski posted:
I am keen but can't pm
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# ? Sep 3, 2017 21:10 |
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# ? May 28, 2024 15:40 |
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MonsterEnvy posted:I am keen but can't pm https://discord.gg/AyXSEZ join my discord. I just realised you played with me when I was on Teamspeak so there's the new hangout. Magil Zeal posted:Even when I DM'd I never felt like I needed the API, and I certainly never bought anything beyond the most basic subscription (which gives dynamic lighting). Felt like I had all I needed there. I understand the desire to have maps and stuff from the official material though, and not having to input archetypes would be nice. Yea, being able to just go and play and straight up DM without paying anything is nice, but I was under the impression that you had to have API access to unlock most of the "functionality" that R20 offers? Happy to be corrected though Spiteski fucked around with this message at 22:29 on Sep 3, 2017 |
# ? Sep 3, 2017 22:26 |