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vermin posted:Can anybody sum up Destiny's story for me? http://kotaku.com/a-beginner-s-guide-to-the-world-of-destiny-1800013915
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# ? Sep 6, 2017 01:04 |
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# ? Jun 3, 2024 18:58 |
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exquisite tea posted:When WoW came out there was literally no playbook for what raids should be like besides really big tough bad guys you beat with 40 people instead of 5. Our ideas that raids should be highly organized events with complex boss encounters comes entirely from WoW post-BWL and beyond. Absolutely. As much as I love everquest (And still play it) all the raids were a completely different animal than anything in a modern mmo. But for that matter, so was vanilla wow. It wasn't until late vanilla / BC where the boss mechanics started getting really interesting and moving beyond tank and spank for most things. They also got rid of threat mitigation as a mechanic somewhere around the end of BC / WOTLK and focused way more on active mechanics. Unfortunately Destiny 1 came out in 2014, which is long long long after Blizzard already figured all this out the hard way. Destiny 1's bosses in Vanilla and even the first two expansions until Taken King were entirely huge health pool tank and spank fights with no strategy or mechanics whatsoever. Vault of glass actually had mechanics but it was literally the only thing and it took Bungie a long time to make just that one raid. Luckily by the last expansion of D1 they'd realized how stupid that was having bosses like valus ta'aurec and instead started working on dungeon/strike bosses more like the raid bosses. Its possible they cherry picked the beta level because it was the best one they made, but hopefully that beta strike is indicative of the bar of quality for all of D2's strikes. It had actual jumping mechanics and a boss with phases and adds and poo poo. That was pretty dece. corn in the bible posted:when wow was new it had, what, one raid? but that was over a decade ago lol It launched with... I wanna say two, but they were super loving rushed. Course Vanilla WoW was so slow to level compared to modern WoW, more like EQ, that it took people months to hit 60 and gave them time to work on more raids after MC. They ended up having a poo poo ton of raids before the first expansion... although wow also only does expansions every couple years where destiny has no monthly fees so they do like 3 expansions a year instead.
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# ? Sep 6, 2017 01:08 |
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God drat it they gave Chloe her own Warren I never back up on choices in these games but I totally did when I realized the game thought I wanted to lead him on. NOPE security guard guy is dreamy tho, but too old for her
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# ? Sep 6, 2017 01:46 |
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homeless snail posted:they're gonna sell millions regardless of how bad they make the game so lmao well yeah but if they do that then DESTINY 4 is no longer on the table. mass effect is a cautionary tale about what happens when you alienate your audience, and then follow it up with more garbage
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# ? Sep 6, 2017 01:47 |
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Zaphod42 posted:It launched with... I wanna say two, but they were super loving rushed. Course Vanilla WoW was so slow to level compared to modern WoW, more like EQ, that it took people months to hit 60 and gave them time to work on more raids after MC.
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# ? Sep 6, 2017 01:50 |
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The White Dragon posted:well yeah but if they do that then DESTINY 4 is no longer on the table. mass effect is a cautionary tale about what happens when you alienate your audience, and then follow it up with more garbage If people stuck with the garbage fire that was the first game to this point then they'll never stop buying this poo poo
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# ? Sep 6, 2017 01:50 |
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precision posted:God drat it they gave Chloe her own Warren Don't betray your future girlfriend max
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# ? Sep 6, 2017 01:52 |
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Finally installed Titanfall 2 to see the hype about the single player campaign. Definitely pretty good, running and shooting was fun. The robot was boring and stupid slow in comparison to how they animated it in cutscenes. Overall I forgot how nice it is to beat a game in a few hours and move on.
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# ? Sep 6, 2017 02:13 |
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I don't know about the quality of the game, but Destiny 2 opens with a level where it's heavily raining and moves on to a level where it's snowing and I love me some weather effects.
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# ? Sep 6, 2017 02:53 |
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Nasgate posted:Finally installed Titanfall 2 to see the hype about the single player campaign. I think it speaks to how good the pilot movement is that being in the big robot that also has dashes feels lame by comparison. Also, personally I think the two weapon limit works for Titanfall 2 because it encourages you to keep moving such that you generally only hold onto a weapon long enough to empty the clip and then grab the next nearby gun. It doesn't work as well with slower paced games.
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# ? Sep 6, 2017 02:58 |
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TF2 HAT MINING RIG posted:I don't know about the quality of the game, but Destiny 2 opens with a level where it's heavily raining and moves on to a level where it's snowing and I love me some weather effects. Destiny 2 also runs really freaking well for how good it looks. https://www.techspot.com/review/1478-destiny-2-pc-benchmarks/
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# ? Sep 6, 2017 03:02 |
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chumbler posted:I think it speaks to how good the pilot movement is that being in the big robot that also has dashes feels lame by comparison. For me it's mostly that the robot can even punch lightning fast but takes a million years to reload. I can see your conclusion, but I also spent 90% of the game using the automatic shotgun.
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# ? Sep 6, 2017 03:05 |
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Propaganda Hour posted:Destiny 2 also runs really freaking well for how good it looks. https://www.techspot.com/review/1478-destiny-2-pc-benchmarks/ Overwatch is amazing at 144Hz, I guess I am gonna try to get Destiny 2 up to that
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# ? Sep 6, 2017 03:07 |
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chumbler posted:I think it speaks to how good the pilot movement is that being in the big robot that also has dashes feels lame by comparison.
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# ? Sep 6, 2017 03:08 |
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homeless snail posted:idk if they changed the SP, but they recently patched the multiplayer to a 3 weapon system and tbh it sucks. I don't like it Who uses pistols though
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# ? Sep 6, 2017 03:19 |
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I think you can put an anti titan weapon in there too I forget
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# ? Sep 6, 2017 03:24 |
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In Training posted:Who uses pistols though Titanfall does have one of the better pistols in video game history
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# ? Sep 6, 2017 03:25 |
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homeless snail posted:I think you can put an anti titan weapon in there too I forget Putting an anti-titan weapon in that slot just swaps it with the pistol. It's basically just whether you want your quick swap to go to anti titan or pistol. I like that it gives a reason to have pistols because otherwise they were totally pointless.
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# ? Sep 6, 2017 03:26 |
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CharlieFoxtrot posted:Titanfall does have one of the better pistols in video game history The smart pistol is cool but it doesn't use a slot, it's like a super. Although I like the 3 slot change because it got me to use the revolver ocelot magnum that you can ricochet off walls
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# ? Sep 6, 2017 03:35 |
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the smart pistol was hilarious
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# ? Sep 6, 2017 03:46 |
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Getting the Smart Pistol in the TitFal 2 campaign kicked so much rear end. Y'all really should play that campaign.
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# ? Sep 6, 2017 03:51 |
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homeless snail posted:idk if they changed the SP, but they recently patched the multiplayer to a 3 weapon system and tbh it sucks. I don't like it I don't think the change has had any impact on any match I've played, but I'm interested in why you don't like it.
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# ? Sep 6, 2017 04:26 |
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The Life is Strange prequel has a really great D&D segment, like, one of the best ina game that otherwise has nothing to do with RPGs.
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# ? Sep 6, 2017 04:39 |
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# ? Sep 6, 2017 04:49 |
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# ? Sep 6, 2017 04:57 |
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I didn't play Titanfall 1, but I found out recently about its rodeo mechanic and it sounds way cooler and better than what they did in 2 which is to make it usually a bad idea to try.
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# ? Sep 6, 2017 04:59 |
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MechaSeinfeld posted:I don't think the change has had any impact on any match I've played, but I'm interested in why you don't like it.
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# ? Sep 6, 2017 05:02 |
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Real hurthling! posted:The yakuza zero story had me jumping around one minute and loving crying the next it so hype ive never been more invested in a game narrative ever aside from the original nier and also you can do disco dancing yakuza 0 is the MGS3 of yakuza
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# ? Sep 6, 2017 05:14 |
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homeless snail posted:mostly I think having a third slot opens up builds too much, the third gun can offset having two more situational weapons when with 2 slots you'd think about backing up your shotgun or whatever with something more general purpose. also I really don't like tap/hold weapon switch controls in console shooters Fair. It does seem like everyone always has access to a shotgun + main weapon if they take the mozambique. I probably wouldn't have bothered using the softball without a backup revolver as fun as it is. And if Destiny hadn't wired my brain into accepting tap/hold swapping I probably would've bounced off it.
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# ? Sep 6, 2017 05:43 |
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i have the song 'a long december' by counting crows stuck in my head which is weird because i dont remember anything until like 1999
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# ? Sep 6, 2017 06:04 |
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Hmm I'm getting the feeling the dev might not like anime Ostentatious posted:i have the song 'a long december' by counting crows stuck in my head which is weird because i dont remember anything until like 1999 Well it was the january games chat thread title
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# ? Sep 6, 2017 06:48 |
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LawfulWaffle posted:The Life is Strange prequel has a really great D&D segment, like, one of the best ina game that otherwise has nothing to do with RPGs. Is it worth playing or no? I like LiS but I kinda feel prequels are a bit lame especially when done by people who didn't do the original (eg. Arkham Origins).
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# ? Sep 6, 2017 07:45 |
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FirstAidKite posted:
I believe the Deathroad to Canada devs are goons. One of em is at least. They also did the excellent iOS games Punch Quest, Mage Gauntlet and Wayward Souls. Have you met a very anime character yet? You'll know em when you come across em.
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# ? Sep 6, 2017 07:51 |
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Wamdoodle posted:I believe the Deathroad to Canada devs are goons. One of em is at least. They also did the excellent iOS games Punch Quest, Mage Gauntlet and Wayward Souls. Also it is very important that you stay with your anime friend until the end, and do not desert them.
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# ? Sep 6, 2017 07:55 |
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FirstAidKite posted:Well it was the january games chat thread title Hey now, at least this year so far HAS been better than the last. Like, game-wise. Worse in almost pretty much every other aspect aside from an individual person's personal victories and experiences. Like if someone graduated from school this year, had a baby or got a new hair cut... Game-wise though it's been pretty good.
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# ? Sep 6, 2017 08:34 |
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Bringing a baby into this world should be a crime unto itself. Fortunately you can always just adopt a cat.
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# ? Sep 6, 2017 08:35 |
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Wamdoodle posted:I believe the Deathroad to Canada devs are goons. One of em is at least. They also did the excellent iOS games Punch Quest, Mage Gauntlet and Wayward Souls. I know of her, yes, and I hope that if I ever come across her that I can manage to rescue her
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# ? Sep 6, 2017 09:56 |
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Unfunny Poster posted:Is it worth playing or no? Yeah, I think so. Knowing what happens in LiS makes a lot of the decisions bittersweet and the dialogue makes me want to throttle Chloe, but in that same way I feel like it rings true with a character who's going through a harder time in their life than most people will ever experience. With the supernatural element more or less stripped out the story feels more grounded. One thing we noticed was that the decisions it tracks for you at the end of the episode had a choice was required you to make two decisions leading up to it, so the stat split was like 4%/96%. I don't think I've even seen one of these newer adventure game have nested decisions like that.
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# ? Sep 6, 2017 10:53 |
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LawfulWaffle posted:One thing we noticed was that the decisions it tracks for you at the end of the episode had a choice was required you to make two decisions leading up to it, so the stat split was like 4%/96%. I don't think I've even seen one of these newer adventure game have nested decisions like that. Ah, the old don't kiss Chloe : kiss Chloe ratio.
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# ? Sep 6, 2017 10:56 |
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# ? Jun 3, 2024 18:58 |
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I really didn't like the story in Life is Strange. It's straight from the "tell the player to do something and then tell them what they just did was bad" school of game writing, and that poo poo is really obnoxious.
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# ? Sep 6, 2017 12:38 |