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Brightman
Feb 24, 2005

I've seen fun you people wouldn't believe.
Tiki torches on fire off the summit of Kilauea.
I watched disco balls glitter in the dark near the Brandenburg Gate.
All those moments will be lost in time, like crowds in rain.

Time to sleep.
Got a Rift during the summer sale, had it about a month now. I had tried some VR demos back before there were Vive wands and Touch controllers and it had seemed really niche and gimmicky at the time. Nice, but not something to get especially at the prices then. Had I known how immersive touch controls make this stuff I probably would've bought one last year, holy poo poo.

All of the Rift tie-ins are pretty good, Robo Recall and Medium are stand-outs for me. Currently I probably play Hot dogs, Horseshoes, and Hand Grenades (H3VR) the most, but I just got Gorn.

Speaking of I had seen Gorn when I got the Rift and was gonna get it immediately but the 2m x 2m requirement hosed me over, I can currently manage 3m x 1.6m but increasing that 1.6 to 2 might not be doable in my room. Recently I saw they had the experimental beta build with new movement controls and such for Touch so I jumped on it and now my arms are sorta sore....hooray? Also I've hit the things causing the 1.6m restriction pretty hard like 4 times now, luckily no damage but still, I get it, you have to stay aware of which way you're facing and use the rotate control more if your space is small.

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EbolaIvory
Jul 6, 2007

NOM NOM NOM

Brightman posted:

Got a Rift during the summer sale, had it about a month now. I had tried some VR demos back before there were Vive wands and Touch controllers and it had seemed really niche and gimmicky at the time. Nice, but not something to get especially at the prices then. Had I known how immersive touch controls make this stuff I probably would've bought one last year, holy poo poo.

All of the Rift tie-ins are pretty good, Robo Recall and Medium are stand-outs for me. Currently I probably play Hot dogs, Horseshoes, and Hand Grenades (H3VR) the most, but I just got Gorn.

Speaking of I had seen Gorn when I got the Rift and was gonna get it immediately but the 2m x 2m requirement hosed me over, I can currently manage 3m x 1.6m but increasing that 1.6 to 2 might not be doable in my room. Recently I saw they had the experimental beta build with new movement controls and such for Touch so I jumped on it and now my arms are sorta sore....hooray? Also I've hit the things causing the 1.6m restriction pretty hard like 4 times now, luckily no damage but still, I get it, you have to stay aware of which way you're facing and use the rotate control more if your space is small.

Steam says I have 2.2X1.6m or whatever.

Gorn can be fine! :v:

I picked it up before the new movement and had no problems (Ok I broke a set of blinds, but it was robo recall, and it was my first night!). I just keep the oculus walls up and keep steams outline of my playspace on at all times (ground lines, not the walls).

Gorn definitely is one of the ones though that if you arent paying attention, shits getting broken.

peter gabriel
Nov 8, 2011

Hello Commandos
I finally put a bit more time into Lone Echo and holy balls it's a great showcase of how VR puts you in the scene. Just doing a bit of busy work in zero G and sorting poo poo out is top fun and really impressed me.

Truga
May 4, 2014
Lipstick Apathy

Lord_Brand_X posted:

Vive and TPCast question:

My VR PC has on-board wireless and is connected to my network via Ethernet, so the on-board wireless is going unused. Anyone know if there is some software or wireless setup I can do so the TPCast will use the on-board wireless? I'd prefer to not use the included router if at all possible, especially since I have a perfectly good wireless solution sitting idle.

Thanks,

tpcast is the wireless addon, yeah? that's a 50ghz thing, I super doubt you have anything like that in your pc. the radio from that probbly barely even penetrates paper, much less is useful as a wifi adapter.

homeless snail
Mar 14, 2007

They use some USB over wifi bullshit also to carry the tracking data, the thing comes with a router that they insist you use for some reason. IDK it sounds like a ridiculous hack

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
So I just played my first session of Gorn

:black101:

Good times indeed. Great game, and the arena sandbox really lets you fool around with different ideas without anything being overwhelming.

Zero VGS
Aug 16, 2002
ASK ME ABOUT HOW HUMAN LIVES THAT MADE VIDEO GAME CONTROLLERS ARE WORTH MORE
Lipstick Apathy

Truga posted:

tpcast is the wireless addon, yeah? that's a 50ghz thing, I super doubt you have anything like that in your pc. the radio from that probbly barely even penetrates paper, much less is useful as a wifi adapter.

They sell a 60ghz Wi-Fi router for $300 called the TP-Link Talon AD7200, a review tested it and it gets a useful range of about ten feet.

Nalin
Sep 29, 2007

Hair Elf
The router has 100 mbit switch ports and communicates via 5 GHz wifi. It is used purely for positional data updates. AKA, it is a piece of poo poo.

The 60 GHz parts are the things that connect to the Vive linkbox and the Vive headset. They only pass audio and video.

Truga
May 4, 2014
Lipstick Apathy

Zero VGS posted:

They sell a 60ghz Wi-Fi router for $300 called the TP-Link Talon AD7200, a review tested it and it gets a useful range of about ten feet.

lol nice

e:

Nalin posted:

The 60 GHz parts are the things that connect to the Vive linkbox and the Vive headset. They only pass audio and video.

It also probably has a specialised area focused antena to squeeze out a bit more reliability out of itself, since you need to mount it similarly to a lighthouse IIIRC (i.e. point it into your play area)

Truga fucked around with this message at 02:43 on Sep 9, 2017

Paingod556
Nov 8, 2011

Not a problem, sir

EbolaIvory posted:

Steam says I have 2.2X1.6m or whatever.

Gorn can be fine! :v:

I picked it up before the new movement and had no problems (Ok I broke a set of blinds, but it was robo recall, and it was my first night!). I just keep the oculus walls up and keep steams outline of my playspace on at all times (ground lines, not the walls).

Gorn definitely is one of the ones though that if you arent paying attention, shits getting broken.

This. I roll with 1.5x1.8m and it's fine. I've only punched the wall a few dozen times, and a mate smashed the front of my PC, but you can just pop the plastic casing of the Vive controllers back in no problem.

Anyone tried the Gorn local MP? We tried to get it going last week, but I missed that you needed to unlock the Custom game mode


Also H3VR updated the survival-horror mode Meatgrinder last week as well, it's fantastic. Highly recommend it.

PCOS Bill
May 12, 2013

by FactsAreUseless
Sometimes when I get out of being in VR for a few hours I have to reassure myself that yes, those really ARE my real hands.

SEKCobra
Feb 28, 2011

Hi
:saddowns: Don't look at my site :saddowns:
Man, Sonar Sombre really works well in VR. I never tried the game without VR, but I doubt it was nearly as good.

Songbearer
Jul 12, 2007




Fuck you say?
Yeah, H3VR has had some great little updates lately. Meat Grinder is super customisable and a really fun little semi roguelike with realistic guns - he's added new enemies which roam around and shoot at you and he's even added that style of enemy to the arena map, as well as adding a smaller arena to fight them in. The game is becoming quite possibly the ultimate gun range game on any system now, there's just so many things to do and ways to enjoy popping off some rounds. I have over 30 hours in that game and it's still irresistible.

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius
So there's an actual game to H3VR? It looked interesting because of how realistic the guns are, but I never bothered because all people ever showed off was sitting in a room shooting guns at the wall.

Paingod556
Nov 8, 2011

Not a problem, sir

Cojawfee posted:

So there's an actual game to H3VR? It looked interesting because of how realistic the guns are, but I never bothered because all people ever showed off was sitting in a room shooting guns at the wall.

I've compared it to GMod for how much of a 'game' it is- it's more a sandbox with various environments and mini-games attached, with a focus on realistic firearm handling and simulations of various shooting disciplines like IPSC. From a few months back-

Paingod556 posted:

MEATS, Wurstworld, Meatgrinder, Arcade Protocol and Breaching Protocol are the most 'game' levels. MEATS is an interactive shooting range including an Equilibrium simulator (Cleric mode), WW is a Westworld parody with a bunch of puzzles and pre 1900 guns, Meatgrinder is kinda like Receiver (Slenderman with guns) with the hunting for guns and the robots trying to kill you, Arcade puts you on a platform against a bunch of targets at all angles, and Breaching lets you run an IPSC course with your choice of guns.

Put ammo in your chest slot, then hover the controller over it and click the touchpad. It should turn purple. You can also stack multiple bullets (up to 10) in the slot by pressing down. Anton has a video that explains it pretty well

https://www.youtube.com/watch?v=ukw-SbrDTEc

The Blade Runner That Gun he just added is amazing and you should try running that with the ProxMine rounds

There's also a two Arena modes with a killhouse you can fill with bots, including some modified Wurstworld ones that can have armour. And the Meatgrinder update is less of a slog and more enjoyable overall, either in the standard very limited ammo mode or when you change it so you have access to all the guns and just want to hunt for robots and listen to Cave Johnsons psychotic cousin rambling.

We're also still waiting on the WW2 update to happen, which should have a bunch of robot shooting modes and all the firearms from that era that still aren't in the game, which is most of them

mobby_6kl
Aug 9, 2009

by Fluffdaddy
This isn't super new, but I just came across these guys having a nerdgasm over Vive prototype parts sent over by Alan Yates himself: https://www.youtube.com/watch?v=vH42GIDszHY. CNLohr has a bunch of other interesting stuff if you're into electronics so it's definitely worth checking out.

peter gabriel
Nov 8, 2011

Hello Commandos

mobby_6kl posted:

This isn't super new, but I just came across these guys having a nerdgasm over Vive prototype parts sent over by Alan Yates himself: https://www.youtube.com/watch?v=vH42GIDszHY. CNLohr has a bunch of other interesting stuff if you're into electronics so it's definitely worth checking out.

This is awesome

Zsinjeh
Jun 11, 2007

:shoboobs:
Having some friends over for VR on monday, anyone got some personal favorites in the genre of assymetrical multiplayer? One on PC, one in VR kind of deal?`

I'm thinking GORN, Diner Duo and Mass Exodus looks neat, any other favorites? Preferable quick easy party games.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Zsinjeh posted:

Having some friends over for VR on monday, anyone got some personal favorites in the genre of assymetrical multiplayer? One on PC, one in VR kind of deal?`

I'm thinking GORN, Diner Duo and Mass Exodus looks neat, any other favorites? Preferable quick easy party games.

Keep talking and Nobody Explodes is a pretty ideal asymmetric party game, with the caveat that the later levels are just too dang hard like I said before.

Uhhhh there's that one diner cooking VR game, it has asymmetric modes, but I don't have it so I don't know how good it is. Looks like the cooking stage of Job Sim but kinda different.

Superhot VR isn't multi but seems so ideal for party VR.

The PSN PSVR demo disc has lots of little fun demos with asymmetric VR but they're not on PC :(

peter gabriel
Nov 8, 2011

Hello Commandos

mobby_6kl posted:

This isn't super new, but I just came across these guys having a nerdgasm over Vive prototype parts sent over by Alan Yates himself: https://www.youtube.com/watch?v=vH42GIDszHY. CNLohr has a bunch of other interesting stuff if you're into electronics so it's definitely worth checking out.

This is a good one too, here is Alan Yates as in your vid

https://www.youtube.com/watch?v=QLBxz7djQvc

homeless snail
Mar 14, 2007

The kickstarter for the new Pimax HMD is in draft right now, idk when its going to go up. Two 4K panels, 200 degree FOV or so they claim, SteamVR compatible, can't really work out how the positional tracking works but it looks like they're selling a lighthouse tracked option for it? idk, these weird chinese HMDs are starting to get interesting though
https://www.kickstarter.com/projects/pimax8kvr/1001502333?ref=329384&token=cc143a74

Lemming
Apr 21, 2008
It will be delivered in five years

homeless snail
Mar 14, 2007

Pimax has shipped a few HMDs now, I believe in them. These weird Chinese manufacturers don't gently caress around

GutBomb
Jun 15, 2005

Dude?

homeless snail posted:

The kickstarter for the new Pimax HMD is in draft right now, idk when its going to go up. Two 4K panels, 200 degree FOV or so they claim, SteamVR compatible, can't really work out how the positional tracking works but it looks like they're selling a lighthouse tracked option for it? idk, these weird chinese HMDs are starting to get interesting though
https://www.kickstarter.com/projects/pimax8kvr/1001502333?ref=329384&token=cc143a74


What video card can drive two 4k displays?

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

GutBomb posted:

What video card can drive two 4k displays?

https://www.amazon.com/EVGA-GeForce-GAMING-Graphics-12G-P4-2990-KR/dp/B00UXTN5P0?th=1

homeless snail
Mar 14, 2007

GutBomb posted:

What video card can drive two 4k displays?
Like physically drive them? Any. If you mean render well it depends on the game but with 1080s and the right game people have gotten away with 4x supersampling in SteamVR. It doesn't really matter though because even if you feed it Vive-resolution video and scale up it could still look better than a Vive because the pixel pitch will be smaller making the screen door less discernible

GutBomb
Jun 15, 2005

Dude?
The pixel pitch is a good point. It should eliminate or at least decrease SDE which really only bothered me for the first 2 or 3 minutes, now I don't even notice it.

But to run them at native resolution, I have a 1080 and it struggles to drive one 4k display in a game. 2 would bring it to its knees unless pretty much every detail setting is at minimum and at that point, what's the point?

EbolaIvory
Jul 6, 2007

NOM NOM NOM

GutBomb posted:

What video card can drive two 4k displays?

Well



They are trying to get away with a 1070/980 sooooo not sure how thats gonna work.

homeless snail
Mar 14, 2007

GutBomb posted:

The pixel pitch is a good point. It should eliminate or at least decrease SDE which really only bothered me for the first 2 or 3 minutes, now I don't even notice it.

But to run them at native resolution, I have a 1080 and it struggles to drive one 4k display in a game. 2 would bring it to its knees unless pretty much every detail setting is at minimum and at that point, what's the point?
Run Job Simulator or something fairly simplistic graphically and see how high you can crank the supersampling in SteamVR, like I said plenty of people have been able to push it to 4x which brings you up to roughly the native resolution of this thing (realistically the render target should be higher than native resolution but you're probably not gonna get that high). Not really productive to compare it to non-VR games because the performance characteristics are so different.

This thing apparently has a 75hz mode also, so I guess if you really wanted to you could trade comfort for resolution.

EbolaIvory
Jul 6, 2007

NOM NOM NOM

homeless snail posted:

Run Job Simulator or something fairly simplistic graphically and see how high you can crank the supersampling in SteamVR, like I said plenty of people have been able to push it to 4x which brings you up to roughly the native resolution of this thing (realistically the render target should be higher than native resolution but you're probably not gonna get that high). Not really productive to compare it to non-VR games because the performance characteristics are so different.

This thing apparently has a 75hz mode also, so I guess if you really wanted to you could trade comfort for resolution.

Heck even if you have something hardcore, turning up supersample to max on anything is always fun either way. I've been shocked how well my normal 1080 does in general with a 4790. Next gen cards will be nuts.

peter gabriel
Nov 8, 2011

Hello Commandos
It's a fair point and my timewarp is probably kicking in more than I realise but I generally go for around 1.5 supersampling with my 1080ti and life is good

Parallelwoody
Apr 10, 2008


Even if the card to drive it isn't here now, wouldn't it be better to have a high end display that reduces the screen door effect and just turn your settings down to minimum until a gfx is released that can catch up? It would also give nvidia a reason to release their cards sooner to the way too much cash enthusiast market since amd isn't competitive right now.

peter gabriel
Nov 8, 2011

Hello Commandos

Parallelwoody posted:

Even if the card to drive it isn't here now, wouldn't it be better to have a high end display that reduces the screen door effect and just turn your settings down to minimum until a gfx is released that can catch up? It would also give nvidia a reason to release their cards sooner to the way too much cash enthusiast market since amd isn't competitive right now.

We will be in a cat and mouse type scenario until the FoV and resolution are no longer issues I think, it's just the good old tech cycle, do you jump on it or not?

EbolaIvory
Jul 6, 2007

NOM NOM NOM

Parallelwoody posted:

Even if the card to drive it isn't here now, wouldn't it be better to have a high end display that reduces the screen door effect and just turn your settings down to minimum until a gfx is released that can catch up? It would also give nvidia a reason to release their cards sooner to the way too much cash enthusiast market since amd isn't competitive right now.

Totally. No reason not too. Hell maybe the headsets 'native upscale' wont require anything insane. They do say that its a onboard chip doing the "upscale" for non supported content. Basically anything currently out right now. So in theory until content starts coming in at high native resolutions we wouldnt have to worry much right?

Tom Guycot
Oct 15, 2008

Chief of Governors


I'm probably remembering something I've heard wrong, but aren't we already getting close to the limits of the signal HDMI and even DP can carry with a 90hz refresh rate? Are you physically going to be able to put out two 4k 90hz signals through DP?

EDIT: Yeah, DP 1.4 can handle 4k at 120hz using compression, which is something like 1b pixels/s, but they're talking about at least 1.5b pixels/s being displayed (or conservatively 1.2b taking their lower end 75hz figure). Thats 50% more than DP 1.4 seems to be capable of with compression, so I don't how thats going to work. I'm sure I'm missing something, I'm no expert but it sounds fishy as all hell.

Tom Guycot fucked around with this message at 02:00 on Sep 10, 2017

peter gabriel
Nov 8, 2011

Hello Commandos
It reminds me of the days when CPU makers were pushing for 1ghz, I was a PC parts salesman back then and when AMD 1GHZ PC!!!!! came out it was an Athlon 800 mhz overclocked to within an inch of its life with a loving literal freezer unit crammed in the comically over sized case.
What I'm saying is it'll all sort itself out in time and until then be wary.

peter gabriel
Nov 8, 2011

Hello Commandos
Who am I kidding I am totally going to buy one of those

BMan
Oct 31, 2015

KNIIIIIIFE
EEEEEYYYYE
ATTAAAACK


8K would be 7680×4320. The K doesn't go up by 4 every time you add another screen, you fucks :argh:

homeless snail
Mar 14, 2007

Tom Guycot posted:

I'm probably remembering something I've heard wrong, but aren't we already getting close to the limits of the signal HDMI and even DP can carry with a 90hz refresh rate? Are you physically going to be able to put out two 4k 90hz signals through DP?

EDIT: Yeah, DP 1.4 can handle 4k at 120hz using compression, which is something like 1b pixels/s, but they're talking about at least 1.5b pixels/s being displayed (or conservatively 1.2b taking their lower end 75hz figure). Thats 50% more than DP 1.4 seems to be capable of with compression, so I don't how thats going to work. I'm sure I'm missing something, I'm no expert but it sounds fishy as all hell.
This thing almost certainly is gonna have two DP cables, I think. IDK if there are any kind of synchronization concerns with that but I'm also sure they don't care

e: also before anybody gets the wrong idea I didn't post that KS to get people hyped up about it, Pimax's previous HMDs suck but they were totally real products that came out so I'm at least confident this one will too but not confident enough that it will be good enough to buy sight unseen (unless its super cheap then lmao I might)

homeless snail fucked around with this message at 03:04 on Sep 10, 2017

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Surprise Giraffe
Apr 30, 2007
1 Lunar Road
Moon crater
The Moon
Sounds like itd be better to wait for 2k vr

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