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Cerebria is on Kickstarter. It's the newest game from Mindclash (Trickerion, Anachrony). It looks pretty incredible and as dense as their previous two games.
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# ? Sep 12, 2017 19:34 |
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# ? Jun 3, 2024 23:07 |
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Memnaelar posted:Cerebria is on Kickstarter. It's the newest game from Mindclash (Trickerion, Anachrony). It looks pretty incredible and as dense as their previous two games. Played at Gencon, it's deceptively light, just has a TON of fiddliness. It's certainly a game that didn't trim any fat in favor of elegance.
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# ? Sep 12, 2017 23:25 |
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djfooboo posted:Played at Gencon, it's deceptively light, just has a TON of fiddliness. It's certainly a game that didn't trim any fat in favor of elegance. What do you mean by "fiddliness"?
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# ? Sep 13, 2017 01:06 |
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kinkouin posted:What do you mean by "fiddliness"? The mechanisms are easy to miss and your inferred boardstate is ruined if you miss something. For instance, each of the 10 zones you are vying for control give you special powers that are easy to forget about. Each card has a special ability located on the bottom of the card, each gem from the center board has a special ability, you have a board movement aspect that seems tacked on to sell miniatures, it adds nothing to the game besides frustration in the fact that it take 2/3+ turns to get to the other side. Like I said, they just didn't cut any fat. Plenty of people will love it, but I am probably not one of them. I prefer a game that isn't filled with exception rules.
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# ? Sep 13, 2017 05:23 |
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So the Iron Sky RPG kickstarter is pretty garbage - no surprises there - but it's actually incredible how pervasive the rubbish goes. First up, they're using their own generic d1000 system that counts kickstarter in 10th-of-a-second ticks for a game of pulp nazi-fighting, which is questionable. Then you have the layout example, which they explictly say they made worse - adding hyphens everywhere and darkening the background - so that nobody pirates the two pages of layout. And then you have the character sheet - because of course your nazi-fighting game needs to track your Family and House skill alongside your Crafts skill and your Hobbies and Recreation skill, as well as having separate boxes for Real Age and Apparent Age: And to top that all off, here's the bio of the project runner. quote:Dirk Vandereyken cites several pivotal events leading up to his life as a journalist, writer, actor and PR consultant, the first of which is a class presentation about 'The Lord of the Rings' that Dirk witnessed when he was 10 years old. Shortly after the presentation, Dirk ran to the library and took out the collected works of Tolkien, devouring 'The Lord of the Rings' in only 2 weeks' time. He had come into contact with role-playing games one year before and had now found a common link, which led him to join a club of mature tabletop gamers. Flavivirus fucked around with this message at 11:14 on Sep 13, 2017 |
# ? Sep 13, 2017 10:48 |
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djfooboo posted:Played at Gencon, it's deceptively light, just has a TON of fiddliness. It's certainly a game that didn't trim any fat in favor of elegance. Fiddly is the common thread between Mindclash's games. I still love Trickerion but I do sort of wish it had been through a trim to avoid the pre first turn silent planning ten minutes and the set up time
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# ? Sep 13, 2017 11:54 |
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There's a new kickstarter for a hidden role game called Human Punishment that seems pretty okay. It looks like a more streamlined version of Bang. I'm mostly backing it because the art really caught my eye, but it looks like it will at least be a decent social deduction game.
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# ? Sep 13, 2017 13:18 |
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Vaguido posted:There's a new kickstarter for a hidden role game called Human Punishment that seems pretty okay. It looks like a more streamlined version of Bang. I'm mostly backing it because the art really caught my eye, but it looks like it will at least be a decent social deduction game. Oh lord, that's the fifth kickstarter in the last few months to use the same stock artist. I'm not going to rubbish them - I was one of those five! - but it's getting a little wearying seeing the same art over and over. Just, y'know, don't expect the quality of the artwork to be in any way reflected in the layout and graphic design. Flavivirus fucked around with this message at 14:14 on Sep 13, 2017 |
# ? Sep 13, 2017 14:07 |
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Flavivirus posted:And to top that all off, here's the bio of the project runner. Wow. Just wow.
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# ? Sep 13, 2017 14:31 |
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Vaguido posted:There's a new kickstarter for a hidden role game called Human Punishment that seems pretty okay. It looks like a more streamlined version of Bang. I'm mostly backing it because the art really caught my eye, but it looks like it will at least be a decent social deduction game. It's looks like a weird blend of Good Cop Bad Cop, Werewolf, and Bang. I thought it just looked like GCBC, but then I saw everyone had a role and it has the potential for neutral players. Looks interesting if your group's played all the relevant games. I'd be worried about first-time social deduction game players, though.
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# ? Sep 13, 2017 14:37 |
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Flavivirus posted:And to top that all off, here's the bio of the project runner. Sounds like this guy would be a hoot to hang out with. Wouldn't recommend backing his project though.
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# ? Sep 13, 2017 20:05 |
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Flavivirus posted:And to top that all off, here's the bio of the project runner. Doesn't Raven CS McCraken have a similarly ridiculous resume or am I thinking of some other terrible game designer?
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# ? Sep 13, 2017 20:12 |
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LongDarkNight posted:Doesn't Raven CS McCraken have a similarly ridiculous resume or am I thinking of some other terrible game designer? Yes. So did the Senzar dudes.
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# ? Sep 13, 2017 20:13 |
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I'm pretty sure the SenZar dudes deliberately puffed theirs up for laughs tho. I really wish I could find a copy of SenZar.
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# ? Sep 13, 2017 22:20 |
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Have you ever wanted to play a Pacific Rim board game? War Titans is for you! I haven't looked at it too deeply so it might be terrible but worth checking out for anyone who is into mechs and kaiju.Flavivirus posted:Oh lord, that's the fifth kickstarter in the last few months to use the same stock artist. I'm not going to rubbish them - I was one of those five! - but it's getting a little wearying seeing the same art over and over. Just, y'know, don't expect the quality of the artwork to be in any way reflected in the layout and graphic design. What other projects have used this artist? Human Punishment caught my eye solely because of the art and I'd like to check out some more examples of it.
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# ? Sep 13, 2017 22:44 |
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cyberia posted:Have you ever wanted to play a Pacific Rim board game? War Titans is for you! I haven't looked at it too deeply so it might be terrible but worth checking out for anyone who is into mechs and kaiju.
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# ? Sep 13, 2017 23:05 |
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cyberia posted:What other projects have used this artist? Human Punishment caught my eye solely because of the art and I'd like to check out some more examples of it. Let's see... My one was Legacy: Life Among the Ruins 2e, though I'm actually commissioning the artist to make new pieces thanks to stretch goals. Pre-orders coming soon! The Veil: Cascade has a few pieces. Hellscapes was about doing post-apocalyptic stories in D&D 5e. And Identeco is doing some kind of cyberpunk rpg thing.
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# ? Sep 14, 2017 07:48 |
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Not sure if this best goes here or in the Industry thread, but apparently the Paranoia kickstarter has hit another snag, this time relating to one of the planned adventures/stretch goals:Mongoose posted:Here at Mongoose HQ, we have all but given up on Ultraviolent. It is hellishly late, every self-imposed deadline Mr Wallis has given us for it has been broken, and now communication has ceased altogether. For the past few months, we have only been able to reach Mr Wallis via another writer (which is a ridiculous situation for grown adults to be in), and the last thing we heard was 'there are only 3,000 words to go'. That was a couple of months ago. I find it a little odd, given that it was my understanding that Ultraviolent was supposed to be written by John Wick, so I'm not sure when it switched to Wallis.
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# ? Sep 15, 2017 18:01 |
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Falstaff posted:Not sure if this best goes here or in the Industry thread, but apparently the Paranoia kickstarter has hit another snag, this time relating to one of the planned adventures/stretch goals:
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# ? Sep 15, 2017 18:30 |
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dwarf74 posted:I'm stunned that the Alas Vegas guy is bad with deadlines and communications. I think his excuse for that was 'my friend died in a horribly similar way to something I'd just written' and I'm willing to believe that will mess someone up enough to delay KS fulfillment.
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# ? Sep 15, 2017 19:04 |
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"John Wick's Paranoia module" was something I absolutely didn't want to happen so it sucks that they got someone else to do it and it's not happening anyway.
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# ? Sep 15, 2017 20:07 |
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dwarf74 posted:I'm stunned that the Alas Vegas guy is bad with deadlines and communications. It's a real bummer. I mean, he finally did get that PDF out and it was pretty great. He got a lot of praise and really seemed re-energized and thankful. But now, the print books are still in limbo and the other work he's pledging to do is also falling by the wayside. It's a real shame, as he's clearly talented and does seem to care very much about the work. Whatever other issues he's dealing with personally, they must be pretty crippling.
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# ? Sep 15, 2017 20:17 |
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Is Steve Jackson Games actually kickstarting an illuminati-themed CaH playalike, or is there something more to Conspiracy Theory than is apparent on a first glance?
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# ? Sep 15, 2017 21:02 |
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Munchkin's well can't be running dry, can it?
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# ? Sep 15, 2017 21:08 |
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Thranguy posted:Is Steve Jackson Games actually kickstarting an illuminati-themed CaH playalike, or is there something more to Conspiracy Theory than is apparent on a first glance? Nope. He just keeps describing it as a "black card, white card" game. Presuming no shenanigans, it is exactly that. Hopefully this helps helps encourage the Illuminati remake which is supposedly next year, but hell, I'm still waiting on the next edition of Car Wars they said would be coming. When were they supposed to start working on that? 2013? My well of trust is looking awfully dry, Steve. (Instead they rereleased the car wars card game which is easily one of the worst games they've ever done.)
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# ? Sep 16, 2017 00:00 |
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potatocubed posted:I think his excuse for that was 'my friend died in a horribly similar way to something I'd just written' and I'm willing to believe that will mess someone up enough to delay KS fulfillment. That was one of his two dozen or so excuses for why Alas, Vegas was delayed.
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# ? Sep 16, 2017 00:46 |
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Memnaelar posted:It's a real bummer. I mean, he finally did get that PDF out and it was pretty great. He got a lot of praise and really seemed re-energized and thankful. Kickstarter must be the most effective vector ever for the spread of serious, life crippling health issues.
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# ? Sep 16, 2017 01:06 |
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It's possible I just missed an earlier post about it, but the expected Doomtown Reloaded relaunch Kickstarter from Pinnacle is up and apparently has been for several days: https://www.kickstarter.com/projects/545820095/doomtown-reloaded-there-comes-a-reckoning?ref=email They're mainly Kickstarting a new expansion, but you can snag a "trunk" for storing the base game and all the addon card sets as well as dividers and the new expansion at the $50 tier, $75 throws in the base game as well, and you can if you so desire drop $250 to get the whole shebang including all of the previous Saddlebag and Pine Box addon releases put out by Alderac before the game was shuttered. Or you can pick them up piecemeal as addons, $10 per Saddlebag, $15 per Pine Box. Also there will be Doomtown-specific content for the Deadlands RPG thrown in at pretty nearly every backer tier (in PDF, so far as I can tell), errataed card reprints, etc. Edit: Actually, looks like at the $50 tier and up you're getting the Deadlands Doomtown sourcebook in print, as well as the revised card game rulebook (which at low tiers is PDF only). Probably the adventures and other ancillary RPG-related stretch goal stuff will remain PDF/be a print addon. malkav11 fucked around with this message at 01:32 on Sep 16, 2017 |
# ? Sep 16, 2017 01:22 |
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Alien Rope Burn posted:Nope. He just keeps describing it as a "black card, white card" game. Presuming no shenanigans, it is exactly that. Hey, it could have been Car Wars Munchkin. Or wait, does that exist already? It would almost be weird if it didn't.
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# ? Sep 16, 2017 02:07 |
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theironjef posted:Hey, it could have been Car Wars Munchkin. There isn't, actually, because Steve Jackson Games seems really reluctant to revisit Car Wars for whatever reason. And Car Wars: the Card Game isn't any better - it's another facile "take that!" sort of game, only minus the puns and Kolavic art. You draw weapon cards that can target the various sides or tires of a car or defense cards to counter attacks - and that's most of the game. There's some ongoing equipment like armor that you play in advance of attacks but it's exceedingly random and doesn't really have much strategy you can employ other than working out who to dick over and who you can convince not to dick you over - much like Munchkin. The reprint version was a kickstarter bonus for backing the Car Wars Arena Book kickstarter and about the best thing I can say about it is somebody was willing to buy my copy.
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# ? Sep 16, 2017 02:41 |
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Memnaelar posted:It's a real bummer. I mean, he finally did get that PDF out and it was pretty great. He got a lot of praise and really seemed re-energized and thankful. I'm torn. On the one hand, I have every sympathy for life's lovely garbage getting in the way of writing. On the other hand, you have to be aware of your limitations and not commit to multiple things if you can't follow through on any of them. If my daughter didn't have cancer, I would have run a Strike! expansion Kickstarter over the summer. I didn't because I know that if things get bad, I wouldn't be able to meet my publishing obligations and deadlines. I am writing several game things at once, but I have promised nobody anything and nobody expects anything of me. But then on the gripping hand, I have a "real" job outside of writing (actually three part time jobs because labor is dead). I don't know about Wallis, but if he is a full time RPG writer, he may not have the freedom to turn down paying work. So I dunno. I can't be too judgemental. It sucks that he can't finish his work. It sucks for his fans and customers, for his partners, and for him because it will presumably gently caress up his future prospects. It just sucks all around.
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# ? Sep 16, 2017 02:41 |
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this is amazingquote:28mm Army of Spartacus (Canceled) [Submitted by Foundry Miniatures Ltd.]
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# ? Sep 16, 2017 02:44 |
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SU&SD are doing another expansion for a game, this time the Metagame.
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# ? Sep 16, 2017 13:51 |
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Alien Rope Burn posted:Nope. He just keeps describing it as a "black card, white card" game. That seems a little unfair to apples to apples.
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# ? Sep 16, 2017 17:45 |
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Phil Brucato's Powerchords, which may be the only high-profile RPG kickstarter that was later than Far West, finally delivered today after funding in 2010, a year before Far West. Admittedly, I don't know what problems Powerchords had that caused it to take so drat long, but hey.
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# ? Sep 18, 2017 19:57 |
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Jesus, I'd love to see a Behind the Music on that one.
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# ? Sep 18, 2017 20:04 |
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It being written by an actual insane person probably didn't help it, nor his many other writing commitments in that time (he oversaw the whole of Mage 20th Anniversary Edition).
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# ? Sep 18, 2017 20:24 |
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The webcomic that game was based on ended four years ago, and the domain is now being squatted by an anti-divorce screed.
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# ? Sep 18, 2017 20:36 |
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Evil Mastermind posted:Phil Brucato's Powerchords, which may be the only high-profile RPG kickstarter that was later than Far West, finally delivered today after funding in 2010, a year before Far West. Admittedly, I don't know what problems Powerchords had that caused it to take so drat long, but hey. Wow. 7 years and only 55 comments.
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# ? Sep 19, 2017 01:46 |
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# ? Jun 3, 2024 23:07 |
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malkav11 posted:Wow. 7 years and only 55 comments. They didn't want to distract him.
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# ? Sep 19, 2017 02:48 |