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You are all overanalyzing that guy
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# ? Sep 15, 2017 20:08 |
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# ? Jun 3, 2024 22:12 |
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Cuntellectual posted:I'm not very experienced with tabletop RPGs like DnD but I was kinda interested in trying one (other than DnD, which I sorta know and have done before). One of the best scifi systems around right now is the aforementioned Fragged Empire. If you want something more classic you could look into one of the iterations of Traveller or Stars without Number, if you want Traveller on a more familiar D&D rooted system. As far as cyberpunk goes, people already mentioned Technoir and The Spawl if you want more abstracted and rules-light cyberpunk games. Shadowrun and Cyberpunk 20XX are the more rules dense and classic games. People around here have been laughing at the recently out 5e for Shadowrun. I don't know if it's worth buying or if it's better to opt for the 20th Anniversary edition instead. There's Shadowrun Anarchy, too, which tries to be rules light but people seem divided on if it's bad or just okay. The Cyberpunk games are all a bit old now. They're working on a new edition alongside the video game but who knows when that will be out.
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# ? Sep 15, 2017 20:15 |
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Plutonis posted:You are all overanalyzing that guy How
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# ? Sep 15, 2017 20:22 |
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99% he's somewhere on the autistic spectrum, so hopefully he gets the counseling and/or training he needs to learn about how social interactions work.
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# ? Sep 15, 2017 20:41 |
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He is either: a) An idiot 17-year-old nerd with a bunch of internalized misogyny and a real big STEM fetish and "nice guy" complex, or b) A troll
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# ? Sep 15, 2017 20:41 |
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There's been almost a full page of posts about how the guy is this close of becoming the new BTKiller and giving him psychological uhhh what's the english word again, diagnosis.
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# ? Sep 15, 2017 20:45 |
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Plutonis posted:There's been almost a full page of posts about how the guy is this close of becoming the new BTKiller and giving him psychological uhhh what's the english word again, diagnosis. Hi, welcome to the SA forums! What lead you to register in 2017?
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# ? Sep 15, 2017 21:01 |
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Plutonis posted:You are all overanalyzing that guy What was the response you were hoping for by posting grogs.txt level poo poo in the chat thread, exactly?
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# ? Sep 15, 2017 21:45 |
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Kai Tave posted:What was the response you were hoping for by posting grogs.txt level poo poo in the chat thread, exactly? "lol", "lmao" or "haha"
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# ? Sep 15, 2017 22:00 |
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Harrow posted:He is either: Reddit username/post combination leads me to suspect A.
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# ? Sep 15, 2017 22:54 |
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Plutonis posted:"lol", "lmao" or "haha" For people who actually have to deal with dipshits like this guy, it's more than just a quick laugh--poo poo like this is why women don't game, when the hobby harbors toxic idiots. Fortunately she seems to have the situation under control and the support of the store owner so that's good. Hopefully he'll get a clue before he goes on a shooting spree.
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# ? Sep 15, 2017 23:17 |
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Halloween Jack posted:I've been listening to Ken and Robin Talk About Stuff from the beginning, the in the episode I just listened to, they said "You know, the amazing thing about GUMSHOE is that it turns out none of its rules are actually necessary, because every Call of Cthulhu GM was designing investigative adventures correctly. Oh and also, it turns out GUMSHOE isn't original at all, because every Call of Cthulhu GM was already using those rules, even though they've never been published anywhere before." Hite has actually said that CoC is a perfect game, which has resultingly made me deeply skeptical of his opinions regarding anything system-based. They generally run a top-flight podcast (aside from the repetitive and pervasive ads) but are helpless Lovecraft nerds. I'd love to follow Law's game work more often, but I have exceedingly little tolerance for most straightforward Lovecraft material at this point for a variety of reasons, no matter how well-written or devised.
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# ? Sep 16, 2017 01:07 |
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My problem with CoC was always that I was never knowledgeable enough about the 1920's or 1930's to be confident in being to convey and portray the setting well, and then conversely that's why I ended up liking Delta Green so much.
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# ? Sep 16, 2017 03:23 |
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gradenko_2000 posted:My problem with CoC was always that I was never knowledgeable enough about the 1920's or 1930's to be confident in being to convey and portray the setting well, and then conversely that's why I ended up liking Delta Green so much. *whistles and kicks 20 pages of research on interwar Brazil under the couch* Just make poo poo up.
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# ? Sep 16, 2017 04:30 |
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New pet for my kids!
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# ? Sep 16, 2017 04:35 |
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Serf posted:*whistles and kicks 20 pages of research on interwar Brazil under the couch* if it's any consolation I also have stacks of notes on WW1 German cryptography, the port of Kiel circa 1914, and the British Naval Intelligence Division for a game about stealing the Signalbuch der Kaiserlichen Marine before the Russians can
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# ? Sep 16, 2017 04:38 |
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gradenko_2000 posted:My problem with CoC was always that I was never knowledgeable enough about the 1920's or 1930's to be confident in being to convey and portray the setting well, and then conversely that's why I ended up liking Delta Green so much. One of the reasons if I were to run a Pulp/Noir/Weird Fiction period piece I'd probably have it be a fantasy setting so I don't have to worry about getting things too wrong, in fact I've basically got two possible settings for this sort of thing in mind to use someday; Weird Adventures: setting published under the OSR that is basically what happens if you take a D&D setting and let it advance to the 1930's, it's a brilliant little setting(and despite the OSR label it's mostly rules free outside of a small bestiary), and the book is gorgeous in physical form(and is pretty cheap both digitally and in print) City of Ravencastle: setting I've been tinkering with for about a year and a half now, based on a map I found on the internet(if I weren't phone posting I'd post it, probably edit it in later), basic description of the setting would be Bloodborne but set in a late 1930's New York City expy
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# ? Sep 16, 2017 07:18 |
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I guess they announced Numenera 2, but it's not really a 2nd Edition, but it's totally a second edition. And the core will be a two-book set now! I'm feeling particularly saucy about their reported intent to fix glaives and jacks.
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# ? Sep 16, 2017 08:27 |
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did Cook ever try to fix Rogues in 3e? I'm rather familiar with his attempts to improve martials and rein in casters
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# ? Sep 16, 2017 08:32 |
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FMguru posted:I was deeply underwhelmed with Trail of Cthulhu (and Gumshoe in general) when it came out because it was solving a problem that had already been solved 25 years earlier. Alien Rope Burn posted:Hite has actually said that CoC is a perfect game, which has resultingly made me deeply skeptical of his opinions regarding anything system-based. As an aside, Hite thinks it was a big mistake for CoC 7th to get away from tracking separate skills for Headbutt and Fireplace Poker, because it's still 1981, and you need to beat your players to death with a stick labeled "You can't punch Cthulhu!" before they get the concept of a Lovecraftian game. Halloween Jack fucked around with this message at 13:09 on Sep 16, 2017 |
# ? Sep 16, 2017 09:45 |
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CoC was a good response to AD&D but in 2017 responses to AD&D aren't really state of the art.
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# ? Sep 16, 2017 12:31 |
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Halloween Jack posted:As an aside, Hite thinks it was a big mistake for CoC 7th to get away from tracking separate skills for Headbutt and Fireplace Poker, because it's still 1981, and you need to beat your players to death with a stick labeled "You can't punch Cthulhu!" before they get the concept of a Lovecraftian game. I feel like Call of Cthulhu is less of a Lovecraft game and more of a Petersen game anyway.
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# ? Sep 16, 2017 13:54 |
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That Old Tree posted:I guess they announced Numenera 2, but it's not really a 2nd Edition, but it's totally a second edition. And the core will be a two-book set now! my guess that they give the glaive/fighter any abilities that are useful outside of the combat they claim is so de-emphasized in the Cypher system, nerf some of the nano/wizard's powers (but only a few of the ones that really need it), and revise the jack so it's a distinct class instead of filler whose entire power list is [same as the nano/glaive power!] it will be hailed as revolutionary and smarter than your dog (by MCG press releases)
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# ? Sep 16, 2017 15:19 |
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Alien Rope Burn posted:I feel like Call of Cthulhu is less of a Lovecraft game and more of a Petersen game anyway. It's also been around for so long that it's built up its own version of the Lovecraft mythos that people confuse as being the same as the original source material. Ken and Robin on their podcast pointed out that when they design their Cthulhu games, they build off the original material and not the CoC material.
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# ? Sep 16, 2017 15:52 |
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Halloween Jack posted:As an aside, Hite thinks it was a big mistake for CoC 7th to get away from tracking separate skills for Headbutt and Fireplace Poker, because it's still 1981, and you need to beat your players to death with a stick labeled "You can't punch Cthulhu!" before they get the concept of a Lovecraftian game. Why would anyone want to track separate skills like that, especially in the context of a game where the end result of trying to do either to Cthulhu is 'he kills you'? gradenko_2000 posted:did Cook ever try to fix Rogues in 3e? I'm rather familiar with his attempts to improve martials and rein in casters By his attempts to fix them, do you mean he made martials less powerful and casters more powerful despite his intent to do otherwise?
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# ? Sep 16, 2017 16:13 |
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RocknRollaAyatollah posted:It's also been around for so long that it's built up its own version of the Lovecraft mythos that people confuse as being the same as the original source material. Ken and Robin on their podcast pointed out that when they design their Cthulhu games, they build off the original material and not the CoC material. Pretty much. It deliberately excises material Petersen didn't like - not a judgement on his taste, mind, he states it pretty clearly in the older editions. But the idea of a serial monster-of-the-week where everyday people become warriors fighting against the dying of the light doesn't have a lot of actual basis in Lovecraft. (Lumley, maybe, but his stuff is largely excised.) Mind, I'm all for throwing Lovecraft's intentions and stories to the curb to make better games, but it's become the primary source mainly because it was a lot of folks' first exposure to the Mythos, but it borrows a lot of Lovecraft's furniture and puts it in an essentially different house.
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# ? Sep 16, 2017 16:17 |
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LuiCypher posted:Why would anyone want to track separate skills like that, especially in the context of a game where the end result of trying to do either to Cthulhu is 'he kills you'? Obviously, so that you can create Doctor Headbutt, who headbutted everything because it was his only combat skill. I think his story is still an archives somewhere..
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# ? Sep 16, 2017 16:29 |
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Wait are those real skills? I was certain they were hyperbole.
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# ? Sep 16, 2017 16:30 |
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Alien Rope Burn posted:borrows a lot of Lovecraft's furniture and puts it in an essentially different house. And Lovecraft, I think, would have been entirely OK with people taking his material and doing their own stuff with it and adding their own spin (we have tons of letters from him encouraging other writers to do just that), He really wasn't interested in maintaining a strict continuity or canon
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# ? Sep 16, 2017 16:34 |
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gradenko_2000 posted:did Cook ever try to fix Rogues in 3e? I'm rather familiar with his attempts to improve martials and rein in casters
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# ? Sep 16, 2017 17:05 |
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Gobbeldygook posted:Rogues are the most balanced 3e class. Casters should have been nerfed to their level and martials buffed to their level. What do you think needed fixing? Rogues are great in 3.5 until you face any of the third of the creature types that are immune to crits and/or any of the ton of random jackholes that have uncanny dodge/all-around vision/some other way of neutralizing sneak attack on top of that. Then you're just a dumbass with a lovely bab and no class features.
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# ? Sep 16, 2017 17:23 |
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Gobbeldygook posted:Rogues are the most balanced 3e class. Casters should have been nerfed to their level and martials buffed to their level. What do you think needed fixing? S.. s...source your quotes?
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# ? Sep 16, 2017 17:24 |
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Yawgmoth posted:Hahahahahahahahahahahaha what a lie this is edit: and very few things have improved uncanny dodge so you can still flank them.
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# ? Sep 16, 2017 17:32 |
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LuiCypher posted:
The short story seems to have clearly established that pointy objects such as the point of a ship helm can temporally inconvenience Cthulhu. Yawgmoth posted:Hahahahahahahahahahahaha what a lie this is Also, if you're gm is kind to you and doesn't throw you against monsters with no weak points, you clearly expose the rocket tag center of even martial combat as early as level 9.
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# ? Sep 16, 2017 17:41 |
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Gobbeldygook posted:Look at this scrub that doesn't know about Penetrating Strike from Dungeonscape protip: getting 1/4 your rogue level in extra d6s is poo poo damage and making it positioning based means that any enemy with any sort of movement abilities can negate it. Rogue is the biggest ''DM may I" melee class and that is bad.
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# ? Sep 16, 2017 17:54 |
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Rogues get to use the incredibly vague and terrible 3e skill system. They're as powerful as your GM lets you get away with!
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# ? Sep 16, 2017 18:17 |
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Yawgmoth posted:Hahahahahahahahahahahaha what a lie this is
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# ? Sep 16, 2017 18:20 |
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https://twitter.com/JanelleCShane/status/908768999500066818 tag yourself I'm Greater flick
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# ? Sep 16, 2017 18:21 |
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I mean, if you take away the things with immunities, clean up the skill system, and stop pretending the game is supposed to be run gridless, Rogues are pretty fun class that really encourages you to engage with the battlefield. You could probably make a pretty good game by doing that, maybe giving them some limited use abilities to give them a bit more tactical meat, and then tweaking the rest of the classes to a similar scale.
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# ? Sep 16, 2017 18:22 |
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# ? Jun 3, 2024 22:12 |
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Drongo Curtis' Fark, Mate!
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# ? Sep 16, 2017 18:26 |