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Khizan posted:The key is on a corpse floating underneath the boat. heh, just found it and came here to post it. thanks!
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# ? Sep 16, 2017 23:13 |
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# ? Jun 2, 2024 13:21 |
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I thought it would be on that corpse but it didnt have anything on it. Instead I used foresight to go through the window, placed my displace marker in there and ported in.
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# ? Sep 16, 2017 23:58 |
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Anyone figure out how to turn off the steam in the first mission?
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# ? Sep 17, 2017 00:03 |
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Not yet. Simple yes/no for mission 2, here: does tattooing yourself affect anything?
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# ? Sep 17, 2017 00:05 |
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Bogart posted:Not yet. Simple yes/no for mission 2, here: does tattooing yourself affect anything? Yes. A little. I did it and it let me get into the Eyeless club place just by knocking on the front door. Could just waltz into the singer guys place pretty much.
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# ? Sep 17, 2017 00:26 |
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Casimir Radon posted:Anyone figure out how to turn off the steam in the first mission? A way to get more info on it in-game: Listen to rats Vague hint: You have to get into the room first to turn it off. Little more: So look for another way into the room. Answer: Look up in the shower/locker room.
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# ? Sep 17, 2017 01:07 |
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If you're trying to get the contract for silent infiltration on mission three, don't turn off the electric floor in the basement. The Sentinel, apparently, is smart enough to recognize something is up and it means EVERYONE ELSE WAKES UP.
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# ? Sep 17, 2017 02:28 |
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Has the performance of the base game been fixed since release? Given that it's singleplayer I feel zero urgency but I did like the first game. Never bothered with Brigmore Witches though.
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# ? Sep 17, 2017 02:43 |
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Bogart posted:If you're trying to get the contract for silent infiltration on mission three, don't turn off the electric floor in the basement. The Sentinel, apparently, is smart enough to recognize something is up and it means EVERYONE ELSE WAKES UP. You can just kill the Sentinels and it won't wake them up or fail the objective. I did it with drop assassinations.
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# ? Sep 17, 2017 03:07 |
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I'm having trouble with the safes in the Bank Vault. I'm not dumb, I know what the Fibonacci Sequence is. But when I put it in order into the safes, going by the labeling on the safes themselves, they're not opening. IE. I put "011" into the first safe, I hear an audible click, but it doesn't open like the knife safe does. Glitch? Or am I missing something?
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# ? Sep 17, 2017 03:27 |
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Shumagorath posted:Has the performance of the base game been fixed since release? Given that it's singleplayer I feel zero urgency but I did like the first game. Never bothered with Brigmore Witches though. Yeah, quite a bit better. Also first mission question, the industrial espionage contract, the marker is still up and I'm not getting a quest update despite smashing the bottles in the bar and stealing the recipe. Is there something I'm missing? WhiskeyWhiskers fucked around with this message at 03:35 on Sep 17, 2017 |
# ? Sep 17, 2017 03:31 |
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Bogart posted:If you're trying to get the contract for silent infiltration on mission three, don't turn off the electric floor in the basement. The Sentinel, apparently, is smart enough to recognize something is up and it means EVERYONE ELSE WAKES UP. same with turning off the wall of light on the first floor Snuffman posted:I'm having trouble with the safes in the Bank Vault. you got to put the numbers, in order, including the one with the keys just skip over it like you put the numbers in and continue with the next set on the next one. edit: does anyone know if playing just a 'mission' will get you a trophy that you missed during that mission? ladron fucked around with this message at 04:24 on Sep 17, 2017 |
# ? Sep 17, 2017 04:21 |
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OK, so I'm stuck near the beginning of (I think) the final mission. How the hell do I get past the combination gate at the entrance? There seems to be nowhere else to go and no obvious place to find the combination. I'm missing something. e: I'm dumb. There's literally just a door on the left I didn't see. n4 posted:There's a contract mission involving one of Duke Luca's paintings, and an art collector buys it but gets buyers remorse, and you read a letter from the seller explaining how it is an actual Duke Luca painting despite how terrible it is hahaha Don't you see him painting it in the penultimate mission of Dishonored 2? Or at least it's on an easel in the grand palace somewhere. ladron posted:I am currently looking for the key to get this, is anyone knows where it is.. You don't actually need a key if you use the Foresight power... Entropic fucked around with this message at 05:30 on Sep 17, 2017 |
# ? Sep 17, 2017 05:19 |
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Entropic posted:You don't actually need a key if you use the Foresight power... doing new game plus you don't have that
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# ? Sep 17, 2017 05:34 |
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ladron posted:you got to put the numbers, in order, including the one with the keys just skip over it like you put the numbers in and continue with the next set on the next one. Specifically: 1: 011 2: 235 3: 813 5: 455 6: 891
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# ? Sep 17, 2017 05:58 |
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ladron posted:edit: does anyone know if playing just a 'mission' will get you a trophy that you missed during that mission? In case anyone was wondering, yeah you totally can get trophies you missed just from replaying that mission, I just got my last one. Go me. Now back to prey and hopefully it doesn't glitch my trophy this time
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# ? Sep 17, 2017 06:29 |
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In case anyone didn't figure it out in Dishonored 2, the "Dreadful Wale" is an anagram of "Farewell Daud". Billie all but spells it out in one of the cut scenes.
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# ? Sep 17, 2017 06:31 |
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Entropic posted:Don't you see him painting it in the penultimate mission of Dishonored 2? Or at least it's on an easel in the grand palace somewhere. Yup it's the same one. It's a self portrait
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# ? Sep 17, 2017 07:24 |
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ladron posted:you got to put the numbers, in order, including the one with the keys just skip over it like you put the numbers in and continue with the next set on the next one. THANK YOU. For the record, you won't unlock any chests, unless you unlock ALL of them.
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# ? Sep 17, 2017 07:34 |
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n4 posted:Yup it's the same one. It's a self portrait I think the one he was painting in his mission was a dog. Pretty sure the self-portrait was in a different bit. e:Just looked it up and holy poo poo, I didn't realise but that's the tell for the double if he's there, he paints a really good doggo instead. WhiskeyWhiskers fucked around with this message at 08:29 on Sep 17, 2017 |
# ? Sep 17, 2017 08:25 |
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How do you get Angelo's body out of the club without killing everyone inside? I can't find a way in/out that isn't via the front door and the downstairs bar is impossible to sneak through with a body on your shoulder.
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# ? Sep 17, 2017 09:03 |
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kim jong-illin posted:How do you get Angelo's body out of the club without killing everyone inside? I can't find a way in/out that isn't via the front door and the downstairs bar is impossible to sneak through with a body on your shoulder. I just killed everyone. hth.
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# ? Sep 17, 2017 09:37 |
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https://www.youtube.com/watch?v=5WPr8k67yMA&t=64s
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# ? Sep 17, 2017 09:56 |
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ladron posted:I just killed everyone. hth. Ended up doing that. Dunno if it's just me but stealth seems way harder in this - far fewer covert routes, lots more overlap of enemy LoS etc
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# ? Sep 17, 2017 12:41 |
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Atarask posted:Dishonored 3 being just a cutpurse in Tyvia would be great... I would play a low-magic, low-power Dishonored game which had the Outsider as a vague presence with whom you never interact directly because I think the world is really cool but the magic tends to overshadow it. Play up the gadgetry instead maybe if you want a sense of player-power progression. And no world-shaking plots to topple empires, just a smaller-scale story where you're a rising player in the underworld or something but no-one is expecting you to save the world/the Empire
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# ? Sep 17, 2017 13:16 |
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Zephro posted:I would play a low-magic, low-power Dishonored game which had the Outsider as a vague presence with whom you never interact directly because I think the world is really cool but the magic tends to overshadow it. Play up the gadgetry instead maybe if you want a sense of player-power progression. And no world-shaking plots to topple empires, just a smaller-scale story where you're a rising player in the underworld or something but no-one is expecting you to save the world/the Empire So basically another Thief game
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# ? Sep 17, 2017 14:30 |
ladron posted:I am currently looking for the key to get this, is anyone knows where it is.. You could also just use Foresight to get a Displace marker into the boat.
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# ? Sep 17, 2017 15:17 |
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SunAndSpring posted:You could also just use Foresight to get a Displace marker into the boat. huh, why didn't I think of that and respond to the dude who suggested the same thing on this very page
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# ? Sep 17, 2017 15:23 |
ladron posted:huh, why didn't I think of that and respond to the dude who suggested the same thing on this very page I'm dumb and can't read, sorry
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# ? Sep 17, 2017 15:32 |
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CharlestonJew posted:So basically another Thief game
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# ? Sep 17, 2017 18:07 |
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dont you save the world in some way in every thief game?
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# ? Sep 17, 2017 18:27 |
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Roobanguy posted:dont you save the world in some way in every thief game? I would like it if they toned down the magic and gadgets a bit to make it so you only had one or two powers instead of this whole magical arsenal, but the series' formula still works for me even if it isn't the proper proper sequel to thief I still want.
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# ? Sep 17, 2017 18:33 |
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Zephro posted:Yeah, pretty much Even better: a globetrotting adventure where you visit various locations around the world in order to steal treasures/conduct heists. Aside from Tyvia, go to Whitecliff and sneak into the local Vatican (Abbey of the Everyman headquarters), Morley (lore says there's a prominent art gallery on the island) and even Pandyssia (grab archeological treasures from local ruins or capture sought-after beasts, danger comes mostly from the wildlife).
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# ? Sep 17, 2017 18:34 |
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Zephro posted:I would play a low-magic, low-power Dishonored game
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# ? Sep 17, 2017 20:04 |
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kim jong-illin posted:Ended up doing that. I had this feeling too until I realized that Foresight + Displace (especially with the double marker rune) and clever Semblance use make the game very easy.
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# ? Sep 17, 2017 20:06 |
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Dishonored 3 should have us play as Dr. Galvani in his never-ending quest to get his revenge on these goddamn thieves.
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# ? Sep 17, 2017 21:32 |
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Snuffman posted:THANK YOU. You do hear a very clear "click" though once you set a bunch of numbers correctly. That's when you know you can move on.
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# ? Sep 17, 2017 21:34 |
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Question, I heard this game ran terribly on PC on release, is that still the case for the original or Death of the Outsider?
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# ? Sep 17, 2017 23:59 |
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khwarezm posted:Question, I heard this game ran terribly on PC on release, is that still the case for the original or Death of the Outsider? This hasn't been true since the very early days of D2's release but it's still scaring people away. Game runs fine.
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# ? Sep 18, 2017 00:53 |
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# ? Jun 2, 2024 13:21 |
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The general consensus seems to be that DOTO runs fine on PC without widespread performance issues like D2 at launch. I have a suspicion that the engine has been optimized even further since D2. Despite using the same settings, my frame rate doesn't drop as often in DOTO.
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# ? Sep 18, 2017 00:53 |