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Tokyo in Secret World is some of the best CRPGin' in a modern setting you can get. It's well worth playing through the missions and main story at least once in my opinion. You can totally ignore the MMO aspects of the game and once you finish the main plot call it done and stop. All the dungeon and raid content in the relaunch also now has a storymode that is laughably easy compared to the versions those chasing MMO gear progression run so you can see all that story stuff too. The original had a big fat * on Tokyo in that the story is good but it came wrapped in perhaps the worst progression mechanic I have ever seen. That lovely mechanic is gone in the relaunch and never coming back. Anyone who says to play TSW over SWL might be insane from filth contamination.
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# ? Sep 21, 2017 13:24 |
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# ? May 8, 2024 06:24 |
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Late to Eldritch chat, but n'thing support for it as an excellent Lovecraft experience (and with none of the gross racism). I'm a roguelike/lite fan but in this game decisions and inventory management matter. I've botched runs at the 11th hour with full health and good weapons/tools because I did something stupid, causing me to ragequit, only to fire up the game later because the challenge was so compelling. Since it's randomly generated what you have to work with is also random and can greatly change the experience from run to run. There's a Halloween challenge level that allows to you to "stock up" on stuff before the regular levels for an easier run but can be just as deadly; there's also a Mountains of Madness challenge that requires you descend 10 levels (regular game is only 3 levels a world) to collect what you need and ascend again to escape. Oh, and monster shopkeepers in dapper hats.
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# ? Sep 21, 2017 14:29 |
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Has there been any news about that new Call of Cthulhu game recently?
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# ? Sep 21, 2017 14:40 |
Space Skeleton posted:Tokyo in Secret World is some of the best CRPGin' in a modern setting you can get. It's well worth playing through the missions and main story at least once in my opinion. You can totally ignore the MMO aspects of the game and once you finish the main plot call it done and stop. All the dungeon and raid content in the relaunch also now has a storymode that is laughably easy compared to the versions those chasing MMO gear progression run so you can see all that story stuff too. I bought TSW but never played it. Do I have anything in SWL as a result or should I just go ahead and play TSW?
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# ? Sep 21, 2017 15:56 |
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Skyscraper posted:I bought TSW but never played it. Do I have anything in SWL as a result or should I just go ahead and play TSW? It's too late to link accounts so just jump right in
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# ? Sep 21, 2017 16:12 |
Len posted:It's too late to link accounts so just jump right in well poo poo thanks
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# ? Sep 21, 2017 16:16 |
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Skyscraper posted:I bought TSW but never played it. Do I have anything in SWL as a result or should I just go ahead and play TSW? Steam? If so then your key entitles you to all the class skills and outfits once you hit Agartha. Though I don't know if that was part of the time-limited stuff. Kokoro Wish fucked around with this message at 16:44 on Sep 21, 2017 |
# ? Sep 21, 2017 16:22 |
Kokoro Wish posted:Steam? If so then your key entitles you to all the class skills and outfits once you hit Agartha. Though I don't know if that waspart of the time-limited stuff. Aw, cool, thanks! It is Steam.
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# ? Sep 21, 2017 16:28 |
Hey, it's the horror thread, so I can say, I'm just finishing up playing Dying Light, but even then I'm not close to done because I still have to do The Bozak Horde and The Following. Both look cool, and I've enjoyed all the crazy sidequests in the main story but holy poo poo do they take a crazy amount of time, and grinding for agility took even longer. Also whenever I finish a quarantine zone, it isn't marked off, so I have no idea which ones I've done / haven't done to get the achievement. I don't have to say that it's really fun, the verdict is in on that, but I should mention that Fake John Carpenter did a great job with the soundtrack.
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# ? Sep 21, 2017 16:32 |
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Skyscraper posted:Hey, it's the horror thread, so I can say, I'm just finishing up playing Dying Light, but even then I'm not close to done because I still have to do The Bozak Horde and The Following. Both look cool, and I've enjoyed all the crazy sidequests in the main story but holy poo poo do they take a crazy amount of time, and grinding for agility took even longer. Also whenever I finish a quarantine zone, it isn't marked off, so I have no idea which ones I've done / haven't done to get the achievement. I don't have to say that it's really fun, the verdict is in on that, but I should mention that Fake John Carpenter did a great job with the soundtrack. Just so you know Bozak Horde is a challenge thing balanced for multiple players so unless you find it really fun don't bother aiming for completion there just go straight to the Following. There's also no real reason to grind for exp since you share everything across the main game and the expansion. Dying Light is a pretty neat game even though the combat and plot are both pretty garbage, having to sneak or run through the night while looking for stuff is really tense, at least until you get really overpowered. I just finished a replay but did the following before the main game and honestly it played better than doing it the right way since stuff was actually threatening but on the flip-side the crossbow breaks the main game. Hel fucked around with this message at 16:42 on Sep 21, 2017 |
# ? Sep 21, 2017 16:40 |
Hel posted:Just so you know Bozak Horde is a challenge thing balanced for multiple players so unless you find it really fun don't bother aiming for completion there just go straight to the Following. There's also no real reason to grind for exp since you share everything across the main game and the expansion. Good advice! That'll save me some time. I'm never sure if I should run the DLC with the game, which is more of something I've already had a whole ton of, or put it off, which just means I never play it. I haven't played The Evil Within's DLC despite people saying it's awesome, and I know I got to get to that before TEW 2 comes out.
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# ? Sep 21, 2017 16:46 |
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Skyscraper posted:I haven't played The Evil Within's DLC despite people saying it's awesome, Awesome is a strong word. I'd say it's way more focused than the main game, with that focus being heavily on stealth and evasion rather than combat. If you enjoy that then you will enjoy the two Kidman DLCs. You can safely skip them if you don't. The executioner DLC is just an action heavy fun romp that has no story.
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# ? Sep 21, 2017 16:51 |
Vakal posted:The executioner DLC is just an action heavy fun romp that has no story.
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# ? Sep 21, 2017 16:55 |
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I was disappointed to find that the DLC fills in all the plot holes. Without it you don't know what Mobius is, why Ruvik wants Leslie, or why STEM is important. Not that plot is important in this dumb game but the last couple chapters are weirdly paced and characters keep dancing around this knowledge you don't have a chance of learning. "Sebastian... if you knew about Leslie... *SUDDEN INTERRUPTION*"
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# ? Sep 21, 2017 17:53 |
al-azad posted:why STEM is important FOR OUR CHILDREN'S FUTURE, AL-AZAD
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# ? Sep 21, 2017 17:54 |
FYI, Outlast 1 and the DLC are free on Humble Bundle for the next two days.
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# ? Sep 21, 2017 18:17 |
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Consortium: The Tower will release soon in Early Access. It might seem unrelated to this thread, but if you dug deep into the previous game, there's some meta-existential fuckery afoot throughout the series, and we should be getting a better idea of what's up in The Tower.
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# ? Sep 21, 2017 19:47 |
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Probably well-trod ground but if we're talking bad endings I really hated what they did with Outlast 2. I mean really Outlast 2 in general is an idiotic edgefest but it just ends feeling like nothing mattered. It isn't even a case of "the protagonist failed but there was a message or idea behind the story you just saw," it just feels like the anemic ending of a story whose only purpose was to present shocking imagery without substance.
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# ? Sep 21, 2017 19:54 |
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FirstAidKite posted:Are you thinking about the radio spikes or something else? theres that, how everything outside the ship acts, but also part of whats supposed to make the characters feel more 'trapped' is that the ship is at a standstill because the engines turned off, like traveling thru space is like sailing the ocean. but also the engines actually ARENT off... because you use them to defeat the bad guy.
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# ? Sep 21, 2017 20:42 |
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Glukeose posted:Probably well-trod ground but if we're talking bad endings I really hated what they did with Outlast 2. I mean really Outlast 2 in general is an idiotic edgefest but it just ends feeling like nothing mattered. It isn't even a case of "the protagonist failed but there was a message or idea behind the story you just saw," it just feels like the anemic ending of a story whose only purpose was to present shocking imagery without substance. This is the company that started a Kickstarter for adult diapers because Outlast 2 was going to be that loving scary. And free is a good price for Outlast 1.
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# ? Sep 21, 2017 20:49 |
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In Outlast 2 you literally fall into a pit full of dead children within the first 20 minutes of gameplay. Where do you really go from there? But yeah, the school sections alone guarantee I never play through the game ever again. What a terrible design decision.
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# ? Sep 21, 2017 20:52 |
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Out of the pit, hopefully!
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# ? Sep 21, 2017 20:58 |
One day the creative director of Red Barrels will be revealed as a necrophiliac and no one is even going to question it.
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# ? Sep 21, 2017 21:18 |
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Blattdorf posted:Consortium: The Tower will release soon in Early Access. It might seem unrelated to this thread, but if you dug deep into the previous game, there's some meta-existential fuckery afoot throughout the series, and we should be getting a better idea of what's up in The Tower. Excited for this. Consortium felt like a better execution of Omikron: better adventure elements, better dialog, the mystery was fun, and it's about 3 hours or so. The sequel looks like Die Hard: The Videogame and as long as they keep the mystery up I'll be happy. Mind swapping in sci-fi is so woefully under explored and video games are basically the perfect medium for this experience. Last game that truly stood out was Contact.
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# ? Sep 21, 2017 22:04 |
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Okay, tell me about Consortium.
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# ? Sep 21, 2017 23:38 |
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Consortium is the best I had planned to do a screenshot LP of it at one point, but I don't think I can do it justice. It's really something that should be experienced first hand. And yeah Consortium definitely dips from cheery on the surface to horror, especially when you encounter John Wilconson
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# ? Sep 22, 2017 00:23 |
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Bogart posted:Okay, tell me about Consortium. The premise of the game is inspired by Warren Spector's musing on the "one city block" game in that you're in a self contained area and all the named characters go about their business while you're getting dragged along a central narrative. It's not as non-linear as it sounds on paper, the game doesn't move forward until you hit certain flags, but it does do an excellent job of faking it. There's about a dozen characters, all fully voiced and scripted, and it has a pretty fun organic dialog system that feels like the proper execution from what Alpha Protocol was trying to do. It's not horror but there is some existential cyberpunk stuff going on. From the very beginning the premise is you (the player) are part of some interdimensional mind link video game putting you in the body of Team America: World Police. Naturally you experience the memories of your host, the NPCs address you as your avatar and get freaked out when you act weird, and you're working for an obviously fascist global mercenary troupe that does some shady poo poo in the background. In short it's an adventure detective game set in a single location. It's rough around the edges but one of the few games that really takes advantage of the interactivity of the medium. Like on my second play I see the traitor basically leave the scene of the crime, follow them, run into their routine when I first met them in the first game, and then they get nervous because they weren't expecting I'd talk to them so soon. It's great seeing all of this poo poo that happened when I wasn't looking play out. Did you play Human Revolution? If so do you remember entering the hub level after the intro and they try to rush you onto your first mission but there's a ton of poo poo going on. Yet if you explore the hostages get murdered. That's like the entirety of this game. Well, except it doesn't feel like you failed from the first 5 minutes. e: Pathologic HD is $2.50 on Steam. al-azad fucked around with this message at 02:47 on Sep 22, 2017 |
# ? Sep 22, 2017 02:43 |
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In Consortium you can play through the whole game breaking the 4th wall and it's great watching people react to it.
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# ? Sep 22, 2017 02:56 |
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Spoiling some minor Consortium chat because even the tiniest things are the best I legit can't tell if Keiran earnestly asking you about the game and how it works is my favourite reaction, or Knight 15's deadpan "Oh boy." when her special agent tells the leader of the Consortium that he's a time traveler from another dimension It's such an honest reaction and it makes me laugh every time Consortium is the best and I can't wait for The Tower. Another horror moment I just remembered because I missed it like the first five times I played through, If you talk to Pawn 1 on the bridge after you get the CMC, he goes on a tirade about how you loving suck, and when you ask about Bishop 6's past, important parts of his dialogue are static'd out, and in the subtitles it shows up as 21212121 over and over. Afterwards your only dialogue option is something like "You mUsT Not kNOw aBouT thE AgenT's pAst", and if you pick it, everyone reacts as if you said the line in King's voice I really hope The Tower makes the series more popular, Consortium is an absolute treasure
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# ? Sep 22, 2017 03:39 |
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Danaru posted:Spoiling some minor Consortium chat because even the tiniest things are the best There's a lot of neat things like that if you try to go off-script. Your first playthrough will be mostly by the book, but on repeat playthroughs you'll be able to use your foreknowledge to do things differently. It's like some kind of weird Groundhog Day-esque sci-fi game. The first game also comes with a .pdf that explains the ARG game that came before it. Highly recommended reading, since it explains a lot about the stuff that's going on. Here's something you might not have tried: as you were disconnecting right at the end, did you turn around?
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# ? Sep 22, 2017 07:03 |
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Just finished Oxenfree and Night In The Woods. Oxenfree was pretty good, but NITW was awesome. The music was fantastic, but I didn't really expect anything less from Alec Holowca who made the Aquaria soundtrack. This is probably one of my favorite pieces from the game: https://www.youtube.com/watch?v=4ZlHxcklOc4 This plays during the second dream sequence where you find little house type things an ghostly music player characters appear in each of them. As you do, the music pieces come together and the end result is just Does anyone have any suggestions for similar experiences to Oxenfree and NITW?
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# ? Sep 22, 2017 13:11 |
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Life is Strange if you love adolescent drama with a tinge of the supernatural and great soundtracks.
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# ? Sep 22, 2017 13:42 |
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Man I really need to play Consortium again. I like that idea of a self-contained, replayable world, but at the time I just found the game's length a little too long for that.
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# ? Sep 22, 2017 14:07 |
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Cancel all horror games, nobody's topping this http://store.steampowered.com/app/697800/One_Night_Youre_Crazy/
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# ? Sep 22, 2017 14:12 |
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Outlast is free on the Humble Store rn for those that don't have it.
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# ? Sep 22, 2017 14:38 |
I'm glad for all the people talking about Consortium here, I kickstartered it because I mistook their marketing it as an actual literal remake of System Shock. I had never heard that there was an original Consortium, this sounds great.
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# ? Sep 22, 2017 15:49 |
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exquisite tea posted:Life is Strange if you love adolescent drama with a tinge of the supernatural and great soundtracks. Also dialogue that’s so hella cringe.com that it loops right back around to amazeballs, beeotch.
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# ? Sep 22, 2017 15:50 |
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mysterious frankie posted:Also dialogue that’s so hella cringe.com that it loops right back around to amazeballs, beeotch.
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# ? Sep 22, 2017 15:52 |
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Go gently caress your selfie
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# ? Sep 22, 2017 16:44 |
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# ? May 8, 2024 06:24 |
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Vakal posted:In Outlast 2 you literally fall into a pit full of dead children within the first 20 minutes of gameplay. Where do you really go from there? Rape, obviously.
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# ? Sep 22, 2017 18:58 |