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boar guy
Jan 25, 2007

im the guy with 170 hours in Elite who's never fired a shot in anger :wave:

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Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

DatonKallandor posted:

Okay so it pays like poo poo. I guess I shouldn't have expected better.

lol if you're doing it for payouts, just loving lol

Arach posted:

This is cool and sounds like fun.

But I sure as poo poo hope they didn't spend two years teasing this out with the UA and Barnacle threads to just to throw some poo poo to shoot as us.

I genuinely hope there's means to come to terms with them peacefully. Having this giant procedural "scientifically accurate" galaxy only to turn it into Mars Attacks would make me incredibly sad. I mean rationally you just don't have a shooting war with a species that's a few million years of evolution your senior.

The whole ideal of a conflict pissing over territory in a galaxy with resources that are for practical purposes infinite few a couple 'o billion years is just utterly ludicrous.

The whole situation is like if First Contact was conducted over twitter.

I don't care about territory or whatever, I went from neutral to "these guys should probably be stopped" when I began to personally witness them abducting escape pods. Even Picard would fire in that situation.

Alehkhs
Oct 6, 2010

The Sorrow of Poets
Note that Canonn and other parties interested in "peace" with the bugs have been deliberately giving them escape pods rather than delivering them to their local SAR officers.

Kill them all - bugs and their sympathizers alike. :colbert:

Nice piece of fish
Jan 29, 2008

Ultra Carp

CapnBry posted:

To be fair, some of us think we're going to do #1 but write down a list of the 18 things they need to seek out to unlock the engineer to unlock the engineer that lowers the weight of our sensors, spend the rest of the night flying around randomly in VR without ever encountering the first item, then go to bed logged out in the 53rd USS that didn't have just the right proto alloy in it, firmly in the #2 demographic.

If there's so much space junk flying around there that I have a non-zero chance of randomly stumbling across what I am looking for in the virtually infinite vastness of space, logic tells us that therefore there must exist an infinite amount of what I am looking for to sparsely populate the infinite space. So why doesn't someone collect it like they do with biowaste and Micro-Weave Cooling Hoses? I mean we live in a golden age where Micro-Weave Cooling Hoses are in some of the stores in the galaxy (but we can't tell which!). I bet some time in the past you had to just fly around open space hoping for a Micro-Weave Cooling Hose to hit you in the windshield (spaceshield?) and someone finally said, "you know what? Why don't I start Micro-Weave Cooling Hoses Nobles and make so many Micro-Weave Cooling Hoses that they can be found in thousands of spaceports, where people buy them with their normal groceries of Water, Tea, and Nerve Gas".

Ah crap I just realized that Micro-Weave Cooling Hoses are something you can't buy. Well I am not going back and editing that paragraph because it was a joke anyway. :colbert:

And thank Glorb I have you guys so I can see all the things I didn't know were going on in the universe. A giant war against alien races?! GalNet: BD+49 2099 would like more Phosphorus. HIP 17732 has entered Expansion. That is all

You are correct. It's loving moronic from a game design perspective, it's loving moronic from a game enjoyment perspectice, and it's loving moronic from a hard-core realism perspective. It's just loving moronic.

The entire computer game part of Elite is just an endless series of fetch quests, and the "space sim" bit disregarding everything resembling interaction with missions, trade etc. is the only worthwhile thing in the game. It's a tech demo. It's a good tech demo with fantastic graphics, and that's why people play, but the design of everything beyond "go here, see the pretty thing and/or shoot at it" is frankly pathetic.

Still like flying around in Elite though.

Eldragon
Feb 22, 2003

Right now I think Elite could really benefit from a series of static missions that function effectively like a single player campaign and tutorial.

Have the missions run the gamut of mission types, have actual voice actors, and reveal to the player the thargoid storyline piece by piece. Actually pay the players a decent payout so they can get out of their starter ship.

So by the time the player is done they A- Get some backstory B- Have some credits in their pocket and can buy a halfway decent ship. C- Understand how to do the various mission types. D- Actually feel like they accomplished something.

jubjub64
Feb 17, 2011

Eldragon posted:

Frontier will look at this unexpected result and conclude: "Clearly this game requires more grind"

Pls no, kill me now.

Valcione
Sep 12, 2007
For All Brave Silpheed Pilots


I feel like Frontier should take a good long look at how other MMOs guide their players along their experiences. Sure, a game like Final Fantasy XIV may be a very different sort of game, with a much more limited play area and with very different and more focused goals in terms of player interaction, but I still feel like there are lessons to be learned their in terms of guiding players towards a tangible thing to work towards, and creating instanced content meant for singular or small groups of individuals.

Also, I am never taking another massacre mission again. "Go one system over and kill 24 ships for a 3 mil payout? Sure, sounds great! I'll just pop over into a conflict zone and be done with this in about 15 minutes!" Yeah, turns out conflict zone ships don't count, even though they belong to the targeted faction. There were no resource sites to camp in for pirates either, so I had to fly around interdicting and killing pirates one at a time, and it took me three goddamn hours. I could have made ten times the amount of money I did in that time if I'd just stuck with passenger missions.

Valcione fucked around with this message at 00:48 on Sep 30, 2017

lemonadesweetheart
May 27, 2010

People who play this game sure are whiny.

In other news the new exploration route planning is even more good than I thought when you enable scoop neutrons.

I also discovered a landable planet that was terraformable which I didn't think possible.

Should hit Colonia on Sunday hopefully.

Anime Store Adventure
May 6, 2009


lemonadesweetheart posted:

People who play this game sure are whiny.

In other news the new exploration route planning is even more good than I thought when you enable scoop neutrons.

I also discovered a landable planet that was terraformable which I didn't think possible.

Should hit Colonia on Sunday hopefully.

Whining is my favorite role in Elite tbh.

But yeah, agreed. The neutron scoop feature is awesome. I compared a route with it on and off and it had a difference of 20+ jumps, which is pretty cool now that you don't have to manually route after charging.

Do the Diamond Frogs still conduct any operations for Galcop faction out in Colonia or is the focus in the bubble? I'm about 7kly away from it, so that's a day or two for me as well.

zooted heh
Oct 16, 2005

str8 mercin burgers my nigga

Fojar38 posted:

lol if you're doing it for payouts, just loving lol


I don't care about territory or whatever, I went from neutral to "these guys should probably be stopped" when I began to personally witness them abducting escape pods. Even Picard would fire in that situation.

I've been entering the signal sources with thargoids in them and I will drop a random canister out of my hull anf the thargoid will drop everything its doing to check it out. That's when I make my move on the escape pod.

TopHatGenius
Oct 3, 2008

something feels
different

Hot Rope Guy

Eldragon posted:

Right now I think Elite could really benefit from a series of static missions that function effectively like a single player campaign and tutorial.

Have the missions run the gamut of mission types, have actual voice actors, and reveal to the player the thargoid storyline piece by piece. Actually pay the players a decent payout so they can get out of their starter ship.

So by the time the player is done they A- Get some backstory B- Have some credits in their pocket and can buy a halfway decent ship. C- Understand how to do the various mission types. D- Actually feel like they accomplished something.

This would be fantastic. The more to shoot the better.

Mercurius
May 4, 2004

Amp it up.

Anime Store Adventure posted:

Whining is my favorite role in Elite tbh.

But yeah, agreed. The neutron scoop feature is awesome. I compared a route with it on and off and it had a difference of 20+ jumps, which is pretty cool now that you don't have to manually route after charging.

Do the Diamond Frogs still conduct any operations for Galcop faction out in Colonia or is the focus in the bubble? I'm about 7kly away from it, so that's a day or two for me as well.
The main focus is the bubble but we're still doing stuff out there along with a bunch of the guys from EXO who are the mainstay of GalCop on the Xbox One. We've got a Coriolis station there now - Mizuno Dock in the Asura system. Stop by when you get to Colonia.

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro

Inspector Hound posted:

I don't read them very often because I haven't really looked up from my dashboard in general trying to plow cash into my account, but I definitely wish someone would spend an hour typing up some more comms chatter. How many space marriages is that guy going to put himself through before he realizes he's supposed to be space single

I like to think this is some kind of societal right of passage: the space equivalent of a cliche like tying cans to the back of the car or throwing rice blowing bubbles.

clone on the phone
Aug 5, 2003

I'm just about ready to turn in roughly 200 systems worth of exploration from RtR. Should I drop it on Felicity? I have her at rank 4 FSD ATM.

I did it without shields so my paint is nice and hosed. Looks great.

clone on the phone fucked around with this message at 05:57 on Sep 30, 2017

Knifegrab
Jul 30, 2014

Gadzooks! I'm terrified of this little child who is going to stab me with a knife. I must wrest the knife away from his control and therefore gain the upperhand.
This seems to be the new way to make money:

https://www.reddit.com/r/EliteDangerous/comments/73a21j/fuck_quince_if_you_want_credits_ill_show_you_the/

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro

lol...fdev are already nerfing it but it's still better than quince :homebrew:

clone on the phone
Aug 5, 2003

It's a shame making money is mostly about these loopholes or whatever you want to call them.

A. Beaverhausen
Nov 11, 2008

by R. Guyovich
Frontier doesn't want you to succeed

Valcione
Sep 12, 2007
For All Brave Silpheed Pilots


So, I'm interested in fitting out a combat anaconda. Can anyone offer me any feedback on this particular build? https://coriolis.edcd.io/outfit/ana...gJskOKYoA%3D%3D

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌


Is this type of drydock structure new, or have I just not happened to see them while playing recently?

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro

Katsuma posted:

So, I'm interested in fitting out a combat anaconda. Can anyone offer me any feedback on this particular build? https://coriolis.edcd.io/outfit/ana...gJskOKYoA%3D%3D

Is this for PVP or PVE? If it's PVE, I may recommend just going full dakka and all MCs. Other than that: drop the fuel tank, srv bay, afmu, and cargo racks and replace them with SCBs or HRP, A-rate the sensors and life support, then up-armor the hull with reactive surface composite (is that the de jure?).

So mine looks more like this, but you'll need to roll a better power plant and re-engineer some of your weapons. For PVE I would also recommend efficient beams: they shoot forever.

If you want to PVP, hit up the pvp channel in discord and you'll get better fitting advice.

Breetai posted:



Is this type of drydock structure new, or have I just not happened to see them while playing recently?

They put those in around 2.2, I think.

jubjub64
Feb 17, 2011
Seriously, why do they want us to grind so much? It's obvious that they do. When you make a player grind towards a goal you have to make sure that goal is worth it otherwise you get dissallusioned players.

Mimesweeper
Mar 11, 2009

Smellrose
I too would really like to know how they can take such a beautiful concept with super immersive and exciting spaceflight and run it into the ground so hard and so many times.

Mimesweeper
Mar 11, 2009

Smellrose
Like would it kill you to hire a designer or player experience lead or something on the level of your sound guys? Fucks sake.

Groggy nard
Aug 6, 2013

How does into botes?

Mimesweeper posted:

Like would it kill you to hire a designer or player experience lead or something on the level of your sound guys? Fucks sake.

This.

tooterfish
Jul 13, 2013

Mimesweeper posted:

Like would it kill you to hire a designer or player experience lead or something on the level of your sound guys? Fucks sake.
You never know, now Sandro's lost some weight by occasionally going outside, he might realise other people like to occasionally go outside too and lay off the grognard bullshit.

A. Beaverhausen
Nov 11, 2008

by R. Guyovich
I'm starting to think space games are unique in that they are only as good as how much devs ignore space game fans.

That Reddit thread someone posted a few pages back where someone complained about not knowing what the gently caress was going on without checking reddit has a few choice quotes.


quote:

Its your choice not to keep updated via Reddit or the Forums, why should Frontier have to adjust their way of telling a story just to cater for you? And anyway you could just go and watch somebody like Obsidian Ant if you want to stay updated but discover things for yourself first.

ubergnu
Jun 7, 2002

Failed gothic
drat. This might be the only SA games thread that's worse than the official forums.

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.

jubjub64 posted:

Seriously, why do they want us to grind so much? It's obvious that they do. When you make a player grind towards a goal you have to make sure that goal is worth it otherwise you get dissallusioned players.

Because if you don't grind, you'll realize there's nothing else in this game. At all.

Strategic Tea
Sep 1, 2012

One might say that the combat (and space truckin w/ podcast??) is fun enough to do in its own right and not just to grind?

But yes the reward structure is off.

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.

Strategic Tea posted:

One might say that the combat (and space truckin w/ podcast??) is fun enough to do in its own right and not just to grind?

But yes the reward structure is off.

Sure. And I have plenty of fun not caring, but that's after I got a bunch of money and ships through Quince. Now I can just have fun instead.

Mike the TV
Jan 14, 2008

Ninety-nine ninety-nine ninety-nine

Pillbug
I'm just about to make Exploration Elite in a barely modded Sidewinder and will have more money than I care to ever use. Meanwhile there are CMDRs who spent that whole time in a Nav Beacon and might just be able to afford a basic Vulture. The risk/time/reward calculation is FUBARed.

The number of newbies in Quince-funded Anacondas that are burnt out on the game is really funny though.

Wolfechu
May 2, 2009

All the world's a stage I'm going through


ubergnu posted:

drat. This might be the only SA games thread that's worse than the official forums.

drat, it's not that bad. I can bear to read this thread, so it's better than the forums.

CapnBry
Jul 15, 2002

I got this goin'
Grimey Drawer
ha ha, joke is on YOU, Frontier Development. Having this concentration of actual players around a space station for a gold rush made me realize that my Anaconda needed a paint job. And a nameplate. And purple laser colors.

ubergnu
Jun 7, 2002

Failed gothic

Wolfechu posted:

drat, it's not that bad. I can bear to read this thread, so it's better than the forums.

Nah, I can get actual information from there. Not just low level bitching.

I'm helping!

A. Beaverhausen
Nov 11, 2008

by R. Guyovich

ubergnu posted:

Nah, I can get actual information from there. Not just low level bitching.

I'm helping!

This post is low level bitching.

ubergnu
Jun 7, 2002

Failed gothic

A. Beaverhausen posted:

This post is low level bitching.

That was the joke, yes. Good work there.

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro
I like the update. Route plotting is dope. Gonna put The Pig up for a bit and get my DBX, Sherpa's Soul, back out! Time to go somewhere weird! By the time I get back the Thargoid meta should have settled down and I'll get back in the 'vette and :getin: on some DF raids!

BogDew
Jun 14, 2006

E:\FILES>quickfli clown.fli
You don't need to level up on rep for Rhea/LQ runs as even neutrals will drop six million offers to haul some people next door after a bit of board scrubbing.
People are hammering this hard tho as the mission board is flaking out.

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Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
I was wondering about some of the technical aspects of how this game is run; obviously it doesn't render everything in the galaxy at once because that's impossible, so how does it simulate an open galaxy with stars and whatnot exactly where they're supposed to be surrounding you depending on your position? Is it a series of instances that are generated the moment a player enters? Are the stars and whatnot just some sort of skybox wizardry? Is it actually possible to fly between stars without jumping and going through a disguised load screen if you left the game running for long enough and cheated yourself infinite fuel? Or is there an invisible barrier a billion LS's out?

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