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CharlieFoxtrot posted:The Blink-182?
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# ? Oct 17, 2017 19:56 |
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# ? May 31, 2024 17:58 |
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Stexils posted:i love really stupid weapons. what's the stupidest weapon a video game character uses? Does it have to be a primary weapon? Because if any random thing you can hurt your fellow man with counts, how about superglue?
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# ? Oct 17, 2017 19:59 |
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When Blink-182 unlocks the full power of my latent mental capabilities you're going to feel like fools.
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# ? Oct 17, 2017 19:59 |
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Tuxedo Catfish posted:It also has the absolute loving worst itemization and underlying math of any game of its kind.
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# ? Oct 17, 2017 20:02 |
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R.I.P Visceral Games I guess?quote:EA has shut down Visceral Games, the studio behind games like Battlefield Hardline and Dead Space, the publisher said today.
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# ? Oct 17, 2017 20:04 |
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I forgot they made Hardline... Well, Dead Space 1 & 2 were great, at least.
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# ? Oct 17, 2017 20:06 |
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Nvmind
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# ? Oct 17, 2017 20:06 |
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now they truly are the Dead Space
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# ? Oct 17, 2017 20:07 |
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Bioware's next in line once Anthem sells only 5 million copies instead of 50 million.
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# ? Oct 17, 2017 20:07 |
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I'm late to the party but Bokosuka Wars is getting a sequel after 33 years??? It's basically the granddaddy of Pikmin.In Training posted:Is the first legacy of kain cool, its on sale for a dollar on PSN. It's Zelda with vampires that melt humans into piles of goo. Saint Freak posted:loving finally someone is 'exploring the location of the brain where telepathy comes from' Atari beat them to it.
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# ? Oct 17, 2017 20:08 |
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Electronic Arts is a charnel-house
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# ? Oct 17, 2017 20:08 |
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I tried to play the Battlefield: Hardline campaign recently and it's a buggly, criminally unfun loving mess of bullet sponges and gimmicky bullshit.
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# ? Oct 17, 2017 20:09 |
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CharlieFoxtrot posted:Electronic Arts is a charnel-house A remake of Hostel except it's young enterprising game developers who are slowly tortured and murdered by Electronic Arts shareholders.
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# ? Oct 17, 2017 20:09 |
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Andromeda also hit Origin Access today. Now that's a wrap.
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# ? Oct 17, 2017 20:10 |
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EA is running out of studios to close. They should buy some newer independent studios so they have something new to ruin.
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# ? Oct 17, 2017 20:11 |
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Mordja posted:My friend, have you heard the good news about The Incredible Adventures of Van Helsing? Does it: - Make damage resistances flat values that fail to keep up with critical hit scaling, resulting in a game where you and monsters both do garbage tickle damage at first, but by the endgame everything is rocket tag and any single hit can kill you? - Give items weird arbitrary bonuses that make no sense for the level you find them at, such that e.g. the best gloves in the game for a fire damage user drop at level 30, and only level 30? - Make NG+ irreversible and tied to what loot drops, so that, on top of the previous statement, once you go to NG+ it's literally impossible to get those gloves except by having another character mule them for you? - Make nearly every mana-using ability in the game get worse DPS the more points you invest in it, as mana cost scales exponentially and damage scales linearly and mana pool / regen can't really keep up even with good gear? - Make dexterity literally useless in terms of DPS output past a certain (low) baseline, and then make high dexterity mandatory to equip weapons for certain classes and builds? And mind you this is just the stuff I remember half a decade later. There are probably other problems I've forgotten.
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# ? Oct 17, 2017 20:11 |
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Palpek posted:Andromeda also hit Origin Access today. Now that's a wrap. My face is tired from all this space opera Andrast posted:EA is running out of studios to close. Cuphead developers proud to announce our acquisition by Electronic Arts
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# ? Oct 17, 2017 20:11 |
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Less than 7 months ago people were buying up $129.99 super deluxe mega hype editions of Mass Effect Andromeda and subscribing to EA access on top of that because it would let them play a few hours of the game a week early, lol.
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# ? Oct 17, 2017 20:12 |
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Taintrunner posted:Cuphead developers proud to announce our acquisition by Electronic Arts Don't make deals with the DeVille.
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# ? Oct 17, 2017 20:13 |
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not to sound like i'm siding with ea or anything but i wasn't aware that visceral studios hadn't already been dead for like the past 3 years
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# ? Oct 17, 2017 20:15 |
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Sakurazuka posted:Tales has been doing it for a long time but I'm not sure how long. symphonia was the first game to feature costumes afaik and came out in 2003, so that beats it by about three years
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# ? Oct 17, 2017 20:15 |
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exquisite tea posted:Less than 7 months ago people were buying up $129.99 super deluxe mega hype editions of Mass Effect Andromeda and subscribing to EA access on top of that because it would let them play a few hours of the game a week early, lol. didn't that $130 super hype pack not even come with a copy of mass effect andromeda too it was just a tangential $130 goodie bag that you could get to go with your $60 game purchase
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# ? Oct 17, 2017 20:17 |
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I'd rather get shutdown by EA than sabotaged by MS
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# ? Oct 17, 2017 20:19 |
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Cowcaster posted:didn't that $130 super hype pack not even come with a copy of mass effect andromeda too No there was actually a $200 Collector's Edition tier above it that didn't come with the game, if you can believe that!
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# ? Oct 17, 2017 20:19 |
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Visceral is closed but the Star Wars game they were working on will continue development in another studio. Amy Hennig from Naughty Dog was working on it as creative director. I wonder if the game began as a single-player Uncharted style game that got rebooted into a service game. The market has changed so much from when the game was initially announced. In the press release, it was stated:Patrick Soderlund posted:It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design. I can't wait for Andrew Wilson's Star Wars Battlegrounds featuring loot boxes. Andrast posted:EA is running out of studios to close. Despite their reputation, EA has actually moved away from closing down studios and mass layoffs. Many of their games require large teams and it's become very difficult for them to staff up developers. It's much easier and more cost effective to have underperforming studios work on more marketable IPs. So Visceral Games stops working on Dead Space for Battlefield and Bioware Montreal becomes a support studio for the rest of Bioware. For them to close down Visceral rather than have them work on Battlefield/Battlefront spin-offs or restructure them into a DLC factory suggests they couldn't salvage the developer
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# ? Oct 17, 2017 20:24 |
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In Training posted:Is the first legacy of kain cool, its on sale for a dollar on PSN. It's... Old. Imagine a 2D Zelda by people who'd never made a game before.
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# ? Oct 17, 2017 20:26 |
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RIP Star Wars 1313
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# ? Oct 17, 2017 20:26 |
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Tuxedo Catfish posted:Does it: IDK, I don't really do much endgame stuff in ARPGs but I can say I didn't have those problems going through the story and I got lots of cool looking sets. For real though, Van Helsing probably commits all those crimes and more. On the opposite end of the scale, the two games I know which do itemization best are definitely Grim Dawn and Path of Exile.
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# ? Oct 17, 2017 20:26 |
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Cowcaster posted:not to sound like i'm siding with ea or anything but i wasn't aware that visceral studios hadn't already been dead for like the past 3 years It sounds like this star war game was in some kind of production hell. Patrick Klepek has a pretty good theory: https://twitter.com/patrickklepek/status/920367724601192450 I have no clue why they couldn't make an action adventure game and a Destiny but I'm not a gaming industry CEO lol
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# ? Oct 17, 2017 20:26 |
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Blood Omen has really good music, that's all I remember about it.
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# ? Oct 17, 2017 20:27 |
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I bought that game, RE7 and Dead Rising 1. Good rear end sale haul. And its only week 1!
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# ? Oct 17, 2017 20:27 |
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Help me, help me kind sir! Vae Victus!
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# ? Oct 17, 2017 20:27 |
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Death to shareholders
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# ? Oct 17, 2017 20:32 |
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Tuxedo Catfish posted:Torchlight 2 is "mediocre" only if you take each thing it does and calculate the average. It has the best tactile feel of any Diablo clone ever made. It also has the absolute loving worst itemization and underlying math of any game of its kind. It's like the talent that went into Diablo 2 got split right down the middle and they filled in the half they didn't get with literal poo poo. The skill and class design and balance are also trash. I wanted to like it but man that game felt like they just got halfway and said gently caress it let the modders fix it. chumbler fucked around with this message at 20:44 on Oct 17, 2017 |
# ? Oct 17, 2017 20:32 |
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under socialism sega will bring back the dreamcast
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# ? Oct 17, 2017 20:33 |
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Visceral's Star Wars game had exactly 14 seconds of footage shown at E3 2016 and nothing this year I guess it got Scaleboun'd and they didn't have anything else to fall back on.
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# ? Oct 17, 2017 20:34 |
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Yeah I think the EA strategy now is less about mass layoffs and more about breaking down any semblance of localized power within a studio and destroying any kind of coherent identity and reforming them into a undifferentiated pool of labor that they can shuffle to whatever project needs it. Or in video game terms, EA is like Shadow of Mordor guy and instead of making the warchief's heads explode they're dominating them so it's easier for them to command everyone.
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# ? Oct 17, 2017 20:39 |
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Visceral and the Mass Effect B-Team getting shut down sucks, means ME and Dead Space are likely dead, but nothing compares to Squeenix vivisecting Deus Ex last year so they could potentially elongate the game into 2 parts, and then deep-freezing the IP in favor of working on an Avengers game instead. They intentionally hosed the game and the series to nickel and dime us for a Part 2 that will never happen now.
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# ? Oct 17, 2017 20:40 |
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DLC Inc posted:Visceral and the Mass Effect B-Team getting shut down sucks, means ME and Dead Space are likely dead, but nothing compares to Squeenix vivisecting Deus Ex last year so they could potentially elongate the game into 2 parts, and then deep-freezing the IP in favor of working on an Avengers game instead. They intentionally hosed the game and the series to nickel and dime us for a Part 2 that will never happen now. Mismanagement so bad it also almost shut down the Hitman series
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# ? Oct 17, 2017 20:43 |
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# ? May 31, 2024 17:58 |
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I hope more B-tier studios can see the writing on the wall and take the initiative to self-publish before they're brought behind the barn also.
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# ? Oct 17, 2017 20:45 |