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John F Bennett posted:According to the notes, AI siege abilities have been improved. Is it noticeable? Started a new game yesterday, a few turns in I get a message that another competitor has been eliminated. Some time later I saw the AI conquer a city state so I would say that it is improved. I do not know how good it is against a player though, but AI vs. AI seems to work at least.
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# ? Oct 20, 2017 12:02 |
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# ? May 13, 2024 23:52 |
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I feel like I say this every time a new Civ comes out but, this Indonesia theme is really something special. I'm a sucker for atomic-era themes and it doesn't disappoint.
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# ? Oct 20, 2017 13:30 |
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TjyvTompa posted:Started a new game yesterday, a few turns in I get a message that another competitor has been eliminated. Some time later I saw the AI conquer a city state so I would say that it is improved. I do not know how good it is against a player though, but AI vs. AI seems to work at least. The AI has been able to conquer city states for ages!
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# ? Oct 20, 2017 14:38 |
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I hosed around with a prince-level game. Managed to take a capital with a warrior and a unique bowman as the Nubians. So that was p hosed. Then just by playing I managed to get suzerain status with half the CSs on the continent. I declared a surprise war on Brazil, who still had 3 cities vs. my 7. My allied CSs did all the work, using seige to whittle down the cities. I managed to snip the capital with a horse chariot. The CSs took the other two and razed them. Now I'm bored and am thinking of starting again.
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# ? Oct 20, 2017 15:30 |
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50% off Digital Deluxe Edition coupon for free, hit me up on Steam http://steamcommunity.com/id/shootingblanks/
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# ? Oct 20, 2017 16:18 |
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Trivia posted:Now I'm bored and am thinking of starting again. sid_meier's_civilization.txt
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# ? Oct 20, 2017 16:34 |
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Or is it Sputnik posted:I've got a coupon for 50% off Civilization VI Digital Deluxe - that's Civ VI and six DLC packs - that I'm willing to trade for a couple trading cards. Red Faction Guerilla or any Batman Arkham cards would be appreciated but I'm not choosy. Send me a private message with your steam name or post it here in the thread and add me. Crossposting from the steam thread, feel free to post here or there.
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# ? Oct 20, 2017 18:07 |
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I’m wondering if anyone else has noticed this: since the patch, map generation seems to be hosed up. The game is constantly spawning Civs and city states right on top of each other instead of evenly spread out. Half the games I start have 1 -2 City states or Civs so close to my starting location that I can see them on turn 1. Sometimes another civ’s starting settler will be 4 tiles away from my own.
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# ? Oct 22, 2017 04:31 |
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*opens menu, clicks restart*
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# ? Oct 22, 2017 06:21 |
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In case anyone's wondering, PYDT on the Mac is again a no-go. Sorry to the folks in my games in advance.
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# ? Oct 22, 2017 06:24 |
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Kalko posted:
Yep. That’s what half my map restarts look like.
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# ? Oct 22, 2017 06:30 |
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There’s a fix you can download on the Civfanatics site that just replaces the mapgen with the one prior to the patch. From what I read there’s a bug that forces players into the absolute worst eligible starting position, instead of the best one.
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# ? Oct 22, 2017 09:27 |
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So no one at Firaxis even started a single game after the patch was done? On one hand I am not the slightest bit surprised but on the other I am a bit annoyed. Get hosed you worthless amateur hacks! Consider changing careers to sweeping streets if you can figure out which end of the broom is the handle in only three attempts.
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# ? Oct 22, 2017 09:32 |
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Any word on an official fix?
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# ? Oct 22, 2017 09:33 |
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The Lord Bude posted:Any word on an official fix? That's not how Firaxis works. The offical fix will come when the next DLC does.
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# ? Oct 22, 2017 09:37 |
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It's not impossible for between-DLC patches, but you will be kept in the dark either way until it's released (or just shy of releasing). They just don't DO open, ongoing dialogues.
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# ? Oct 22, 2017 09:44 |
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Every civ in my game was willing to sell open borders for 1GPT. Gave my culture victory a nice boost. Some were friends and some were friendly, but that was suspiciously easy.
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# ? Oct 22, 2017 09:50 |
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Hogama posted:It's not impossible for between-DLC patches, but you will be kept in the dark either way until it's released (or just shy of releasing). When have they ever done that?
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# ? Oct 22, 2017 10:00 |
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Going back just one game, Civ V had at least one patch that did not coincide with at least one DLC release before the expansions, and had patches during and after the expansions that weren't tied up with DLC, either. There were DLC releases without version patches, as well. As of yet for Civ VI, it's true that each patch has come with some form of DLC release, though the first one only came with the Aztecs going up for non pre-orders. It is not to say that they will release patches off DLC scheduling, but that they can, and they won't give a peep about it until they do if they do.
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# ? Oct 22, 2017 11:57 |
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Poil posted:So no one at Firaxis even started a single game after the patch was done? On one hand I am not the slightest bit surprised but on the other I am a bit annoyed. Get hosed you worthless amateur hacks! Consider changing careers to sweeping streets if you can figure out which end of the broom is the handle in only three attempts. Don't worry, the Spring 2018 patch may or may not address this. You'll know when it is released because they won't comment on it beforehand.
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# ? Oct 22, 2017 12:14 |
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I downloaded the civfanatics fix and so far so good.
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# ? Oct 22, 2017 12:45 |
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I actually don't seem to have that bug. Every start seemed pretty good and civs are evenly spaced out. Or maybe I'm just getting lucky?
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# ? Oct 22, 2017 13:33 |
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If you use the Yet another maps pack mod then apparently the fix is included in that. Aside from that bug (which, of course, *really* shouldn't be there, c'mon Firaxis), I must say that I've had a good time with the patch so far. The various beliefs added to Religion are great and makes it feel much more worthwhile and it is of course easier to get a Religion in the first place (though it will depend on which AIs you get in your game). Alexander fielded a good army in the first game I played, a mix of his unique units with archers in the back. He did some good manouvering too which I didn't expect. The AI still lacked that real sense of purpose though, it could've definitely run a few of my cities over if it had been more decisive. As it is, I managed to fight them off but I still enjoyed how he pulled injured units back and how he handled his archers. In that game, I was disappointed in the lack of naval power from the AI given that it was mentioned in the patch notes. On the game I'm playing now though, Russia showed up with a pretty large force of Caravels as well as land units. Luckily I had two city-states nearby that I was suzerain of so they kinda cut a lot of the army down. It still feels like a pretty "messy" game overall of course but the patch has definitely made improvements for the games I've played so far. Indonesia is fun to play too.
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# ? Oct 22, 2017 14:04 |
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Darkrenown posted:Don't worry, the Spring 2018 patch may or may not address this. You'll know when it is released because they won't comment on it beforehand. It seems mad to me that you guys have gone from a "buy it after ten patches" company where people would make jokes about it to being the ones making really good games and speaking to everyone and Firaxis has become the "Wait until the first expansion" group. How can they go so far downhill so fast?
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# ? Oct 22, 2017 15:38 |
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I wouldn't want to talk to civ fans either, since they cannot be pleased. "So this is what we're working on next, and the patch will be [fix details]" "NO THAT IS THE WRONG DIRECTION, YOU NEED TO MAKE THE GAME MORE REALISTIC IN THESE SPECIFIC WAYS AND LESS REALISTIC IN THESE OTHER WAYS, AND FURTHERMORE WHY HAVEN'T YOU ADDRESSED [issue]???" That said, the bizarre starts are bizarre and cannot be intentional. It is an incredibly low burden to simply say "oh, yeah, that's wrong, we're working on that right now" and it's frankly baffling that they don't even do that and then just lock the comments.
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# ? Oct 22, 2017 15:58 |
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Taear posted:It seems mad to me that you guys have gone from a "buy it after ten patches" company where people would make jokes about it to being the ones making really good games and speaking to everyone and Firaxis has become the "Wait until the first expansion" group. I asked them why their patches were so lackluster at gamescon one time, but the guy just said something like "well you make bugs too!" and left. I'd ask Jon Shafer, but I've been away the whole time since he joined us. It almost has to be the console patch pipeline and someone corporate saying they can't do extra PC patches though.
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# ? Oct 22, 2017 16:49 |
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homullus posted:I wouldn't want to talk to civ fans either, since they cannot be pleased. Paradox manages it and they've got fanbases who'll start a fire in the Swedish embassy because Serbia's only got 4 provinces in EU4 and EU3 gave them 5.
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# ? Oct 22, 2017 16:58 |
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homullus posted:I wouldn't want to talk to civ fans either, since they cannot be pleased. Most people just want a decent AI who is not completely retarded on war and completely crazy on diplomacy, but I guess that's asking too much
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# ? Oct 22, 2017 17:03 |
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Elias_Maluco posted:Most people just want a decent AI who is not completely retarded on war and completely crazy on diplomacy, but I guess that's asking too much You say that, but this very thread illustrates how little agreement there is on what "not completely retarded/crazy" means in the context of a game that riffs on historicity.
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# ? Oct 22, 2017 18:44 |
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Taear posted:Paradox manages it and they've got fanbases who'll start a fire in the Swedish embassy because Serbia's only got 4 provinces in EU4 and EU3 gave them 5. I want to say you're joking, but this is Paradox we're talking about here. So I can't be certain if you're actually serious or not.
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# ? Oct 22, 2017 20:46 |
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homullus posted:You say that, but this very thread illustrates how little agreement there is on what "not completely retarded/crazy" means in the context of a game that riffs on historicity. Most of the disagreement is from you though. You didn't see arguments like this in the Civ4 thread because the AI wouldn't declare war on you when you're a warmonger and they're last in ranking overall and you're first.
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# ? Oct 22, 2017 20:49 |
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Taear posted:Most of the disagreement is from you though. Whatever you say, Sir/Dame "I can't play this game because it says Victoria is queen of England"
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# ? Oct 22, 2017 21:00 |
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controversial opinion: civ 6 should have an UI that isn't utter garbage
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# ? Oct 22, 2017 21:17 |
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Prav posted:controversial opinion: civ 6 should have an UI that isn't utter garbage That is not even remotely controversial? Like, nobody is saying that the UI situation is cool and good?
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# ? Oct 22, 2017 21:19 |
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Prav posted:controversial opinion: civ 6 should have an UI that isn't utter garbage I think the UI should be garbage. (And it should get better in game as you increase your spycraft)
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# ? Oct 22, 2017 21:34 |
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UI elements should be unlocked as you accumulate UI points and progress through a UI tree. Each UI element should come with a quote that Sean Bean reads out when you unlock it.
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# ? Oct 22, 2017 21:46 |
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JeremoudCorbynejad posted:Each UI element should come with a quote that Sean Bean reads out when you unlock it.
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# ? Oct 22, 2017 21:49 |
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Sean Bean's quotes are really badly chosen, you'll hear them a billion times over, and you can't turn off only them in the options.
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# ? Oct 22, 2017 21:49 |
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Close button Windows can now be closed by clicking an [x] in the top-right corner, instead of by typing "please close this window" I went window shopping today! I bought four windows. - Tommy Cooper
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# ? Oct 22, 2017 21:49 |
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# ? May 13, 2024 23:52 |
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Firaxis has become enough like EA at this point that they very well may have paid shills posting on the Something Awful Games Forum. Heh, I remember the SimShitty thread a few years ago. It was painfully obvious who the EA shills were
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# ? Oct 22, 2017 22:54 |