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DeathSandwich posted:Yeah, there was a 1 hour stream the other day where they show the updated Kerellian being played badly and hitting things with a spear and repeater crossbow. They talk some about it then. This was honestly some of the most boring combat I've ever seen in Vermintide. Awful, awful example for them to show.
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# ? Oct 19, 2017 21:55 |
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# ? May 30, 2024 13:11 |
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just as a point of fact on the whole slayer thing: the slayer oath has never been put to paper in any real detail so there's actually nothing saying that a slayer bardin couldn't use a handgun, outside of precedent in the tabletop. part of dwarf society is that you can't commit suicide and you can't just throw a fight, you always have to fight to your utmost if you're going to die with honor and redeem whatever shame caused you to take the oath. there's nothing precluding ranged weaponry in that - the main reason a slayer wouldn't is because they don't really want to keep living and using ranged weaponry flexibly increases their survivability. bardin's already a strange dwarf, though, so . alternately, the ranged options available to slayer bardin could have a noticeably improvised feel while still accomplishing the critical functions. thrown rocks, if nothing else, could still bowl a gutter runner or pack master rear end over teakettle. also, for what it's worth, dwarves take the slayer oath for reasons that seem pretty silly to humans all the time. one example given in a white dwarf issue was a dwarven merchant leaving a minor hold to go trade at karaz-a-karak and came back to find that the greenskins had sacked the place and killed his brother and business partner. the fact that he had failed to protect his kin was so shameful to him that he saw no other way to go on without taking the slayer oath. nevermind the following: 1) he wasn't a soldier, and it wasn't his responsibility to defend the hold in the first place 2) he wasn't home, so he had no way of knowing what was going on 3) he had left in a legitimate bid to look after his family like a good dwarf should 4) he didn't have any formal military training, so even if he had been around it wouldn't have done any good nope that's grounds for a loving suicide battle oath. Coolguye fucked around with this message at 21:57 on Oct 19, 2017 |
# ? Oct 19, 2017 21:55 |
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I just remembered about that group of Slayer pirates who use flintlocks and such and now I feel dumb.
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# ? Oct 19, 2017 21:59 |
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i guess it remains to be seen just how far the class choice will influence gameplay for a character, because if they bar the slayer option from using ranged weaponry i can only assume something in their kit will back that up
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# ? Oct 19, 2017 22:01 |
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Did they say if there are more than one ability for each class or is it just the one? Only thing I've seen on the game is the trailer and the Totalbiscuit video.
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# ? Oct 19, 2017 22:09 |
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An active skill and a passive skill. At least 1 each.
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# ? Oct 19, 2017 22:39 |
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Also worth noting in the stream someone asked if weapons were sharable between the careers for a given character. The response was generally yes, but not every career uses every weapons. Example given, a shield is not something a slayer would ever use. The implied corollary being that ranger and iron breaker Bardin could both be able to share the same shield/one hander combo. It occurred to me part of the reason they went the career route for existing characters rather than just adding new characters is the nightmare of writing and recording dialog for 15 people in different permutations of 4 as compared to 5.
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# ? Oct 19, 2017 23:54 |
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I dont know posted:Also worth noting in the stream someone asked if weapons were sharable between the careers for a given character. The response was generally yes, but not every career uses every weapons. Example given, a shield is not something a slayer would ever use. The implied corollary being that ranger and iron breaker Bardin could both be able to share the same shield/one hander combo. Also it seems like they got all the VAs back again. Which is critical because Vermintide's VAs rule.
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# ? Oct 19, 2017 23:58 |
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Night10194 posted:Also it seems like they got all the VAs back again. Bardin getting salty as a steam forum user whenever the other party members call him out on his drinking will never not be funny.
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# ? Oct 20, 2017 00:02 |
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I dont know posted:Also worth noting in the stream someone asked if weapons were sharable between the careers for a given character. The response was generally yes, but not every career uses every weapons. Example given, a shield is not something a slayer would ever use. The implied corollary being that ranger and iron breaker Bardin could both be able to share the same shield/one hander combo. Ah, OK, that's a good compromise. I hope Ironbreaker Bardin can throw blasting charges...
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# ? Oct 20, 2017 00:03 |
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I dont know posted:It occurred to me part of the reason they went the career route for existing characters rather than just adding new characters is the nightmare of writing and recording dialog for 15 people in different permutations of 4 as compared to 5. I hope that they recycle most of the "standard" dialogue from the rat game just so they can focus on actually getting a decent amount of dialogue for each career, honestly.
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# ? Oct 20, 2017 00:32 |
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Slayer bardin used a little gun when they were fighting in one of the streams I watched (official or totalbiscuit.) not at computer til late today but I'll hunt it down and post it later. I think it was when they were fighting the chaos spawn or chaos warriors. It looked like a grudgeraker.
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# ? Oct 20, 2017 09:31 |
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Mahasamatman posted:Slayer bardin used a little gun when they were fighting in one of the streams I watched (official or totalbiscuit.) not at computer til late today but I'll hunt it down and post it later. I think it was when they were fighting the chaos spawn or chaos warriors. It looked like a grudgeraker. They said that was a placeholder. In the final game he's just going lug this thing around
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# ? Oct 20, 2017 09:46 |
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Coolguye posted:lol this is only funny because you actually believe it I think a game can be fun in different ways and I won't be automatically upset when things change in the next game.
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# ? Oct 20, 2017 14:44 |
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bardin gets knocked back and pulls out a grudgeraker https://www.youtube.com/watch?v=HH_bRy7AEho&t=808s doomdwarf is back baby
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# ? Oct 20, 2017 18:07 |
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Enjoy posted:I think a game can be fun in different ways and I won't be automatically upset when things change in the next game. that is not what you said before you said a specific change that would be very dumb was in fact good just own your bad opinions brah
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# ? Oct 20, 2017 18:09 |
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Mordja posted:Ah, OK, that's a good compromise. I hope Ironbreaker Bardin can throw blasting charges... I just want him to get a Trollhammer Torpedo.
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# ? Oct 20, 2017 18:24 |
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White Coke posted:I just want him to get a Trollhammer Torpedo. Or an Irondrake gun. Hose those rats down with a fantasy flamethrower.
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# ? Oct 20, 2017 19:43 |
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Coolguye posted:that is not what you said before I can see how it could be good if they do it right. I don't think change is automatically bad.
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# ? Oct 21, 2017 02:11 |
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Enjoy posted:I can see how it could be good if they do it right. I don't think change is automatically bad. i don't believe you have actually played this game
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# ? Oct 21, 2017 02:30 |
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Coolguye posted:i don't believe you have actually played this game Everyone is entitled to their beliefs I guess
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# ? Oct 21, 2017 02:44 |
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so apparently there's a beta patch going around?quote:
lotta nerfs, also ppl were saying that killing blow needs to do damage now?
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# ? Oct 21, 2017 15:53 |
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They undid some of those things but Killing Blow's overall usefulness remains neutered.
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# ? Oct 21, 2017 15:56 |
re: slayers using ranged weapons - there's nothing specifically disallowing it considering there's these guys who use a brace of pistols like saltzpyre does most slayers just prefer fighting up close because it has a higher chance of leading to a glorious death
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# ? Oct 21, 2017 18:02 |
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Looks mostly good to me, but nerfing anything about the longbow is baffling. I never, ever used that thing except to try it after patches and see it was still outclassed. Handgun buff is also good--right now it does 1 less damage than needed to bodyshot a packmaster on cataclysm which is pretty tragic, so they just added 1 damage to get it there. And the reload speed buff will probably help with the gun being kind of obnoxious to use after they made it prevent switching weapons for a moment after shooting.
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# ? Oct 21, 2017 19:45 |
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oh okay here's the updated notesquote:Explosive Ordinance: Reduced radius decrease from 40/50/60% to 20/30/40%
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# ? Oct 21, 2017 23:36 |
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Those pick buffs
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# ? Oct 22, 2017 01:22 |
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So are these changes to Vermintide 1 or some beta version of 2?
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# ? Oct 22, 2017 01:42 |
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they're in beta for the last (probably) big vermintide 1 patch
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# ? Oct 22, 2017 01:44 |
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Niiiiice. My friends and I haven't started playing in earnest yet, due to schedualing, so hopefully this hits by the time we can all play.
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# ? Oct 22, 2017 01:48 |
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Pop in on the goon vermitide discord when you start, I'm sure you can find someone to help show you the ropes.
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# ? Oct 22, 2017 02:20 |
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Slayer pirates were absolutely a thing in WHFB, and they were festooned with pistols. The Slayer Oath doesn't explicitly prohibit weapons, but you're not likely to meet a glorious end at long range.
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# ? Oct 22, 2017 04:38 |
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The only thing stopping Bardin the Slayer from using ranged weapons, is a random easily deletable line on there website. I'm more concerned with all this Nurgle in my rat game. Too soon to dismiss it outright and we all agree, Fatshark works hard to make their rat games good. Bugs can be patched, but game mechanics are a one way street.
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# ? Oct 22, 2017 04:45 |
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how many extra copies of an orange weapon do people keep for different trait setups usually?
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# ? Oct 22, 2017 19:28 |
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StashAugustine posted:how many extra copies of an orange weapon do people keep for different trait setups usually? Really varies by weapon - how much I play it really. I have one orange of most weapons, but I have 5 braces of pistols because I can't get enough pistols apparently.
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# ? Oct 22, 2017 20:42 |
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StashAugustine posted:how many extra copies of an orange weapon do people keep for different trait setups usually? I... is this a thing? Am I a bad? One orange of each weapon type is usually all I'm aiming for. I'll reroll for traits I want but I can't imagine wanting a bunch of different trait setups for the same weapon.
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# ? Oct 23, 2017 03:26 |
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it's a play style thing. there are multiple perfectly legitimate trait loadouts for various weapons, and sometimes you want something a little different to go with a different team setup. it's a very advanced thing though, what you should be worrying about 95% of the time you're playing this game is getting the oranges with a trait setup you like the first time. and another 4% of the time beyond that getting used to those traits so you feel comfortable and competent with your gear. the last 1% of the time you can worry about variant copies.
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# ? Oct 23, 2017 17:41 |
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RIP killing blow and trueflight. Red sword and dagger plus a hail of doom trueflight spam was the only way I could stomach playing *spits* Kerillian. It was cool while it lasted I guess.
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# ? Oct 24, 2017 01:25 |
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Willie Tomg posted:RIP killing blow and trueflight. Red sword and dagger plus a hail of doom trueflight spam was the only way I could stomach playing *spits* Kerillian. It was cool while it lasted I guess. I am guilty of game treason because I really like Kerillian's long bow and I use it with the single sword.
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# ? Oct 24, 2017 04:02 |
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# ? May 30, 2024 13:11 |
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Nothing but loving Lumber-Foots all up in here.
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# ? Oct 24, 2017 04:05 |