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How long do dance debuffs last?
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# ? Oct 26, 2017 17:59 |
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# ? Jun 5, 2024 20:19 |
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i have cait sith's, eiko, edgar, and OK's bsbs already so i can't justify pulling this banner
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# ? Oct 26, 2017 18:20 |
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ApplesandOranges posted:Three - Kefka, Quistis and Edgar. Kefka does get another SB, but it's not even a poison SB - he gets a Dark/NE OSB and dualcast Darkness LMR that released during Superfest 2. So we could be seeing it this Winter, or in 6+ months whenever he shows up on a VI banner again in Japan. Also, I don't think anyone brought it up (or I'm blind) but the FFII banner in Japan was released. Biggest details are:
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# ? Oct 26, 2017 18:21 |
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pichupal posted:Josef's really weird but potentially amazing LM2 - When critical HP, party full heal and Guts, self 15s Doom That's fantastic, if he doesn't get knocked down to crit within the first 20s of the fight. If you Raise him, does it happen again or is it a one-time-only deal?
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# ? Oct 26, 2017 18:31 |
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Help, I'm trying to get a Gigas Armlet from the FF2 Renewal and can't beat the three Elemental Gigas. My party is Bartz (BSB) Auron (USB) Refia (BSB) Terra (USB) Vanille (USB) (BSB) all around level 80. I'm using a Tyro RW for Wall. The strategy I read says to use Blind which I do, but then they just use magic attacks. Bartz and Auron either Lifesiphon, Spellblade, or Double Cut. I can almost get one of them down but by that point my party is half dead. I feel like I need more mages for this fight to take advantage of the elemental weaknesses, but I dont have many good mage relics. Also, does Sentinal Grimoire last the entire fight? If not, how do I know when to use it again?
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# ? Oct 26, 2017 18:38 |
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Prav posted:i'll also note that there's no poison-weak magicite Being given Poison as a "main" element is a good way to ensure you never get any improvements, quality of life upgrades, or buffs. Quistis and Edgar bottomed out with their OSBs. Leila got a BSB. Marcus and FF1 Thief had to dip into wind (and Kefka had to dip into Dark) just to remain vaguely relevant, and even then, Quistis and Leila may never get legend dives, ever. pichupal posted:
It's worth noting that Maria's self-buff on the USB is MAG/DEF, meaning she doesn't play as nice with Raines as Vivi does. Everything else looks the same, though.
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# ? Oct 26, 2017 18:46 |
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pichupal posted:Also, I don't think anyone brought it up (or I'm blind) but the FFII banner in Japan was released. Seems like a bad idea to have both of your mages for a realm be focused on the same element, but I guess they did it with Rinoa and Edea in FFVIII... still, that at least has Bio Quistis. Also, trying to make the singular white mage for FFII into an offensive caster.... people need him to be healing since he's the only healer. It's weird. Books On Tape posted:Help, I'm trying to get a Gigas Armlet from the FF2 Renewal and can't beat the three Elemental Gigas. My party is So, 1) it looks like you don't have any hastega. Do you have one at all you can bring? Hastega is super important for higher-difficulty content. 2) you also don't appear to have any boostgas (increase attack) or faithgas (increase magic). Those are also super important to boost your damage output; in FFRK, a good offense is often the best defense, since the faster you kill them the less they can kill you. That's why SBs like Shout and Onion Knight's BSB are so valuable, since they include both a hastega and offensive boosts in one package. 3) you don't have any breaks at all (to reduce ATK and MAG). Do you happen to have any dancers for the AoE attack or magic breakdown 4* dances, or the 5* full break dance? Those are very good to have for multi-target bosses like this. Failing that, I'd still probably try to bring someone to use magic breakdown on the gigases. Wall and proshellga are nice, but usually you want to both buff yourself AND debuff the enemy. 4) Wall lasts for "25 seconds" at battle speed 3, not counting ability animation time. That can be a hard thing to judge, but it's actually not a very long time, especially if your whole team isn't hasted. When everyone is hasted that's generally 5-7 actions per character, but without haste it's probably closer to 4-5.
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# ? Oct 26, 2017 18:53 |
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Electric Phantasm posted:How long do dance debuffs last? 15 seconds. You can look up pretty much any information on abilities here or here.
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# ? Oct 26, 2017 18:53 |
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Schwartzcough posted:Seems like a bad idea to have both of your mages for a realm be focused on the same element, but I guess they did it with Rinoa and Edea in FFVIII... still, that at least has Bio Quistis. Also, trying to make the singular white mage for FFII into an offensive caster.... people need him to be healing since he's the only healer. It's weird. they're just trying to capture the zany spirit of final fantasy 2, the game where wearing no armor is the best physical defense and you can toad the last boss
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# ? Oct 26, 2017 19:01 |
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How the hell do I take out the 300-level Belias? Even with RW Cloud USB, I can't keep up with the damage output and run out of hones before he's at 50% health, and that's with party hastega and stacking boostgas on top of full break and armor break.
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# ? Oct 26, 2017 19:05 |
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Schwartzcough posted:Seems like a bad idea to have both of your mages for a realm be focused on the same element, but I guess they did it with Rinoa and Edea in FFVIII... still, that at least has Bio Quistis. Also, trying to make the singular white mage for FFII into an offensive caster.... people need him to be healing since he's the only healer. It's weird. Thanks. I have Tyro's Tome of Fantasy which hastes everyone, but I'd probably be dead by the time it charges up and Tyro is just so underwhelming otherwise. I can bring a Rikku RW which hastes but not sure if that's better than SG. I did have Magic Breakdown but the only person in my party who can use it is Terra and I gave her Blindga and Blizzaga to help at least bring the fire guy down quick. I have no Boostga or Faithga relics or dancers.
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# ? Oct 26, 2017 19:06 |
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Fister Roboto posted:15 seconds. You can look up pretty much any information on abilities here or here. Thank you, man the description for dances threw me off since they said "a short time" it made think they don't last as long as breaks.
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# ? Oct 26, 2017 19:06 |
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Books On Tape posted:Thanks. I have Tyro's Tome of Fantasy which hastes everyone, but I'd probably be dead by the time it charges up and Tyro is just so underwhelming otherwise. I can bring a Rikku RW which hastes but not sure if that's better than SG. Which Record Materia are you using? Do you not have Tyro's RM2 yet? Also Tyro should be able to use Magic Breakdown, even better he can use Multi Break Dance.
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# ? Oct 26, 2017 19:10 |
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1st AD posted:How the hell do I take out the 300-level Belias? Even with RW Cloud USB, I can't keep up with the damage output and run out of hones before he's at 50% health, and that's with party hastega and stacking boostgas on top of full break and armor break. I was similarly daunted when the event first came out but with Agrias BSB and Orlandeau OSB->BSB it's now probably my most consistent 300 Torment clear. (It also requires Cloud USB like you're trying, but those are incredibly common these days.)
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# ? Oct 26, 2017 19:24 |
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Will Magicite dungeons ever get a stamina discount again after this period is over?
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# ? Oct 26, 2017 19:25 |
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1st AD posted:How the hell do I take out the 300-level Belias? Even with RW Cloud USB, I can't keep up with the damage output and run out of hones before he's at 50% health, and that's with party hastega and stacking boostgas on top of full break and armor break. What holy SBs do you have available? It might be hard to do if you don't have a lot of good relics on hand because the fight seems to be tuned around the idea that you're going to have great FFT/holy synergy due to those being huge chase relic pools. I had the following team and still ran low on hones near the end of the fight. TGCid - OSB, Saint's Cross Agrias - BSB, Guardbringer Firion - BSB Ramza - Shout, Chant, Full Break, Armor Break Y'shtola - BSB, LM2 RW - Cloud USB I'm sure people have found ways to do it without a ton of powerful relics, but this definitely feels like a fight that requires either great synergy or significant trial and error to find a winning strategy. Books On Tape posted:Thanks. I have Tyro's Tome of Fantasy which hastes everyone, but I'd probably be dead by the time it charges up and Tyro is just so underwhelming otherwise. I'm not sure if Tyro is worth bringing for your situation but don't fall into the trap of being underwhelmed by Tyro - he has a ton of good relics and he's an incredibly versatile and useful character that performs well in almost every possible situation outside of one or two gimmick fights. Action George fucked around with this message at 19:28 on Oct 26, 2017 |
# ? Oct 26, 2017 19:26 |
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Crazy Larry posted:I'm not sure if Tyro is worth bringing for your situation but don't fall into the trap of being underwhelmed by Tyro - he has a ton of good relics and he's an incredibly versatile and useful character that performs well in almost every possible situation outside of one or two gimmick fights. You need to actually get those relics for him to be useful, though, and if you have bad luck with Keeper relics, investing in them can be a hugely expensive and damaging mistake. Motes are a fairly limited resource and Tyro needs more of them than everyone else. I've been playing for a year and that drat book they gave away is the only Tyro item I have. Mirthless fucked around with this message at 19:57 on Oct 26, 2017 |
# ? Oct 26, 2017 19:55 |
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Schwartzcough posted:Also, trying to make the singular white mage for FFII into an offensive caster.... people need him to be healing since he's the only healer. It's weird. They've already made a VI style sprite for her that exists solely in Scott's SSB at the moment. In addition to the earlier highlights, Firion is now the game's third dualcast Combat user with his LMR. Full II event stuff: BANNER 1 ========= Maria's Perseus Bow [USSB, +10 MAG] - 10 single-target Earth/NE magic attacks, En-Earth, MAG & DEF +30% and Black Magic Ability Double to user Guy's Demon's Axe [USSB, +10 ATK] - 10 single-target Earth/NE physical attacks, En-Earth, ATK +30% & DEF +50% and Monk Ability Boost to user Minwu's Luminous Robe [USSB, +10 MND] - 10 single-target Holy/NE white magic attacks, MND +50%, White Magic Ability Boost & White Magic Ability Double to user Emperor's Mateus's Malice [USSB, +10 MAG] - 8 AOE Earth/Wind magic attacks, Imperil Earth, ATK/MAG/RES -50% Emperor's Master Rod [BSSB, +10 MAG] - 8 single-target Earth/Dark magic attacks, En-Earth, Burst Mode Attack -> 4 single-target Earth/Dark magic attacks, Quick Cast 2 Defend -> 2 single-target Earth/Dark magic attacks, MAG -50% Maria's Rune-Graven Bow [BSSB, +10 MAG] - 8 single-target Earth/NE magic attacks, En-Earth, Burst Mode Attack -> 3~6 single-target Earth/NE magic attacks, number of hits is dependent on user's MAG, 5% Petrify Defend -> 2 AOE Earth/Fire magic attacks, MAG +30% & DEF -30% Guy's Gigant Axe [BSSB, +10 ATK] - 6 AOE Earth/NE physical attacks, Imperil Earth, Burst Mode Attack -> 4 single-target Earth/NE physical attacks, multiplier is dependent on user's ATK Defend -> 2 AOE Earth/NE physical attacks, ATK +30% & DEF -30% Minwu's Holy Wand [BSSB, +10 MND] - 8 single-target Holy/NE white magic attacks, En-Holy, Burst Mode Attack -> 4 single-target Holy/NE white magic attacks Defend -> Single-target h105 heal, Instant Cast Leon's Rune Axe [BSSB, +10 ATK] - 8 single-target Dark physical attacks, En-Dark, Burst Mode Attack -> Single-target Dark physical attack, restores user's HP by 20% of damage dealt Defend -> 2 single-target Dark physical attacks, ATK +30% & RES -30% Leon's Diamond Armor [LMR, +10 ATK] - 25% chance to Dualcast Darkness abilities Maria's Armguards [LMR, +10 MAG] - En-Earth for 25 seconds at the start of battle Guy's Viking Axe [LMR, +10 ATK] - PHY Damage +20% with Axe equipped Minwu's Sage Staff [LMR, +10 MND] - 25% chance to Dualcast White Magic abilities Emperor's Armor [LMR, +10 MAG] - Once per battle when HP falls below 20%, auto 100% HP recovery and Quick Cast for 25 seconds Maria USB - Earth+ Bow Guy USB - Earth+ Axe Minwu USB - Holy+ Robe Emperor BSB2 - Earth+ Rod Guy BSB - Earth+ Axe Minwu BSB2 - Holy+ Staff Leon LMR - Lightning- Heavy Armor Maria LMR - Earth+ Bracer Guy LMR - Earth- Axe Minwu LMR2 - Holy- Staff Emperor LMR - Earth- Light Armor BANNER 2 ========= Josef's God Hand [USSB, +10 ATK] - ATK +50%, Guts & Haste to party, Quick Cast 2 to user Firion's Lightbringer [USSB, +10 ATK] - 10 single-target Holy/NE physical attacks, En-Holy & EX "Loyal Shield" to user EX "Loyal Shield": ATK +30%, Casting Speed 2.0x and +0.5x after each damaging action (maximum 10 increments; up to 6.5x) Gordon's Trident [USSB, +10 ATK] - 6 AOE Fire/NE physical attacks, ATK/MAG/MND -50%, Haste & High Regen to party Maria's Selene Bow [OSSB, +10 MAG] - Single-target Earth/NE Overflow magic attack Josef's Shura Gloves [BSSB, +10 ATK] - ATK & MAG +30% to party, En-Ice, Burst Mode Attack -> 3 single-target Ice/NE physical attacks, 6 hits if under Unbound Fury Defend -> 4 single-target Ice/NE physical attacks, grants Unbound Fury to user Firion's Sun Blade [BSSB, +10 ATK] - 4 AOE Holy/NE ranged physical attacks, Instant Cast, Magic Blink 1 to party, Burst Mode Attack -> Single-target Holy/NE ranged physical attack, +1 hit each time command is used within 25s, up to 8 Defend -> 4 single-target Holy/NE physical attacks, Instant Cast 1 Gordon's Radiant Lance [BSSB, +10 ATK] - 6 AOE Fire/NE physical attacks, Guts to party, Burst Mode Attack -> Single-target physical attack, ATK -40% Defend -> Single-target physical attacks, DEF -40% Ricard's Abel's Lance [BSSB, +10 ATK] - 8 single-target Wind/NE jump attacks, En-Wind, Burst Mode Attack -> 2 single-target Wind/NE ranged physical attacks, No Air Time 2 Defend -> 4 single-target Wind/NE physical attacks, Dragoon Damage +9% for 3 turns Scott's Wild Rose [BSSB, +10 ATK] - 8 single-target Fire/NE physical attacks, En-Fire, Burst Mode Attack -> 3 single-target Fire/NE physical attacks, Spellblade Damage +15% for 3 turns Defend -> 2 AOE Fire/NE physical attacks, ATK +30% & DEF -30% Josef's Aegis Shield [LMR, +10 ATK] - En-Ice for 25 seconds at the start of battle Firion's Mythril Shield [LMR, +10 ATK] - 25% chance to Dualcast Combat abilities Gordon's Diamond Shield [LMR, +10 ATK] - Stat Debuff Duration +30% Ricard's Gloves [LMR, +10 ATK] - En-Wind for 25 seconds at the start of battle Scott's Demon Shield [LMR, +10 ATK] - En-Fire for 25 seconds at the start of battle Josef USB - RS Ice+ Fist Firion USB - Holy+ Sword Maria OSB - RS Earth+ Bow Firion BSB - Holy+ Sword Josef LMR - Confuse/KO/Stun- Shield Gordon LMR - Lightning- Shield Ricard LMR - Wind- Bracer Scott LMR - Fire- Shield Guy LM1 - Earth Damage +10% Guy LM2 - When using Earth abilities, 30% chance to inflict minor Imperil Earth Josef LM1 - Monk Damage +15% Josef LM2 - Once per battle when HP falls below 20%, large% max HP heal & Guts to party, 15s Doom to user Ricard LM1 - Dragoon Damage +15% Ricard LM2 - ATK +?% with each Dragoon ability hit, up to ?% Scott LM1 - Spellblade Damage +15% Scott LM2 - 35% chance to Dualcast Spellblade abilities Scott gets to be a wholly respectable Spellblade, though he's still USB-less. I bet they'd give him one in a Hilda event. Mirthless posted:Motes are a fairly limited resource and Tyro needs more of them than everyone else.
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# ? Oct 26, 2017 20:00 |
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Books On Tape posted:Thanks. I have Tyro's Tome of Fantasy which hastes everyone, but I'd probably be dead by the time it charges up and Tyro is just so underwhelming otherwise. I can bring a Rikku RW which hastes but not sure if that's better than SG. So it may not be optimal, but Tyro's USB2 there is both a hastega and a small boostga+faithga (plus defensive buffs), so it's not a terrible choice. But yes, there are two Record Materia you want to get ASAP- like drop everything else and get them: 1) Tyro's third record materia, "Dr. Mog's Teachings" (get his first one by breaking his level 50 cap, his second will drop randomly in battle, and the third requires breaking his 65 level cap and it can drop randomly in battle after you have his other two) and 2) Cloud's third record materia, "Mako Might" (break level 50 cap for 1, and for his second you need to Defeat Jenova BIRTH in FFVII - Shinra Cargo Ship (Elite) without Cloud being KO'd. The third one requires breaking the 65 cap and can randomly drop after you have the other two). Both of those cause the character to start the dungeon with a full SB gauge. They are THE two most important RM in the game, so you can get things like your hastega+boostgas up on Turn 1. Farming random RM drops is a pain, but they can drop after any WAVE of a dungeon- so you want the most waves per stamina. Recommend repeatedly running the first FFIV realm dungeon, or the first FFX realm dungeon, which gets you 3 waves for 2 stamina. It might take a while, but again, get them as soon as possible.
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# ? Oct 26, 2017 20:04 |
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1st AD posted:How the hell do I take out the 300-level Belias? Even with RW Cloud USB, I can't keep up with the damage output and run out of hones before he's at 50% health, and that's with party hastega and stacking boostgas on top of full break and armor break. I farmed the hell out of this before with no holy relics. What are you bringing? I see that you're RW'ing Cloud, but do you have it native by any chance? If so, my strategy will work. If not, there are some viable alternatives, but it depends on what you have.
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# ? Oct 26, 2017 20:05 |
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Mirthless posted:You need to actually get those relics for him to be useful, though, and if you have bad luck with Keeper relics, investing in them can be a hugely expensive and damaging mistake. Tyro literally requires less investment than any other character in the game to be useful - everyone just got a useful if not amazing USB and he comes out of the box with the ability to use all skills and equipment. He's not necessarily going to be top tier like that but he's still got the most diverse skill set with a hastega attached to a completely unique all stats boost.
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# ? Oct 26, 2017 20:19 |
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Schwartzcough posted:So it may not be optimal, but Tyro's USB2 there is both a hastega and a small boostga+faithga (plus defensive buffs), so it's not a terrible choice. But yes, there are two Record Materia you want to get ASAP- like drop everything else and get them: Thanks. I've been putting off getting Tyro's RM3 but will do it now. Didn't know about Cloud's too. Wow. Buuuuut... that said... Got lucky with the RNG I think. Went from getting wiped pretty quick three times in a row to beating it with even some extra rounds to spare.
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# ? Oct 26, 2017 20:19 |
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iamsosmrt posted:I farmed the hell out of this before with no holy relics. What are you bringing? I do not have native Cloud USB Holy SB's: Agrias BSB and enHoly SSB (also fully dived with both materias) Orlandeau BSB and SSB Celes OSB and BSB1 Cecil OSB and BSB Hope OSB and BSB2 (I think, it's the summon strike one) Minfilia BSB (also have her Last Stand/Boostga) Lenna BSB Ceodore BSB Yuna BSB2 Edward BSB That's just off the top of my head, I'm sure there's a bunch more I can't think of right now that I grabbed during the Anniversary. I also have everything Y'shtola and everything for Tyro except his OSB.
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# ? Oct 26, 2017 20:21 |
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1st AD posted:I do not have native Cloud USB Ok so here's what you do Have Agrias use her enHoly, then Cloud USB RW, then hit her BSB twice. Belias's minions are now dead. Have the rest of your party focus on the big man.
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# ? Oct 26, 2017 20:29 |
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1st AD posted:I do not have native Cloud USB I'll expand on ZiegeDame's advice. TGCid's Gathering Storm is vital to your survival in this mission. I'd bring Agrias SSB/BSB Edward BSB Y'shtola BSB/Wall (put gathering storm here) Cecil BSB/OSB Tyro (USB1/USB2) Of course, make sure to use your best RMs (Scholar's boon, Truthseeker, etc.) Anyway, Tyro casts his USB1, you astra past the crap, and then he follows up with dances to multibreak and lower armor. Y'shtola can focus on Wall and then BSB (proshellga if you can nudge it in could help) Edward casts his BSB at least twice for imperil Agrias starts with SSB, then Cloud USB, then BSB, then (depends on how strong everything's hitting, what's dead) SSB or BSB Cecil, I'm assuming BSB1, but if not, this might change. He casts BSB1, Cloud, BSB1, Guardbringer until you run out, and then OSB to finish.
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# ? Oct 26, 2017 21:23 |
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1st AD posted:I do not have native Cloud USB You could do a relatively similar setup to mine. Vanille - protectga, ultra cure (BSB) - dualcast white RM Ramza - Full break, affliction break (Shout, Chant) - haste RM Tyro - magic BD, shellga (wall) - haste RM Agrias - guard bringer, saint cross (BSB, OSB) - +30% weakness damage RM Orlandeau - powerchain, 6* knight ability R1 (BSB) - Gathering Storm RM Cloud USB RW Ramza put up Shout and chant, Tyro put up wall, they put up breaks when they got the chance. Agrias used Cloud USB and then I think BSBx2 and then maybe an OSB, Orlandeau used the 6* knight skill once or twice to help kill the adds I think. Once the adds were dead, he used Cloud USB RW and then spammed his BSB against Belias. The important thing is to try to move fast so you can get Orlandeau's BSBs in while his thunder god mode from his RM is still up. You don't have Agrias USB, but her SSB would be enough to make sure her BSB killed the adds with 2 applications so Orlandeau could focus on doing ST damage to belias in the meantime. The Enholy on agrias would also just generally have her do more damage with holy abilities. You may not have chant, but you could probably use Edward BSB to good effect instead.
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# ? Oct 26, 2017 22:11 |
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Those sweet, sweet Vitality motes from the CM for the FFT torment finally allowed me to fully legend dive Cloud. But more importantly I never have to think about Belias ever again.
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# ? Oct 26, 2017 22:41 |
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After all these bonus dungeons are done and we get half-stamina again, what should I target for stamina gems? Started out getting 2 or even 3 per level, then one, and now it's about 1 every other level (just finished VII-12, about a third of the way down the tree). Am I going to break into another cache of stamina gems down the line or should I just focus on doing elites of the stuff I already unlocked?
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# ? Oct 26, 2017 23:03 |
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Bruceski posted:After all these bonus dungeons are done and we get half-stamina again, what should I target for stamina gems? Started out getting 2 or even 3 per level, then one, and now it's about 1 every other level (just finished VII-12, about a third of the way down the tree). Am I going to break into another cache of stamina gems down the line or should I just focus on doing elites of the stuff I already unlocked? The elites of the shard-heavy stages are going to be similarly shard-heavy. Those are your biggest cache of them outside of the slow trickle, though.
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# ? Oct 26, 2017 23:17 |
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lol I finally got around to trying this Emperor MP battle and what the hell is this trash? He got off five actions after hasting before anyone could respond, plus he has mass dispel.
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# ? Oct 26, 2017 23:25 |
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Bruceski posted:After all these bonus dungeons are done and we get half-stamina again, what should I target for stamina gems? Started out getting 2 or even 3 per level, then one, and now it's about 1 every other level (just finished VII-12, about a third of the way down the tree). Am I going to break into another cache of stamina gems down the line or should I just focus on doing elites of the stuff I already unlocked? I'd suggest using the branch view of the story dungeons if you aren't already. It helps organize them in the order they were released/difficulty so it should be a little easier to find more shards starting out.
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# ? Oct 26, 2017 23:27 |
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Grizzled Patriarch posted:lol I finally got around to trying this Emperor MP battle and what the hell is this trash? He got off five actions after hasting before anyone could respond, plus he has mass dispel. If you have Raines BSB and decent mitigation I'd highly recommend doing this solo.
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# ? Oct 26, 2017 23:30 |
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iamsosmrt posted:If you have Raines BSB and decent mitigation I'd highly recommend doing this solo. Why do they keep designing MP bosses like this, it's such a cool and unique thing for a mobile game and they seem hell bent on making it as mechanically unfun as humanly possible.
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# ? Oct 26, 2017 23:32 |
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Grizzled Patriarch posted:Why do they keep designing MP bosses like this, it's such a cool and unique thing for a mobile game and they seem hell bent on making it as mechanically unfun as humanly possible. It's either this or a horrible omniresist slog with a million status effects and instant death mechanics.
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# ? Oct 26, 2017 23:35 |
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Fister Roboto posted:It's either this or a horrible omniresist slog with a million status effects and instant death mechanics. Or just make them...fun. The rewards aren't anything special anyway, just make cool iconic bosses and let everyone show off their SBs and stuff, what the hell is the point if the strategy for any fight that is actually challenging is "do it solo because the netcode is so terrible that multiplayer becomes torture".
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# ? Oct 26, 2017 23:41 |
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I would settle for them not gating 4* motes behind MP bosses.
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# ? Oct 26, 2017 23:53 |
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AegisP posted:I would settle for them not gating 4* motes behind MP bosses. it sucks mondo rear end
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# ? Oct 26, 2017 23:55 |
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Yeah, 4 notes need to trickle down fo sho
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# ? Oct 27, 2017 00:03 |
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Alright got my DPS high enough to destroy the Jumpstart, killed them all before any had a chance to use their Ultimate attacks. Investing all my eggs into getting a mage team and Maria up to level 80 was extremly worth it.
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# ? Oct 27, 2017 00:31 |
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# ? Jun 5, 2024 20:19 |
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Hell yeah, threw a pull at the XV banner hoping for Noct's SSB, got that and his OSB. Feels good to have a pull go my way again, it's been a long time. This OSB actually looks kind of interesting since it's not just a boring "deal a bunch of damage" one. Is it actually any good? I assume the potency of the actual OSB hit is pretty weak in exchange, and I doubt there's many situations where I'd want to use it over just casting his SSB again, but at worst it's a stat stick for a realm I have nothing else in and +10 attack to Noct. Though now I'm in the tough position of deciding if I should legend dive Cloud or Noct - I have Cloud's BSB2 and his Enwind SSB, but Noct seems like he's going to have a permanent spot on physical magicite clears so maybe he's the better choice?
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# ? Oct 27, 2017 02:21 |