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Redvenom posted:Sheer volume of blocks (and block prevention against me), on average, should wear the opponent down. Doesn't have to be a pitch clear, just numerical advantage. The odd KO, CAS, a few stuns - that's enough to make a decisive drive. My comedy option: play Goblins. Give them all Dauntless. “Scraggit’s Fearless Gitz”
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# ? Oct 28, 2017 12:33 |
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# ? May 28, 2024 16:31 |
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ineptmule posted:My comedy option: play Goblins. Give them all Dauntless. This is the only good choice.
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# ? Oct 28, 2017 14:05 |
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You know, if I had a gobbo team or could borrow one, this would absolutely be the plan. Love it. Actually, have Ogres, maybe this works with snots....
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# ? Oct 29, 2017 01:36 |
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Snots and Dauntless will be trickier as you have further to go to match strength. And there’s still only 16 players overall so the quantity isn’t substantially different. You’d need a viable plan for the Ogres and they really need more than one skill to work - although being able to buy them Block is decent.
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# ? Oct 29, 2017 10:49 |
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I don't think Ogres are viable - I did the numbers and the low TV nature of the tournament means it's hard to make work. 4 Ogres w/ 2 doubles 2 normal 10 snots w/ 5 doubles 2RR I mean I could either drop more Ogres (I wouldn't go below 5 out of choice) or move the skills, but snots are so spectacularly bad that even then it's not particularly feasible. I could run the above and take 4 DP + Leader on the snots, which isn't the worst idea I've ever had. If I had Dwarves or other boring teams I'd spam guard or MB, but really nothing else is springing to mind to break this ruleset.
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# ? Oct 29, 2017 11:29 |
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I thought you couldn’t buy more than one skill per player? Edit: Disregard, just worked it out.
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# ? Oct 29, 2017 12:05 |
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Redvenom posted:I don't think Ogres are viable - I did the numbers and the low TV nature of the tournament means it's hard to make work. Where is this tourno by the way? It sounds like fun.
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# ? Oct 29, 2017 12:12 |
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The ogre team would not work at all. Fun and out there for sure, but not abusive in the least. Norse idea sounds good but surely you'd want to give block to your big guy..
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# ? Oct 29, 2017 20:00 |
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ineptmule posted:Where is this tourno by the way? It sounds like fun. Sydney, Australia. Probably short notice for most people on this forum April/May next year there's a team tournament in Sydney, so if anyone was thinking of a holiday... probably going to be one of the two biggest events on the calendar next year in the antipodes. Marmaduke! posted:The ogre team would not work at all. Fun and out there for sure, but not abusive in the least. Norse idea sounds good but surely you'd want to give block to your big guy.. Only reason not to is because I can't afford it. Claw/MB with all that guard hopefully ensures 3d blocks and minimises nuffle fails. I'd like the idea of Underworld and Ogres more if I could skill stack, then that could end up seriously abusive. Guard/Two Heads, Two Heads/wrestle on gobbos or the dauntless, guard snots is hilarious to get 2d on caged ball carriers.
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# ? Oct 30, 2017 08:30 |
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Dammit. Straya is a little far to go for a BB tournament.
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# ? Oct 30, 2017 09:50 |
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Bunch of Necromunda leaks from WD: Big box is £75/$125 as predicted, however... Everything in the box will be available separately straight from the bat! Personally I'm over the moon, I'm not really fussed on getting the Golliaths, but I wanted to paint some Eshers asap. One of the first NM releases down the line is gonna be a Beastman bounty hunter based on the classic Beastman Guardsman.
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# ? Oct 30, 2017 14:48 |
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Hot drat that owns
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# ? Oct 30, 2017 14:52 |
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Beastman bounty hunter!
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# ? Oct 30, 2017 15:00 |
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That's really cool. Unlike Shadespire, which I demoed in Essen and was an awful experience.
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# ? Oct 30, 2017 15:07 |
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Thirsty Dog posted:That's really cool. Hey buddy, this isn't the right thread to talk about Shadespire (for some reason)
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# ? Oct 30, 2017 15:13 |
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Thirsty Dog posted:That's really cool. How come? I've been really enjoying it and it's quite popular locally already.
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# ? Oct 30, 2017 15:54 |
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Lovely Joe Stalin posted:Beastman bounty hunter! 40 years older! This is awesome and I really hope it happens. I'm glad to see that they are sticking with the $40 per unit pricing a la Blood Bowl - for 10 models, that's pretty drat reasonable considering GW pricing. They are also selling 10 NM bases for $6.50, which, at $.65 USD per base, is an amazingly decent deal.
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# ? Oct 30, 2017 16:19 |
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I really hope the new Gangs come quicker than the Blood Bowl teams. This being really popular can't be a big surprise for them this time, so I am hopeful.
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# ? Oct 30, 2017 16:25 |
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SteelMentor posted:Everything in the box will be available separately straight from the bat! Personally I'm over the moon, I'm not really fussed on getting the Golliaths, but I wanted to paint some Eshers asap. If you only want one of the gangs but also want the terrain your best bet is still buying the box. You can sell the rules, card tiles and other gang on ebay and come ahead of where you would be or keep the gang and have bits for conversions for just a little extra. I mean its nice they're selling the terrain separately but its pretty expensive. Also if you want the new rules rather than to just use the models, because I bet the gang war book references the starter rules. Lord_Hambrose posted:I really hope the new Gangs come quicker than the Blood Bowl teams. This being really popular can't be a big surprise for them this time, so I am hopeful. All four of the other house are coming in 2018 at least. Apparently Bloodbowl was a surprise to them and they didn't realize how popular it would be - a lot of delay on teams was switching back to plastic when they had intended to do future teams in resin. They must know that Necromunda will do as well so I would expect them to be better.
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# ? Oct 30, 2017 17:23 |
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They were surprised by bloodbowl being popular, soooo....
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# ? Oct 30, 2017 17:43 |
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bonds0097 posted:How come? I've been really enjoying it and it's quite popular locally already. The demo was really poo poo for a variety of reasons but mostly "ok I charge in this guy and roll some dice and you roll a die to try and defend and well you didn't roll right so now a third of your force is gone" really was the highlight. The power cards were underwhelming and in most cases useless on the back foot too.
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# ? Oct 30, 2017 19:21 |
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Oh hey, recent official endorsement that Homo Sapiens Variatus are still approved abhumans (at least on Necromunda at whatever time the game is set).
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# ? Oct 30, 2017 20:14 |
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$125 feels like a lot to me, but I can't complain about the $40 entry point if you just want a gang to start with. I can't wait to see the Beastman.
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# ? Oct 31, 2017 00:53 |
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Thirsty Dog posted:The demo was really poo poo for a variety of reasons but mostly "ok I charge in this guy and roll some dice and you roll a die to try and defend and well you didn't roll right so now a third of your force is gone" really was the highlight. The power cards were underwhelming and in most cases useless on the back foot too. After a few games you get a feel for what a poo poo starting hand looks like and you can mulligan. Losing 1/3 of your dudes isn't really a big deal due to upgrades, you can pump up the other two and they can carry the game if you play right. This is true of both sides actually. That said, the 'demo' (i.e. pre-constructed) decks suck balls.
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# ? Oct 31, 2017 01:40 |
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Hmm. I'd say in a game that has objectives you need to control, losing people is a big deal, and upgrade cards can be character specific so you're potentially losing a heap of options on the outcome of a single die roll. Anyway I accept that a single demo game doesn't beat the experience of playing multiple full games but holy poo poo was that a dreadful first impression. Given how many great games were at Essen it was incredibly jarring. Even the Batman game felt better than that, and that's a game that thinks it's a really good idea to remove your options at every turn.
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# ? Oct 31, 2017 08:51 |
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Thirsty Dog posted:Hmm. I'd say in a game that has objectives you need to control, losing people is a big deal, and upgrade cards can be character specific so you're potentially losing a heap of options on the outcome of a single die roll. I think the game gives you a lot of ways to play and you'll see that if you play more. Also, it's not a single die roll because none of the Sigmar dudes can be One-shot by the only other warband in the game right now, you would have had to have been hit (fail a die roll), then fail to kill your attacker (fail another die roll) and then get hit again (fail another die roll) and most likely (unless it was garrek or saek) you had twice the chance of succeeding than your enemy did in each of those three cases.
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# ? Oct 31, 2017 14:44 |
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Oh my God, you guys, take it to the Shadespire thread. Nah, just kidding. Why do we even have that thread? Anyway, I got my copy of Shadespire. I really want to pick up the skeletons. I suppose I should play the game before going all in though.
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# ? Oct 31, 2017 14:54 |
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bonds0097 posted:I think the game gives you a lot of ways to play and you'll see that if you play more. Also, it's not a single die roll because none of the Sigmar dudes can be One-shot by the only other warband in the game right now, you would have had to have been hit (fail a die roll), then fail to kill your attacker (fail another die roll) and then get hit again (fail another die roll) and most likely (unless it was garrek or saek) you had twice the chance of succeeding than your enemy did in each of those three cases. That doesn't sound right. You can definitely do 4 damage in a round of combat given you can roll multiple hits (and from memory, have >1 damage per hit) which is further boosted by power cards. If you can counter attack after the first hit rolled then that was a crucial detail left out by the guy teaching us...
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# ? Oct 31, 2017 15:41 |
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Thirsty Dog posted:That doesn't sound right. You can definitely do 4 damage in a round of combat given you can roll multiple hits (and from memory, have >1 damage per hit) which is further boosted by power cards. The attack dice don't work like that. You compare the number of successes/crits to the opponent's defense results and if you win the exchange you deal the proscribed amount of damage. Doesn't matter if you roll 2 to their 1 or 2 to their 0. The damage is set.
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# ? Oct 31, 2017 16:20 |
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Haha, nice. Yeah the guy teaching us definitely told us to do it that way, but he was really low energy and awful in other ways too.
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# ? Oct 31, 2017 17:06 |
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I'm gonna buy the Necromunda box for some reason.
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# ? Oct 31, 2017 17:08 |
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Safety Factor posted:If you were applying damage for every success, you were playing the game wrong which is on the guy who taught you to play. Yeah, an attack never does more than its printed damage. Except for Arnulf who gets +1 damage on crits. There are other cards and such that provide +1 dmg on crits but nothing base on fighters.
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# ? Oct 31, 2017 17:13 |
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JcDent posted:I'm gonna buy the Necromunda box for some reason. Because it looks awesome? I'm pumped.
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# ? Oct 31, 2017 17:13 |
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JcDent posted:I'm gonna buy the Necromunda box for some reason. This is always the right decision
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# ? Oct 31, 2017 17:18 |
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JcDent posted:I'm gonna buy the Necromunda box for some reason. I bought into the Promethium Forge kickstarter earlier this year because I thought some industrial terrain would be cool, now I'm using that as reason to buy into the Necromunda reboot... it's a dark path. What's holding me back is that I don't really care about Goliaths and I already have an Escher gang.
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# ? Oct 31, 2017 17:19 |
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I love Necromunda but I’m kind of turned off the box. Gonna wait and see if it’s any good and also what is up with the Gang Wars expansion before I drop any cash on it. For now I’m buying Shadespire instead.
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# ? Oct 31, 2017 17:27 |
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I really hope we get a PDF and made-to-order for the classic gangs.
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# ? Oct 31, 2017 18:02 |
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moths posted:I really hope we get a PDF and made-to-order for the classic gangs. Well there's a classic gangs link on the website that doesn't go anywhere yet so we're getting that. I don't know if they'll do made to order if they're planning to release new sculpts though.
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# ? Oct 31, 2017 18:09 |
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moths posted:I really hope we get a PDF and made-to-order for the classic gangs. I highly doubt we'll get made to order of the house gangs because they've already announced new versions will come in 2018 and one of the restrictions on MTO they have is no models that replacements for are coming soon. A PDF for stuff like Arbites, Scavvies, ratskins plus MTO for them is much more likely.
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# ? Oct 31, 2017 18:11 |
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# ? May 28, 2024 16:31 |
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Still going to strip and rehab my Orlocks. There goes my IG penal squad.
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# ? Oct 31, 2017 18:11 |