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Cuntellectual
Aug 6, 2010

Danger - Octopus! posted:

Who the hell is going to buy and display that Yuri poster though?

The Sayori hanging herself one and Natsuki twisting her head ones are ones I'd feel... Questionable about showing. Also maybe the CG ones. I dunno.

The keychains are cute, though.

Fargin Icehole posted:

I actually thought the cut off point was much much sooner, so as soon as I got the hint, I thought it was the game telling me to get on with it. I had no idea there were way more lines.

She has 50 or so lines. I felt really bad when she ran out, oddly enough.

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Bifauxnen
Aug 12, 2010

Curses! Foiled again!


Cuntellectual posted:

The keychains are cute, though.

Yeah I'm real tempted to get the Natsuki one.

AfroSquirrel
Sep 3, 2011

Cuntellectual posted:

She has 50 or so lines. I felt really bad when she ran out, oddly enough.

Apparently, you weren't the only one: http://www.monikaafterstory.com/

This seems unhealthy.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.
I dunno if unhealthy is the right word but, uh...hmm..

Flops
Mar 28, 2010

Look at all these lovely posts!

StrixNebulosa posted:

flat chest but hella bush, the horror only gets worse from here, although it's not going to take the form of what you just saw. It'll be more creepy pasta and obvious horror instead of.... well.

Please take care of yourself - and if you can handle it, keep reading. It's got some interesting twists and turns.

Whoops, forgot to get my name changed back to normal, sorry about that!

Thankfully I didn't get any nightmares, but I decided to finish it via watching an LP. Of course that ruins the interactive nature but I'm bad with horror games in general, even playing Resident Evil 1 can be too much sometimes.

I think someone mentioned this before but it's interesting how your two options are to either stop playing and uninstall after Act 1 (what I did), or continue through until Monika realizes that there's no way the game itself will ever truly bring happiness to the characters in it or the person playing it. Not only are the characters trapped in a scripted existence, but it slightly pokes at the fact that even "finishing" the game isn't satisfying to the person that normally reads the cliche VNs like this. Monika's lines are scripted and at some point it repeats, leaving the player to either move to Act 4 or turn the game off and never return. I really like this take, especially paired with the previous discussion on the ethics and morals of modding the game. While the discussion talked about how modding wouldn't solve the main issue of characters that are forever trapped in a digital space and either aware or unaware of the nature of their existence, it should also be noted that this resonates with Dan Salvato's work on Project M. What his team did to Brawl via Project M would be the same as modding DDLC to not have the same outcomes that he originally presented here. While the lead designer for Brawl thought what he put together was the right vision, it caused so much uproar with Melee players that they had to alter the game to match their vision. I don't know if Dan intended for people to feel the same way about this game, but it's interesting that it strikes a similar chord for "making the game better" (although not as vitriolic in nature).

I also agree with everyone on how well done the lead up to the end of Act 1 is done. Not only does it feel like an accurate look at depression, it also combines that with the player just wanting to help her and the player character's actions making it weird at the same time. I don't know how everyone would react in a situation like that, but combining therapy with the world of cliche VN actions is not a good combo.

The tonal shift in act 2 is amazing. The absolute change in the argument and Natsuki being scared by Yuri's actions helps make the confusion around the amount of Monika's meddling vs the amount/intensity of issues the characters had at the start all the more stronger.

In the context of this game and the possible future game, would it be possible for the "aware" entity to seek out the creator of the game to confront him? These games are usually focused on the players actions or inactions, but DDLC seems like one game that could run with a plot where Monika or whoever may want to seek out who put them in this situation in the first place.

I know there's been different attempts at meta narrative like this (I especially like the various ways Undertale tackles this), but I always like to see how different game try to tackle it. It seems that developers look at a genre, or way of playing, ask "what is the player trying to get out of this", and completely subvert it. Bravo to Dan Salvato.


So Kindred Spirits on the Roof should be next I guess? I've got the Nonany games and DR 3 on the list, loved DR 1 and 2 (Despair Girls not so much), and I'm a huge fan of the Phoenix Wright series.

TheGreatEvilKing
Mar 28, 2016





chiasaur11 posted:


I'm not sure I can agree that they take the same approach.

Nier Automata, it's not playing that causes the trouble. Just the opposite. You interfering is the only way the story can have a happy ending.

Doki Doki, meanwhile, is kind of a cosmic horror story, where you destroy people's worldviews just by existing. Becoming aware of the player leads to madness and despair, except in the "best" ending. It's a tragedy of circumstances, fireflies in love with the sun.

Gods Will be Watching is outright sadistic, where everything is pointless, no-one can change anything, and the possibility of a better route only leads the characters into stasis, chasing perfection at the cost of any hope for working with what you have.

They have similarities, but they're very different in the final accounting.


I guess want I want to say is, deleting the girls is the only way that they can move on and have a happy ending. We know at least Monika exists outside the game (look up her twitter) and that deletion is not the end. The final song is an acceptance that Monika can't enter our world (no matter how much Reddit wants her to) and that she and the girls need to move on somewhere.

I kinda need to believe that as the whole "you screwed all the characters over by existing" deal is extremely depressing.

Gyra_Solune
Apr 24, 2014

Kyun kyun
Kyun kyun
Watashi no kare wa louse
i like how immediately after playing this game, i root around the wiki for a bit, before the wiki too fucks up and stops working correctly, in the form of some kind of server error

Cuntellectual
Aug 6, 2010

TheGreatEvilKing posted:

I guess want I want to say is, deleting the girls is the only way that they can move on and have a happy ending. We know at least Monika exists outside the game (look up her twitter) and that deletion is not the end. The final song is an acceptance that Monika can't enter our world (no matter how much Reddit wants her to) and that she and the girls need to move on somewhere.

I kinda need to believe that as the whole "you screwed all the characters over by existing" deal is extremely depressing.


You know, even in the best ending I'm pretty sure Sayori's just twisting things to suit her purposes, like Monika was before, just in the opposite way.

chiasaur11
Oct 22, 2012



Cuntellectual posted:

You know, even in the best ending I'm pretty sure Sayori's just twisting things to suit her purposes, like Monika was before, just in the opposite way.

I don't think it's quite the same in the best ending.

I mean, Monika and Sayori are in quite different positions when hit with their epiphanies. Heck, Sayori has three very different reactions depending on how she gets the information.

Monika was already feeling empty and suspecting her world meant nothing when the player came in and offered her an out, but it was "The world isn't real" as opposed to Sayori's more standard depression. And that meant she needed to get to the player, no matter what.

Fresh bootup Sayori getting that knowledge, it just breaks her. Suicide and mass file delete, because she already felt worthless and hey! Here's proof!

Standard ending brings Sayori the closest she gets to Monika's position, but even then it's different. She can't get rid of her friends except by shooing them out the door, because she's different than Monika, and takes a different approach.

And Sayori in the good ending... hrmn. She seems to have accepted the state of things, I suppose. She still believes in her world, but she's too aware of the player to not acknowledge them, and be grateful for the time spent together. After all, you allowed her childhood friend to do just what she wanted, supporting the whole club, and being with her without that being a sacrifice. She wants to see the player more, but it's... well, it's the door always being open, not a demand you come back.

The difference between having a drink or two with friends every once in a while and being an alcoholic, I suppose. Same poison, different dosage.

The Saddest Rhino
Apr 29, 2009

Put it all together.
Solve the world.
One conversation at a time.



Hypocrisy posted:

Here's some fun. Check the first comment and its replies.

https://www.youtube.com/watch?v=KPDXRsAzBLo

lol proclick

Twisted Eye
Jan 6, 2011
Choosing to input my real name, matching my windows username, caused a couple of things to not have the intended effect, oops!

one of those things being that in the second act, Natsuki calls out the MC for not being able to say no. I take it now that that was supposed to mean "Monika is forcing the MC to follow her route." But with the depression topic already front and center by that point and with me naming the MC my own actual name, "He's not even capable of saying no!!" suddenly hit me right in the My-Own-IRL-Issues department and good lord i had to walk away and put myself back together

With that and the well-written Sayori issues, maybe this game was the right choice for me right now and I'll go find someone to talk to about my poo poo


Really appreciated this game. Is there anywhere online that has the script dumped so I can read the whole Monikaland section that I advanced passed immediately? nevermind, just looked it up myself. looks like it's all here for anyone that wants it: https://pastebin.com/8k8D0DAn


edit Actually I have a bunch more thoughts on the game to put out there. For one, before I realized you couldn't, I initially did want to try Monika first. Probably mostly because of me meta-gaming from what very few impressions I came into the game with. Maybe because her art I think is drawn in a way where she's the specifically "sexy" character, her flowing skirt in her action pose and her main pose accentuating her breasts more than the others'? That might also just be her trying to make herself the love interest or I'm revealing too much of myself i dunno whatever. The fact that I couldn't chase her didn't tip me off to anything though and I promptly forgot it and pursued Yuri, but welp!

Also, part of me kinda wishes that messing with the four character files had more of an affect on the game, i.e. if deleting Monika turns Sayori into the President and thus the new self-aware character, how would it change if both Monika and Sayori were deleted? If everyone was deleted? Could Act 2 play differently if Sayori was copied back into the folder suddenly and then someone else was deleted? I get now that that's kinda missing the point of the game, but part of me still would like to see it?

Twisted Eye fucked around with this message at 06:54 on Oct 30, 2017

Cuntellectual
Aug 6, 2010
So here's a riddle for the ages:

What are we supposed to think of Monika?

Drunken Baker
Feb 3, 2015

VODKA STYLE DRINK
Cute game. Didn't really impact me all that much because I'm dead inside.

Played through until Monika spells out DELETE MY GAME FILE. Then re-inserted it(oo-er) and she had some dialogue about wanting her pain to end. Not felt like playing more of the game since then. I "get" what they're doing now, I don't think there's much left there for me.

I did "get got" once though when Yuri went a bit weird and her eyes went from anime to normal(ish) looking. Hahaha.


More games need to try new things though. Kudos for that.

chiasaur11
Oct 22, 2012



Drunken Baker posted:

Cute game. Didn't really impact me all that much because I'm dead inside.

Played through until Monika spells out DELETE MY GAME FILE. Then re-inserted it(oo-er) and she had some dialogue about wanting her pain to end. Not felt like playing more of the game since then. I "get" what they're doing now, I don't think there's much left there for me.

I did "get got" once though when Yuri went a bit weird and her eyes went from anime to normal(ish) looking. Hahaha.


More games need to try new things though. Kudos for that.

You're almost to the real ending. Just finish it off, get to the credits. It's less than half an hour, and will give you a better grasp on the whole thing.

McSpanky
Jan 16, 2005






Drunken Baker posted:

Cute game. Didn't really impact me all that much because I'm dead inside.

Played through until Monika spells out DELETE MY GAME FILE. Then re-inserted it(oo-er) and she had some dialogue about wanting her pain to end. Not felt like playing more of the game since then. I "get" what they're doing now, I don't think there's much left there for me.

I did "get got" once though when Yuri went a bit weird and her eyes went from anime to normal(ish) looking. Hahaha.


More games need to try new things though. Kudos for that.

The game's almost other, there's like 20 minutes left. Might as well see it through after all that, eh?

Drunken Baker
Feb 3, 2015

VODKA STYLE DRINK
Fair play. I'll wrap it up. I imagine there's various other "endings" and things to do past that, but I might just look them up on Youtube.

I kinda DO want to play through more though. there was a lot of neat little things that I barely noticed.
Like when doing your poem there's a sticker of Monika but its just off screen. i only saw the top of her head once. Likewise I swear Yuri's sticker got a demonic face during one click.

Hypocrisy
Oct 4, 2006
Lord of Sarcasm

Cuntellectual posted:

So here's a riddle for the ages:

What are we supposed to think of Monika?

I think we are supposed to be somewhat sympathetic to her. More so if you've read a VN before and understand the sort of behavior they expect from you.

Besides, what does Monika do that is so much worse than people modding games to get rid of stuff they don't like or expanding on something they do like. Or getting something the base game doesn't have. She's just...not a good programmer.

Of course, all of this makes the Monika After Story mod really funny.

Hypocrisy fucked around with this message at 02:40 on Oct 31, 2017

Fargin Icehole
Feb 19, 2011

Pet me.
https://www.youtube.com/watch?v=QyuOpGPO8Qo

I thought Silva Gunner stopped doing music videos. This is also a pro click

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Fargin Icehole posted:

https://www.youtube.com/watch?v=QyuOpGPO8Qo

I thought Silva Gunner stopped doing music videos. This is also a pro click

https://www.youtube.com/watch?v=awW4btC9yHY
https://www.youtube.com/watch?v=w3498O0ajnU
https://www.youtube.com/watch?v=2jSQBzowNrw

e: oh nooooooooooo
https://www.youtube.com/watch?v=2itZ4n8goys

kirbysuperstar fucked around with this message at 01:55 on Oct 31, 2017

Terrible Opinions
Oct 18, 2013



This drops about halfway through act 1 as he gets fewer lines, but was anyone else put off by how main character man was a huge douche?

Cuntellectual
Aug 6, 2010

Terrible Opinions posted:

This drops about halfway through act 1 as he gets fewer lines, but was anyone else put off by how main character man was a huge douche?

I feel like he was a generic dating sim protagonist who got in over his head when it turned out the other characters had actual problems. If nothing else, his reaction to the end of the first part was completely different from his reaction to everything else.

Mindblast
Jun 28, 2006

Moving at the speed of death.


It's also not uncommon for people to completely mishandle these kinds of problems if it is the first time they encounter them, especially when they're young, even with the best intentions.

Terrible Opinions
Oct 18, 2013



His reactions to weird stuff was just fine. I'm talking about how mean-spirited many of his interactions with Sayori seemed to be. Like he was just a real douche to the person who appears to be his only friend.

ChaosArgate
Oct 10, 2012

Why does everyone think I'm going to get in trouble?

Terrible Opinions posted:

His reactions to weird stuff was just fine. I'm talking about how mean-spirited many of his interactions with Sayori seemed to be. Like he was just a real douche to the person who appears to be his only friend.

That’s the kind of ribbing really close friends do with each other?

Terrible Opinions
Oct 18, 2013



I think it might just be that she never really fought back and was just generally too timid for it to not come off as uncomfortable. It might just be me reading it wrong or a problem with text only delivery though.

Irritated Goat
Mar 12, 2005

This post is pathetic.

Terrible Opinions posted:

I think it might just be that she never really fought back and was just generally too timid for it to not come off as uncomfortable. It might just be me reading it wrong or a problem with text only delivery though.

The ribbing style of interaction is pretty common in harem VNs. The childhood friend is usually the target of this kind of interaction but is always considered for a love interest.

They are usually the most common route to an ending and usually go something like "She's annoying" -> "She's annoying...when did she get so cute?" -> "I can't imagine life without her" or something in that fashion.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Terrible Opinions posted:

I think it might just be that she never really fought back and was just generally too timid for it to not come off as uncomfortable. It might just be me reading it wrong or a problem with text only delivery though.

That's normal and you are definitely reading it wrong.

Diesel Fucker
Aug 14, 2003

I spent my rent money on tentacle porn.
Did I just have real weird "luck" there? Because during the whole last part New game without Monika, Sayori heel turn/game loving up and self deleting my internet shut off. JUST for that bit. As soon as it was done it popped back on.

Blue Labrador
Feb 17, 2011

I'm about 1/3rd through the game. I decided to play it while I've been a little extra emotionally available. I ended up telling Sayori that I loved her and now she's dead. I've never felt so guilty in my life over a fictional character's life and existence before. I thought I was hard cause LISA is one of my favorite games. This is reaaal loving heavy man I don't wanna kill any more teenage girls. This is an artsy game and I think it's convinced me that therapy is a real cool thing many of us should go to, including myself.

Roar
Jul 7, 2007

I got 30 points!

I GOT 30 POINTS!

Blue Labrador posted:

I'm about 1/3rd through the game. I decided to play it while I've been a little extra emotionally available. I ended up telling Sayori that I loved her and now she's dead. I've never felt so guilty in my life over a fictional character's life and existence before. I thought I was hard cause LISA is one of my favorite games. This is reaaal loving heavy man I don't wanna kill any more teenage girls. This is an artsy game and I think it's convinced me that therapy is a real cool thing many of us should go to, including myself.

If it makes you feel better, your choice doesn't matter. Sayori hangs herself either way.

Blue Labrador
Feb 17, 2011

Roar posted:

If it makes you feel better, your choice doesn't matter. Sayori hangs herself either way.

That really does man, thank you a ton. I think that that "what if" doubt I had is a real loving ace component of the gameplay experience. I totally felt like a scumbag for being so cavalier about a human being's (anime teen whatever) emotional state. The MC going on about how selfish he was being for confessing to her, along with the Get Out poem was really powerful. I more fully realize the dangers of escapism now.

On the bright side I feel more connected to my empathetic side now lol

Double Punctuation
Dec 30, 2009

Ships were made for sinking;
Whiskey made for drinking;
If we were made of cellophane
We'd all get stinking drunk much faster!
That part is pretty realistic. If someone has for real chronic depression, no words from you will help, unless you are that person’s therapist and are trained to treat chronic depression. And there’s a chance that someone is depressed for no reason at all. That’s something for medicine to treat, not words.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

Double Punctuation posted:

That part is pretty realistic. If someone has for real chronic depression, no words from you will help, unless you are that person’s therapist and are trained to treat chronic depression. And there’s a chance that someone is depressed for no reason at all. That’s something for medicine to treat, not words.

Yeah. Yeah. I spent that section trying to tell the MC he had to get a therapist involved, because he was obviously clueless about how to actually help. Telling a depressed person nice things - in my experience it makes me go "yes and? Those nice things don't apply to me."

Which isn't malicious or rude on my end, it's the illness twisting things - because when you're down, it's incredibly hard to care.

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
Neat game. Have lots of thoughts but I'll say this for now

Natsuhi is right, Yuri's poems suck rear end.

Cuntellectual
Aug 6, 2010

Tired Moritz posted:

Neat game. Have lots of thoughts but I'll say this for now

Natsuhi is right, Yuri's poems suck rear end.

Natsuki is right about a lot of things.

Like Yuri should get therapy. Though at that point, it probably wouldn't help.

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
okay, here's some thoughts.

Honestly, the plot itself wasn't that surprising. There was so many hints that there's something wrong with Monika, even if you ignore the warnings at the opening. Sayori's suicide is still amazingly well done, especially how quick it went through.

I think the most impressive thing about this game is how it plays with the engine. The glitches, replay mechanic, the music changing, the creepy poems.
It has such great atmosphere, there's something nice about something creepy underneath a sparky kawaii anime shine. It's not a very innovative idea,
since there's a lot of crap that does that already (Irisu Syndrome, etc) but I still dig it a lot. this is a very cool creepypasta game and yeah, it does its job well.

Personally, my fave scene is when Natsuki and Yuri started arguing in the second arc. It's such great whiplash and idk I guess reading girls that look nice and sweet bitch at each other delights the high school drama-monger inside of him. I was kinda hoping that the game would had just progressed with Sayori's suicide. Watch as the characters break down as one of their precious club members die, and they start fighting, etc.

Natsuki's best girl. Best poems and a neat character, despite the whole cutesy tsundere thing being too much on the nose. Yuri's poems suck except for her raccoon poem which I will argue is very good. Monika is Monika.



but yeah, the poem discussion is the best part of the game and it would be neat to have a game of all of that.

Sophy Wackles
Dec 17, 2000

> access main security grid
access: PERMISSION DENIED.





I must be a huge nerd because when I saw that background at the end of ch1 about the unhandled exception. I immediately opened up the file explorer on another screen and read through the data dump about the state of the game when it occurred.

I found that Monika had written something disturbing in the data. As ch2 goes on, Monika leaves other .txt files for you to read in the game’s root dir.

Really nice touch! I just really like the game overall for doing something different and genre mixing. Looking forward to what’s being hinted at in 2018 (ARG parts are another nice touch).

Sophy Wackles fucked around with this message at 18:49 on Nov 5, 2017

FactsAreUseless
Feb 16, 2011

Cuntellectual posted:

So here's a riddle for the ages:

What are we supposed to think of Monika?
Ever read Tomie?

TheGreatEvilKing
Mar 28, 2016





so, heads up for the class -
If you delete all the non-Monika characters on a first run you just get hanging Sayori. That will teach me to read about "secret Monika routes" on the internet.

So, I guess that makes me a monster, even though I just moved them to desktop.

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Cuntellectual
Aug 6, 2010

TheGreatEvilKing posted:

so, heads up for the class -
If you delete all the non-Monika characters on a first run you just get hanging Sayori. That will teach me to read about "secret Monika routes" on the internet.

So, I guess that makes me a monster, even though I just moved them to desktop.


Only Sayori and Monika's files actually do anything if intereacted with.

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