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Speaking of isekai and RPGs I知 putting together a Golden Sky Stories isekai campaign. The players are killed in a horrible traffic accident involving a truck and are sent to one of those isekai that is set up like a video game with guilds and quests. The power granted to them during their transfer is Henge Power (shapeshifting magic from GSS). They are recruited by the Embracers Guild to solve racial tension problems between the humans, beasts (animal ear humans) and monsters through the power of friendship and hugs. Edit: Oh, wait, one of the GSS supplements already covers this. Awesome. I知 running this thing. Getsuya fucked around with this message at 20:31 on Nov 2, 2017 |
# ? Nov 2, 2017 17:01 |
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# ? May 31, 2024 17:33 |
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Alien Rope Burn posted:Those actually appeared in Clanbook: Brujah about two years beforehand, actually, though they were badly implemented (in that I think there weren't any actual XP costs or advancement mechanics to get them, then just required you to beg an elder to teach one).
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# ? Nov 2, 2017 17:06 |
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Anyone know if ICONS: Assembled Edition is good?
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# ? Nov 2, 2017 22:28 |
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Zoro posted:Anyone know if ICONS: Assembled Edition is good? It's good if you want a basic superhero-v-supervillain thing. It's Fate-derived (d6-d6), and is pretty Silver Age in tone, so it's intended to be fun and lighthearted. The idea is that you pick/roll your powers and go beat up a bad guy whose theme is some lame pun. The art's not great, though.
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# ? Nov 2, 2017 23:26 |
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Evil Mastermind posted:The art's not great, though.
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# ? Nov 2, 2017 23:30 |
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FMguru posted:That's the curse of every non-licensed superhero RPG, going back to the original Champions. Which is weird, given how many people imitate and practice and doodle superhero artwork. It's clearly trying for a Bruce Timm style, but, well... Believe it or not, that's still better than the first edition. The guy just has no sense of proportion or depth.
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# ? Nov 2, 2017 23:35 |
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Evil Mastermind posted:It's good if you want a basic superhero-v-supervillain thing. It's Fate-derived (d6-d6), and is pretty Silver Age in tone, so it's intended to be fun and lighthearted. The idea is that you pick/roll your powers and go beat up a bad guy whose theme is some lame pun. Aren't there good fate core super games though? What makes this different from just doing fate core?
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# ? Nov 2, 2017 23:38 |
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Zoro posted:Aren't there good fate core super games though? What makes this different from just doing fate core? As for Fate Core supers games...the only one I've really looked at was Venture City, but that's not really designed for four-color supers.
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# ? Nov 2, 2017 23:49 |
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How is Final Fantasy D20? The one based on Pathfinder. I found a PbP ad for it elsewhere and I知 interested as an FF fan but I知 wondering how it actually plays.
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# ? Nov 3, 2017 00:28 |
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Getsuya posted:How is Final Fantasy D20? The one based on Pathfinder. I found a PbP ad for it elsewhere and I知 interested as an FF fan but I知 wondering how it actually plays. it's pathfinder with third-party classes about as good as most third-party pf material i wouldn't pick it unless you've got a really burning desire to play PF
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# ? Nov 3, 2017 00:30 |
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Getsuya posted:How is Final Fantasy D20? The one based on Pathfinder. I found a PbP ad for it elsewhere and I知 interested as an FF fan but I知 wondering how it actually plays. Play Final Fantasy D6 instead. It's pretty competently made.
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# ? Nov 3, 2017 00:31 |
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I壇 probably be willing to bear with it if the plot for the campaign looked solid but it痴 kinda minimalist so... Darn. I was kinda looking forward to playing a Moogle in PF.
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# ? Nov 3, 2017 00:34 |
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fool_of_sound posted:Play Final Fantasy D6 instead. It's pretty competently made. ^^^ This, running one is a blessing.
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# ? Nov 3, 2017 00:41 |
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final fantasy pee-shits
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# ? Nov 3, 2017 01:19 |
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Zoro posted:Aren't there good fate core super games though? What makes this different from just doing fate core? Fate Core is the most recent edition of Fate, 4e. Atomic Robo is Fate Core, but a bunch of Fate's more famous games never updated from the 3rd edition to core or accelerated.
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# ? Nov 3, 2017 02:56 |
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On the topic of Superhero RPG art, if I ever made a game in that genre(and I've thought about it before), I'd probably just use art from old Golden Age Public Domain Superhero comics
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# ? Nov 3, 2017 04:12 |
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Getting a lot of high quality scans of old Fantomah pages would be pretty dang impressive.
Nuns with Guns fucked around with this message at 04:37 on Nov 3, 2017 |
# ? Nov 3, 2017 04:32 |
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Evil Mastermind posted:It originally came out a ways before Fate Core, and the Great Power supplement does have conversion rules for FC in it, so if you want to just buy that and use Fate Core, then that's an option too. Well, there is Wearing The Cape: The Roleplaying Game. That's more like bronze/iron/modern age, not silver. The default setting does a lot of superhero post-modernism. The system is Fate Core and uses a two-column fate style to things.
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# ? Nov 3, 2017 06:12 |
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Nuns with Guns posted:Getting a lot of high quality scans of old Fantomah pages would be pretty dang impressive. Fletcher Hanks' work is one that I'd actually license, or at least the high quality scans/restoration of his comics that Fantagraphics did for their two volume(later re-released as a single volume) collection of his comics Not sure how I'd handle the PD stuff from MLJ/Archie or the companies that got absorbed by DC though
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# ? Nov 3, 2017 08:37 |
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ICONS' main intent from what I can tell is just to have a simple system that doesn't require much prep. It was kind of a reaction by Kenson to his work on Mutants & Masterminds in that he didn't particularly care for things like the complicated point-buy or combat systems, and so it was very much an attempt to do a modern Villains & Vigilantes - a simple system with functional mechanics where people can make characters in a half-hour. It's functional in its aims, but isn't different enough from a lot of generic systems to enthuse me too much. FMguru posted:That's the curse of every non-licensed superhero RPG, going back to the original Champions. Which is weird, given how many people imitate and practice and doodle superhero artwork. Still kind of amazed that Heroes Unlimited got Jim Steranko on cover art twice, but the internal art is far more of a mixed bag.
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# ? Nov 3, 2017 09:01 |
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Alien Rope Burn posted:ICONS' main intent from what I can tell is just to have a simple system that doesn't require much prep. It was kind of a reaction by Kenson to his work on Mutants & Masterminds in that he didn't particularly care for things like the complicated point-buy or combat systems, and so it was very much an attempt to do a modern Villains & Vigilantes - a simple system with functional mechanics where people can make characters in a half-hour. I still regret selling my Nocturnals M&M book. It wasn't a great sourcebook but drat the art man
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# ? Nov 3, 2017 09:09 |
Alien Rope Burn posted:Mutants & Masterminds 1e had amazing art, but sadly it feels like it took a step back with each edition, and the line itself varies wildly. Worlds in Peril and Masks both have great art. I'm still reading through the just recently released City of Mist, but the art seems really good so far.
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# ? Nov 3, 2017 15:34 |
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occamsnailfile posted:I still regret selling my Nocturnals M&M book. It wasn't a great sourcebook but drat the art man Wow, yeah. Nocturnals is probably one of the best art in an RPG book ever, IMO... but yeah, it's real light on the actual game content. Really, Mutants & Masterminds 1e and Crooks had great art, but from the accounts I got the group of artists they had (Super Unicorn) supposedly weren't reliable. Which was too bad, because I was interested in the META-4 setting they were doing, but it was dropped a few books into the line and never heard of again, as I the copyright was with the artists and not Green Ronin itself. Weird situation. Darth Various posted:I'm still reading through the just recently released City of Mist, but the art seems really good so far. You know, it says something that I presumed that was more of a modern supernatural thing, I didn't even realize it was supposed to be dark superheroic.
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# ? Nov 3, 2017 18:47 |
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Note that most of the folks working on Meta-4 via Super Unicorn had significant overlap with folks who went on to create Paizo. Erik Mona and Sean Glenn, for example. If I had to guess, they dropped working on M&M because they got busy doing the 3.x version of Dragon and Dungeon.
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# ? Nov 3, 2017 18:59 |
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Finished the rolling mechanics for LOST https://ancientscars.wordpress.com/2017/11/04/lost-chapter-4-making-checks/ I love how easy this game is to translate. For a TRPG ruleset it's written extremely simply and clearly. If you're interested in the Saikoro Fiction rolling system (also used in Shinobigami), this uses the same core.
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# ? Nov 4, 2017 01:59 |
"Just call me Breastbrick!"
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# ? Nov 4, 2017 04:50 |
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Friendly neighborhood Spider-Boobs.
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# ? Nov 4, 2017 05:08 |
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Seriously though that left leg is loving me up.
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# ? Nov 4, 2017 05:10 |
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"We knew a girl with one big titty and one little titty. We called that bitch biggie smalls."
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# ? Nov 4, 2017 05:13 |
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Ooooooooohhhhhh. She's hanging off of the wall. It took me a lot of staring to get that. I initially thought she was doing a jump kick and her leg was way too short.
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# ? Nov 4, 2017 05:37 |
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Jimbozig posted:Ooooooooohhhhhh. She's hanging off of the wall. It took me a lot of staring to get that. I initially thought she was doing a jump kick and her leg was way too short. That is... Wow
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# ? Nov 4, 2017 12:44 |
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It's like a Magic Eye except the picture is still garbage after you cross your eyes.
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# ? Nov 4, 2017 14:50 |
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I think she is actually riding a disc of bricks like silver surfer.
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# ? Nov 4, 2017 16:53 |
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Evil Mastermind posted:It's clearly trying for a Bruce Timm style, but, well... Do... do his eyes have evil soulpatches too?
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# ? Nov 4, 2017 17:37 |
Darwinism posted:Do... do his eyes have evil soulpatches too?
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# ? Nov 4, 2017 23:10 |
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A pity Masks got the associations it did because I legit enjoy the person they got to do the art for it.
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# ? Nov 4, 2017 23:13 |
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Der Waffle Mous posted:A pity Masks got the associations it did because I legit enjoy the person they got to do the art for it. He takes commissions. I was going to put out a 3rd party book for it so I had to find him. He also, apparently, mostly does porn.
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# ? Nov 4, 2017 23:16 |
Zoro posted:He takes commissions. I was going to put out a 3rd party book for it so I had to find him. He also, apparently, mostly does porn.
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# ? Nov 4, 2017 23:20 |
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There's a lot of hentai dudes who do character designs for videogames (Valkyria Chronicles, Xenoblade 2), just stop giving a poo poo
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# ? Nov 4, 2017 23:23 |
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# ? May 31, 2024 17:33 |
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Der Waffle Mous posted:A pity Masks got the associations it did because I legit enjoy the person they got to do the art for it. Michael Lee Lunsford has a webcomic and a patreon, if you're not already aware. And yeah, he does a fair deal of porn commissions on the side, that's not abnormal. I'm one of his regular commissioners. (Not of porn, mind, all my requests are SFW.)
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# ? Nov 4, 2017 23:26 |