Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
TTerrible
Jul 15, 2005

MrFlibble posted:

Dude, you seem pretty mad. People are excited that a game they liked is coming back, just let it go.

I'm not mad about the game coming back, it looks cool. I liked Necromunda, played it a ton. I might even paint up a gang for the new version. I just don't like it when people make up weird bullshit justifications for things and then when called out on it others jump in and spend two pages arguing against a position I don't hold. "Hurr durr tterrible doesn't think GW should make money hurr" - A retard.

Nyarlothotep posted:

Maybe making a game with less required components at a lower pricepoint would attract people beside existing GW customers.

Maybe, but I find it unlikely. 8th edition 40k pulled in a lot of old grogs that had got sick of previous editions of 40k but I don't think it pulled in _that_ much new blood. Not in my area at least. Necromunda I think has the same appeal as the Space Hulk 2009 and Blood Bowl re-releases. Old grogs and new groglings that have hard about that Specialist Games thing from way back. I don't think many people who have never played a core GW game are going to jump into Necromunda with both feet.

EDIT:

Texmo posted:

Assuming you don't arbitrarily require the core rules and expanded rules to be in the same book, you just described the contents of the Gang War supplement.

TIL arbitrarily can mean "exactly in line with each previous release" !

Adbot
ADBOT LOVES YOU

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

TTerrible posted:

TIL arbitrarily can mean "exactly in line with each previous release" !

We said the same thing about Blood Bowl and got met with the same counterarguments.

TTerrible
Jul 15, 2005
Games Workshop were forced to do it by Games Workshop, you clearly don't understand product design. They have to make a profit why are you asking for them to give Necromunda with £800 worth of terrain and one of each gang away to everyone who asks? :rolleyes:

MrFlibble
Nov 28, 2007

by Jeffrey of YOSPOS
Fallen Rib
Hey looking at my old posts I worked out why the minotaur wasn't part of the first bloodbowl MTO wave (they had a model in the works :) )

Atlas Hugged posted:

We said the same thing about Blood Bowl and got met with the same counterarguments.

After the first post pointing out that its disappointing that the campaign rules aren't part of the boxed game it gets really loving tedious listening to people bitch about it. Add the price of the supplement to the box and judge accordingly or look for the rules on ebay or just don't play the loving game. It sucks that GW are milking the games for all they're worth, but thats what companies do. Every single post with woulda/coulda/shoulda ends with didn't.

More people are playing Bloodbowl because theres a box out and the same will be true for Necromunda. If you don't like the new release ignore it and stick to your old stuff.

I sometimes have to remind myself that its insane that armies in warhammer 40k each have their own rulebook in addition to the 40k rulebook because I grew up owning the Dwarf army book and that poo poo is normal to me.

GoodBee
Apr 8, 2004


I could be off base, but I expect the core box of Necromunda to be replayable based on scenarios. Isn't that how Space Hulk and the like work?

Safety Factor
Oct 31, 2009




Grimey Drawer
I can confirm through various independent sources that TTerrible is mad right now.

Like, BULBASAUR mad about templates mad.

TTerrible
Jul 15, 2005

GoodBee posted:

I could be off base, but I expect the core box of Necromunda to be replayable based on scenarios. Isn't that how Space Hulk and the like work?

I suspect so. They're getting good at this. Space Hulk / Silver Tower / Hammerhal. Some kind of short on rails series of games and some missions you can plug together yourself or something.

Safety Factor posted:

I can confirm through various independent sources that TTerrible is mad right now.

Like, BULBASAUR mad about templates mad.

D3 joke.

Safety Factor
Oct 31, 2009




Grimey Drawer
I think you'll find you're outnumbered this time.
:smug:

TTerrible
Jul 15, 2005

Safety Factor posted:

I think you'll find you're outnumbered this time.
:smug:

Superior numbers mean nothing when you're good at swords right.

Shadin
Jun 28, 2009

Texmo posted:

Shadespire is quite good

Yes, let’s discuss that here in the Good and Appropriate Thread for such things to be happening.

Also you nerds are killing the vibe with the Serious Miniature Wargaming Economics debate so let’s just talk about how we’re all going to buy Necromunda anyway regardless of which side of the argument we fall on. Me personally, I like the London punk rocker ladies and I do hope I’m able to dispatch the Standard 80s Action Movie Villains post haste.

TTerrible
Jul 15, 2005
I think I'm holding out for Van Saar and Delaque.

Texmo
Jun 12, 2002

'Time fer a waaagh from above!

Shadin posted:

Also you nerds are killing the vibe with the Serious Miniature Wargaming Economics debate so let’s just talk about how we’re all going to buy Necromunda anyway regardless of which side of the argument we fall on.

I'm slightly enraged that the contents of a box of toy soldiers doesn't align with my wishes and i'll argue with anyone who tries to tell me that my expectations are unrealistic.


A Necromunda Economic campaign supplement would actually be fantastic though, a euro-style long form boardgame with little wooden cubes (okay, lets face it, skulls) to move around, and games of Necromunda Proper to play when gang clashes occur

Shadin
Jun 28, 2009

Texmo posted:

I'm slightly enraged that the contents of a box of toy soldiers doesn't align with my wishes and i'll argue with anyone who tries to tell me that my expectations are unrealistic.


A Necromunda Economic campaign supplement would actually be fantastic though, a euro-style long form boardgame with little wooden cubes (okay, lets face it, skulls) to move around, and games of Necromunda Proper to play when gang clashes occur

Honestly with as loving prevalent as they are I’m shocked we don’t have a Warhammer 40k worker placement game. FFG must’ve been too busy making the same Star Wars game forty times.

Texmo
Jun 12, 2002

'Time fer a waaagh from above!

Shadin posted:

Honestly with as loving prevalent as they are I’m shocked we don’t have a Warhammer 40k worker placement game. FFG must’ve been too busy making the same Star Wars game forty times.

Chaos in the Old World is kinda worker placement, though not exactly 40k

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



I hope Necromunda does well, and I am pretty sure it will. I am certainly going to get the starter box and the book as soon as is possible, never mind that I won't probably have time to mess with any over it till after LVO at the earliest.

I really just want a Mordheim revival, and this is a good first step in that direction. They could even update the setting to be scavengers in a ruined AoS town and it would be fine.

TTerrible
Jul 15, 2005

Texmo posted:

I'm slightly enraged that the contents of a box of toy soldiers doesn't align with my wishes and i'll argue with anyone who tries to tell me that my expectations are unrealistic.

lmao I just wanted people to stop saying "GW had no choice but to do it this way" and we've been through a complete whirlwind of you going off on tangets and straight up making poo poo up. I'm sorry that you misunderstood that and kept digging.

"Games Workshop did this to make more money*, not for any game design reason" - A very controversial statement in the Specialist Games thread.

*this is not a bad thing

MrFlibble
Nov 28, 2007

by Jeffrey of YOSPOS
Fallen Rib

Lord_Hambrose posted:

I really just want a Mordheim revival, and this is a good first step in that direction.

Yes this

Lord_Hambrose posted:

They could even update the setting to be scavengers in a ruined AoS town and it would be fine.

https://www.youtube.com/watch?v=ECfRp-jwbI4

I will be buying Necromunda, Gang wars and probably all of the gangs that I like the looks of. I really like the new Eschers and Goliath models.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

TTerrible posted:

I think I'm holding out for Van Saar and Delaque.

Same. Also I'm still hoping for books to be released outside of the box.

MrFlibble
Nov 28, 2007

by Jeffrey of YOSPOS
Fallen Rib

Atlas Hugged posted:

Same. Also I'm still hoping for books to be released outside of the box.

Ebay, or you'll be waiting a long time.

GW want you to buy the box and putting the rules out separately means you won't buy the box. I mean, you won't buy the box anyway but someone who would prefer just the book will.

Edit: There are people who bought multiple copies of Bloodbowl to fill out their orc/human team because those teams weren't released separately at the time.

MrFlibble fucked around with this message at 03:04 on Nov 7, 2017

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

MrFlibble posted:

Ebay, or you'll be waiting a long time.

GW want you to buy the box and putting the rules out separately means you won't buy the box. I mean, you won't buy the box anyway but someone who would prefer just the book will.

Guess I'll keep playing Deadzone then.

MrFlibble
Nov 28, 2007

by Jeffrey of YOSPOS
Fallen Rib

Atlas Hugged posted:

Guess I'll keep playing Deadzone then.

Good for you.

Shadin
Jun 28, 2009

Atlas Hugged posted:

Guess I'll keep playing Deadzone then.

I could be wrong, but I don’t remember Necromunda ever being a stand-alone book. There was the big box, the rules expansion, and I think a compilation of White Dwarf content.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

Shadin posted:

I could be wrong, but I don’t remember Necromunda ever being a stand-alone book. There was the big box, the rules expansion, and I think a compilation of White Dwarf content.

There have been two Necromunda books published outside of boxsets. The first edition hardback contained Necromunda, Outlanders, and the Necromunda Sourcebook. The most recent release was Necromunda Underhive which contained updated rules and sourcebook material, but Outlanders was reprinted elsewhere. But the point is that you could get the rules and campaign materials outside of the box. If GW just released the rules in addition to Gangwar I'd be fine.

Again, I'd like to stress that I don't think the $125 box is a bad product. To me, it's just not Necromunda and in order for me to get to play Necromunda, it's going to cost me $195~, at which point I'll have a bunch of cardboard and 2 gangs I don't want.

MrFlibble posted:

I sometimes have to remind myself that its insane that armies in warhammer 40k each have their own rulebook in addition to the 40k rulebook because I grew up owning the Dwarf army book and that poo poo is normal to me.

I don't actually think this is a problem if the books have good content in them. Games that put all the armies in a single book usually lack on hobby guides, background information, fluff, and other extraneous material. I can't speak to the quality or contents of the current crop of 40k or AoS books, but the ones I have from the 90s are a pretty good value. In an ideal world, the rules would be free online or printed in the main book, and then the army books would reprint all of that information with the extra content, but I don't really have an issue with the current model since they've been doing it forever.

The only time it seemed like a money grab was early in 3e when the books were paper thin, but at least those were only $15. I think the Fantasy books at that time were amazing since they were $20 and were pretty similar to the previous editions'.

MrFlibble
Nov 28, 2007

by Jeffrey of YOSPOS
Fallen Rib

Atlas Hugged posted:

I don't actually think this is a problem if the books have good content in them. Games that put all the armies in a single book usually lack on hobby guides, background information, fluff, and other extraneous material. I can't speak to the quality or contents of the current crop of 40k or AoS books, but the ones I have from the 90s are a pretty good value. In an ideal world, the rules would be free online or printed in the main book, and then the army books would reprint all of that information with the extra content, but I don't really have an issue with the current model since they've been doing it forever.

I didn't even play warhammer (I played Bloodbowl), I bought the dwarf book for all the lore. The war of the beard was awesome background stuff. A friend of mine had the skaven army book and I still remember the story about the town that built a tower for a cursed bell (he also didn't play warhammer, he just really likes rats).

Hamshot
Feb 1, 2006
Fun Shoe
They really should find a way to release the full game with enough terrain in the box. But the terrain they sell is expensive, injection-mold plastic! IF ONLY THERE WAS A CHEAPER MATERIAL SOMEWHERE, PERHAPS SOMETHING THEY USED WITH THE FIRST NECROMUNDA RELEASE, HRMMMMMMMMMMM.

GoodBee
Apr 8, 2004


Lord_Hambrose posted:

I really just want a Mordheim revival, and this is a good first step in that direction. They could even update the setting to be scavengers in a ruined AoS town and it would be fine.

While I wouldn't hate to see a Mordheim rerelease, I hope they wait until the bulk of the Necromunda gangs and any additional supplements are actually in stores, preferably for a while, before they announce it.

This is purely based on the fact that a pretty good sized group of local players prefer the fantasy setting and they'll be pretty hard to convince to join the Necromunda train if Mordheim is confirmed as right around the corner. I mean, I'll pick up a warband for Mordheim to play with them but I want some of them to play Necromunda with me too.

ijyt
Apr 10, 2012

:yikes:

moths
Aug 25, 2004

I would also still appreciate some danger.



Mordheim was seriously my favorite, but I can't imagine GW revisiting the old good world under any circumstances.

Devoting resources to ruined fantasy Bavarian terrain seems out of the question, especially when it would cut into the high fantasy outer space wizard universe.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

moths posted:

Mordheim was seriously my favorite, but I can't imagine GW revisiting the old good world under any circumstances.

Devoting resources to ruined fantasy Bavarian terrain seems out of the question, especially when it would cut into the high fantasy outer space wizard universe.

They've touched on the Old World a bit since AoS hit, notably in video games. They could always just set it in a reality ball that looks identical to Mordheim, but in perpetuity.

moths
Aug 25, 2004

I would also still appreciate some danger.



That wouldn't really make sense for the timeline, since mordheim was a historical setting in whfb's past that had been resolve by End Times.

Although the videogames and some BL novels have been pretty directly set in the Old World, GW proper has yet to even acknowledge the setting.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
I mean it's a reality ball, it doesn't have to make sense.

moths
Aug 25, 2004

I would also still appreciate some danger.



True. That's what is fundamentally wrong with AoS fluff imo.

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



moths posted:

That wouldn't really make sense for the timeline, since mordheim was a historical setting in whfb's past that had been resolve by End Times.

They could just do it anyway. :downs:

Reskinning it to another setting is easy as hell. Just look at Border Town Burning. Or even the official Empire in Flames.

Shadin
Jun 28, 2009
Yeah really the only requirement is "medieval town all hosed up and ruined filled with a magical resource that a bunch of ne'er do well's are willing to lie, steal, cheat, and murder each other over". Age of Sigmar could support it no muss no fuss.

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice

Shadin posted:

Yeah really the only requirement is "medieval town all hosed up and ruined filled with a magical resource that a bunch of ne'er do well's are willing to lie, steal, cheat, and murder each other over". Age of Sigmar could support it no muss no fuss.

This, incidentally, is exactly the setting for Shadespire.

berzerkmonkey
Jul 23, 2003

Atlas Hugged posted:

Again, I'd like to stress that I don't think the $125 box is a bad product. To me, it's just not Necromunda and in order for me to get to play Necromunda, it's going to cost me $195~, at which point I'll have a bunch of cardboard and 2 gangs I don't want.
People will sell the components separately on Ebay, just like with every other GW boxed game in existence, so just pick up the rulebook there for $20 and be done with it.


ineptmule posted:

This, incidentally, is exactly the setting for Shadespire.
I was just going to post this. A Mordheim reboot could easily be done with Shadespire - it's the exact same setting, with "shadeglass" being substituted for "warpstone."

Shoehead
Sep 28, 2005

Wassup, Choom?
Ya need sumthin'?
Hi i'm late af but holy god a new boxed Necromunda is all I've wanted from GW for yearssss

Edit: I mean I'm thirty and busily employed and live miles away from any other wargamers and I'll literally never get a game going unless I gently caress around with maptools and Discord but still

Shoehead fucked around with this message at 16:33 on Nov 7, 2017

moths
Aug 25, 2004

I would also still appreciate some danger.



I think as far as GW is concerned, Shadespire is the Mordheim reboot - the same way Silver Tower rebooted WHQ and Dreadfleet replaced Man o'War before it.

MrFlibble
Nov 28, 2007

by Jeffrey of YOSPOS
Fallen Rib

moths posted:

I think as far as GW is concerned, Shadespire is the Mordheim reboot - the same way Silver Tower rebooted WHQ and Dreadfleet replaced Man o'War before it.

I wonder if there were posts like this after shadow war armageddon? Except that Necromunda is way closer to SWA than shadespire is to mordheim.

Just because the warhammer fantasy world is gone doesn't mean they won't make Mordheim. All the factions in Mordheim can be used in Age of Sigmar so theres no reason they couldn't (although I doubt it will be anytime soon, I think the next release will be that tiny giant robot game).

Adbot
ADBOT LOVES YOU

moths
Aug 25, 2004

I would also still appreciate some danger.



I think everybody already knew Necromunda was incoming when SWA dropped.

Canonically, the Sisters of Sigmar were wiped out after the events of Mordheim. But again that shouldn't really matter in the loosey goosey AoS continuity.

And I fully realize I'm biased in that this was my favorite setting, but I would strongly prefer revisiting Mordheim to a new Mordheim-themed level in the topsy-turvy magical realm of Sigmarland.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply