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Fister Roboto posted:Correct, but it can trigger dualcast summon magic. Which is pretty good because the best RM for that is 20%. On the other hand, you need to be careful with dualcast summon, as it can cause her command 1 to toggle on and then toggle back off again. Which might require you to just start using her medica command without summon mode if you need to get down to healing.
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# ? Nov 8, 2017 23:57 |
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# ? Jun 5, 2024 06:52 |
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Spent a day worth of stamina farming the FF3 60 stamina red dragon fight and got enough onion motes to fully dive Onion Knight. If you haven’t done OK I highly recommend it. Totally painless. The Onion Mote rate isn’t 100% but it’s very high. I had a couple runs where I got a 4* Power Orb and one run with a Power Crystal, but most of the time it was a mote.
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# ? Nov 9, 2017 00:26 |
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Using a drop tracker is probably smart but I just can't be bothered to deal with it, I feel like min-maxing a phone game probably crosses some arbitrary threshold of getting too invested in it for me. I just need so many dark orbs.
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# ? Nov 9, 2017 00:35 |
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Grizzled Patriarch posted:Using a drop tracker is probably smart but I just can't be bothered to deal with it, I feel like min-maxing a phone game probably crosses some arbitrary threshold of getting too invested in it for me. So around the time the FF7 event is released we SHOULD be getting a separate time attack challenge, where you have to blow through like 100 enemies in a single continuous battle over about 25 waves, with a pattern of several waves of 5 trash enemies and then a single boss. It's jump start style, with 3 SB bars for each character being all you get. You get different prizes at different time thresholds, but I think the best prize (for sub-1 minute or something; it's actually not too terrible) being a major dark orb. Running it only costs 7 stamina, so it's actually really stamina efficient. However, it can actually take a decent amount of real-world time watching all the SB animations and stuff. But if you can beat the time, it's a guaranteed MDO, so no RNG nonsense.
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# ? Nov 9, 2017 00:43 |
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Fister Roboto posted:Correct, but it can trigger dualcast summon magic. Which is pretty good because the best RM for that is 20%. Until Alphinaud's LD anyways (35%)
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# ? Nov 9, 2017 00:56 |
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Is Agrias worth diving if I have her BSB and en-holy SSB?
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# ? Nov 9, 2017 01:13 |
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Schwartzcough posted:On the other hand, you need to be careful with dualcast summon, as it can cause her command 1 to toggle on and then toggle back off again. Which might require you to just start using her medica command without summon mode if you need to get down to healing.
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# ? Nov 9, 2017 01:21 |
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GreenBuckanneer posted:Until Alphinaud's LD anyways (35%) You can't give LMs to other characters.
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# ? Nov 9, 2017 03:42 |
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Sweet merciful god, we finally get dex motes again.
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# ? Nov 9, 2017 04:22 |
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Grizzled Patriarch posted:Sweet merciful god, we finally get dex motes again. Maybe you do. I only get Spirit. (There is no way I'm going to be able to clear the torment 300.)
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# ? Nov 9, 2017 04:30 |
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Prism posted:Maybe you do. I only get Spirit. The boss has no elemental resistances other than Earth and no nasty status effects, so you can literally use almost any team configuration (though a back row is recommended because of his weak phase move). I might run it with a full IX team actually, since it's far and away my best realm.
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# ? Nov 9, 2017 04:35 |
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ApplesandOranges posted:The boss has no elemental resistances other than Earth and no nasty status effects, so you can literally use almost any team configuration (though a back row is recommended because of his weak phase move). I don't think I can get to it. The only 250 torment I have cleared so far is Belias, and I couldn't quite do his 300 either. I mean, I'll try, but I'm really not holding out hope here.
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# ? Nov 9, 2017 04:39 |
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Grizzled Patriarch posted:Is Agrias worth diving if I have her BSB and en-holy SSB? I'd say "yes, but slightly less worth it than Beatrix with her BSB". A 35% chance of Minor Imperil will lose out (damage-wise) over a 35% chance of doublecast in almost all circumstances, so I'd prioritize her (or Marche, if you get good gear for him) over Agrias if you have gear for both.
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# ? Nov 9, 2017 04:44 |
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Is it just jumpstart battles and some raids that have 4-star motes?
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# ? Nov 9, 2017 04:47 |
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All D160/200 MP battles can give 4* motes.
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# ? Nov 9, 2017 04:52 |
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KataraniSword posted:I'd say "yes, but slightly less worth it than Beatrix with her BSB". A 35% chance of Minor Imperil will lose out (damage-wise) over a 35% chance of doublecast in almost all circumstances, so I'd prioritize her (or Marche, if you get good gear for him) over Agrias if you have gear for both. Hrmm, I do have Beatrix's BSB and I like her more as a character too, so maybe I'll go that route. I saw someone mention that Agrias is better if you can get her doublecast LMR, but obviously that's super luck-dependent. Or maybe I should wait until after these next two tactics banners to see if I get anything crazy for Marche or Agrias. It would be nice to have some extra firepower now for clearing Shadow Dragon, but I don't want to feel like a dumbass by diving Beatrix and then cracking Agrias' USB or whatever.
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# ? Nov 9, 2017 04:54 |
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Also, as of this most recent DU, the newer high-rear end difficulty Elite fights have a pinch of 4* motes in them.
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# ? Nov 9, 2017 04:54 |
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ApplesandOranges posted:All D160/200 MP battles can give 4* motes. As in: raids, or does MP mean something other than multiplayer?
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# ? Nov 9, 2017 04:56 |
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Grizzled Patriarch posted:Hrmm, I do have Beatrix's BSB and I like her more as a character too, so maybe I'll go that route. I saw someone mention that Agrias is better if you can get her doublecast LMR, but obviously that's super luck-dependent. Also worth considering is that Agrias's USB and LMR are also on banner 2 of the Orlandeau/Alma event which is not far off, whereas I don't think anything is coming up for Beatrix (although I could be wrong). She was one of my first 2 legend dives (the other being Celes, which I regret a bit) and I would absolutely dive Agrias all over again.
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# ? Nov 9, 2017 05:04 |
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Prism posted:I don't think I can get to it. The only 250 torment I have cleared so far is Belias, and I couldn't quite do his 300 either. I mean, I'll try, but I'm really not holding out hope here. It's certainly not the intended method, but you could use the "hit and run" strategy. It involves entering the battle, hitting the enemies with a normal attack (not abilities) popping off one heal and retreating. By retreating you keep the SB guage you earned but you don't lose stamina based on the rules of torment dungeons. If you equip you healer with the RM that refreshes a white mage ability use when you enter battle, then you can do this indefinitely until you have 3 bars on every character. Since you're starting with bars one every character, you can change you RMs to things that boost damage or give double casts. This all combined significantly increases your power and makes the torments much more manageable. Takes a good bit of time though...
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# ? Nov 9, 2017 05:19 |
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Why do they still lock some realm dungeons behind others? It's the dumbest thing.
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# ? Nov 9, 2017 05:20 |
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Stirdog posted:It's certainly not the intended method, but you could use the "hit and run" strategy. It involves entering the battle, hitting the enemies with a normal attack (not abilities) popping off one heal and retreating. By retreating you keep the SB guage you earned but you don't lose stamina based on the rules of torment dungeons. If you equip you healer with the RM that refreshes a white mage ability use when you enter battle, then you can do this indefinitely until you have 3 bars on every character. I don't think I have the patience for that. I did get the 200 down first try so maybe it won't be as bad as I thought (though I gather it loses its wind weakness in later ones). I'll try tomorrow, when I have stamina. Edit: Is the % damage move he's got reasonable to block in the front row? I'm not really clear how well status effect equipment works.
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# ? Nov 9, 2017 05:26 |
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Stopgap posted:Also worth considering is that Agrias's USB and LMR are also on banner 2 of the Orlandeau/Alma event which is not far off, whereas I don't think anything is coming up for Beatrix (although I could be wrong). It's not "soon", but about right after 3rd Anniversary is the Freya/Beatrix event that gives her a baller-as-gently caress chaser USB. Agrias (or Marche) is more likely to provide returns now
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# ? Nov 9, 2017 05:29 |
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Prism posted:I don't think I have the patience for that. I did get the 200 down first try so maybe it won't be as bad as I thought (though I gather it loses its wind weakness in later ones). I'll try tomorrow, when I have stamina. %hp damage moves do the same no matter where you are standing. Resist effect equipment reduces the chance of it hitting (by a lot), but won't actually reduce the damage of the status if they do land.
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# ? Nov 9, 2017 07:55 |
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Mithross posted:%hp damage moves do the same no matter where you are standing. Resist effect equipment reduces the chance of it hitting (by a lot), but won't actually reduce the damage of the status if they do land. I think what they were asking is "does Instant Death protection block Ultimate Twister", and to that I can answer: Yes, it actually seems to.
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# ? Nov 9, 2017 08:11 |
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KataraniSword posted:I think what they were asking is "does Instant Death protection block Ultimate Twister", and to that I can answer: Yes, it actually seems to. Oh yea, that makes more sense. But it's a 303% chance to hit, so moderate resistance lowers it to what, 30.3%? Still pretty risky.
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# ? Nov 9, 2017 08:25 |
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Mithross posted:Oh yea, that makes more sense. But it's a 303% chance to hit, so moderate resistance lowers it to what, 30.3%? Still pretty risky. 30% chance of being reduced to single digit HP is a lot better than 100%. Also, we all had the rebirth dungeons open so I hope everyone at least has the Memento Ring if they're trying to tackle this JS right now.
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# ? Nov 9, 2017 08:33 |
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KataraniSword posted:30% chance of being reduced to single digit HP is a lot better than 100%. I guess I should have been more clear: If you are running a mostly front line team someone is probably going to get hit. That's better than everyone but still likely to get someone killed. If you've just got the one frontliner you have a decent shot making it through, and you can prep a heal on them, especially if you are running one of the many healer bsbs with an instant curaja.
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# ? Nov 9, 2017 08:36 |
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Holy hell this week's JS and Apoc fight were easy as poo poo.
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# ? Nov 9, 2017 11:10 |
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KataraniSword posted:30% chance of being reduced to single digit HP is a lot better than 100%. I do indeed, and I only wanted to put one person in the front row; I just wanted to know if it was possible to fairly reliably keep them un-shredded by Ultimate Twister (though I completely blanked on the name and just thought of it as 'that anti-front row thing'). Looks like the answer is yes.
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# ? Nov 9, 2017 13:49 |
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Did the Torment 200 CM this morning no problem! Forgot to use the Tornado Strike I brought along so I only got expert.
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# ? Nov 9, 2017 14:04 |
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XIII Raines/Nabaat event details! Along with the new 5* Darkness ability (Darkness Brand: 3 single-target Dark physical or magic attacks, ?% chance to inflict minor Imperil Dark), Jihl and Fang get their legend spheres! Legend Materia posted:Nabaat LM1: Dark Damage +10% Banner 1 posted:Raines' God Hand [USSB, +10 MAG] - 10 single-target Dark/Holy magic attacks, 30s Doom, Instant Cast 1, MAG & RES +30% and Fallen Angel Strike to user Banner 2 posted:Fang's Shamanic Spear [USSB, +10 ATK] - 10 single-target Wind/NE jump attacks, En-Wind, ATK & DEF +30% and Instant Jump to user
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# ? Nov 9, 2017 15:23 |
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quote:Raines' God Hand [USSB, +10 MAG] - 10 single-target Dark/Holy magic attacks, 30s Doom, Instant Cast 1, MAG & RES +30% and Fallen Angel Strike to user Am I correct that with this you could do USB into instacast BSB and get 8 single target attacks for each cmd1? Because holy poo poo I need that
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# ? Nov 9, 2017 15:29 |
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XI's getting a banner, too, though it's not a full event as such. It does have a lucky draw! For completion's sake, the new legend spheres are Prishe and Zeid. Legend Materia posted:Prishe LM1: PHY Damage +10% with Fist equipped XI Banner posted:Ayame's Zanbato [USSB, +10 ATK] - 10 single-target Ice/NE physical attacks, En-Ice, Major Retaliate & Critical Damage +50% to user Jose Valasquez posted:Am I correct that with this you could do USB into instacast BSB and get 8 single target attacks for each cmd1? Because holy poo poo I need that
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# ? Nov 9, 2017 15:34 |
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Hogama posted:XIII Raines/Nabaat event details! What happens if you already have Doom and it's at 45 seconds when you cast this? Does it get replaced by 30 seconds, or ignored? And does the +MAG +RES boost stack with his CMD2 +MAG -RES, or does the -RES replace the +RES? If so on both then the best flow would probably be Memento Mori>BSB>USB>CMD1>Repeat, leaving out the CMD2. Also I fully dived Lightning after getting her USB (with the BSB2 already) and did some dungeons with her. Jesus loving Christ. Built up 3 bars in the trash and then did 260k damage unloading the three bars before anyone else even got a single hit off. It's insane.
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# ? Nov 9, 2017 15:40 |
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As far as I know, only some special dooms from bosses have ever overwritten an active Doom timer, like Barthandelus. I don't know exactly in this case, though. +30% MAG/RES and +30% MAG/-30% RES are two different IDs and will stack. Someone can correct me but I think the subsequent subtraction won't replace the boost, just applies itself as normal (I forget if that's to the base or the boosted number, though).
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# ? Nov 9, 2017 15:47 |
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They all stack, but the net res gain is zero. But, that's not what you're jonesing for, it's the 90% mag boost.
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# ? Nov 9, 2017 15:48 |
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With the tips here and from the discord channel, I did indeed beat the 300 torment for Nova Dragon - my first complete 300, and with the last few Dexterity motes I needed to fully dive Bartz. Thanks!
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# ? Nov 9, 2017 16:20 |
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GreenBuckanneer posted:They all stack, but the net res gain is zero. But, that's not what you're jonesing for, it's the 90% mag boost. If you throw Memento Mori in there, it's 120%. 4 MAG boosts on one character. He can self-boost himself WAAAY past the soft cap.
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# ? Nov 9, 2017 16:33 |
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# ? Jun 5, 2024 06:52 |
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Boosts are multiplicative not additive. Having three 30% boosts is a 120% increase in MAG. Burst brings that up to 154%. There is a boost softcap of 150% (which is separate from the MAG softcap) so you really don't need to run four +30% boosts.
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# ? Nov 9, 2017 17:08 |