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Harrow posted:Sometimes they keep being among the best games ever, though, or if nothing else have elements that stand out as especially excellent. I suspect Mario Odyssey's movement is going to be the thing that holds up as really special when people look back on the game a year from now. Odyessey actually feels much stiffer to me than 64/sunshine especially when trying to turn mario in midair. I've hopped around the base of a pole missing it over and over in odyssey and that never happened in the older games. Not really a criticism, it still handles superbly and offers top notch mobility
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# ? Nov 10, 2017 18:52 |
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# ? Jun 8, 2024 22:26 |
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MMF Freeway posted:Its insanely good, but is it better than galaxy? The jury is still out. I found galaxy a bit too linear and ill take the bad waggle in smo over the ball rolling and manta bullshit in smg Still love smg tho. No hate.
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# ? Nov 10, 2017 18:53 |
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Haven’t played it yet but I doubt it’s better than Mario Tennis for Nintendo 64.
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# ? Nov 10, 2017 18:54 |
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I bet at least one kid out there now knows how to spell Odyssey properly thanks to Mario Odyssey. At least that worked for me when Shadow of the Colossus came out
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# ? Nov 10, 2017 18:57 |
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Odyssey is extremely incredibly good but I find I prefer linear games over exploration games so 3D World still holds the crown Nintendo please port 3D World to Switch tyvm
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# ? Nov 10, 2017 18:57 |
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(of course I say I prefer linear games but I'm absorbed by BotW again so who the gently caress knows what I'm talking about?)
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# ? Nov 10, 2017 18:57 |
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Jay Rust posted:I bet at least one kid out there now knows how to spell Odyssey properly thanks to Mario Odyssey. At least that worked for me when Shadow of the Colossus came out Lorne Lanning rages as he sees his dark work slowly undone
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# ? Nov 10, 2017 18:58 |
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Ciaphas posted:Odyssey is extremely incredibly good but I find I prefer linear games over exploration games so 3D World still holds the crown There's definitely a divide between the platformer Mario games (like 3D World) and the exploration/collactathon ones (like Odyssey). We talk about them all like they're part of the same general "main-line" Mario series but I think it makes a lot of sense to look at them as separate things entirely. 3D World felt like a real 3D version of the 2D Mario games, complete with the same damage rules (you don't have health, you lose your power-up when you get hit, that kind of thing)--you go through stages in a linear fashion to reach a goal, and any collectables are side objectives. Odyssey is much more like 64, Sunshine, and Galaxy, with a health meter, stages more focused on finding various collectables rather than a single end goal, less persistent power-ups, all that stuff. I kind of enjoy looking at the differences and similarities between the two "lines" of the Mario series.
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# ? Nov 10, 2017 19:10 |
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Yeah I think I remember Nintendo making that distinction in the lead-up to Odyssey, specifically calling it a successor to Sunshine/64 and not the Galaxy games, which exist in a space sort of in-between those games and something like 3D World
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# ? Nov 10, 2017 19:16 |
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I didn't like Galaxy much at all and am having a blast with Odyssey.
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# ? Nov 10, 2017 19:17 |
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Eh, just because they're part of the same general lineage doesn't mean you're definitely going to like all of them. I know plenty of people were left cold by Sunshine and loved Galaxy, and vice-versa, but they're definitely the same "type" of Mario game.
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# ? Nov 10, 2017 19:20 |
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It's ultimately just different schools of thought/design, same deal as with SOTN Castlevanias and classic/linear Castlevanias. 3D World might be my pick for best "classic" Mario game as it features spectacular linear level design with exceptional art direction (compared to the rather lifeless/sterile NSMB games) and some genuine challenge once you get to the bonus worlds. I like Odyssey enough that I feel like I really need to let it simmer for a while before I jump straight to making some hyperbolic statements about it, but I'm definitely tempted to call it the best "exploration" Mario game. If only because as much as I loved the Galaxies, I never felt compelled to go back and get all of the green stars or whatever while I am definitely making a good college try to 100% Odyssey.
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# ? Nov 10, 2017 19:27 |
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Real hurthling! posted:Odyessey actually feels much stiffer to me than 64/sunshine especially when trying to turn mario in midair. I've hopped around the base of a pole missing it over and over in odyssey and that never happened in the older games. Not really a criticism, it still handles superbly and offers top notch mobility my number one and two complaints would be that mario's running -> opposite direction backflip jump doesn't feel tight enough and the "mario is running" trigger for a long jump is weird, causing me to do backflips when i would not want to. but the cap dive was so powerful and good
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# ? Nov 10, 2017 19:38 |
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I think Mario Odyssey is the first game I've ever seen where you can do fighting game air juggles on your own character to do more jumps
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# ? Nov 10, 2017 19:40 |
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I wondered if I was the only one who had trouble with the turnaround sideflip in Odyssey, yeah
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# ? Nov 10, 2017 19:40 |
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The side flip has never felt better than 64 somehow
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# ? Nov 10, 2017 20:16 |
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I played 64 for the first time in ages a couple of days ago and the controls felt lose and awful after Odyssey. I dunno how much of that was the cameras fault though.
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# ? Nov 10, 2017 20:18 |
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Sakurazuka posted:I played 64 for the first time in ages a couple of days ago and the controls felt lose and awful after Odyssey. I dunno how much of that was the cameras fault though. A lot
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# ? Nov 10, 2017 20:21 |
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My main criticism of Odyssey is that it follows 3D Land's design of sticking the best content in the end which is after you're given any motivation to see it all. If you want to explore that content there's more than enough to challenge you, but I reached a point around the lunch kingdom that nothing was really going to open up at this point and made a beeline for the end which isn't how I want to play the game. With that said the post-game content is the best 3D Mario has ever been. I hesitate to call it "post game" as it's four times more than uh pre-game.
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# ? Nov 10, 2017 20:27 |
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Jay Rust posted:I bet at least one kid out there now knows how to spell Odyssey properly thanks to Mario Odyssey. At least that worked for me when Shadow of the Colossus came out I got an F on a spelling test for spelling it Oddysee. gently caress you Lorne Lanning, you magnificent bastard.
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# ? Nov 10, 2017 20:28 |
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al-azad posted:With that said the post-game content is the best 3D Mario has ever been. I hesitate to call it "post game" as it's four times more than uh pre-game. So you're saying the real Super Mario Odyssey starts there? Edit: Realtalk I remember someone was making Dark Souls references to Odyssey and I couldn't tell if that was yet another joke. I did hear someone say that there were aspects of Mario that reminded them of MGSV and that had me intrigued CharlieFoxtrot fucked around with this message at 20:33 on Nov 10, 2017 |
# ? Nov 10, 2017 20:28 |
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Sakurazuka posted:I played 64 for the first time in ages a couple of days ago and the controls felt lose and awful after Odyssey. I dunno how much of that was the cameras fault though. I feel like older games that don't have full analog camera control are a lot more about setting up the camera in a position where you don't have to fiddle with it, whereas in newer games you can use both sticks at the same time much more effectively.
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# ? Nov 10, 2017 20:30 |
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al-azad posted:My main criticism of Odyssey is that it follows 3D Land's design of sticking the best content in the end which is after you're given any motivation to see it all. If you want to explore that content there's more than enough to challenge you, but I reached a point around the lunch kingdom that nothing was really going to open up at this point and made a beeline for the end which isn't how I want to play the game. Why would you keep Peach waiting?
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# ? Nov 10, 2017 20:30 |
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al-azad posted:My main criticism of Odyssey is that it follows 3D Land's design of sticking the best content in the end which is after you're given any motivation to see it all. If you want to explore that content there's more than enough to challenge you, but I reached a point around the lunch kingdom that nothing was really going to open up at this point and made a beeline for the end which isn't how I want to play the game.
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# ? Nov 10, 2017 20:35 |
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Probably would have had more of an effect if I hadn't found the painting in the Luncheon Kingdom prior to beating the game. As-is I have the broke-brained problem of losing motivation to play a game after I see credits.
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# ? Nov 10, 2017 20:44 |
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I know I liked Mario galaxy 1 enough to 100% it but I'll be darned if I can remember anything about it except for snips and pieces like Luigi is slippery and you need to get his purple coins. See also: Metroid Prime 3, Super Paper Mario, Twilight Princess. I think that's where I became really lukewarm on Nintendo games.
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# ? Nov 10, 2017 20:48 |
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Cowcaster posted:I know I liked Mario galaxy 1 enough to 100% it but I'll be darned if I can remember anything about it except for snips and pieces like Luigi is slippery and you need to get his purple coins. See also: Metroid Prime 3, Super Paper Mario, Twilight Princess. I think that's where I became really lukewarm on Nintendo games.
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# ? Nov 10, 2017 20:54 |
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Galaxy 2 is still one of my favorite games.
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# ? Nov 10, 2017 21:01 |
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ironically i never had a gamecube so i used my wii to play a bunch of those games i missed and i ended up liking them way more than actual wii titles.
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# ? Nov 10, 2017 21:02 |
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al-azad posted:My main criticism of Odyssey is that it follows 3D Land's design of sticking the best content in the end which is after you're given any motivation to see it all. If you want to explore that content there's more than enough to challenge you, but I reached a point around the lunch kingdom that nothing was really going to open up at this point and made a beeline for the end which isn't how I want to play the game. Eh, I feel most of the best content is there before the end it's just the game doesn't push you to do it. Yes some of the best things are unlocked after you beat the game but some of the worst parts are there too. It doesn't feel as "real Mario starts here" as it did in 3D Land. While people early on were being pre-emptively dismissive of the idea that people would complain about Filler moons, my main complaint about the game is there does feel like there is a bunch of Moons that feel just sort of there for upping the number and while it's awesome that pretty much every inch of every stage is used, it does feel a bit like they're trying to get blood from a stone after awhile. Some of the post game stuff in particular seems oddly , which sticks out all the more because of everything that came before it. In general I just think I prefer Galaxy's style of feeling like it's barely scratching the surface with what it could be doing with every world and it's ideas to Odyssey's style of doing everything it can possibly think of. Both styles of game are both extremely good but just appeal to different types, so I'm not saying you're wrong if you prefer what SMO is going for.
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# ? Nov 10, 2017 21:12 |
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In Training posted:I don't think anybody could say with a straight face that skyward Sword was the best Zelda ever Back when it was released I remember news outlets putting out a lot of "best game ever" language. Funny considering that nowadays it seems almost universally reviled.
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# ? Nov 10, 2017 21:48 |
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3D World/Land and Galaxy/Sunshine are all the best Mario games. A good Mario game is any Mario game.
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# ? Nov 10, 2017 22:06 |
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Cowcaster posted:ironically i never had a gamecube so i used my wii to play a bunch of those games i missed and i ended up liking them way more than actual wii titles.
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# ? Nov 10, 2017 22:07 |
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The Moon Monster posted:Back when it was released I remember news outlets putting out a lot of "best game ever" language. Funny considering that nowadays it seems almost universally reviled. Skyward Sword is a deeply flawed game but it's still drat good imo.
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# ? Nov 10, 2017 22:29 |
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The sad thing about Skyward Sword is that it would be so easy to fix, all the biggest flaws are superficial.
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# ? Nov 10, 2017 22:32 |
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If you're one of Iwata's chosen few that didn't have any problems with the motion controls it was a lot of fun
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# ? Nov 10, 2017 22:35 |
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Help Im Alive posted:If you're one of Iwata's chosen few that didn't have any problems with the motion controls it was a lot of fun Yeah, but then also fighting The Imprisoned a billion times was god damned lame.
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# ? Nov 10, 2017 22:39 |
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Skyward Sword is from the odd era of Zelda where they thought they could revitalize the series by making you revisit Dungeons. Why they thought this, I will never know.
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# ? Nov 10, 2017 22:39 |
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al-azad posted:My main criticism of Odyssey is that it follows 3D Land's design of sticking the best content in the end which is after you're given any motivation to see it all. If you want to explore that content there's more than enough to challenge you, but I reached a point around the lunch kingdom that nothing was really going to open up at this point and made a beeline for the end which isn't how I want to play the game. New Donk City isn't Post Game though???
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# ? Nov 10, 2017 22:40 |
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# ? Jun 8, 2024 22:26 |
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glam rock hamhock posted:Skyward Sword is from the odd era of Zelda where they thought they could revitalize the series by making you revisit Dungeons. Why they thought this, I will never know. But Majora's Mask was 10 years earlier!
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# ? Nov 10, 2017 22:42 |