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So I guess outside of whenever the hell Tokyo Xanadu EX hits the states or Steam, what else is there, JRPG or otherwise, to look forward to next year? I'm kind of suspicious of Xenoblade Chronicles 2 as I don't know if they'll just make it so generic that its tasteless.
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# ? Nov 11, 2017 19:24 |
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# ? May 24, 2024 03:17 |
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Crabtree posted:So I guess outside of whenever the hell Tokyo Xanadu EX hits the states or Steam, what else is there, JRPG or otherwise, to look forward to next year? I'm kind of suspicious of Xenoblade Chronicles 2 as I don't know if they'll just make it so generic that its tasteless. Octopath Traveller looks pretty good.
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# ? Nov 11, 2017 19:25 |
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Crabtree posted:So I guess outside of whenever the hell Tokyo Xanadu EX hits the states or Steam, what else is there, JRPG or otherwise, to look forward to next year? I'm kind of suspicious of Xenoblade Chronicles 2 as I don't know if they'll just make it so generic that its tasteless. Octopath Traveler is coming up next year, as is the 3DS port of Radiant Historia. And the 3DS port of Shin Megami Tensei Strange Journey, but that's pretty hit-or-miss for most people. The Fire Emblem direct said Fire Emblem Switch is also targeting a 2018 release, but who knows if they'll get the English version out before 2019. Oh yeah, Monster Hunter World is a 2018 game.
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# ? Nov 11, 2017 19:30 |
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Crabtree posted:So I guess outside of whenever the hell Tokyo Xanadu EX hits the states or Steam, what else is there, JRPG or otherwise, to look forward to next year? I'm kind of suspicious of Xenoblade Chronicles 2 as I don't know if they'll just make it so generic that its tasteless.
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# ? Nov 11, 2017 19:35 |
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Accordion Man posted:Dragon Quest 11. I am so stoked for this. My Japanese coworkers are all playing it and they won't stop talking about how amazing it is.
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# ? Nov 11, 2017 19:38 |
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Ni no Kuni 2, Code Vein, Yakuza 6 also next year
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# ? Nov 11, 2017 19:40 |
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Xeno 2 looks bad. The designs in the series just get progressively worse
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# ? Nov 11, 2017 19:40 |
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I'm pretty excited about The Alliance Alive for 3DS, but was also one of those weirdos who enjoyed Legend of Legacy.
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# ? Nov 11, 2017 19:40 |
Ni no kuni 2 also looks good. Like, literally looks. I have no idea about the gameplay, but since it's an ARPG, it looks like that'll depend on party AI. Cold Steel 2 is hitting Steam at some point.
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# ? Nov 11, 2017 19:41 |
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I guess technically, YS8 will also be next year on steam if you're doing old games
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# ? Nov 11, 2017 19:43 |
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The translation patch for Trails from Zero if you're looking into more unofficial stuff.
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# ? Nov 11, 2017 19:57 |
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Terper posted:The translation patch for Trails from Zero if you're looking into more unofficial stuff. Is it any good and is it for the whole arc? Kind of want to fill this gap.
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# ? Nov 11, 2017 20:21 |
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Rascyc posted:Is it any good and is it for the whole arc? Kind of want to fill this gap. the translation patch for zero is being edited, ao is still being translated they're being handled by people who are making it read closer to xseed's translation work and everything they've released has looked good
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# ? Nov 11, 2017 20:23 |
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Rascyc posted:Is it any good and is it for the whole arc? Kind of want to fill this gap.
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# ? Nov 11, 2017 20:27 |
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actually i think you'll find the proper translation is "we must drag this pitiable delusion out into the daylights"
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# ? Nov 11, 2017 20:32 |
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The Colonel posted:actually i think you'll find the proper translation is "we must drag this pitiable delusion out into the daylights" Well that makes me think.
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# ? Nov 11, 2017 21:07 |
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Crabtree posted:So I guess outside of whenever the hell Tokyo Xanadu EX hits the states or Steam, what else is there, JRPG or otherwise, to look forward to next year? I'm kind of suspicious of Xenoblade Chronicles 2 as I don't know if they'll just make it so generic that its tasteless. Octopath Traveller. There's a demo on the switch and it is very promising.
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# ? Nov 11, 2017 21:10 |
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What's with the portraits? Why are they 3D? Is that an option or something?
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# ? Nov 11, 2017 21:11 |
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I've heard people say that Zero and Azure are the best Trails games of all, so that's something to look forward to.Tae posted:What's with the portraits? Why are they 3D? Is that an option or something? Falcom just changed their artist or their style for the Crossbell games; you can see some of it in the TitS Evolution portraits too. The in-game sprites look like the same type of eight-directional rendered spud people that Trails in the Sky used, except they were able to pack in a lot more detail thanks to all that practice.
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# ? Nov 11, 2017 21:19 |
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the character designer for crossbell is the artist for baccano
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# ? Nov 11, 2017 21:44 |
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Enami Katsumi at least did illustrations for Zero, and I believe Ao/Evo try to emulate that style. e: as someone who liked Xenoblade 1 but didn't think its writing or combat were anything special, 2 looks more of the same, a few dumb designs aside. I wish they were more willing to incorporate aspects of X, mainly your range of on-foot traversal abilities, but unless the new cooldown system kills the flow it looks good enough. Motto fucked around with this message at 21:56 on Nov 11, 2017 |
# ? Nov 11, 2017 21:45 |
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Zereth posted:Do you mean Divinity 2, the third-person action RPG where you play a dragon knight who can turn into a dragon, or do you mean Divinity Original Sin 2, the top down turn-based game where you have a party? Because these are quite different games. Both, actually. I haven't started either. Instead I just keep trying to finish Pillars of Eternity's expansion pack but end up browsing merchant stores instead of doing anything useful.
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# ? Nov 11, 2017 23:17 |
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Really Pants posted:
No, I mean the 4 3D faces at the bottom with the health/MP bar. It was the animate faces for me, not in-game.
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# ? Nov 11, 2017 23:37 |
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Probably screen fidelity issues, it was originally a psp game
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# ? Nov 12, 2017 00:29 |
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i wonder if it'll be better to play zero on pc or on a psp emulator, given that it's the only one with an easily accessible pc port
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# ? Nov 12, 2017 00:34 |
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the psp version looks like butts and an emulator doesn't help
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# ? Nov 12, 2017 01:19 |
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WaltherFeng posted:Xeno 2 looks bad. The Blade designs are all secondary characters meant to be one-off artisinal pieces. They're inconsistent because they were all designed by different well-known anime and videogame design artists for fun. Anything actually game/story-related is all Monolithsoft and looks rad as hell. Well except for Pyra's outfit.
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# ? Nov 12, 2017 01:26 |
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Weirdly pyra's super mode looks somewhat more sensible, very relatively speaking. Usually if something starts cheesecakey it just gets sillier.
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# ? Nov 12, 2017 01:30 |
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Obviously it's better than, like, Star Ocean 4, but I still think the weird pseudo-anime 3d in Blade 2 looks crappy. I think it'd look better if it were more stylized, I guess?
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# ? Nov 12, 2017 01:32 |
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Motto posted:Enami Katsumi at least did illustrations for Zero, and I believe Ao/Evo try to emulate that style. The jump in X was the best. It was the best jump. It made exploring like 20x more fun just because of how drat good that jump was.
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# ? Nov 12, 2017 02:23 |
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Crabtree posted:So I guess outside of whenever the hell Tokyo Xanadu EX hits the states or Steam, what else is there, JRPG or otherwise, to look forward to next year? I'm kind of suspicious of Xenoblade Chronicles 2 as I don't know if they'll just make it so generic that its tasteless. Yakuza 6
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# ? Nov 12, 2017 05:47 |
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I tried to play the original Yakuza but it kind of killed my interest right at the end with the terrible highway chase sequence - that was unplayably bad and I never got past it.
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# ? Nov 12, 2017 08:57 |
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# ? Nov 12, 2017 08:57 |
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What the hell? Dumbass localization gameplay changes are so baffling. Come to think of it was 7th Saga's butchering of difficulty just to drive up rental sales?
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# ? Nov 12, 2017 09:09 |
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HGH posted:What the hell? probably yeah vay is a special one though cause it's working designs. i'm looking at a bunch of their games on tcrf and finding out that things get even more ridiculous than i'm familiar with
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# ? Nov 12, 2017 09:18 |
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my favorite working designs thing was when they tried to make Exile: Wicked Phenomenon a little bit tougher and accidentally made every enemy kill you in two hits
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# ? Nov 12, 2017 09:20 |
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all I know about working designs is that they localize arc the lad and it was good
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# ? Nov 12, 2017 09:25 |
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corn in the bible posted:my favorite working designs thing was when they tried to make Exile: Wicked Phenomenon a little bit tougher and accidentally made every enemy kill you in two hits Vireland: w-well we didn't have time to get the build back and test it and get it fixed Well maybe don't do that in the first place then you dumb poo poo
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# ? Nov 12, 2017 09:33 |
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corn in the bible posted:my favorite working designs thing was when they tried to make Exile: Wicked Phenomenon a little bit tougher and accidentally made every enemy kill you in two hits the insane thing is their explanation makes it sound like the game used some really weird confusing calculation method but in actuality the game just multiplies stats on a linear basis and they chose to quadruple them because they thought it would only make things slightly tougher anyway i'm angry about them again now because i just found out they replaced the audio drama in elemental gearbolt that explained more about the setting with hilarious dub outtakes and the setting and writing in elemental gearbolt is the entire appeal of that game i really really really really feel like i harp on working designs too much but it's very hard for me not to when they made a harp a necessary item to beat lunar: the silver star on sega cd The Colonel fucked around with this message at 09:48 on Nov 12, 2017 |
# ? Nov 12, 2017 09:35 |
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# ? May 24, 2024 03:17 |
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I guess as apologies for bringing Working Designs back up, i'll say that tonight i finished Zwei: The Ilvard Insurrection and while it's got a lot of issues as an action RPG with a really lousy ranking system that requires all platinums for 100% while also making obtaining platinums require you to avoid taking a single hit but also filling dungeons with enemies that can just pop out and hit you with zero warning even if you're constantly sweeping around yourself with magic, and some really really really lovely boss design compared to Nayuta no Kiseki which borrows similar mechanics but handles level design and game balance much more gracefully, it is a pretty nice-looking game with a really fantastic translation, a great english dub and just a great cast, and the writing towards the end especially around Exmachina is pretty great. I kinda have issues with it, I think the gameplay ultimately detracts from it since it's so loose and awkward compared to Ys or Nayuta and the way it slots in gives the game less time to focus on writing that is a much bigger draw, but for what it is I had a fun time and came out of it wishing it could be a bit longer. Playing it actually made me excited for the upcoming retranslation of Nayuta no Kiseki, since I saw someone say the writing in that game is actually pretty good past the awful machine translation we currently have. The Colonel fucked around with this message at 10:04 on Nov 12, 2017 |
# ? Nov 12, 2017 10:00 |