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Mymla posted:I'm about to buy Endless Legend. Is any of the DLC kinda must have or should I just get the base game? You should pause and consider that you can get the whole thing for cheap in a month or two. EL always goes really cheap during sales.
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# ? Nov 1, 2017 02:20 |
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# ? May 17, 2024 14:10 |
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Det_no posted:You should pause and consider that you can get the whole thing for cheap in a month or two. EL always goes really cheap during sales. This. Wait for a sale, get the whole smack at once. Not that it isn't a great game with great value in the base game, but patience will serve you well here.
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# ? Nov 1, 2017 03:47 |
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Mokinokaro posted:Start with the base. Cool, thanks.
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# ? Nov 1, 2017 08:02 |
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Annath posted:Is there a good intro or let's play for Endless Legend? I would disable all the expansions for a first playthrough, then you'll know whats core to the game and what's more of an addon
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# ? Nov 10, 2017 01:24 |
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Annath posted:Is there a good intro or let's play for Endless Legend? https://www.youtube.com/watch?v=ZOFhs-wsNEo&list=PLa53kfJdPTHCyWFQi02JSD64RZ-milhmO This guy has some good tutorials. Every time I jump back in, I watch his combat tutorials to refresh.
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# ? Nov 10, 2017 02:48 |
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Looks like there is an update for ES2 on the way that will shake up diplomacy, alliances, pirates, weapon balance and the impacts of the academy quest. Eg, you can drop "attack here" and "defend here" pings on the map that allies can see; the AI will place and respond to them too. Sounds like a lot of stuff that the game really needs. They've also got a "write the Unfallen population quest" competition up at the moment, so you might like to give that a go. (Alternatively, vote for my dreadful contribution, "seeds of treason.")
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# ? Nov 14, 2017 00:15 |
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Some info on the upcoming patch here. Getting some of the jank out of the diplomacy system, finally. So far they've talked about making it more clear what actually influences diplomatic pressure, changing up demands so that instead of refusals just being a war dec, you can actually impose economic sanctions on an empire that refuses you, and also getting some bonuses for controlling the majority of a constellation. Still holding out hope for some changes to the alliance system, because it is currently a dumpster fire.
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# ? Nov 14, 2017 20:28 |
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Looking forward to some new life in ES2. I feel like I've played it out for now, and I love it, but I need something to shake it up just a little.
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# ? Nov 15, 2017 00:46 |
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BobTheJanitor posted:Some info on the upcoming patch here. Getting some of the jank out of the diplomacy system, finally. So far they've talked about making it more clear what actually influences diplomatic pressure, changing up demands so that instead of refusals just being a war dec, you can actually impose economic sanctions on an empire that refuses you, and also getting some bonuses for controlling the majority of a constellation. Oh good they're finally making pressure and demands make any sense at all. It was always really stupid that your options were "declare war" and "devote resources to increasing your political pressure so you can make a demand and immediately be refused resulting in war" At least now there'll be some point to the demand system.
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# ? Nov 15, 2017 06:34 |
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Jeez, Impossible AI in Endless Legend is brutal. Do they just get infinite Settlers or something?
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# ? Nov 15, 2017 08:38 |
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Doctor Reynolds posted:Jeez, Impossible AI in Endless Legend is brutal. Do they just get infinite Settlers or something? It's always the extra xp boost per turn that the AI units get that messes with me. Especially since I seem to be next the Necrophages every game. I've encountered the AI expanding rapidly often enough, but not every game.
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# ? Nov 15, 2017 08:43 |
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One more post on the upcoming ES2 changes. Main thing here is that pirates no longer will inexplicably spawn from minor faction planets that might otherwise have good relations with you, now they'll have their own random neutral planets that spit out units until you come in and crush them. So basically more like Civ IV barbs. Also that end game academy quest that no one ever finishes will now have some rewards/disadvantages if you win or fail it. (Doesn't mention if they're reworking it to actually be something you're likely to finish before the game ends though, so welp) Also a log of finished games and some graphical polish. No changes mentioned to alliances. Color me underwhelmed at this supposedly major diplomacy patch.
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# ? Nov 15, 2017 19:35 |
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The changes to Alliances was the first post, actually, it just wasn't linked here. Perhaps underwhelming regardless.
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# ? Nov 16, 2017 02:57 |
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Clarste posted:The changes to Alliances was the first post, actually, it just wasn't linked here. Perhaps underwhelming regardless. Oh, I had missed that. Kind of good, maybe? It at least seems to imply you can leave the alliance if they try declaring stupid wars that you don't want. Although it's not clear if you're going to get that option for other things, like if they just switch to cold war or want to declare peace with someone you're trying to wipe out, or whatever.
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# ? Nov 17, 2017 01:54 |
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Endless Space 2 on Steam is on a free weekend until Monday at noon or something, and is also on sale for 50% off.
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# ? Nov 17, 2017 02:05 |
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The patch is also out now. Pretty curious how it shakes things up, but the changes to pirates alone sound pretty golden.
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# ? Nov 17, 2017 03:58 |
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What the gently caress did they do to pirates? Like all the systems get taken over on turn 10 and I can't colonize poo poo anymore with money because pirates. What the gently caress is up with all these pirates?
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# ? Nov 17, 2017 07:00 |
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ENDLESS SPACE 2 IS FREE TO PLAY FOR THREE MORE DAYS Holy poo poo thread why did you not tell me this how much time have I lost already arggghh
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# ? Nov 17, 2017 09:13 |
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Thoughts on Endless Space 2 for 20 bucks?
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# ? Nov 17, 2017 12:41 |
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Do you like Space 4x? then get this game! There is a community event going on, more people play ES2 the more poo poo we get.
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# ? Nov 17, 2017 12:53 |
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what event? i can't find it. edit: found it, its only on the main store page. not on games2gether or in an announcement also the way the implemented the new content is kinda lovely. you gotta download the free content from the steam store, but that just launches the game. so you have to launch and exit the game for each dlc to make it appear. still doesn't show as owned in the store for me though Davincie fucked around with this message at 14:22 on Nov 17, 2017 |
# ? Nov 17, 2017 14:19 |
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Kudaros posted:Thoughts on Endless Space 2 for 20 bucks? it's an interesting but flawed game, but, like, it's also free for a few days, so just play it and decide whether you like it enough to spend $20?
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# ? Nov 17, 2017 14:26 |
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Jeb Bush 2012 posted:it's an interesting but flawed game, but, like, it's also free for a few days, so just play it and decide whether you like it enough to spend $20? Can you elaborate on its flaws por favor?
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# ? Nov 17, 2017 15:16 |
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Krinkle posted:What the gently caress did they do to pirates? Like all the systems get taken over on turn 10 and I can't colonize poo poo anymore with money because pirates. What the gently caress is up with all these pirates? The patch was supposed to make them spawn from their own neutral worlds, instead of from minor civ planets. I would have assumed they would have set the rate that pirate worlds were seeded in the galaxy to be about the same as the rate that minor civ planets would appear, but maybe someone screwed up and upped the spawn rate? I haven't actually tried the new patch yet, maybe someone else can chime in.
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# ? Nov 17, 2017 16:28 |
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Kudaros posted:Thoughts on Endless Space 2 for 20 bucks? It had a lot of bugs at release - and those appear to be ironed out so it's an overall solid game. It's not a great game, but for $20 it's hard not to recommend it as you will get quite a few hours out of it and it's overall enjoyable and quite pretty.
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# ? Nov 17, 2017 16:29 |
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Kudaros posted:Thoughts on Endless Space 2 for 20 bucks?
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# ? Nov 17, 2017 17:06 |
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Helion posted:Can you elaborate on its flaws por favor? It's basically the same as almost every Space 4x. Diplomacy is weak, warfare is basic, limited variety in military units, etc... At first release there were a lot of unfinished and buggy quests that would prevent you from focusing on that side of the game but most of those have been worked out.
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# ? Nov 17, 2017 18:12 |
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the ai is also a total pushover
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# ? Nov 17, 2017 18:16 |
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Davincie posted:the ai is also a total pushover I've only played one game so far this free weekend - about 100 turns of the Cravers and... yeah, the AI (on Normal) seemed really, REALLY passive. I was just eating star systems left and right and, aside from a tut-tut from Horatio, I wasn't being aggressed at all, even as I was only about 4 systems away from a Conquest victory. Do higher difficulty settings make the AI any more aggressive or not so much?
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# ? Nov 17, 2017 20:39 |
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Memnaelar posted:I've only played one game so far this free weekend - about 100 turns of the Cravers and... yeah, the AI (on Normal) seemed really, REALLY passive. I was just eating star systems left and right and, aside from a tut-tut from Horatio, I wasn't being aggressed at all, even as I was only about 4 systems away from a Conquest victory. Do higher difficulty settings make the AI any more aggressive or not so much? They are more aggressive, and get a bunch of production bonuses, but they aren't any smarter.
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# ? Nov 17, 2017 21:30 |
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nessin posted:They are more aggressive, and get a bunch of production bonuses, but they aren't any smarter. That may be fine. I heard complaints about the EL AI as well and, frankly, I'm just not a good/devoted enough player to feel like I could run circles around it. I was just surprised by how passive the AI seemed here.
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# ? Nov 17, 2017 21:45 |
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AAAAA! Real Muenster posted:Echoing "play it for free for three days to do some research". Its what I am doing. I'll probably have a couple of hours tomorrow but that's about it. Just trying to ascertain if the gameplay just totally drops early or not. I'll probably pick it up.
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# ? Nov 17, 2017 23:04 |
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Trying to scramble for tip and build order stuffs. Any words on Horatio?
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# ? Nov 18, 2017 02:34 |
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KirbyKhan posted:Trying to scramble for tip and build order stuffs. Any words on Horatio? Almost every single race wants to research and build the tier one manufacturing and research things that are like +10 for planet +10 for every temperate planet +10 for every fertile planet. But not horatio! Because your planet is a hot hellhole. Good luck, idiot. You want to not do those two. There's a youtube channel called 4x alchemist which has not updated for six months but has a lot of neat early game strategies which largely do not matter anymore. For example the unfallen guide says you can build a new vineship in 5 turns and get your first system seeded by 10 turns and no both of those things, each, cost twice as much now so it is four times longer than that. But I would at least still trust their first turn research and build orders for horatio.
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# ? Nov 18, 2017 02:43 |
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Memnaelar posted:That may be fine. I heard complaints about the EL AI as well and, frankly, I'm just not a good/devoted enough player to feel like I could run circles around it. I was just surprised by how passive the AI seemed here. One thing I noticed after the patch is that the AI is a lot more passive than they used to be because they don't know how to handle pirates. Like, every single Major Faction in the game I just played was completely cornered by a max level pirate lair.
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# ? Nov 18, 2017 02:50 |
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Krinkle posted:Almost every single race wants to research and build the tier one manufacturing and research things that are like +10 for planet +10 for every temperate planet +10 for every fertile planet. Saw his video. Thank you.
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# ? Nov 18, 2017 05:17 |
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Davincie posted:what event? i can't find it. edit: found it, its only on the main store page. not on games2gether or in an announcement You don't need to "buy" the patches at all. It's fake dlc.
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# ? Nov 18, 2017 13:16 |
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Man. I tried playing this again and it's so frustating. The presentation is amazing, from UI, to graphics, to lore, to music; too bad the rest of it is just... not good. The devs' bizarre insistence on making the combat dogshit, the geometrically progressing micro, the hundred techs and hundred buildings and just the whole edifice of the gameplay as taken in its totality, it's all such a pile of crap, sweetened only by that potato-chip-like one-more-turn quality that is inherent to the 4X games and isn't something that they can claim as their own doing. I want to like this! Why is this so unfun?!
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# ? Nov 18, 2017 20:11 |
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Source your quotes.
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# ? Nov 18, 2017 20:14 |
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# ? May 17, 2024 14:10 |
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Clarste posted:One thing I noticed after the patch is that the AI is a lot more passive than they used to be because they don't know how to handle pirates. Like, every single Major Faction in the game I just played was completely cornered by a max level pirate lair. So basically I'd be learning all these intricate gameplay systems and the elegant way they interweave with each other, coupled with fascinatingly distinct factions with unique styles of gameplay only to finally find out my opposition is sitting in the corner eating crayons?
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# ? Nov 18, 2017 20:39 |