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Johnny Joestar posted:naked sickle grandpa is a treasure On that farm he had a sickle E. I. E. I. OHHHHHHHHHH.
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# ? Nov 15, 2017 00:53 |
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# ? May 20, 2024 02:44 |
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I will say the house in Remothered looks way too big and it looks like nearly everything can be examined which is difficult when up to three crazies are chasing you.
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# ? Nov 15, 2017 01:13 |
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outlast 2 really suffers from "what the gently caress am i supposed to do" far too often like i'm in this mill and i have no idea where to go after turning this gear shaft i picked up, i see some thing close and he says "that should do it". its like, do what? i dont know what i just did game!
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# ? Nov 15, 2017 06:28 |
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SOMA is coming out for Xbox One on Dec. 1. Only...what, 2+ years later? Better late than never, I guess. If for some reason you have an Xbox and nothing else and are reading the Horror Games Thread, it's highly recommended. It's also coming with a mode to remove the monsters from the game, since the mod that did so on PC was pretty popular. The PC version is getting this mode added in for free at some point as well. No word on if the PS4 version will get it. Having played the game, I can say that removing the monsters would probably improve the experience, especially in Theta because gently caress that zone.
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# ? Nov 18, 2017 03:12 |
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BlackFrost posted:SOMA is coming out for Xbox One on Dec. 1. Only...what, 2+ years later? Better late than never, I guess. They confirmed safe mode is coming to ps4 too.
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# ? Nov 18, 2017 03:19 |
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I've been playing this new game, Hollow, but I think I'm going to refund it. It has some questionable design decisions I've noticed so far which make playing it a pain, but the truly thing is that it seems to have some sort of weird women monster fetishization thing going on. First it kicks this cyborg naked woman monster at you that forms the basis of the next several enemy encounters (good luck if you don't headshot them, by the way - otherwise they'll take several shots to put down, plus if you try to preemptively reload it'll mean you lose all your currently loaded ammo). Their corpses are also used as various environmental props when the ship goes otherworld on you. Then you run into these posters used as decorative elements featuring either women in bikinis/lingerie or topless. I just quit at a new point that had a cutscene of a new monster which (from the few seconds the camera panned over it) seemed to have eight tits. This combined with a "love letter" note I found (side note - the game is full of atrociously edited Engrish) makes me suspect that the main character had a Session 9-esque experience with his wife, but the whole thing is just fuckin' creepy in a bad way. Silent Hill 2 this ain't. Also the save system is pretty poo poo.
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# ? Nov 18, 2017 05:03 |
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I just saw that game earlier today and had about the same thought, just from screenshots and then a short bit of LP I watched, the bit about the odd fetish feel that is.
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# ? Nov 18, 2017 05:04 |
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SOMA with no monsters is way better.
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# ? Nov 18, 2017 08:19 |
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Regular brain: Soma with monsters Expanding brain: Soma, no monsters Galactic brain: Soma, with nonaggressive monsters that just shuffle around aimless and lobotomized making an eerie presence and your only companions in the low and cold dark
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# ? Nov 18, 2017 09:38 |
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Soma sans monsters but not actually changing anything about the environments or the rest of the game to make up for how there's no monsters sounds like a lame compromise I guess the only thing I'd actually like is just making the monsters better but that's way too much money and work for a new port to the Xbone of all things Blockhouse fucked around with this message at 11:09 on Nov 18, 2017 |
# ? Nov 18, 2017 11:04 |
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Blockhouse posted:Soma sans monsters but not actually changing anything about the environments or the rest of the game to make up for how there's no monsters sounds like a lame compromise Bogart posted:Galactic brain: Soma, with nonaggressive monsters that just shuffle around aimless and lobotomized making an eerie presence and your only companions in the low and cold dark
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# ? Nov 18, 2017 14:12 |
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FreudianSlippers posted:You could do a lot with a hospital setting. you could always do an amazing swerve where the hospital director is skimming crazy pills from the pharmacy that he hides in a bust on his desk and then later just falls off a roof throw in some slick action like driving a speeding ambulance down a rain soaked road as it approaches a cliff
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# ? Nov 18, 2017 14:27 |
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exploded mummy posted:you could always do an amazing swerve where the hospital director is skimming crazy pills from the pharmacy that he hides in a bust on his desk and then later just falls off a roof I get it
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# ? Nov 18, 2017 16:48 |
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Idea: Garth Marenghi's Darkplace: the videogame
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# ? Nov 18, 2017 17:03 |
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Bogart posted:
FWIW, I think it's just Kotaku that reported it's "no monsters" but the Wimp Mode mod that Safe Mode is based on did exactly this if I recall correctly, just made the monsters not attack you. Hopefully they went this route instead of just removing them entirely!
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# ? Nov 18, 2017 17:15 |
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Honestly, I know this is stupid but I once had a weird dream like a year or so back about a first person game where you're locked in a mall as someone who can't get around easily due to being morbidly obese/geriatric and you have to escape before your motorized scooter runs out of power. I'm convinced that that idea could make for a decent comedy horror game. What are some other comedy horror games? I know resident evil dips into comedy a fair amount and FNAF is comedy horror but I can't think of anything else off the top of my head.
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# ? Nov 18, 2017 17:18 |
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Until Dawn is goofy schlock with some funny deaths.
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# ? Nov 18, 2017 17:23 |
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FirstAidKite posted:What are some other comedy horror games? I know resident evil dips into comedy a fair amount and FNAF is comedy horror but I can't think of anything else off the top of my head. If you'd count it, the House of the Dead series has a lot of unintentional and later very intentional ham to it.
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# ? Nov 18, 2017 17:26 |
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Typing of the dead is pure humor through and through as well.
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# ? Nov 18, 2017 18:45 |
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BioEnchanted posted:On the spooky asylum trope, Get Even's framing device is an amazing variation on it: Certainly you spend the entire game going through a spooky asylum with the standard lunatics attacking you, following the ever-escalating tale of the Party of the Puppetman - but it's completely ancilliary to the story. The asylum is literally irrelevant - the main character is in a simulation designed to keep his heart rate and adrenal levels high So it's basically the film Crank?
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# ? Nov 18, 2017 19:34 |
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Is there some sort of word for watching a weird kickstarter project continue to shuffle around from likely bad idea to badder idea? Because Unlucky Seven has likely passed through that threshold that separates legitimate,yet flawed kind of indie horror from something that feels like a badly hidden fetish project. Because one of the things you probably shouldn't touch without attracting a certain kind of audience is cannibalism. Especially when you add in anthropomorphic creatures. Shame though, the new video outside of having a really awful song has a slick looking pixelation style to it that looks like someone refined PS1 era graphics into something that's actually looks like a design and not a filtered face to protect some sort of witness that's talking on TV.
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# ? Nov 18, 2017 19:46 |
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Yardbomb posted:If you'd count it, the House of the Dead series has a lot of unintentional and later very intentional ham to it. The voice acting of HoD 2 is high art and I won't hear otherwise https://www.youtube.com/watch?v=wDZs1LSgsSU Crabtree posted:Is there some sort of word for watching a weird kickstarter project continue to shuffle around from likely bad idea to badder idea? Because Unlucky Seven has likely passed through that threshold that separates legitimate,yet flawed kind of indie horror from something that feels like a badly hidden fetish project. Because one of the things you probably shouldn't touch without attracting a certain kind of audience is cannibalism. Especially when you add in anthropomorphic creatures. How is it human flesh if everyone is an anthropomorphic creature Also, that is absolutely someones vore fetish. Instruction Manuel fucked around with this message at 19:54 on Nov 18, 2017 |
# ? Nov 18, 2017 19:51 |
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FirstAidKite posted:Honestly, I know this is stupid but I once had a weird dream like a year or so back about a first person game where you're locked in a mall as someone who can't get around easily due to being morbidly obese/geriatric and you have to escape before your motorized scooter runs out of power. Illbleed
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# ? Nov 18, 2017 20:12 |
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Ineffiable posted:Typing of the dead is pure humor through and through as well. It needs a "teach you how to type" mode so I can get into it. Mavis Beacon Teaches Killing.
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# ? Nov 19, 2017 00:10 |
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Gromit posted:It needs a "teach you how to type" mode so I can get into it. Mavis Beacon Teaches Killing. The original Typing of the Dead actually has fairly robust typing drills and practice modes. It's a genuinely effective typing tutor.
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# ? Nov 19, 2017 01:47 |
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the flamethrower boss in the evil within 2 has way too much hp. even hitting its weakpoints.
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# ? Nov 19, 2017 05:44 |
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Abuse bushes to sneak attack one of 'em three times, dead And yeah for real, if I am fortunate to have a kid I will no problem give them Typing of the Dead for a funny (8+) first typing tutor to really get them interested in it with goofy gore Though now I'm actually feeling temporal horror, because I'm looking at the world we're in now, and realize right away that the typing would be starting way the hell younger than it did for me. Huh.
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# ? Nov 19, 2017 07:53 |
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i think the poster might be referring to the plot-centric flamethrower guy fight where there's no bushes or anything and it's in that big room, which is very much kind of a loving pain
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# ? Nov 19, 2017 08:21 |
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If you're not already, you gotta use those tanks around the room to flash freeze him, he's still fairly beefy but popping those and blasting his face off worked well.
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# ? Nov 19, 2017 19:40 |
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they missed out on the ending of TEW2 being finding lily's brain in the canister. that would have been a nice horror twist. i have to question why the stinger had the old stem lighting up, instead of say, ruvik showing up again. it also seems odd to totally omit oda except for the bit when you collect 11 slides. my main gripe with the game, aside from the poor enemy variety, is the abundance of cutscenes. like the back 2/3 of the game is scene after scene and really kills the momentum.
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# ? Nov 20, 2017 02:53 |
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SuccinctAndPunchy posted:The original Typing of the Dead actually has fairly robust typing drills and practice modes. It's a genuinely effective typing tutor. Ah. I've got Overkill as well as some DLC and couldn't get very far at all because even though I've been using computers for decades I still need to look at the keys.
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# ? Nov 20, 2017 04:01 |
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Gromit posted:Ah. I've got Overkill as well as some DLC and couldn't get very far at all because even though I've been using computers for decades I still need to look at the keys. yeah Overkill won't teach you at all, unless you're already good at it. The original Typing of the dead will actually drill some decent habits into you. Mind you, it is also a much harder game.
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# ? Nov 20, 2017 06:10 |
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Relin posted:they missed out on the ending of TEW2 being finding lily's brain in the canister. that would have been a nice horror twist. i have to question why the stinger had the old stem lighting up, instead of say, ruvik showing up again. it also seems odd to totally omit oda except for the bit when you collect 11 slides. I loved TEW1 for its gameplay and cool level design Then I tried watching some LPs with a friend to see if 2 is cool. Nope, something about that game feels really off compared to 1
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# ? Nov 20, 2017 06:47 |
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SuccinctAndPunchy posted:yeah Overkill won't teach you at all, unless you're already good at it. The original Typing of the dead will actually drill some decent habits into you. Mind you, it is also a much harder game. Also, correct me if I am wrong but I think the first typing of the dead didn't accept spaces. I don't know if it just treated space as an invalid key or if it just ignored space entirely though. I also don't know if typing of the dead 2 or typing of the dead overkill changed it to make it use spaces.
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# ? Nov 20, 2017 06:56 |
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Both games ignore space and, I’m pretty sure, punctuation. But Overkill has an optional Hardcore modifier that counts both.
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# ? Nov 20, 2017 07:09 |
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FirstAidKite posted:Also, correct me if I am wrong but I think the first typing of the dead didn't accept spaces. I don't know if it just treated space as an invalid key or if it just ignored space entirely though. I also don't know if typing of the dead 2 or typing of the dead overkill changed it to make it use spaces. Typing of the Dead 2 ignored spaces and actually ignored everything except the correct key press, so you could mash your face on the keyboard and get past the first level or so pretty effectively. They made up the difficulty by having you type out entire sentences by the end. The only time an incorrect keypress would get you in trouble was during the Magician fight, I believe.
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# ? Nov 20, 2017 07:14 |
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WaltherFeng posted:I loved TEW1 for its gameplay and cool level design
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# ? Nov 20, 2017 09:53 |
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FirstAidKite posted:Also, correct me if I am wrong but I think the first typing of the dead didn't accept spaces. I don't know if it just treated space as an invalid key or if it just ignored space entirely though. I also don't know if typing of the dead 2 or typing of the dead overkill changed it to make it use spaces. Neither game deals with space (unless Overkill Hardcore mode), but the first one totally deals with punctuation. It's actually one of the things that'll throw you if you play them back to back, the first one cares about commas, Overkill does not unless played in Hardcore mode. Typing Of The Dead 2 doesn't deal with spaces on account of it being a japanese only game, and that language doesn't even have spaces. It's really hard though, gently caress Kunrei-Shiki romanisation, poo poo doesn't gel with my brain.
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# ? Nov 20, 2017 11:43 |
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It's a shame we never got Typing of the Dead 2 over here, I would have liked to play a version of House of the Dead 3 that didn't involve having to constantly cock a lightshotgun.
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# ? Nov 20, 2017 13:14 |
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# ? May 20, 2024 02:44 |
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FirstAidKite posted:It's a shame we never got Typing of the Dead 2 over here, I would have liked to play a version of House of the Dead 3 that didn't involve having to constantly cock a lightshotgun. But that was one of the best parts of HoD 3? (I used to be able to 1 credit clear that game back in college)
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# ? Nov 20, 2017 13:28 |