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I refuse to use the shake controls. It's annoying. BotW's aiming fine tuning seems to be the most I'll tolerate. Splatoon is an exception but that's actual motion aiming and generally fun. Completely distinct from Marios waggle.
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# ? Dec 6, 2017 20:14 |
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# ? Jun 6, 2024 08:41 |
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Like, I agree that the motion controls don't do much for Odyssey and they should have just put the same function on a button I guess but it's 100% optional and NBDMetal Geir Skogul posted:I refuse to use the shake controls. It's annoying. BotW's aiming fine tuning seems to be the most I'll tolerate. Splatoon is an exception but that's actual motion aiming and generally fun. Completely distinct from Marios waggle. lol
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# ? Dec 6, 2017 20:20 |
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Gambino posted:SMO is on sale for 49 bucks on Amazon. Not much of a sale, but it's something. I think someone asked about it going on sale in this thread. Thanks for pointing this out, i'm guessing most people already own it but I'm getting my switch on Friday so this ended up being perfect.
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# ? Dec 6, 2017 20:20 |
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The Bloop posted:Like, I agree that the motion controls don't do much for Odyssey and they should have just put the same function on a button I guess but it's 100% optional and NBD Aren't there several moves you can only do with motion? (climbing poles faster, throwing hat in a circle around you, etc) I wasn't a fan of the controls with the forced motion control use basically. It seemed the only way to play the game (or at least how they seemed to make it the intended way) was using split joy cons. This isn't the Wii, you have tons of other controller options (handheld, pro controller) but the ways to use the motions only work one way essentially. I wish they'd give this poo poo up, it doesn't add anything for me personally. It was annoying and felt broken in Zelda too.
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# ? Dec 6, 2017 20:37 |
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Hammer Bro. posted:Be happy: Link is left-handed in all of the games up to Gamecube Twilight Princess, but he's right handed in the Wii version. As a left hander, it is annoying to have to play a traditionally left handed character using my right hand. I ended up playing it left handed anyway and just doing the movement backwards. Would it have been that hard to just mirror everything based on a left/right handed setting selection at the start of the game? SeANMcBAY posted:And the HD version improves on that. Im not sure Id rebuy unless it was that version since it fixes a lot of annoying things. Same with Wind Waker HD. Definitely should do the HD version, but not sure if they are using an emulator or a port. But Zelda is the "take my money" series, so I would buy either version on the Switch, though the improvements in the HD releases (like the faster sail in WW) would be more desirable.
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# ? Dec 6, 2017 20:37 |
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waggle bad gyro good
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# ? Dec 6, 2017 20:40 |
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Larrymer posted:Aren't there several moves you can only do with motion? (climbing poles faster, throwing hat in a circle around you, etc) I wasn't a fan of the controls with the forced motion control use basically. It seemed the only way to play the game (or at least how they seemed to make it the intended way) was using split joy cons. This isn't the Wii, you have tons of other controller options (handheld, pro controller) but the ways to use the motions only work one way essentially. There was a part in Mario that legit screwed with me where you had to ride a bullet a far distance and I could not get it with just the button to fly faster, you have to shake to fly fasterer.
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# ? Dec 6, 2017 20:41 |
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Larrymer posted:Aren't there several moves you can only do with motion? (climbing poles faster, throwing hat in a circle around you, etc) I wasn't a fan of the controls with the forced motion control use basically. It seemed the only way to play the game (or at least how they seemed to make it the intended way) was using split joy cons. This isn't the Wii, you have tons of other controller options (handheld, pro controller) but the ways to use the motions only work one way essentially. You can hold Y to climb fast, and I 100% the game without using motion controls.
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# ? Dec 6, 2017 20:43 |
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Kaubocks posted:waggle bad gyro good Even the gyro is bad. I can't get the spin throw flick to function correctly. Like 9.5 out of 10 it just does a regular throw. All motion controls are bad.
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# ? Dec 6, 2017 20:43 |
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ONE YEAR LATER posted:You can hold Y to climb fast, and I 100% the game without using motion controls. I'm almost sure that there are some moons that require them. Like the few moons that require frog high jumps.
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# ? Dec 6, 2017 20:46 |
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Just grabbed the special edition of the titty blade game, god help me.
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# ? Dec 6, 2017 20:48 |
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ONE YEAR LATER posted:You can hold Y to climb fast, and I 100% the game without using motion controls. you can 100% the game without motion but some advanced skills that allow players to add more nuance and depth to their movepool require motion controls and that's bad. it's an artificial, unnecessary barrier to letting people get wackier with their skillset. also, you can hold Y to climb fast but waggling makes you climb even faster SlayVus posted:Even the gyro is bad. I can't get the spin throw flick to function correctly. Like 9.5 out of 10 it just does a regular throw. All motion controls are bad. that's still a waggle imho, gyro is good as proven by any game that lets you aim with gyro
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# ? Dec 6, 2017 20:48 |
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Andrast posted:I'm almost sure that there are some moons that require them. You're right, there are at least two I can think off that I had to shake the whole system to get. But still, 2 moons out of 900+ is pretty good. Kaubocks posted:you can 100% the game without motion but some advanced skills that allow players to add more nuance and depth to their movepool require motion controls and that's bad. it's an artificial, unnecessary barrier to letting people get wackier with their skillset. What's the most advanced move outside of the throw, leap, bounce, throw, leap?
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# ? Dec 6, 2017 20:50 |
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The frog high jump you can just jump out of the frog and dive at the apex to get the moon. The bullet bill you can capture, take out a little, get out, lure, capture again to reset the timer, and make it.
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# ? Dec 6, 2017 20:53 |
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Kaubocks posted:waggle bad gyro good Keep gyro aiming forever imo
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# ? Dec 6, 2017 20:59 |
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Dr. Tim Whatley posted:Just grabbed the special edition of the titty blade game, god help me. is it good?
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# ? Dec 6, 2017 21:05 |
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Kaubocks posted:you can 100% the game without motion but some advanced skills that allow players to add more nuance and depth to their movepool require motion controls and that's bad. it's an artificial, unnecessary barrier to letting people get wackier with their skillset. Or... it is just another skill you'd need to pull off "advanced" moves? Again, I don't necessarily "like" it in Odyssey but it's no more "artificial" than a button, just less common and more polarizing.
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# ? Dec 6, 2017 21:07 |
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The Switch is getting Bridge Constructor Portal! https://www.youtube.com/watch?v=5O-hLjRiBoY
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# ? Dec 6, 2017 21:08 |
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ONE YEAR LATER posted:What's the most advanced move outside of the throw, leap, bounce, throw, leap? upwards hat throw enables some shenanigans about reaching things you wouldn't be able to reach otherwise The Bloop posted:Or... it is just another skill you'd need to pull off "advanced" moves? the skill should come from your capability to put the move to good use, not the capability of performing the input
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# ? Dec 6, 2017 21:14 |
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Kaubocks posted:waggle bad gyro good Tldr for my post I guess. Yes.
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# ? Dec 6, 2017 21:16 |
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Kaubocks posted:waggle bad gyro good splatoon's gyro controls should be the future of the genre. i guess that would mean no recoil but it's a fair sacrifice.
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# ? Dec 6, 2017 21:49 |
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Frankston posted:The Switch is getting Bridge Constructor Portal! Not sure what this is but I’ll buy it!
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# ? Dec 6, 2017 21:51 |
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Mutant Standard posted:splatoon's gyro controls should be the future of the genre. i guess that would mean no recoil but it's a fair sacrifice. It makes playing every other duel stick shooter feel awkward in comparison. I wish the Doom Switch port supported it.
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# ? Dec 6, 2017 21:57 |
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Mutant Standard posted:splatoon's gyro controls should be the future of the genre. i guess that would mean no recoil but it's a fair sacrifice. Botws are 1000x better
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# ? Dec 6, 2017 21:58 |
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Real hurthling! posted:Botws are 1000x better As someone who has played hundreds of hours of both... no.
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# ? Dec 6, 2017 22:11 |
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Yeah the motion controls felt pretty much optional in Mario Odyssey
whaley fucked around with this message at 22:14 on Dec 6, 2017 |
# ? Dec 6, 2017 22:11 |
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Hello, I'm the one who played Twilight Princess on the Wii and liked the sword play.
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# ? Dec 6, 2017 22:14 |
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Motion controls own in Skyrim. Makes sniping the skeever/draeger/wolf/bear that is b-lining towards me waaaaaay easier
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# ? Dec 6, 2017 22:15 |
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Kaubocks posted:the skill should come from your capability to put the move to good use, not the capability of performing the input This is also the same argument against execution-heavy fighting games, isn't it? Besides, nothing's preventing anyone from getting good at performing the input, especially when most of them are just "waggle" anyway, which is just as skill-less, maybe more, than pressing a button. As long as they keep refining the system to avoid false positives and false negatives, it'll eventually all just boil down to muscle memory in the end.
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# ? Dec 6, 2017 22:15 |
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andipossess posted:As someone who has played hundreds of hours of both... no. Sorry
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# ? Dec 6, 2017 22:18 |
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Motion controls are imprecise and that's why they feel out of place in a platformer.
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# ? Dec 6, 2017 22:22 |
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Frankston posted:The Switch is getting Bridge Constructor Portal! It can run The Orange box and Portal 2, but they're making this bullshit instead?
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# ? Dec 6, 2017 22:25 |
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Mister Facetious posted:It can run The Orange box and Portal 2, but they're making this bullshit instead? Valve doesn't make games, they just collect their percentage of Steam sales and play DOTA2 all day.
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# ? Dec 6, 2017 22:28 |
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Mister Facetious posted:It can run The Orange box and Portal 2, but they're making this bullshit instead? That's the thought that went through my brain as well. I would love to play Half-Life 2 on the go. Hell, I bet TF2 would have a decent community on Switch.
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# ? Dec 6, 2017 22:28 |
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I'm telling all my friends that Valve is working on a third Portal game. I hope I don't get beaten up.
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# ? Dec 6, 2017 22:33 |
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Al Borland Corp. posted:The frog high jump you can just jump out of the frog and dive at the apex to get the moon. I could never get it to reset the timer. So tried luring a second one behind the first to capture but could never get the angle down due to the camera deciding to do its own thing. So ended up shaking the drat system to speed up. ONE YEAR LATER posted:Valve doesn't make games, they just collect their percentage of Steam sales and play DOTA2 all day. Can't blame them there, though I wouldn't play DOTA2
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# ? Dec 6, 2017 22:42 |
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andipossess posted:This is also the same argument against execution-heavy fighting games, isn't it? Besides, nothing's preventing anyone from getting good at performing the input, especially when most of them are just "waggle" anyway, which is just as skill-less, maybe more, than pressing a button. As long as they keep refining the system to avoid false positives and false negatives, it'll eventually all just boil down to muscle memory in the end. Anybody can execute a dragon punch or a 360 with a few minutes of practice because you're just pressing directions and then a button. Doing the upwards hat toss is finicky and there's no way to execute it perfectly every time you want to, due to the nature of motion controls.
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# ? Dec 6, 2017 22:46 |
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Rexroom posted:Hello, I'm the one who played Twilight Princess on the Wii and liked the sword play. I didn’t mind them either, but gently caress Skyward Sword and it’s MotionPlus controls.
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# ? Dec 6, 2017 22:49 |
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tap my mountain posted:Anybody can execute a dragon punch or a 360 with a few minutes of practice because you're just pressing directions and then a button. Doing the upwards hat toss is finicky and there's no way to execute it perfectly every time you want to, due to the nature of motion controls. Uh this is distinctly untrue. You can totally execute hat tosses perfectly every time?
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# ? Dec 6, 2017 22:51 |
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# ? Jun 6, 2024 08:41 |
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Zore posted:Uh this is distinctly untrue. You can totally execute hat tosses perfectly every time? What's the trick, are you supposed to swing or lift?
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# ? Dec 6, 2017 22:56 |