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I doubt many of these judges played past the first or second ending. Even the GiantBomb guys only just recently got around to it.
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# ? Dec 8, 2017 19:03 |
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# ? May 9, 2024 21:16 |
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I enjoyed how it won best soundtrack and then they never played any of the soundtrack.
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# ? Dec 8, 2017 19:11 |
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exploded mummy posted:I enjoyed how it won best soundtrack and then they never played any of the soundtrack.
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# ? Dec 8, 2017 19:17 |
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Just wouldn't mesh well with Theme of PUBG
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# ? Dec 8, 2017 19:28 |
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I legit think the Nier music might be a bit too subtle and nuanced for an internet awards show orchestra (with somewhat shoddy sound engineering). I know this makes me sound like a Rick and Morty fan.
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# ? Dec 8, 2017 19:57 |
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lets hang out posted:Just wouldn't mesh well with Theme of PUBG
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# ? Dec 8, 2017 20:37 |
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So 100 theme songs jump out of a plane.
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# ? Dec 8, 2017 20:38 |
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Alaan posted:So 100 theme songs jump out of a plane. Nah, 2 squads of 50 theme songs build giant forts and fight each other.
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# ? Dec 8, 2017 20:47 |
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Malachite_Dragon posted:It lost to a walking-simulator game I'd never loving heard of well now you heard of it. you should try it, it's good
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# ? Dec 8, 2017 20:54 |
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YOTC posted:Nah, 2 squads of 50 theme songs build giant forts and fight each other. And then a chunk of the second squad gets obsessed with composers or just goes rogue and tries to mesh together to make new music (but it never really works out in the long run). The first squad incorporates the rhythm tracks of the second squad's songs into some of the first's songs and things go pretty poorly for a while, but then there's some harmonizing. Then some theme songs harmonize really well into two new songs, but that breaks down after some more time and fighting. Then there's a big push by the first squad that gets wrecked when the forgotten half of the second squad hits a massive crescendo and just overpowers almost everyone on all sides, shorting out a lot of speakers and players. Now, we've got a few active songs still playing on the first squad and the existing second squad is frankly just toying with them by periodically making some intense dissonance, so the songs of the first squad never really sound like they used to. Dunno how it'll shake out, but I imagine it's gonna get more dissonant before it gets harmonious.
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# ? Dec 8, 2017 21:12 |
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UP AND ADAM posted:I legit think the Nier music might be a bit too subtle and nuanced for an internet awards show orchestra (with somewhat shoddy sound engineering). I know this makes me sound like a Rick and Morty fan. To be fair, you have to have a really high IQ to understand Yoko Taro...
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# ? Dec 8, 2017 21:39 |
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Zagglezig posted:And then a chunk of the second squad gets obsessed with composers or just goes rogue and tries to mesh together to make new music (but it never really works out in the long run). The first squad incorporates the rhythm tracks of the second squad's songs into some of the first's songs and things go pretty poorly for a while, but then there's some harmonizing. Then some theme songs harmonize really well into two new songs, but that breaks down after some more time and fighting. when do the racial slurs start
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# ? Dec 8, 2017 21:58 |
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Josuke Higashikata posted:To be fair, you have to be really high to understand Yoko Taro...
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# ? Dec 8, 2017 21:58 |
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^^ This, but however you have to go about attaining an open and empathetic mind is fine
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# ? Dec 8, 2017 22:16 |
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exploded mummy posted:when do the racial slurs start They never stopped.
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# ? Dec 8, 2017 22:23 |
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Josuke Higashikata posted:To be fair, you have to have a really high IQ to understand Yoko Taro... Unfortunately, few people can survive achieving the Inebriation Quotient required to truly grasp Taro Yoko's thought process.
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# ? Dec 8, 2017 22:26 |
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Carlosologist posted:hm, A2 and 9S are gonna converge on the same spot for a special prize! surely nothing can go wrong, right? Maybe they'll just have a talk and become mass-murdering buddies?
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# ? Dec 8, 2017 22:30 |
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Yunlihn posted:Maybe they'll just have a talk and become mass-murdering buddies? These two are the biggest dumbasses currently alive. They're liable to team up and destroy an entirely unrelated universe where people can still feel joy by accident.
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# ? Dec 8, 2017 22:43 |
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I don't know if 9S still has any emotions besides brooding and AAAAAAAAAAAAAAAAAAAAAAAAAAAA
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# ? Dec 8, 2017 22:53 |
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Danaru posted:I don't know if 9S still has any emotions besides brooding and AAAAAAAAAAAAAAAAAAAAAAAAAAAA There is two levels of screaming for him. The one where he wants his enemies to die and one where he wants something to die and at this point it might be better if it was him.
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# ? Dec 8, 2017 22:56 |
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Danaru posted:I don't know if 9S still has any emotions besides brooding and AAAAAAAAAAAAAAAAAAAAAAAAAAAA tbf that's the right spectrum to have in the Drakenier universe
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# ? Dec 8, 2017 22:57 |
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Episode CXXVI: Family Previously on NieR: Automata, both our remaining protagonists were in for a fun time at the Amusement Park. It’s worth noting there’s a bug where the entire A2 segment opening conversation and Tower Systems Services announcement will repeat if A2 teleports to a different area. But that’s OK. We only need to move her forward a couple steps until... Shut up! Negative. This support unit is assigned to YoRHa unit 9S. As such, being concerned for said unit’s well-being is a requirement. Ugh! Whatever. 9S, don’t be a dick to your Pod Mom. She’s only looking out for you as you rush headlong into another dungeon that will undoubtedly crush your mental state even further. “screwwiththeandroidboy.exe” is firing up as we speak. The first floor of the final Resource Unit is empty. That is, until 9S opts to open that suspiciously placed chest. Still no machine lifeform mimics yet. Instead, we get... Music: Alien Manifestation A power outage and an ambush. Nothing to worry about here. It’s just a bunch of Stubbies, Flyers and Gunners with a couple beam cannon toting Medium Bipeds for flavor. I think the Monster Type was the last unique machine lifeform type in the game outside remaining boss fights. It’s the same sorts of boys over and over here on out. I forgot to mention it since we were busy with 9S having a bad time and the twins being concerned he’s on the path to death by One floor down, four to go! We’re going to be glossing over most of this Resource Unit’s floors since they’re entirely unremarkable. Floor 2 features a mess of Gunner Stubbies on elevated platforms all over the room. 9S needs to hop up on the boxes and sort them all out. It’s rather tedious since they’re hanging out on all four corners of the room and a fresh wave of ‘em comes in mid-way through. A linked electric boy drifts down to be a nuisance after all the Gunners are destroyed. But a quick hack and that’s sorted out. Ain’t got time for those villain’s lackadaisical nonsense. Got a keycard to obtain! Going up! The next floor features a giant X shaped elevated platform with more Gunners camping out on it alongside a company of Flyers and a half dozen medium flyers coming in waves. Additionally, the central platform and the two outer rings begin rotating in opposite directions like back in the first Resource Unit. It’s not much of an issue considering it’s mostly elevated enemies! Next! Going up again! Floor three is err... empty. The elevator immediately comes down. No tricks or traps. It’s just an empty floor... Look, the machines had a few days to prepare between the previous Resource Units. They had to throw this one together real quick since 9S ran over a couple hours after the last one. Give the machines a break. VIDEO: Click here to watch the rest of the update contents! (You should probably just do this.) Music: ENDS On to the top floor. This one is err... a touch different than the last couple. It looks like the machines decided to build a wall to protect the Core instead of... you know... just kind of leaving it out not even protected from the elements. As 9S approaches the wall, a lone android decked out in YoRHa assault gear drops from over the wall. Hey who actually never got a confirmation they died when the Bunker went down. The Commander definitely did. 6O was definitely there too. But you know who was suspiciously absent for that whole fiasco...? Model 21O... Operator? RAAAAAARRRRRRRGGGGAAAAAHHH!! ...Guess she’s not in the talkative mood. Music: Wretched Weaponry So this Operator model is...? Affirmative. Operator 21O. Volunteered to undergo Type-B equipment transition during previous descent. Sent to front lines as unit 21B. Recorded as missing in action four hours later. No... Welp. 21O is still alive and all Logic Virus corrupted. For now she’s just hanging out behind a force field which is firing energy orbs and a rotating array of beam weapons sweeping the floor. The upper and lower segments of the force field are actually powered by Linked Sphere type machines (the electric worms.) Like all Linked Sphere machines, they have a glowing yellow weak point in the center of their configuration. Hacking it will not actually instantly destroy it like with most Linked Sphere types. It will instead greatly slow down the rotation of the machines, giving 9S ample time to pour on Pod Programs and Pod Fire onto the weak point. As soon as either the upper or lower segment of machines is destroyed, the force field is disabled and both segments blow up in 21O’s face. Music: Wretched Weaponry (Instrumental) <body sparks and crackles> Aaaaugh! Uggggh... Operator! Sorry, 9S. 21O has been infected for at least like a month and change now. I don’t think we’re going to be able to fix her so we’ve no choice here. A nice little detail is that the boss title card doesn’t appear until 9S actually starts fighting back and committing to this being a boss fight. Not that it’s exactly much of a boss fight mechanically. 21O is essentially just a somewhat more tenacious, buffed corrupt YoRHa trooper we fought in scores back when the Bunker went down. She’s of the small sword wielding variety, not that such mattered much beyond range of attack. The only noteworthy straight of the battle is 21O becomes stunned and has something to say every 25% damage threshold she hits. <pants> Please keep...... res<interference>erved <crackle> ......m-m-mission-related... Ugh... Ahh... One... af-firmation... w-w-will <interference> ...su... ffice... poo poo... Arrrgh! A f-family... to b-b-be with... <crackle> P-Pl... ease... kiiiiiill... Agh... <crackle> I... just wanted a family... Ugh... Ahh... I was so lone... ly... <sob> I wanted to be... <crackle> wi-ith 9S... <sob> <holding back tears> It's all right... It's all right... Because... I'm going to kill you! Well... I guess it’s good 21O didn’t try to lobotomize another Scanner unit and make a fake 9S son like that one creep early in the game. That would have been awkward to walk in on... Or the machines hadn't thought of something like that. Either way... Music: ENDS I bet the machine network was thrilled when it found 9S’s corrupted Operator Mom wandering around and stashed her away for the next session of Operation Ruin Hackerman’s Life. Despite all the damage she took in battle, 21O is still up and going. She quickly scrambles to her feet. Ugh... uhh... AAAAAAHHHHHH!! <rushes forward> Nope nope nope! Bad hug! 9S is not into this! Sup? A2’s such a Good Samaritan coming along and helping 9S out of a jam like that. <pulls out sword and starts walking toward 9S> <gasps and tries not to poo poo his pants assuming androids can do that> Welp, nice seeing you again, 9S. Gotta go. Machines and corrupted androids to kill and all that. A2! <stops walking> ...... 2B told me... She told me she wanted you to... become a good person. <heavy breathing> You... This is going about as well as you’d expect. It would have been way funnier of A2 just ganked 21O and immediately phase dashed out of there before 9S could even react. Related, I like to think the two Pods are just off screen with their arms up to their faces going “Alert: oh dear!” As 9S tries his best to overpower a completely unimpressed A2, the Resource Unit begins violently shaking. This results in the ground collapsing, immediately owning 9S yet again. Poor guy just cannot catch a break lately. Well, that’s one destined battle adverted for a bit in a rather contrived fashion. Before A2 has time to figure out what the hell just happened and how 9S still managed to get owned when she barely did anything, she is interrupted by err... This goofy thing. Tune in next time as A2 battles this rando machine with a bunch of linked machine heads for arms...? Sure, why not...? NieR: Automata continues to march towards its conclusion. Bring a bucket. Video: Episode 126 Highlight Reel (You should watch this.) NOTE: Skip to the important part clicking here! (Definitely watch this.) Edit: The main video missed the last bit of 21O's dialogue since the triggers for it are really squirrely. You can watch this video to see it: VIDEO: 21O Boss Dialogue Resource Unit Concept Art – That’s the last we see of this kind of setting. Not to spoil anything but The Tower’s interior does NOT look like you’d expect it to... The Dark Id fucked around with this message at 18:24 on Dec 9, 2017 |
# ? Dec 8, 2017 22:57 |
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Danaru posted:I don't know if 9S still has any emotions besides brooding and AAAAAAAAAAAAAAAAAAAAAAAAAAAA
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# ? Dec 8, 2017 22:57 |
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I don't think the meeting between A2 and 9S could have gone any worse without one of them literally dying.
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# ? Dec 8, 2017 23:01 |
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This is what we've been waiting for.
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# ? Dec 8, 2017 23:10 |
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When I saw this scene I was like, "Dear god, is there any way 9S can suffer more at this point?" Then I remembered, "Of course, this is we're talking about here." Geez, though. Honestly even now I still don't get what 9S did to deserve this level of psychological torture from the machine network.
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# ? Dec 8, 2017 23:13 |
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Dr. Snark posted:When I saw this scene I was like, "Dear god, is there any way 9S can suffer more at this point?" Then I remembered, "Of course, this is we're talking about here." wore short shorts
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# ? Dec 8, 2017 23:14 |
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Now that we're finally up to this point, remember how 21O was being weirdly friendly and cagey towards 9S right before the bunker blew up? That's because she was headed off to the frontlines and she knew that could be the last time they ever talked to each other.
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# ? Dec 8, 2017 23:18 |
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Dr. Snark posted:When I saw this scene I was like, "Dear god, is there any way 9S can suffer more at this point?" Then I remembered, "Of course, this is we're talking about here." Asked them to call him "Nines."
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# ? Dec 8, 2017 23:23 |
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MechanicalTomPetty posted:Now that we're finally up to this point, remember how 21O was being weirdly friendly and cagey towards 9S right before the bunker blew up? That's because she was headed off to the frontlines and she knew that could be the last time they ever talked to each other. either that or maybe she was planning to surprise 9S by showing up out of nowhere and they could fight together, and she was just a bit giddy because she thought she'd finally be able to spent real time with someone she considers family
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# ? Dec 8, 2017 23:26 |
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9S kill you're parent
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# ? Dec 8, 2017 23:29 |
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Think you meant Pour instead of Poor there, TDI.
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# ? Dec 8, 2017 23:31 |
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Hunt11 posted:I don't think the meeting between A2 and 9S could have gone any worse without one of them literally dying. In one fell swoop, A2: * denied 9S any sense of bittersweet closure at putting his adopted mother figure out of her misery * viscerally killed another person 9S loved (seriously, it's not a mercy killing at all; Taro does not mess around at how violent death is ugly) * reinforced 9S' impression of her as a brutal sadistic tormentor * Didn't even really bother to explain why she mercy killed 2B, leaving instead with a pointlessly cryptic comment seemingly designed only to make him feel worse. A2 is FRACTALLY, inexcusably bad with people, to the point that I think she's a deliberate takedown of the mysterious loner type. Jetrauben fucked around with this message at 23:38 on Dec 8, 2017 |
# ? Dec 8, 2017 23:33 |
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I'm really starting to think A2 and 9S aren't gonna be best buds by the end of this .
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# ? Dec 8, 2017 23:34 |
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Well, that explains why the Brave Exvius event for Automata had 21O with 2B, A2, 9S, Adam, Eve.
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# ? Dec 8, 2017 23:36 |
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Dr. Snark posted:When I saw this scene I was like, "Dear god, is there any way 9S can suffer more at this point?" Then I remembered, "Of course, this is we're talking about here." He's there. The machine network doesn't seem to have a particular grudge against 9S, so much as just the cheerful sadism of angry, malicious children. He's just a toy for them to gently caress with.
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# ? Dec 8, 2017 23:37 |
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Jetrauben posted:He's there. The machine network doesn't seem to have a particular grudge against 9S, so much as just the cheerful sadism of angry, malicious children. He's just a toy for them to gently caress with.
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# ? Dec 8, 2017 23:40 |
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Jetrauben posted:He's there. Yoko Taro doesn't seem to have a particular grudge against 9S, so much as just the cheerful sadism of angry, malicious children. He's just a toy for him to gently caress with. ftfy
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# ? Dec 8, 2017 23:40 |
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I was always under the impression that 21O asked to be turned into 21B so she could physically protect her son Nines in a way. It's still interesting to look at A2 and realize she's wearing nothing but the tattered remnants of a YoRHa battle skirt. Nearly all the black you see isn't clothing; it's her metal android body. As a prototype, Command didn't see the point of covering her entire body with artificial skin. They mainly only put in the cost and effort of covering her face, shoulders and a couple of other small regions.
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# ? Dec 8, 2017 23:41 |
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# ? May 9, 2024 21:16 |
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...! posted:I was always under the impression that 21O asked to be turned into 21B so she could physically protect her son Nines in a way. I figured it was more that she had just never bothered to fix any of the damage to her frame. A2 seems to be a death seeker. It's not entirely clear how human androids' physiology is. Per Taro, they can mostly do everything humans can do, so that implies the skin and fleshy bits aren't purely vestigial.
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# ? Dec 8, 2017 23:43 |