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# ? Dec 24, 2017 15:40 |
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# ? May 11, 2024 16:19 |
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cosmicjim posted:Lots of people don’t like the new map, including me. I’ll play it, but it’s worse than the old one. The abundance of line-of-sight blocking terrain features and widely dispersed cover ruins my tree peekaboo endgame strategy. Varied maneuvering options and tactics are for scrubs, scope skills and solid camping fundamentals are what really matters. New map sucks brah!
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# ? Dec 24, 2017 15:40 |
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There are definitely some aspects of the new map I don't like, such as the amount of buildings in certain areas and the added height of some buildings, but that's more on me than the map itself. I can bust out the 5-8 kill winning rounds with some regularity, but I'm also a very cautious and sneaky player so forcing me into close fights with small angles cramps my natural playstyle. The performance bump can't be denied, though, and I think I just need more time to adjust how I play rather than making GBS threads on the map.
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# ? Dec 24, 2017 16:24 |
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Ive had the circle on the new map end on a bridgeless island twice. I scoured a long swath of coast and didnt find a boat. I had to SWIM. I dont enjoy driving over stupid bumpy mountains if I dont want to take the road. The new map is drab and depressing looking. The map feels more scope dependent than the first map. I do not like these things. I apologize.
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# ? Dec 24, 2017 16:57 |
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Carecat posted:Feel like the Kar98 is going to eat a headshot nerf, seems like anyone will pick one up if available. Not gonna happen. It would be even worse than the Winchester at that point.
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# ? Dec 24, 2017 17:14 |
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VikingSkull posted:There are definitely some aspects of the new map I don't like, such as the amount of buildings in certain areas and the added height of some buildings, but that's more on me than the map itself. I can bust out the 5-8 kill winning rounds with some regularity, but I'm also a very cautious and sneaky player so forcing me into close fights with small angles cramps my natural playstyle. I think the use vertical space in the new map is the best part. But I too feel like there are less vehicles than on the old map, especially along the road. They just need to add weather to the new map and get the old map with weather back in a reasonable rotation.
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# ? Dec 24, 2017 17:33 |
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So I call myself Mr. Potato and I was wondering if you guys would say that BF1 would be a good game to practice? Since I get like 1 or 2 fights a game it takes long to improve. I tried CS:GO but it's not for me.
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# ? Dec 24, 2017 18:48 |
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daslog posted:There are vehicles everywhere on the new map. I am baffled when people say they can't find one. Literally just run along any road and stop being a loot whore. The no-vehicle thing does happen occasionally and it's very annoying when it does. Wosrt example I've run into is a duo round the other day: Path is the green line, we dropped late at Del Mar with one other duo who we promptly killed. The circle was up in the far NE. Zero vehicles in all of Del Mar, which is strange for a named town, so we ran the two red line routes along the roads and didn't see a single vehicle until we hit the towns where the circles are. Other times there are buggies and busses every 50m along every road you look at. There are also large swathes of the map where you'll need to get between two places that aren't connected by a road and if you didn't bring a vehicle with you, then enjoy your 5 minute jog through the desert. I definitely like the new map though. The fights you can get into inside the towns with more high buildings and elevation are fun, and picking people off from on top of a cliff is entertaining. It's a nice change from the original map, but overall I'd say I still prefer the old one slightly.
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# ? Dec 24, 2017 18:48 |
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BCRock posted:The no-vehicle thing does happen occasionally and it's very annoying when it does. Wosrt example I've run into is a duo round the other day: I agree that vehicles are too sparse, but sometimes I suspect someone just took them. Parachutes don't always render, there are more people out there than you can see during the initial gameplay.
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# ? Dec 24, 2017 19:17 |
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Gullous posted:I agree that vehicles are too sparse, but sometimes I suspect someone just took them. Parachutes don't always render, there are more people out there than you can see during the initial gameplay. Definitely true, but you can also watch replays now and I've done a couple of scans for vehicles/players I missed on the one-off rounds where we just can't find a car and there's definitely times where poo poo just doesn't spawn in a pretty large radius. Not game breaking by any means and it happens rarely enough to barely matter, but it's insanely frustrating when it does happen. I also think that having a narrow river that cut through Miramar down the middle N to S would be an interesting way to give water transport an actual use. I've played a lot since the new map went live and haven't once had a need to hop in a boat or jet ski.
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# ? Dec 24, 2017 19:49 |
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Le0 posted:So I call myself Mr. Potato and I was wondering if you guys would say that BF1 would be a good game to practice? Since I get like 1 or 2 fights a game it takes long to improve. I'm in a similar boat, and dropping in at the school / hacienda isn't really translating to good practice as far as time efficiency goes (especially considering that's when the rubberbanding/lag is the worst). I recently saw this "Aim Lab" listing on steam that looks promising, but doesn't look like it's publicly available yet. I went ahead and signed up for their beta though.
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# ? Dec 24, 2017 19:56 |
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the bad part about new map is it isn't 2/3 to 1/2 the size of the original.
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# ? Dec 24, 2017 20:10 |
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Groovelord Neato posted:the bad part about new map is it isn't 2/3 to 1/2 the size of the original. Yea, seems like they could have cut out some space on the new map and shrunk it a bit. Maybe the next map will be the smaller more Thunderdomey map
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# ? Dec 24, 2017 20:25 |
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unless you jumped way into the middle of nowhere, you're probably just the last person/duo/squad leaving an area. The first squad leaving an area often will stop at every vehicle they see to drop someone off to scoop it up. 2-3 squads leaving an area like that will clean a whole corner of the map out of vehicles
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# ? Dec 24, 2017 20:37 |
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just got stuck in pregame purgatory. Got up to about 40 people, then just sat there and people started slowly leaving
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# ? Dec 24, 2017 20:47 |
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Y’all. I’m playing and liking Fortnite, but the more realistic graphics of PUBG are pretty compelling. That said, I’m reading a ton of bad reviews on steam about bugginess. Is it worth it to throw down $30 right now or should I wait a few weeks or a month or w/e for things to get sorted? Or is it mostly OK and online gamers are just picky babbies?
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# ? Dec 24, 2017 21:01 |
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as far as I can tell the vast majority of the big bugs have been fixed and the ones that are left are hilarious like the plane kicks everyone out right at the start of the flight and its madness.
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# ? Dec 24, 2017 21:08 |
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CitizenKain posted:Yea, seems like they could have cut out some space on the new map and shrunk it a bit. Maybe the next map will be the smaller more Thunderdomey map There's not a single carspawn once you get out of the highway loop so if you (stupidly) drop Ruins you're going to be walking for a while.
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# ? Dec 24, 2017 21:10 |
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Dangerllama posted:Y’all. I’m playing and liking Fortnite, but the more realistic graphics of PUBG are pretty compelling. That said, I’m reading a ton of bad reviews on steam about bugginess. Doorknob Slobber posted:as far as I can tell the vast majority of the big bugs have been fixed and the ones that are left are hilarious like the plane kicks everyone out right at the start of the flight and its madness. It’s mostly stuff like this which THEY BETTER LEAVE IN BECAUSE HOLY moly it’s amazing
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# ? Dec 24, 2017 21:36 |
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Dangerllama posted:Y’all. I’m playing and liking Fortnite, but the more realistic graphics of PUBG are pretty compelling. That said, I’m reading a ton of bad reviews on steam about bugginess. It's totally buggy but it's also one of the most fun games you can play right now so it's definitely worth $30.
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# ? Dec 24, 2017 21:37 |
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Dangerllama posted:Y’all. I’m playing and liking Fortnite, but the more realistic graphics of PUBG are pretty compelling. That said, I’m reading a ton of bad reviews on steam about bugginess. The team behind PUBG are just never going to match the kind of AAA polish that a studio like Epic is able to do, and truth be told even after 1.0 and officially leaving early access the game still has jank and bugs. That said, it's mostly OK and many of the negative reviews are internet histrionics from babies with hundreds of hours of playtime, or people not understanding that they bought an unfinished game. The game does have problems, like the ongoing effort against hackers, network hiccups/rubberbanding issues at match start, lobby interface bugs, physics jank that frequently hurts/kills you, and some lingering issues with client stability and overall polish, but the game is still fun and its astronomical financial success ensures that the developer is committed to long term support and refinement.
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# ? Dec 24, 2017 21:38 |
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The only real bug that can ruin a game that you should be aware of is the physics / collision detection going bonkers and exploding vehicals. IF AT ANY POINT YOU SEE A VIBRATING VEHICLE STAY AWAY FROM IT
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# ? Dec 24, 2017 21:40 |
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I love playing and watching this game. It's so much fun. https://clips.twitch.tv/ResourcefulRudeHamsterRlyTho
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# ? Dec 24, 2017 21:41 |
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Scoss posted:The team behind PUBG are just never going to match the kind of AAA polish that a studio like Epic is able to do the game has already made an ungodly sum of money. it's made at least half a billion buckaroos. the fixes have been slower than they should be.
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# ? Dec 24, 2017 21:47 |
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Groovelord Neato posted:the game has already made an ungodly sum of money. it's made at least half a billion buckaroos. the fixes have been slower than they should be. You could have infinity dollars it won’t let you hire and train new developers any faster / make the existing ones any more effective. Their pace has been fine
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# ? Dec 24, 2017 21:50 |
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Most people in software development will tell you that simply throwing fistfuls of cash at a problem is often not a solution, and PlayerUnknown himself has remarked publicly multiple times how they have had a difficult time staffing up talent in Korea because all the best people are mostly interested in working on mobile games there.
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# ? Dec 24, 2017 22:03 |
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I like the new map because it’s different, but not necessarily better. I like the 20% of games on the old map, just to see a bit of green for a change.
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# ? Dec 24, 2017 22:18 |
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Dangerllama posted:Y’all. I’m playing and liking Fortnite, but the more realistic graphics of PUBG are pretty compelling. That said, I’m reading a ton of bad reviews on steam about bugginess. As someone who has played a fair amount but not excessively so the past few months and is still pretty awful (ask any goon in Discord who's played with me), I would absolutely say YES. Bugginess is definitely there and there are some janky aspects - for example, last week I died trying to climb onto a bale of hay and there's a thousand other examples, mostly hilarious, that you can find on Twitch or YouTube. But they are improving consistently and while I don't know if I'd go so far as to say the randomness somehow makes it better but it does add something in its own way. I remember way back when the so-called "Battlefield Moments," just something crazy happening you would tell others about - PUBG is like that, good and hilariously bad, quite often and it somehow burnishes its appeal. I tried Fortnite and while it is more polished in some ways but I also felt like the core gameplay/style wasn't close to matching PUBG, especially the tension, that makes this game so unique, despite it also being a Battle Royale-style game. And as someone else said, it's just really fun, despite the difficulty and frustration and janky elements.
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# ? Dec 24, 2017 22:23 |
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knees of putty posted:I like the new map because it’s different, but not necessarily better. I like the 20% of games on the old map, just to see a bit of green for a change. The visual aesthetic of the new map suits the style of gameplay much better than the original map I find. It feels desolate and post-apocalyptic, which is the type of environment I would imagine this type of game should exist in. For those of us (all of us probably?) who are always paranoid about being shot out of nowhere from 500m away while running across an open field, we should love the terrain undulations that allow you to get cover quickly even when there's very few trees around. There's actual strategy and tactics in those open area encounters, it's not just "say 3 Hail Mary's and pray you make it across this 500m of completely flat open field before someone sees you, because otherwise you're hosed" like what happens alot on Erangel. And I like that there seems to be less (or more spread out) loot - it makes what you do find that much more valuable. It's supposed to be a survival game, being able drop and find a good AR and sniper with attachments, lvl 2 gear, a bunch of health and a UAZ within 3 mins like you can usually do on Erangel removes the "survival" element to a certain extent.
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# ? Dec 24, 2017 22:32 |
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Man I've been away from home for a week and unable to play, just read 10+ pages of this thread to make due. Can't wait to get back into this crazy poo poo next week.
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# ? Dec 24, 2017 22:42 |
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Groovelord Neato posted:the game has already made an ungodly sum of money. it's made at least half a billion buckaroos. the fixes have been slower than they should be. This game will probably never be fully "fixed" and additional content will come out at a snails pace because it will sell gangbusters regardless. I've been playing a bit for the past few days and while i don't find it terrible, there are just so many better multiplayer shootmans games out there that i find it hard to stay interested in what is a rather barebones, janky experience.
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# ? Dec 24, 2017 22:58 |
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I think this game is good simply because it is so drat open and a lot of unexpected stuff can happen. But it's mostly only good in squads When I play alone it just feels like I roll the dice constantly, no matter how careful I am. I spend an eternity scanning some place and see nothing, then I run up to it and it turns out a dude was hiding behind a pixel somewhere and I get shot in the back and die At least with squads your teammates can pick you back up when bullshit happens and there's time for your team to respond to stuff
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# ? Dec 24, 2017 23:02 |
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I still get crazy jitters and adrenaline any time I play alone. In squads it feels way more relaxed so I never lose my cool in firefights and actually play better.
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# ? Dec 24, 2017 23:12 |
My 64 year old father got second in his fourth game. He never shot or saw anyone and died to the circle
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# ? Dec 24, 2017 23:23 |
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SSJ_naruto_2003 posted:My 64 year old father got second in his fourth game. He never shot or saw anyone and died to the circle
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# ? Dec 24, 2017 23:35 |
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Zzulu posted:I think this game is good simply because it is so drat open and a lot of unexpected stuff can happen. But it's mostly only good in squads There is also the fact that 1v1 fights are extremely random because of the constant lag, constant failure for hits to reg, and constant bugs. When you have a couple players you can at least mitigate this somewhat by being tactical. With 1v1 it's pretty much just a dice roll of which player is going to get the good graces of the RNG. Also, multiple people can search more area for loot and so there is less chance of getting RNG hosed and getting no good weapons.
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# ? Dec 24, 2017 23:53 |
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Goddamn 3 2nd place solo finishes in a row. Gettin chicken dinner blueballs
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# ? Dec 25, 2017 00:03 |
twig1919 posted:There is also the fact that 1v1 fights are extremely random because of the constant lag, constant failure for hits to reg, and constant bugs. When you have a couple players you can at least mitigate this somewhat by being tactical. With 1v1 it's pretty much just a dice roll of which player is going to get the good graces of the RNG. Fwiw I almost never feel like my 1v1s are decided by luck
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# ? Dec 25, 2017 00:06 |
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twig1919 posted:There is also the fact that 1v1 fights are extremely random because of the constant lag, constant failure for hits to reg, and constant bugs. When you have a couple players you can at least mitigate this somewhat by being tactical. With 1v1 it's pretty much just a dice roll of which player is going to get the good graces of the RNG. 1v1 fights immediately after the drop are sometimes luck based on RNG... but after that if you have a 1v1 it really isn't that random. You either land your shots or they land theirs.
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# ? Dec 25, 2017 00:20 |
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# ? May 11, 2024 16:19 |
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Alright I bought it. Is there a discord thread I haven't found because I haven't looked for it?
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# ? Dec 25, 2017 00:29 |