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Chill la Chill posted:What ships from the new wave are cool and good? I want to start painting again and not have my efforts wasted The Resistance bomber looks badass as the next-gen, beefy B-Wing, but the Silencer could be cool, if not needing a facelift because black, pointy ship looks so boring.
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# ? Jan 2, 2018 19:40 |
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# ? Jun 1, 2024 05:21 |
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I bet the TIE Silencer would look rad in Veteran/Ace red
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# ? Jan 2, 2018 19:59 |
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Chill la Chill posted:At least it's the one that looks like a mini lambda and not the Ye-4 or the missile boat. Still looks like a dumb generic 90s ship though. It belongs in BSG! You say this as if it's a bad thing.
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# ? Jan 2, 2018 19:59 |
I love all of the First Order ships. They're all "like the original, but over-built to the point of hilarity." Silencer: Like an Interceptor, but huge and angry TIE/sf: Like a TIE fighter, but with all the guns and room for a gunner to shoot them Upsilon: Like the Lambda, but huge and angry It even extends to TLJ, where the First Order AT-AT things are like twice the size and angry. And I know it's not canon, but the Punisher is totally what I imagine a First Order TIE Bomber to look like. Huge, and angry.
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# ? Jan 2, 2018 20:28 |
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Insults to Gunboats are not tolerated in this thread, tia
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# ? Jan 3, 2018 01:08 |
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ConfusedUs posted:I love all of the First Order ships. They're all "like the original, but over-built to the point of hilarity." I love the gorilla looking AT-ATs Recoome posted:Insults to Gunboats are not tolerated in this thread, tia I hate the bad looking Gunboats
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# ? Jan 3, 2018 01:30 |
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Recoome posted:Insults to Gunboats are not tolerated in this thread, tia As 3 of them with harpoons + something gets more popular you to will insult them.
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# ? Jan 3, 2018 01:32 |
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Still won't be as obnoxious as Fat Han. I mean at surely you can block the Gunboats to try to gently caress up the process of locking/shooting or SLAMMIN' and shooting
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# ? Jan 3, 2018 01:40 |
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Christ, the walkers from TLJ are "All Terrain MegaCaliber Six" http://starwars.wikia.com/wiki/All_Terrain_MegaCaliber_Six
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# ? Jan 3, 2018 01:43 |
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Improbable Lobster posted:Christ, the walkers from TLJ are "All Terrain MegaCaliber Six" Our snowspeeders can't take down walkers of that MegaCalibur!
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# ? Jan 3, 2018 01:55 |
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Thinking about flying this for a local store tournament: Poe Dameron (PS9) - 43 Black One (1), R2-D2 (4), Advanced Optics (2), Veteran Instincts (1), Autothrusters (2) Lowhhrick - 34 Selflessness (1), C-3PO (3), Jan Ors (2) AP-5 - 23 Weapons Engineer (3), M9-G8 (3), Pulsed Ray Shield (2) Perma focus and a reroll from M9 lets Poe focus on mobility, the Wookie is there to tank shots, keep AP-5 alive, and synergize with coordinate to drop evades as necessary, and AP-5 has regen so that alongside the Wookie he doesn't die instantly. Thoughts?
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# ? Jan 3, 2018 02:22 |
Happylisk posted:Thinking about flying this for a local store tournament: Looks like a real pain in the rear end to me. I hate you already. However, I'd put real thought into dropping PRS on AP-5 for a bid. Your biggest weakness is alpha strikes and if you don't move last, PS11 imperials will let you go first, then take the lock on poe, and nuke him instantly.
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# ? Jan 3, 2018 02:37 |
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ConfusedUs posted:Quickdraw is fine (might want Harpoon instead of Cruise), but your gunboats are way too heavily loaded. You'll never use autoblaster, ion, AND the missiles in the same game. I'm not sure why Ion Cannon showed up, since that's not even in the list. Quirk of the list builder I guess. In any case, I re-built things. 98 points PILOTS Rho Squadron Veteran (30) x 2 Alpha-class Star Wing (21), Predator (3), OS-1 Arsenal Loadout (2), Harpoon Missiles (4), Guidance Chips (0) “Quickdraw” (38) Special Forces TIE (29), Veteran Instincts (1), Fire-Control System (2), Harpoon Missiles (4), Special Ops Training (0), Lightweight Frame (2)
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# ? Jan 3, 2018 02:58 |
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ConfusedUs posted:I love all of the First Order ships. They're all "like the original, but over-built to the point of hilarity." It's literally a plot point in The Last Jedi that the First Order spent so much of their time building the biggest and most intimidating ships they could that their navy is hugely ineffective.
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# ? Jan 3, 2018 03:07 |
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ConfusedUs posted:Looks like a real pain in the rear end to me. I hate you already. However, I'd put real thought into dropping PRS on AP-5 for a bid. Your biggest weakness is alpha strikes and if you don't move last, PS11 imperials will let you go first, then take the lock on poe, and nuke him instantly. Thanks for the advice! I'll take the bid and seek if the wookie is enough to keep ap-5 in the fight.
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# ? Jan 3, 2018 03:20 |
Happylisk posted:Thanks for the advice! I'll take the bid and seek if the wookie is enough to keep ap-5 in the fight. I think AP-5 will be fine with Selflessness + Low's evade. And if they spend all that effort killing him...okay? Funzo posted:I'm not sure why Ion Cannon showed up, since that's not even in the list. Quirk of the list builder I guess. In any case, I re-built things. I like it. You'll have the PS advantage against QuickDraw+3 Nus, so you should be able to kill one before it fires, which is good. You'll have PS advantage against wookiee lists too, which is also important.
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# ? Jan 3, 2018 03:49 |
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Happylisk posted:Thinking about flying this for a local store tournament: I play that AP-5 (minus PRS) with 2 TLT Ys and a mid range T-70. I just fly AP off like the focus factory ship in Paratani 2.0 and if people wanna waste time chasing him down thats fine.
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# ? Jan 3, 2018 05:11 |
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Improbable Lobster posted:I love the gorilla looking AT-ATs I'm just super happy they chose to go with the cool render some onlinemen made of it with like the narrower fuselage rather than the blocky 90s nonsense of the one in TIE Fighter
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# ? Jan 3, 2018 08:18 |
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flightless greeb posted:I'm just super happy they chose to go with the cool render some onlinemen made of it with like the narrower fuselage rather than the blocky 90s nonsense of the one in TIE Fighter I will agree with that much
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# ? Jan 3, 2018 08:33 |
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If the Resistance Bomber squads are all "C" colours would their version of Green Squadron be Chartreuse Squadron?
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# ? Jan 3, 2018 09:04 |
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Improbable Lobster posted:If the Resistance Bomber squads are all "C" colours would their version of Green Squadron be Chartreuse Squadron? Cut-grass
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# ? Jan 3, 2018 11:02 |
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Happylisk posted:Thinking about flying this for a local store tournament: I got pretty beat up on by a similar list with Poe, Low and Fenn Rau ps11 with Hotshot copilot. The shuttle is obnoxious.
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# ? Jan 3, 2018 11:05 |
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Happylisk posted:Thinking about flying this for a local store tournament: I tried this in a couple of casual games and it did really well. Both times, they were focusing on AP-5 while the rest of my list slowly chewed through theirs. Chopper would eat the guidance chips and then murder the Tactician if I needed to recover a shield. Braylen Stram (29) Title, Tactician, R3-A2 Jess Pava (28) Integrated Astromech, M9-G8 Kashyyyk Defender (25) Wookie Commandos AP-5 (18) Guidance Chips, Tactician, Chopper
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# ? Jan 3, 2018 14:33 |
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Haven't touched this in ages and going to try to get some friends into it. I don't have copies of any of my lists and own pretty much everything for Rebels and Imperials through wave 8. Anyone have some easy lists to throw together? Can I still pretty much just kit out a TIE Advance or triple X Wing and call it a day for people learning the game?
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# ? Jan 3, 2018 16:03 |
Nephzinho posted:Haven't touched this in ages and going to try to get some friends into it. I don't have copies of any of my lists and own pretty much everything for Rebels and Imperials through wave 8. Anyone have some easy lists to throw together? Can I still pretty much just kit out a TIE Advance or triple X Wing and call it a day for people learning the game? That's fine for learning the game. Honestly the rulebook game of one X-Wing vs 2 TIEs is still just about the best "first game" experience you can get. I run it twice: once without actions or rocks, once with actions and rocks. Then every game after that try adding a new ship with some kind of new mechanic.
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# ? Jan 3, 2018 16:10 |
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Nephzinho posted:triple X Wing I haven't had a chance to play an X-Wing with a Flight Assist Astromech. How are those fairing so far?
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# ? Jan 3, 2018 16:33 |
Icon Of Sin posted:
It's pretty nasty on Wedge, Wes, or other high-PS Xs. Makes them much, much harder to arc dodge and gives them an opportunity to dodge themselves. It's not as good as a true unconditional boost/roll, of course, but it's something.
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# ? Jan 3, 2018 16:39 |
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How mean are First Order Tie lists? I know that the general meta is all imperial lists basically need Quickdraw, but how viable is it to make a First Order Tie Swarm?
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# ? Jan 3, 2018 16:54 |
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Paranoid Dude posted:How mean are First Order Tie lists? I know that the general meta is all imperial lists basically need Quickdraw, but how viable is it to make a First Order Tie Swarm? I've done terrible things with an FO crack swarm. Omega Leader (Juke/Comm Relay) and 4x Omega Squadron pilots with Crack Shot can be hilarious for whoever's flying it, and it comes in at 98/100. I think my nastiest in terms of damage output was the top 4 FO pilots, though. Omega Leader (Juke, Comm Relay) Omega Ace (Swarm Leader, Advanced Optics) Zeta Leader (Outmaneuver, Comm Relay) Zeta Ace (Veteran Instincts, Comm Relay) 99/100 Power up those Comm Relays/Advanced Optics in the first round, point Omega Ace at some unlucky bastard, and unload 4-5 crits directly in their face as soon as he can pull a target lock. Each of one of them is still mean on their own, but OA is the hammer that that
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# ? Jan 3, 2018 17:00 |
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Paranoid Dude posted:How mean are First Order Tie lists? I know that the general meta is all imperial lists basically need Quickdraw, but how viable is it to make a First Order Tie Swarm? I haven't flown it in a long time, so it may not be viable anymore, but I remember really enjoying this list: Darth Vader (29) Juke (2) Accuracy Corrector (0) Stealth Device (3) TIE/x1 (0) Omega Squadron Pilot (17) Juke (2) Comm Relay (3) Omega Squadron Pilot (17) Juke (2) Comm Relay (3) Omega Squadron Pilot (17) Juke (2) Comm Relay (3) Total: 100 View in Yet Another Squad Builder
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# ? Jan 3, 2018 17:09 |
I'm pretty sure that, for the first time since I started playing X-Wing, I'm about to mainline the Rebel faction. Imperials are either too fragile or get into situations where they can't kill tankier lists...or rely on high PS alpha strikes which are boring to play as. Scum doesn't have any new tricks that interest me as much as mindlink shenanigans. But Rebels...they got the firepower, the health, and the jank to be interesting.
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# ? Jan 3, 2018 19:28 |
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ConfusedUs posted:I'm pretty sure that, for the first time since I started playing X-Wing, I'm about to mainline the Rebel faction. Imperials are either too fragile or get into situations where they can't kill tankier lists...or rely on high PS alpha strikes which are boring to play as. Scum doesn't have any new tricks that interest me as much as mindlink shenanigans. Rebels play in a style that's most interesting to me. Most of your big decisions happen in the dial phase and a Rebel game is about positioning and maneuvering jousters. Even the regen stuff is kinda fun, because it feels like you're adding a resource that you can spend/draw down on. It gets screwy on stuff like R5-P9 Poe or TLT Miranda when there's pretty much no tradeoff or downside to regen. The core mechanic I enjoy most in X-Wing is positioning and guessing/bluffing moves. (although, the most successful rebel lists of recent days rely on that very little.) For example: Speaking of, what jacks up 4 wookiees? Harpoons seem OK, but chances are you need at least 3 harpoons to splash a 9hp+reinforce wookiee. Then best case, you've killed one and you have three 7hp ships with reinforce still kickin' around and unless you brought gunboats, you're probably out of harpoons now and might not have a lot of great options to kill the 3 remaining super B-wings with giant arcs. Tractor beams seem good, to drop a Wookiee on a rock during the combat phase so they can't shoot (and hopefully put them over the rock the next activation phase so they can't reinforce). Bombs, I guess?
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# ? Jan 3, 2018 20:08 |
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canyoneer posted:Rebels play in a style that's most interesting to me. I haven't tried it out myself yet, but my guess is that multiple TLTs would do well against a lot of Wookie lists.
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# ? Jan 3, 2018 20:33 |
Quad Wookiees is just such a slog to fight. I didn't think something could be more boring than 4x TLTs but it happened. QuickDraw + 3 Gunboats does a pretty good job against it, since they get multiple harpoon missiles off. Bombs are OK. Dash does a pretty good job, as do TLTs.
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# ? Jan 3, 2018 20:35 |
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Anything that screws with dice results too. Sensor Jammers, Juke, Crack Shot, etc. If they’re reinforcing, they don’t have a focus to use on anything and abusing that seems like a decent way around them.
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# ? Jan 3, 2018 20:41 |
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Happylisk posted:Thinking about flying this for a local store tournament: I'm running something very similar. Hadn't thought about using Weapons Engineer on M9 to get the extra reroll but it's an interesting thought. Jan with regen Poe just feels like a sin. Poe Dameron (PS9) - 43 Black One (1), R2-D2 (4), Advanced Optics (2), Veteran Instincts (1), Autothrusters (2) Lowhhrick - 35 Draw Their Fire(1), Rey (2), Jan Ors (2), Targetting Computer (2) AP-5 - 19 Inspiring Recruit (1), M9-G8 (3) Currently I've been testing with Intensity, Primed, Flight Assist Autothrusters Snap which is HELLA fun but honestly probably not as good as the loving wookiee I'm in a bit of an 'ugh I'm going to have to play something I actively dislike' rut again. (Draw Their Fire over Selflessness to combat enemy Kylos, just by the by. I've lost twice to unlikely natural crits PS0ing Poe, and keeps a full 3 point bid which Poe REALLY wants) canyoneer posted:Rebels play in a style that's most interesting to me. Focus one to death and run away until time, as long as you can lose fewer points. Their attacks really aren't that threatening and killing one of them is pretty easy. Alternatively, block them and they evaporate.
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# ? Jan 4, 2018 00:04 |
ConfusedUs posted:I recently started looking into a way to avoid "lost" tokens as a way to improve list-wide action efficiency. In other words: if a ship takes a focus or evade token, but never uses it, was that action wasted? Did it provide any benefit to your list? I feel that it *is* a waste. Going back to this, I finally got to fly that second list IRL and bought an E-Wing. I think I'm in love. I haven't felt this positive about a list since FennZuckMan
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# ? Jan 4, 2018 08:16 |
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There is a well-meant house rule tournament in my city this week that I can't help but think will turn into a rather one-sided clusterfuck. -At least three ships in the list -Rebels and Empire only -Rebels can only use -wing ships, Empire can only use TIE ships. -Only one of each ship type, the exceptions being X-Wings and T-70s are allowed two each, TIE fighters and TIE/fos are allowed three each Can anyone think of a decent Rebel list that won't get owned by various Imperial triple ace/alpha strike/swarm/crack swarm lists?
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# ? Jan 4, 2018 21:24 |
Hannibal Rex posted:There is a well-meant house rule tournament in my city this week that I can't help but think will turn into a rather one-sided clusterfuck. I feel like VI Quickdraw, VI Vader, VI Tomax or Inquisitor (all with harpoon missiles) is gonna eat that format alive. Just murder it, unless someone deliberately techs to beat it. Need a way to shed the target locks, which means VI Poe with Black One and AT LEAST a 3 point bid (the imps will probably have a 2 point bid). Need a way to spread the damage around, which means Selflessness, since there's no wookiees and biggs is bad now. Probably Jess Pava with EPT droid. Add in some control...stresshog? https://geordanr.github.io/xwing/?f...20Squadron&obs= Honestly this doesn't look terrible even without the restrictions.
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# ? Jan 4, 2018 21:42 |
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# ? Jun 1, 2024 05:21 |
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I'm going to be trying this out for a fun 1v1 game with a friend, and I'm aiming for an area denial style, where I have maximum coverage from different angles. I'm hesitant to put so many points in an arc, but flying it with an auzi and sheath, plus it's action options with PTL, Katarn, and Jan on the Auzi, it seems to have some pretty sweet synergy! Thoughts? https://geordanr.github.io/xwing/?f...=Wookipede&obs=
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# ? Jan 4, 2018 21:43 |