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What is the kill cam mod people like to go with? I don’t like removing them completely, but forcing them to only be from the perspective you’re playing from is nice. Also is there a mod that gives me a menu of sorts to edit run speed and jump height, sprint cost etc?
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# ? Jan 6, 2018 08:26 |
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# ? May 14, 2024 20:34 |
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Haven't played Skyrim in a while, tried to start Skyrim SE only to get a crash to desktop immediately. There's been an update since last run. Old Skyrim runs fine. Not really a mod problem, since I can't get it to start from a blank install from Steam. Here's what I did : Delete entire SkyrimSE folder and reinstall. Run as admin Make sure SkyrimSE.exe runs on the NVidia card. Disable Steam overlay. When I start, I get the launcher, when I click Start the screen flashes black and then nothing. No error message or anything. Only thing that changed since I last ran was the automatically installed update. How do I even start troubleshooting this
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# ? Jan 6, 2018 09:57 |
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Bob NewSCART posted:What is the kill cam mod people like to go with? I don’t like removing them completely, but forcing them to only be from the perspective you’re playing from is nice. On oldrim, there was Skytweak, but I don't know if anything equivalent has been made for SE, or if it's been ported. Also Randaconda I want your old avatar back.
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# ? Jan 6, 2018 13:35 |
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Agents are GO! posted:On oldrim, there was Skytweak, but I don't know if anything equivalent has been made for SE, or if it's been ported. Hell, same.
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# ? Jan 6, 2018 13:38 |
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Agents are GO! posted:On oldrim, there was Skytweak, but I don't know if anything equivalent has been made for SE, or if it's been ported. If I knew how I would port the thing myself. Unfortunately I assume/have the feeling that it would require a decent amount of technical knowledge with regards to modding
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# ? Jan 6, 2018 13:46 |
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Bob NewSCART posted:What is the kill cam mod people like to go with? I don’t like removing them completely, but forcing them to only be from the perspective you’re playing from is nice. VioLens is what you want.
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# ? Jan 6, 2018 13:47 |
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Agents are GO! posted:GunnerJ: I'll see about doing some work on an "Getting Started with SE" post this weekend (Sunday-Monday.) Any luck finding those pastebins? If all else fails, just go "Edit Post" on the OP and then C+P to a txt file. Oh, I edited that into my post before, sorry! Page 1: https://pastebin.com/ATuaAMyp Page 2: https://pastebin.com/ac6TujQA Page 3: https://pastebin.com/dVYNWDhj
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# ? Jan 6, 2018 15:01 |
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I've got my SE game looking pretty amazing but I still have issues with things in the distance flickering (trees and buildings etc.) and issues with lights "popping" on and off as I get near them, which I especially hate. Are issues like that usually related to LOD? I have ELFX and I think some LOD mods but I don't really know where to start with fixing.
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# ? Jan 6, 2018 16:34 |
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Check under graphics-Draw distances. There should especially be one for lights.
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# ? Jan 6, 2018 16:36 |
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Internet Kraken posted:SPERG along with Apocalypse spells has made this game so much more fun. I'm actually really enjoying the combat now as I have a lot of options to work with. Pickpocket is basically the unarmed combat skill now so I can do real damage with my bare fists and see those sweet killcams. This would explain why my pickpocketing went up while I was in Werewolf form wouldn't it?
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# ? Jan 6, 2018 17:31 |
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Randaconda posted:Hell, same. Heck yeah! Randaconda don't want none unless that Jags bummed son! Nasgate posted:This would explain why my pickpocketing went up while I was in Werewolf form wouldn't it? This happened to me with Hunterborn.
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# ? Jan 6, 2018 17:32 |
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Someone remind me; was there ever a plausible explanation of who the "old man" is that Kidnap McMurderman talks about when he comes to kidnap Shaun? Isn't Shaun the goddamn "old man" in our big reveal, so he couldn't have existed yet? This has bothered me for a long time.
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# ? Jan 6, 2018 17:38 |
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Agents are GO! posted:Check under graphics-Draw distances. There should especially be one for lights. hmm I don't see one specifically for lights but I increased the others to max. I shifted the load order of the LOD mods which seemed to fix the flickering, but I still get light issues. Actually the main thing I just noticed is smoke on lanterns etc. suddenly popping in only when I'm really close. It's really obvious and distracting.
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# ? Jan 6, 2018 17:42 |
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Rhjamiz posted:Someone remind me; was there ever a plausible explanation of who the "old man" is that Kidnap McMurderman talks about when he comes to kidnap Shaun? Isn't Shaun the goddamn "old man" in our big reveal, so he couldn't have existed yet? This has bothered me for a long time. Wrong thread, but the big reveal is a sham: The kid Kidnap McMurderman is caring for isn't shaun, its a synth, the same one Father has in a sealed room when you enter the institute. McMurderman is really old, kept alive by institute science. fuf posted:hmm I don't see one specifically for lights but I increased the others to max. Try those options at the bottom. Agents are GO! fucked around with this message at 17:48 on Jan 6, 2018 |
# ? Jan 6, 2018 17:45 |
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Agents are GO! posted:Wrong thread, but the big reveal is a sham: The kid Kidnap McMurderman is caring for isn't shaun, its a synth, the same one Father has in a sealed room when you enter the institute. McMurderman is really old, kept alive by institute science. Whoops. But yeah, that's my point? When Shaun is first kidnapped, McMurder refers to the old man. But there can't be an old man yet unless your baby from the 50s is a synth, somehow, or if they kidnapped him 60 years prior, replaced your baby with a synth, and then came back to kidnap the fake baby and murder your spouse, for some reason. Edit; now I doubt my memory but I was sure that he said "old man" during his memory of kidnapping Shaun Rhjamiz fucked around with this message at 17:55 on Jan 6, 2018 |
# ? Jan 6, 2018 17:49 |
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Presumably he was the previous director, they didn't put that much thought into it
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# ? Jan 6, 2018 17:55 |
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Rhjamiz posted:Whoops. But yeah, that's my point? When Shaun is first kidnapped, McMurder refers to the old man. But there can't be an old man yet unless your baby from the 50s is a synth, somehow, or if they kidnapped him 60 years prior, replaced your baby with a synth, and then came back to kidnap the fake baby and murder your spouse, for some reason.
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# ? Jan 6, 2018 17:55 |
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Agents are GO! posted:Heck yeah! Randaconda don't want none unless that Jags bummed son! Hmmm, I don't have Hunterborn... I do have Werewolf Perks expanded, so maybe something that does triggers it. Either way it doesn't really level it at a quick pace so it's nbd. Just weird mauling a dude and seeing "Pickpocket increased" pop up. Like I guess yeah in a really broad usage I'm picking his pocket? Apart. Also Oncatos(?) recital from Apocalypse activates while in Wereform. This gives me Armor, Muffle, and swim speed. All of which are hilarious. Maybe once I find a cloak spell I can be a Flaming Werewolf. Nasgate fucked around with this message at 18:56 on Jan 6, 2018 |
# ? Jan 6, 2018 18:52 |
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If you play SE, can you post your lighting / climate mods (and their settings, if non-default)? My current attempt is giving some wonky results so I figure I'd be better off starting from some 'known playable' configurations.
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# ? Jan 6, 2018 19:04 |
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fuf posted:hmm I don't see one specifically for lights but I increased the others to max. ELFX causes the smoke to be illuminated when you are close and it loses its illumination when you move farther away which causes that smoke popping. I noticed this myself yesterday and haven't looked at if there is a fix or not. It's too bad because I like ELFX for interiors but the smoke pop is too distracting.
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# ? Jan 6, 2018 20:41 |
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What hardware do you need to run the game at 1080p/60+ fps with all that stuff maxed out? Just baseline, no mods.
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# ? Jan 6, 2018 21:22 |
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Ofecks posted:What hardware do you need to run the game at 1080p/60+ fps with all that stuff maxed out? Just baseline, no mods. Bethesda's recommended specs posted:Windows 7/8.1/10 (64-bit Version)
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# ? Jan 6, 2018 21:52 |
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Is there a SE mod that makes zombie minions shut up?
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# ? Jan 7, 2018 03:11 |
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Yes actually, and Im almost certain it's in the OP. It was when I handed my early version to gunnerJ! Edit: Yep, here it is. Works on SE as well. (I have personally confirmed this.)
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# ? Jan 7, 2018 10:05 |
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mod organizer is a pain in the rear end and i hate it
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# ? Jan 7, 2018 10:47 |
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Its got a learning curve, but it's worth it. At least for Oldrim.
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# ? Jan 7, 2018 11:52 |
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Raygereio posted:Nothing super fancy by today's standards. Neither Oldrim or SkyrimSE are monsters that suck the life out of your GPU. My system is i5 6400, 16GB Ram & AMD R9 380 4GB and it runs SkyrimSE vanilla on max settings very comfortably. I'm pretty sure a machine that's just the recommended specs will handle it. Can you expand on "very comfortably"? What kind of FPS are you getting? What is comfortable for you may not be comfortable for me. I'm half-guessing but I imagine the PC game recommended specs are typically for medium settings, so that bar is a little low. Please correct me if I'm wrong.
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# ? Jan 8, 2018 00:19 |
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Legs Benedict posted:mod organizer is a pain in the rear end and i hate it Agents are GO! posted:Its got a learning curve, but it's worth it. At least for Oldrim. both of these are true MO is literally the only solution for how I mod skyrim so it's no contest and no question, worth using 100%. But it's also a pain in my rear end sometimes.
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# ? Jan 8, 2018 01:35 |
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Are there any mods that add spears and have animations that don't have you swinging the spear around like a dingus? I love spears.
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# ? Jan 8, 2018 03:49 |
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What's the go to for weather/lighting? I'm leaning towards ELFX, but my computer isn't massively beastly(i'm running the SMIM-lite edition) so i don't know if that's the best choice versus something like realistic lighting overhaul? Also, what's the recommended texture replacing mod(if there is one)?
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# ? Jan 8, 2018 04:06 |
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Obsidian is the go-to weather mod now I think. Even has seasonal and regional weather patterns
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# ? Jan 8, 2018 04:40 |
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Lunethex posted:Am I doing Skyrim correctly Which ELFX .esps are you using? I'm trying to get ELFX running with obsidian as the above poster recommended and I'm just trying to figure which of each I should be using
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# ? Jan 8, 2018 04:51 |
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For ELFX just use the base option. Don’t install the weather portion or the enhancer. I use Relighting Skyrim for outside lighting and ELFX for interiors. You can use the enhancer if you want but I think that is the part that uses scripts and can have compatibility issues with other mods. I’ve been using Morrowloot Ultimate (makes everything have static levels and distributes loot better), Smilodon (adjusts damage multipliers, stamina use, a few other things), and Mortal Enemies (makes npcs able to miss, adjusts npc turn speed, npc hit range) (this is all on SSE) and at lower levels the difficulty seems pretty ok. Stuff dies faster but can kill you faster. I did tweak down the stamina costs for actions though using the config options. No idea if this will hold up as I get higher level but it’s pretty easy to change the multipliers if things start becoming hp sponges or if I start getting one shot too much. I’ve been considering a mod that gives enemy types weaknesses and resistances but I’m not sure I want to deal with that yet.
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# ? Jan 8, 2018 05:15 |
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funkymonks posted:For ELFX just use the base option. Don’t install the weather portion or the enhancer. I use Relighting Skyrim for outside lighting and ELFX for interiors. You can use the enhancer if you want but I think that is the part that uses scripts and can have compatibility issues with other mods. yeah, definitely just do ELFX interiors only if you use it at all
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# ? Jan 8, 2018 07:21 |
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And you guys are liking obsidian weathers over vivid weathers? Those are the two i'm deciding between right now, it sounds like vivid weathers adds "more" stuff but i don't know if that's really better. Bob NewSCART fucked around with this message at 11:24 on Jan 8, 2018 |
# ? Jan 8, 2018 09:07 |
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The one thing MOI needs more than anything is the ability to sort mods by installation because if you ever install lets say five mods and then fixed the load order and the game crashes trying to find all five can sometimes be needlessly tedious. I recently had that with for some reason a mod called Insignificant Objects causing a CTD on startup because it doesn't play well with bashed patches.
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# ? Jan 8, 2018 09:53 |
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Ofecks posted:Can you expand on "very comfortably"? What kind of FPS are you getting? What is comfortable for you may not be comfortable for me. At higher fps the game's physics can go wonky, there are .ini tweaks you can use to get fix that. But while my hardware can easily get way higher fps then 60 (120+), I prefer to keep it capped there. That way I'm sure the framerate stays consistent and never get any slowdowns. Also the scripting engine is tied to framerate, and I have a lot of scripts running on my mod setup. I mentioned before that neither of the Skyrim games are graphical monsters and I wasn't joking about that. I could run vanilla Oldrim at a mix of low/medium settings on an HD3800 card. The slowdowns I got on that ancient machine were caused by the CPU & system RAM bottlenecking things. You really don't need modern, high-end desktop hardware to run SkyrimSE at max settings. If you grab the recommended specs and go a good bit higher, you're still looking at hardware from 2015. If you're worried about whether your hardware can run SkyrimSE, post what you have and someone here probably can give you a thumbs up or down. Be aware though that when you start using graphical mods such as ENBs, higher-res textures, etc, the requirements to get a good framerate will obviously go up. Lid posted:The one thing MOI needs more than anything is the ability to sort mods by installation Raygereio fucked around with this message at 12:48 on Jan 8, 2018 |
# ? Jan 8, 2018 10:08 |
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Edit: Not sure how I double-posted, but I did.
Raygereio fucked around with this message at 12:43 on Jan 8, 2018 |
# ? Jan 8, 2018 10:12 |
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Raygereio posted:With "comfortably" I mean consistent high fps with no noticeable slowdowns. Skyrim I keep capped at 60 fps. I mean date of installation
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# ? Jan 8, 2018 10:28 |
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# ? May 14, 2024 20:34 |
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Bob NewSCART posted:And you guys are liking obsidian weathers over vivid weathers? Those are the two i'm deciding between right now, it sounds like vivid weathers adds "more" stuff but i don't know if that's really better. Bob NewSCART posted:And you guys are liking obsidian weathers over vivid weathers? Those are the two i'm deciding between right now, it sounds like vivid weathers adds "more" stuff but i don't know if that's really better. To add onto this actually, I’m doing some testing once I’m done going through and cleaning the DLCs with tes5edit to see if I can only have the tweaks to leveling and stuff that SPERG offers, while using the perk trees from ordinator. It just depends if I can disable the SPERG trees in its options or not. Anyone know if this is possible? Also are still people making bash patches?
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# ? Jan 8, 2018 11:25 |