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limaCAT posted:The cg station is a federal station I think. The asteroid base? If so that's the station I was looking in since I was already friendly with it. Maybe I was just unlucky, or maybe this is too far out for there to be naval missions I suppose it doesn't really matter right now anyway, it's not like the rank will make any meaningful difference while i'm out here
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# ? Jan 14, 2018 16:43 |
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# ? May 26, 2024 06:49 |
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Bohemian Nights posted:The asteroid base? If so that's the station I was looking in since I was already friendly with it. Maybe I was just unlucky, or maybe this is too far out for there to be naval missions Naval missions are given out randomly from superpower aligned minor factions. You have to be cordial with the minor factions. You can refresh the boards by exiting the game and reentering it (it used to be that you could just switch the mode for flipping the board but now it's no longer possible).
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# ? Jan 14, 2018 17:05 |
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Bohemian Nights posted:So I'm out in the pleiades being killed by station campers while (heroically) rescuing evacuees, and I just noticed that my fed rank progression has reached 100%, which iirc means I should be looking for a naval mission to rank up Keep doing those missions, even though it says 100% its still counting and adding to your overall rank, do enough to get a vette.
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# ? Jan 14, 2018 17:08 |
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Suddenly a federal navy mission popped up that I could grab with 2t cargo to spare after buying as many cargo holds as possible you're now looking at the newest midshipman of the federal navy
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# ? Jan 14, 2018 17:39 |
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If you’re looking for a bit more content, hunting down all the colony ships in the bubble and listening to the logs of their demise is pretty cool. And usually in each thargoid related CG system there’s some big ship on the nav menu that’s floating in a cloud of goo after being destroyed. The colony ships were really fun to find. Each one was like the first few minutes of Dead Space or something.
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# ? Jan 14, 2018 17:41 |
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Blind Rasputin posted:If you’re looking for a bit more content, hunting down all the colony ships in the bubble and listening to the logs of their demise is pretty cool. And usually in each thargoid related CG system there’s some big ship on the nav menu that’s floating in a cloud of goo after being destroyed.
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# ? Jan 14, 2018 18:06 |
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The wiki is actually pretty good and links to some fun back story. Each generation ship is in a specific system near the bubble (I flew around in a diamondback explorer or asp for most of them) and then follow the bit of instructions on each entry in the wiki to locate each one. Usually you’ll need to align to a specific star or distant system and fly for a while to locate the ship. http://elite-dangerous.wikia.com/wiki/Generation_ships Be sure to place your datalink scanner on a trigger button in the weapons tab. Once your at a ship you’ll want to fly real close around the hull and search out the data links. There are usually 4-5 for each ship. You locate one, target it, get real close and scan it with the datalink scanner. It then plays a recorded voice talking about the events on board. Some are.... downright disturbing. Mind you these ships set out prior to the invention of frameshift, they only got this far (still impressively far) before unique disasters beset each one. Space is cold and dark.
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# ? Jan 14, 2018 18:33 |
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Orv posted:It's such a little thing, but are there any combat ships with similar reverse thruster placement as the Type 6? Seeing the exhaust as you slow down in that is cool.
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# ? Jan 14, 2018 22:13 |
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I really like the Conda because you can see thrusters, hardpoints and the forward hull from the cockpit. Switching to a t10 is weird because 100% of the ship is behind you and there's a lot of it.
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# ? Jan 15, 2018 00:24 |
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Sixto Lezcano posted:I really like the Conda because you can see thrusters, hardpoints and the forward hull from the cockpit. Switching to a t10 is weird because 100% of the ship is behind you and there's a lot of it. I came from a T7 and basically had the opposite reaction. Having so much of the ship in front of me really threw off my sense of where the mid point is vertically. It kept feeling like I needed to pull up having part of the ship visible below my central vision.
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# ? Jan 15, 2018 00:51 |
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Yeah the visibility isn't great but I like that in a weird way. Maybe it's The Expanse talking or something but it makes sense to my brain. I'd love some more aft-cockpit ships in the game. Seeing my hardpoints deploying and tracking, and watching my thrusters firing, feels GOOD.
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# ? Jan 15, 2018 00:58 |
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limaCAT posted:On the other hand get a cheap ship and try quick cargo grabbing from goids for the current rescue cg, bonus points if you steal escape pods from under their noses and live (next time I will try with an eagle). Imperial Courier outfit for MAXSPEED could be hilariously fun thinking about it. Gonna try that now and see if it could be bullethelled.
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# ? Jan 15, 2018 01:15 |
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I love the Anaconda, but having the info on the cockpit glass over my own ship is weird. It wasn't anything that ever crossed my mind until I bought one for the first time.
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# ? Jan 15, 2018 01:42 |
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Man I grinded so much to get the Corvette and the jump range is so spectacularly lovely that I kinda never want to use it It and the FDL feel like the most enjoyable combat ships with a massive problem stopping me from using either.
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# ? Jan 15, 2018 01:57 |
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Less Fat Luke posted:Man I grinded so much to get the Corvette and the jump range is so spectacularly lovely that I kinda never want to use it It and the FDL feel like the most enjoyable combat ships with a massive problem stopping me from using either. You have to learn to be okay with under a 20LY max range. The ideal scenario is finding a perfect system to keep your Corvette parked for whenever you want to fight, but otherwise fly around the galaxy with better range ships. At that point just strip the drat FSD on your ship to save money and weight.
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# ? Jan 15, 2018 02:12 |
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Less Fat Luke posted:Man I grinded so much to get the Corvette and the jump range is so spectacularly lovely that I kinda never want to use it It and the FDL feel like the most enjoyable combat ships with a massive problem stopping me from using either. Speaking of, is there a consolidated Engineers guide? I understand it's going to be undergoing at least some changes with Beyond Ch 1 but might as well get started if I'm actually finally playing this game five years late.
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# ? Jan 15, 2018 02:13 |
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Mike the TV posted:You have to learn to be okay with under a 20LY max range. The ideal scenario is finding a perfect system to keep your Corvette parked for whenever you want to fight, but otherwise fly around the galaxy with better range ships. At that point just strip the drat FSD on your ship to save money and weight. Can you still super cruise without an fsd?
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# ? Jan 15, 2018 02:14 |
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Mike the TV posted:You have to learn to be okay with under a 20LY max range. The ideal scenario is finding a perfect system to keep your Corvette parked for whenever you want to fight, but otherwise fly around the galaxy with better range ships. At that point just strip the drat FSD on your ship to save money and weight. Edit: Also to be fair I'm about to try 20 rolls on the G5 FSD which will make things a lot more tolerable Less Fat Luke fucked around with this message at 02:21 on Jan 15, 2018 |
# ? Jan 15, 2018 02:18 |
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Inspector Hound posted:Can you still super cruise without an fsd? You are required to have an FSD, but even the largest ships can use a 2D FSD to supercruise at no penalty. You'll end up at a completely unusable jump range (like 0.12LY), but who cares?
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# ? Jan 15, 2018 02:19 |
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Orv posted:Speaking of, is there a consolidated Engineers guide? I understand it's going to be undergoing at least some changes with Beyond Ch 1 but might as well get started if I'm actually finally playing this game five years late. https://inara.cz/galaxy-engineers/ Has all the engineers, breakdowns of what they offer, all of the materials for each, and where to farm them. Pair it with https://eddb.io/body to find material concentrations on known planets and https://scotty.newlevels.org/materials/ for a comprehensive list of every material. E: If you're looking to power through all the engineers as fast as possible you'll want to do a trip out 5,000LY from your starting system and just honk every system on the way. The journey is required to unlock one of the engineers and the data can be used to get relations with the different ones that require invites to meet the engineer. For ranking up the engineer itself you'll want to do 3 modifications of your current highest level to unlock the next and so on. Highly suggest doing the Professor Palin line first because it has both G5 FSD and G5 Thrusters in it which are both amazing qol upgrades. Rynoto fucked around with this message at 02:41 on Jan 15, 2018 |
# ? Jan 15, 2018 02:27 |
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Thanks.
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# ? Jan 15, 2018 02:44 |
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Mike the TV posted:You have to learn to be okay with under a 20LY max range. The ideal scenario is finding a perfect system to keep your Corvette parked for whenever you want to fight, but otherwise fly around the galaxy with better range ships. At that point just strip the drat FSD on your ship to save money and weight. this is really terrible advice
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# ? Jan 15, 2018 03:07 |
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Don't strip your Corvettes FSD unless you love paying 2 million credits to move it 4 jumps.
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# ? Jan 15, 2018 03:09 |
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I guess if you have a really desperate need to spiritually cosplay (otherkin?) a chain chomp?
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# ? Jan 15, 2018 03:11 |
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Nostalgia4Infinity posted:this is really terrible advice Maybe I'm wrong and it's much better to spend 14 million credits on a 6A FSD and dozens of hours engineering it just to make it a hassle to jump around the bubble.
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# ? Jan 15, 2018 03:18 |
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Isn't the bubble only like 200LY across? That's ~10 minutes.
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# ? Jan 15, 2018 03:22 |
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Mike the TV posted:Maybe I'm wrong and it's much better to spend 14 million credits on a 6A FSD and dozens of hours engineering it just to make it a hassle to jump around the bubble. The strategy I use to deal with this is having an engineered AspE that I fling myself about the galaxy with. When I get to an area I want to fight in (for powerplay or whatever), I pay some poor AI chump to transfer it over for some outrageous cost. If I start running low on money somehow (whether through freighting ships, spending a shitload on getting rank 5 in PP or buying an a gimmicky as poo poo all cannon T10), I run passengers to smeaton orbital for a few hours.
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# ? Jan 15, 2018 03:27 |
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Mike the TV posted:Maybe I'm wrong and it's much better to spend 14 million credits on a 6A FSD and dozens of hours engineering it just to make it a hassle to jump around the bubble. Yeah it really is. Having no jump range and ~15ly does make a world of difference. Even without engineering, in a combat fit, you can get the corvette up to 8-10ly range, which is worlds better than none at all. If jumping it is really that much of a hassle, or you don't want to pay to move the ship: strip the modules and ship them, but fly the ship out. The only time I would recommend shipping a corvette is to Colonia, and even then I would recommend doing an explorer fit and just flying it out. An engineered corvette has about the same range as a fully-loaded, pre-Horizons Cobra, and people flew those everywhere.
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# ? Jan 15, 2018 03:41 |
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I'm just going with a jump range of 22ly and sticking with the AspX and transport costs if it's too much. If I get too impatient I'll just switch back to an Anaconda which seems to still be amazing at everything.
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# ? Jan 15, 2018 04:01 |
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Mike the TV posted:Maybe I'm wrong and it's much better to spend 14 million credits on a 6A FSD and dozens of hours engineering it just to make it a hassle to jump around the bubble. you're wrong.
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# ? Jan 15, 2018 04:21 |
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if 14 mil is a thing you shouldn't be in a 'vette anyway
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# ? Jan 15, 2018 04:26 |
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This heat map of the exploration progress of the galaxy is really very cool. https://youtu.be/8xzlGaqrq3M
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# ? Jan 15, 2018 08:42 |
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Blind Rasputin posted:This heat map of the exploration progress of the galaxy is really very cool. Only edit: what's a few hundred billion between friends. tooterfish fucked around with this message at 09:35 on Jan 15, 2018 |
# ? Jan 15, 2018 09:32 |
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Blind Rasputin posted:This heat map of the exploration progress of the galaxy is really very cool. Yeah, it's also really useful for some serious long-range exploration: I used it to plan the route my Cutter is supposed to take after I pass the galactic center. Basically I'm going where I was sure the least people went.
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# ? Jan 15, 2018 09:55 |
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So never played Horizons hell never picked up Horizons is the game still in find your own fun mode and are the activities at least a little more interesting? Powerplay was just a huge let down for me.
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# ? Jan 15, 2018 13:20 |
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I upgraded my ship. I said 'gently caress you' to the ugly type 6 and bought a Dolphin instead. Strictly worse perhaps, but it looks so good. I've been doing mainly passenger missions with it. Ship is outfitted with a surface scanner and an advanced discovery scanner so I can make a little side money on the way. I did a single passenger mission for 5.5mil and got to see some cool stuff along the way. I'm working my way up to the big money jobs.
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# ? Jan 15, 2018 15:53 |
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Passenger ships are very pretty. I wish they had better jump range similar to exploration ships.
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# ? Jan 15, 2018 16:07 |
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lemonadesweetheart posted:Passenger ships are very pretty. I wish they had better jump range similar to exploration ships. I can do about 20LY right now. How far can fully-outfitted exploration ships get to?
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# ? Jan 15, 2018 16:17 |
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CornHolio posted:I can do about 20LY right now. How far can fully-outfitted exploration ships get to? Diamondback Explorer is 50-60 with engineering. Asp Explorer is 40-50 with engineering. Anaconda with specific explorer fitting is 50-60+ with engineering. You can get over 30 with most exploration ships but not much more. Just dicked around in Coriolis and you can get over 40 with dolphin and orca if you get really good roles and strip the poo poo out of the things you equip so I guess it's not as bad as I remembered. lemonadesweetheart fucked around with this message at 16:31 on Jan 15, 2018 |
# ? Jan 15, 2018 16:18 |
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# ? May 26, 2024 06:49 |
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I think the Orca can get a pretty good range, highly engineered, but it’ll still pale in comparison to dedicated exploration ships. I think it also has trouble putting on a big enough scoop to scoop quickly.
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# ? Jan 15, 2018 16:31 |