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EthanSteele posted:On the one hand G Reco is probably good, on the other hand it demands a lot of the audience (too much?) which is bad. Not even in an elitist "you weren't paying attention you pleb" way. it's extremely Tomino in that characters say things and do things with no regard for the audience so you have to piece together a lot and while you're paying close attention to what a character is saying trying to figure out what their actual deal is, there's stuff going on in the background of the scene that you'll miss. It's also really badly paced, which is another Tomino hallmark. On a third hand I found Raraiya kind of a superfluous character throughout the whole show, with early "oxygen deprived" Raraiya kind of annoying and later "healthy, normal" Raraiya just kind of pointless. She presumably existed to hint at greater goings on from up in space, but just having the G-Self itself around because it drops through the atmosphere does that on it's own. I understand some people like her for the humor she adds, or the character interactions, and normally I don't think it'd be something worth getting finicky about but G-Reco absolutely needed more time and even if cutting Raraiya would only add a minute or so an episode I think it's worthwhile because the show needed all the help it could get. I really wanted to see more of Towasanga and Venus Globe for instance, but the show had to rush through them so fast it never felt like I got anything more than a sightseeing "highlights" tour that pointed out a few obvious things but missed a lot of interesting opportunities so it could move on to the next thing.
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# ? Jan 21, 2018 00:21 |
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# ? May 13, 2024 23:45 |
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Raraiya almost felt like a troll with how people theorized she was related to Loran or Lalah or whatever and then she was just Raraiya.
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# ? Jan 21, 2018 00:25 |
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Raxivace posted:Raraiya almost felt like a troll with how people theorized she was related to Loran or Lalah or whatever and then she was just Raraiya. I don't think that's a troll, I just think people had stupid expectations.
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# ? Jan 21, 2018 00:30 |
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Raraiya was worth including just for her interactions with other characters, especially her growing friendship with Noredo
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# ? Jan 21, 2018 00:32 |
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https://www.youtube.com/watch?v=grwMSNNZcJQ
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# ? Jan 21, 2018 00:34 |
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I think people who thought "they're both brown skinned with white hair, therefor they must be related" are just idiots and you might as well expect Amuro and Heero must be related or something.
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# ? Jan 21, 2018 00:37 |
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To be fair Raraiya's last name was also Monday aka Moon Day, and its not hard to read that as a Loran connection. But yeah people went too far with it.
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# ? Jan 21, 2018 00:40 |
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Raxivace posted:To be fair Raraiya's last name was also Monday aka Moon Day, and its not hard to read that as a Loran connection. It was more that people were guessing G-Reco's point in the UC timeline and coming up with "Somewhere near Turn-A, oh god will this all end with a Moonlight Butterfly?!"
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# ? Jan 21, 2018 01:11 |
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Reco answered "where do they poop" so the show is A+ to me
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# ? Jan 21, 2018 04:19 |
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Something but something has been beat to death, but this is really good!
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# ? Jan 22, 2018 02:24 |
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What exactly was the point of Twilight Axis, besides selling more models and making a mediocre attempt at linking Unicorn to F91? Nothing I've read really seems to explain the plot that well, and I can't find it to watch properly anywhere.
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# ? Jan 22, 2018 03:02 |
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Plastic_Gargoyle posted:What exactly was the point of Twilight Axis, besides selling more models and making a mediocre attempt at linking Unicorn to F91? Nothing I've read really seems to explain the plot that well, and I can't find it to watch properly anywhere. Well, I assume the initial point was letting Ark performance do more Gundam fiction, because they've done some pretty good stuff. (Plot to Assassinate Gihren status: Still great). As for the web animation, that was probably the fruit of trying to experiment with more small scale stuff that could keep things circulating between larger projects. This was basically finding the minimum budget approach where people would say "Yep. That's Gundam. I enjoy this product or service." Obviously, they lowballed.
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# ? Jan 22, 2018 05:12 |
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Okay the next episode preview is hilarious.
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# ? Jan 22, 2018 07:12 |
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Xarbala posted:Or if the show were just better paced overall it wouldn't feel like it needed a dozen more episodes. The biggest problem in this regard was that for some reason the show needed to cram a fight into basically every episode, even when it was largely unnecessary.
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# ? Jan 22, 2018 10:13 |
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Kanos posted:The biggest problem in this regard was that for some reason the show needed to cram a fight into basically every episode, even when it was largely unnecessary. To be fair, that's the kind of thing that could well have been a Bandai mandate rather than by choice.
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# ? Jan 22, 2018 10:21 |
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Neddy Seagoon posted:To be fair, that's the kind of thing that could well have been a Bandai mandate rather than by choice. See, normally I'd agree, except somehow IBO got away with having breather episodes so
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# ? Jan 22, 2018 10:56 |
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Kanos posted:See, normally I'd agree, except somehow IBO got away with having breather episodes so Yeah, it seems a bit too quick for it to be a Bandai turnaround, especially since IBO, if I remember right, was in initial development since right after 00. Still could be it, though, or it could just be Tomino trying to have something happen every week to keep The Kids interested in, or could be... who knows? Most important thing is the show we got, and the show we got would probably work better with less fights.
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# ? Jan 22, 2018 11:07 |
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Kanos posted:See, normally I'd agree, except somehow IBO got away with having breather episodes so IBO got away with a lot that shouldn't have flown under Bandai's usual management, so I wouldn't consider that a suitable comparison. Especially considering the second season somehow escaped Bandai's usual interference.
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# ? Jan 22, 2018 11:18 |
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Neddy Seagoon posted:To be fair, that's the kind of thing that could well have been a Bandai mandate rather than by choice. I think that's more just how Tomino prefers to run his shows since nearly everything he directed tends to have that weekly battle outside of an episode or two.
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# ? Jan 22, 2018 11:26 |
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AzMiLion posted:The breaker games never got released in the us or eu, there's a english asian release though(make sure you get the break edition since that has all the dlc) https://amazon.com has them, though.
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# ? Jan 22, 2018 13:16 |
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At least the battles managed to be pretty great throughout.
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# ? Jan 22, 2018 19:38 |
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chiasaur11 posted:Still could be it, though, or it could just be Tomino trying to have something happen every week to keep The Kids interested in, or could be... who knows? I'm pretty sure Tomino has stated in interview that it was his choice to put a fight in every episode precisely for the reason you theorized, and that he did so because he felt Turn-A passed under most kids radar since it was a slower show where he was allowed to not put a fight in every episode among other things. Neddy Seagoon posted:IBO got away with a lot that shouldn't have flown under Bandai's usual management, so I wouldn't consider that a suitable comparison. Especially considering the second season somehow escaped Bandai's usual interference. From my perspective at least it got Bandai's usual interference early and the proof is that there's a second season at all, while the first season largely had nothing happen for much of it's middle so they could plan for said second season. MonsieurChoc posted:At least the battles managed to be pretty great throughout. Eehhhh...it has some good fights, but it has some boring ones as well. The one that always stands out to me is the Yggdrassil fight. I remember watching that as the mobile armor sends out tendrils everywhere, destroying everything it touches and going "oh man, how are they going to defeat this". Then Bellri just turns on an invincible energy shield, flies right through the beam branches like they're not even there and stabs in to the central unit. It's a really underwhelming way to finish a fight. tsob fucked around with this message at 19:46 on Jan 22, 2018 |
# ? Jan 22, 2018 19:43 |
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I think that the 'every episode is a fight' thing isn't a mandate. multiple directors have talked about how the studio is at once controlling and willing to bend. Fukuda for example said they were super nice about allowing him to introduce Freedom Gundam significantly later and to just have episodes of buildup and consequence without fighting, but at the same time he was also willing to go "sure, we'll put in more Buster Gundam" when they asked him to. It seems like the key to getting what you want is to make sure you're willing to give them handouts if they ask. I assume wtih IBO "we're introducing new robots every other episode, even if they're not fighting" probably helped.
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# ? Jan 22, 2018 20:36 |
G Reco is garbage. Even the mecha designs are saccharine, everything about that show feels like they tried to cover gundam in syrup so you'd swallow the bullshit they sorta but didn't really do the entire run.
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# ? Jan 22, 2018 21:24 |
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The Notorious ZSB posted:G Reco is garbage. Even the mecha designs are saccharine, everything about that show feels like they tried to cover gundam in syrup so you'd swallow the bullshit they sorta but didn't really do the entire run. Weird take, dude.
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# ? Jan 22, 2018 21:34 |
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I genuinely can't imagine calling G-Reco's unit design saccharine considering its surroundings. I mean it came out after Gundam Age and aired alongside Build Fighters and while the Recsnow is adorable as poo poo the rest is basically UC-styled stuff. If you wanted candy colored overly-sweet Gundam poo poo, Age probably takes the lead in modern stuff and from there you're struggling against Build Fighters, SEED, and parts of Gundam 00. I'd say only IBO is a safe less-saccharine setup and even that has a fair few bits, they're just intentionally so. (like the Ryusei-Go Gundam being a cartoony superheroic mecha was a literal war crime attached to it.)
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# ? Jan 22, 2018 21:34 |
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I thought G-Reco was quite interesting and will probably rewatch it after I finish watching Overman King Gainer since now I can see the straight line that drew in Tomino's head between Turn A, Gainer, and G-Reco. Plus I love the mecha designs, they're super unorthodox and "organic" in a way lots of other Gundam shows would never try to be, again, showing the influence of Gainer's Overmen.
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# ? Jan 22, 2018 21:36 |
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the rekuten looked like a knockoff toy you'd find in a dollar store
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# ? Jan 22, 2018 21:38 |
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ImpAtom posted:I genuinely can't imagine calling G-Reco's unit design saccharine considering its surroundings. I mean it came out after Gundam Age and aired alongside Build Fighters and while the Recsnow is adorable as poo poo the rest is basically UC-styled stuff. I guess you could say that the G-Self is intentionally cutesy, since it was designed to find and protect lost children. And it’s a killing machine with an (alarmingly ruthless) mind of its own, because of course it is.
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# ? Jan 22, 2018 21:39 |
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Eh While I thought G-reco wasn't great, I have to admit the mech designs owned. There's a ton of great stuff in there.
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# ? Jan 22, 2018 22:11 |
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Monaghan posted:Eh While I thought G-reco wasn't great, I have to admit the mech designs owned. There's a ton of great stuff in there. G-Reco genuinely has my favorite Gundam designs overall in recent memory so I admit bias but by and large I think it has one of the strongest and most distinctive lineups of machines in a long time, especially when you consider their choreography and how they are used. Even some average looking machines are elevated by how they are portrayed in-series while a lot of recent Gundam series have machines I like in theory which fail through boring execution. I'm not sure what I'd consider my second favorite. I like Build Fighters a fair but but it feels kinda like cheating and to be honest I'm sort of 50/50 on a lot of its original designs, especially in Try. Age has a few standouts and a whole lot of trash. 00 has a few amazing units but is kind of bloated and I don't like some of its core aesthetic decisions. SEED has a couple of designs I think are great and a lot I think are atrocities. IBO has a couple of units I love (mostly Gusion and its variations I admit) but ends up feeling a little unmemorable to me due to weak choreography on a lot of the non-main units. I think 00 maybe comes out ahead but I admit the Flag line is probably what makes me think that and IBO would be higher if its non-Gundam units got to show off cool aspects more. (But that would also detract from the themes of the show so welp.) I'm torn on Unicorn and Thunderbolt because I really like some aspects of both series but I just can't get onto the "ten billion things stapled onto a Gundam/Zaku" aesthetic.
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# ? Jan 22, 2018 22:17 |
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The Grimoire is a sexy suit. The Unicorn's Unicorn mode is brilliant in its simplicity. Its Destroy Mode is not. I want my Thunderbolt Rick Dom.
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# ? Jan 22, 2018 22:27 |
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Arcsquad12 posted:The Unicorn's Unicorn mode is brilliant in its simplicity. Its Destroy Mode is not. Agreed. Also the G-Reco mech designs own.
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# ? Jan 22, 2018 22:29 |
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Arcsquad12 posted:The Grimoire is a sexy suit. Yeah, I like Unicorn more than Destroy mode and was always disappointed the latter basically ate the suit whole. I can't deny it's an incredibly distinctive visual but it's just less interesting than the non-transformed design.
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# ? Jan 22, 2018 22:31 |
Darth Walrus posted:Weird take, dude. ¯\_(ツ)_/¯ The primary Gundam has Giant Oval eyes that remind me of those drat popsicles you can buy from any street vendor with bubblegum for eyes. Plus most of the color choices are from the pastel range through out the series. Add in just about everyone's generally cheery for no reason disposition and a straight up PINKU Gundam (which unlike the repaint clone in Seed/Destiny is just that way from the start and does absolutely nothing the entire run). I guess my point is the show felt like it was wrapped up in this aesthetic that didn't really provide much or drive anything in the show itself which seemed like a cover for the fact they didn't have much substance below it. I get others feel differently about the show. I'm not saying these are inherently bad decisions, but coupled with the disarray I found the rest of the series to be I wasn't into it. G Reco reminds me of any special edition anime release in the early 00's. Well we know this ain't very good, but if we package it in a metallic limited edition thing people will soak it up. I will cop to being guilty of falling for that trick a few too many times. DONT FORGET IT WAS ANNIVERSARY GUNDAM :/
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# ? Jan 22, 2018 22:34 |
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I like G Reco's eyecatches. Dance-Off!
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# ? Jan 22, 2018 22:47 |
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The Notorious ZSB posted:a straight up PINKU Gundam Uh, can you not tell the difference between orange and pink?
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# ? Jan 22, 2018 22:51 |
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The Notorious ZSB posted:a straight up PINKU Gundam (which unlike the repaint clone in Seed/Destiny is just that way from the start and does absolutely nothing the entire run). I mean this is a weird take. Gundam 00: Gundam Age: Gundam IBO: G Reco: calling it a "straight-up PINKU gundam" is silly because.. the G-Arcane isn't even pink while literally every other recent series has literal pink robots including the gritty war drama about child soldiers. (It i sfair to say the G-Arcane is hilarious for being a transforming Gundam that never once transforms until a non-canon bonus special though.)
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# ? Jan 22, 2018 22:52 |
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None of those are as cool as the pink Zaku from Destiny.
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# ? Jan 22, 2018 22:55 |
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# ? May 13, 2024 23:45 |
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ImpAtom posted:I mean this is a weird take. More generally, criticising a gundam show for having a pink robot is odd considering the main character's rival in the very first gundam used pink robots exclusively until the final fight.
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# ? Jan 22, 2018 22:58 |