|
BrianBoitano posted:Hey thread what are your most fun to play as and play against modern decks? Any play style is fine. oryx posted:I've slowly built out some modern decks to play with family members. Right now I've got: My suggestion to both of you is Mono green stompy. Cheap, fun, no loving about with expensive lands. It does feel a bit bad in the current meta, but it's still great (and the most fun type of deck for me to play -- I'm definitely a "turn dudes sideways" kind of player). My current list is here (I haven't priced it up recently, but I reckon maybe $100): Mono-G Stompy 4 Dryad Militant 4 Experiment One 2 Kessig Prowler (these might go back to being 2 Kalonian Tusker, as I'm feeling low on two-drops sometimes) 4 Avatar of the Resolute 4 Strangleroot Geist 2 Scavenging Ooze 1 Ghalta, Primal Hunger 2 Leatherback Baloth 2 Rhonas the Indomitable 4 Aspect of Hydra 4 Vines of Vastwood 3 Dismember 3 Rancor 17 Forest 2 Hashep Oasis 2 Treetop Village Sideboard: 1 Choke 1 Eyes of the Wisent 2 Feed the Clan 1 Obstinate Baloth 1 Pulse of Murasa 2 Grafdigger's Cage 2 Heroic Intervention 2 Unravel the Aether 1 Oxidize 1 Pithing Needle 1 Torpor Orb Death of Rats fucked around with this message at 16:38 on Jan 26, 2018 |
# ? Jan 26, 2018 16:35 |
|
|
# ? Jun 8, 2024 07:22 |
|
Errant Gin Monks posted:Cheapish fun decks i have: Isn't RW Prison like a grand right now? Any deck running Chalice is stretching the meaning of "cheapish", to say nothing of some of the other cards in that deck. Unless you're not running Chalice, I thought the deck packed a few.
|
# ? Jan 26, 2018 16:44 |
|
C-Euro posted:Isn't RW Prison like a grand right now? Any deck running Chalice is stretching the meaning of "cheapish", to say nothing of some of the other cards in that deck. Unless you're not running Chalice, I thought the deck packed a few. 4 chalice, 4 bridge, usually at least 2 Chandra ToD, so that alone jumps the price way up. Add in the arid mesas, rugged prairies, the 4 blood moons, and the playset of nahiri + Emmy, it adds up fast. I would have never built the deck if I hadn't already had a playset of chalices from when they were only $20.
|
# ? Jan 26, 2018 16:58 |
|
BrianBoitano posted:Hey thread what are your most fun to play as and play against modern decks? Any play style is fine. To answer this question, decks I enjoy playing: Storm Elves Ponza Slivers decks that i think lead to interesting, fun matchups: any of the death's shadow variants with blue in them UWR tempo bant spirits mardu pyromancer mono u tron your question seems to be, however, "what is a cool deck I can play against my friend who has focused, but not particularly competitive, modern decks." I'll echo Death of Rats and say that Mono G Stompy is a good option to just straight up buy. I would agree with the suggestion they made and get the kessig prowlers out of there for Kalonian Tuskers. I would also never play fewer than four Rancors. Your huge idiots really put people in a tough spot when they can't chump with lingering souls tokens forever I'd also make another recommendation. This following list has kind of an expensive manabase, but if you're proxying that shouldn't be an issue. The whole deck is in the ~$300 range so even with the fetchlands you aren't scumbagging your friend too much here. The deck is called RUG Pongify aggro, or, if I can get the name to stick, Monkey Madness: //creatures 1 Dryad Arbor 4 Cloudfin Raptor 4 Experiment One 4 Young Wolf 4 Narnam Renegade 4 Strangleroot Geist 3 Avatar of the Resolute //spells 4 Lightning Bolt 4 Pongify 4 Rapid Hybridization 2 Spell Pierce 2 Vapor Snag 2 Chart a Course //lands 1 Forest 2 Stomping Ground 3 Botanical Sanctum 2 Breeding Pool 2 Misty Rainforest 4 Windswept Heath 4 Wooded Foothills //sideboard 1 Abrade 3 Ancient Grudge 3 Ceremonious Rejection 2 Dispel 3 Life Goes On 1 Magma Spray 2 Unified Will I copied this list from mtggoldfish, so I'd probably make some changes to this list if i had time to think about it. Unified Will in particular is a card that belongs in the trash can. Anyway, the joke here is that you use the interaction of Pongify/Rapid Hybridization with your Undying creatures (Geist and Young Wolf) to make a pretty large army or pretty large idiots that kill your opponent quickly. the additional synergy is with your two evolve creatures. So, the nut opening goes like this: Turn 1, play a cloudfin raptor (or experiment one, but cloudfin raptor is best). Turn two, play a young wolf, evolve your cloudfin raptor. Pongify the young wolf. Young wolf undying happens, you get a 2/2, cloudfin raptor evolves. Then the 3/3 from pongify comes into play (I'm simplifying exactly when all this goes on the stack, but this is the general idea), evolving cloudfin raptor again. Next turn play an Avatar of the Resolute, which enters play as a 5/4, swing for millions. Any other draw you have to play real magic and have some fun lines available to you with your spells Johnny Five-Jaces fucked around with this message at 18:11 on Jan 26, 2018 |
# ? Jan 26, 2018 18:06 |
|
oryx posted:Grixis Death's Shadow AkumaHokoru posted:Decks that actually work- Errant Gin Monks posted:Cheapish fun decks i have: Death of Rats posted:My suggestion to both of you is Mono green stompy. Johnny Five-Jaces posted:To answer this question, decks I enjoy playing: I really appreciate the responses! I've got a lot to investigate when I have time. Just looking at the cool cards, I can tell I'll like Modern. To think that I had like 15 copies of AEther Vial, a handful of fetch lands, and other fun cards and I gave them away right before WTC made a good format for them Johnny Five-Jaces posted:swing for millions
|
# ? Jan 26, 2018 21:02 |
|
BrianBoitano posted:To think that I had like 15 copies of AEther Vial, a handful of fetch lands, and other fun cards and I gave them away right before WTC made a good format for them Mm, legacy my dude!
|
# ? Jan 26, 2018 21:11 |
|
Thanks for all the advice guys. I think I have most of the cards for Green Stompy already. Going to google through all these decks. Also a little confused on Ponza decks. Some lists I've seen look like some RG midrange/ramp deck, others look like they're trying to exploit land destruction. Which is it?
|
# ? Jan 27, 2018 05:23 |
|
the original ponza decks featured land destruction pretty prominently, so anything that doesn't is just GR ramp
|
# ? Jan 27, 2018 05:37 |
|
Someone with a better grip of deck terminology could make the case that Ponza is a midrange deck, even with the land destruction aspect. I feel like I've heard it argued before.
|
# ? Jan 27, 2018 06:16 |
|
Ponza started out as an LD deck in the 90s and the original Modern Ponza deck had a decent LD component. Most likely the midrange decks evolved out of the LD deck, kind of like how Modern Affinity contains 0 cards with Affinity for Artifacts
|
# ? Jan 27, 2018 06:24 |
|
Full time Ponza player, part time lover. The key to Modern Ponza is that on average your opponent's deck will be super soft to Blood Moon, if you land T2 Moon on the play you've effectively locked them out of casting their spells. This achieves the endstate of LD with a much greater degree of efficiency. Game 2 is where things get interesting as unless they're Tron or Bant Eldrazi or another deck that simply cannot beat a resolved Moon you get more mileage out of Blood Moon by siding it out and making your opponent play around it anyways.
|
# ? Jan 27, 2018 06:40 |
|
TVsVeryOwn posted:Full time Ponza player, part time lover. The key to Modern Ponza is that on average your opponent's deck will be super soft to Blood Moon, if you land T2 Moon on the play you've effectively locked them out of casting their spells. This achieves the endstate of LD with a much greater degree of efficiency. I am about to have Ponza finished and this is good to know, thanks. My immediate goal with the deck is to resolve my singleton Plow Under and see the look on my opponent's face when it happens.
|
# ? Jan 27, 2018 14:57 |
|
C-Euro posted:I am about to have Ponza finished and this is good to know, thanks. That card would be loving amazing as an instant
|
# ? Jan 27, 2018 15:04 |
|
Walked posted:That card would be loving amazing as an instant I don't think the effect is that good in a world of fetchlands but back when it was first printed you were denying them two draw steps, which was rough. Maybe it's OK if you can ramp into it. Speaking of Ponza I've seen a few lists with Trinisphere in the board. Is that as good as I think it is in a mana-denial deck?
|
# ? Jan 27, 2018 15:10 |
|
C-Euro posted:I don't think the effect is that good in a world of fetchlands but back when it was first printed you were denying them two draw steps, which was rough. Maybe it's OK if you can ramp into it. It's just good against Storm. My friend plays a Monogreen devotion/ramp deck that's similar. This past week he turn 2 Primal Commanded his opponent's land, searched up Eternal Witness. Two turns later he resolved Plow Under (making a Garruk beast on the other turn). That is how you end a game early.
|
# ? Jan 27, 2018 15:22 |
|
So I played in a modern open today. Did alright, had THE GREATEST GAME EVER THOUGH, which is why I am posting the tournament report Bant spirits tournament report for the open: R1 grixis ds win 2-0 Lose the die roll G1 my opponent T1 makes me discard kira, but I have flyers and he doesn’t so the race is on opponent has an early angler and puts me at seven, then taps out for a second angler which lets me drop the gavony township I’ve been holding all game and get in for exactsies G2: my hand is 2 land, wanderer, triple selfless spirit and my opponent has an anger of the gods and very little else R2 dimir mill lose 1-2 Win the die roll G1 I don’t respect the Herron crab. And it doesn’t work out for me G2 I have a T2 geist and the game is over fast G3 I knock my opponent to 3 he crypt incursions, I spell queller it, he just has the second crypt incursion in hand and gains 30. I swing him down to 12 but his jace phantasm is on defense and I get milled out. R3 naya burn win 2-0 Win die roll Both games I have coco into exactsies lethal while at 4 life R4 abzan vizier lose 1-2 Lose die roll G1: super Grindy, I get stuck on two and opponent doesn’t need the combo to win G2: t2 geist baby! G3: I keep a hand that is incredible as long as my opponent doesn’t have the T3 combo. Opponent has the T3 combo R5 scapeshift won 2-1 Win the die roll G1: I have a T2 geist and I spell queller my opponents mwonvuli acid moss and we go to G2 G2: my opponent slams a T2 prismatic omen and I have no counter for the scapeshift when he gets to 6 land whoops G3: SPICE ALERT. I start applying a clock and my opponent removes threats. I drop a T4 worship and my opponent removes creatures and eventually I drop him to 10 life. My board is worship and noble hierarch. Opponent scapeshifts and stacks triggers so that noble will eat two and then the rest go to the dome. After targeting I CoCo and got rattlechains + selfless spirit. Opponent passes turn, so I swing opponent to 6 and pass. Opponent untaps and throws down a second scapeshift targeting each creature once and two at my dome. So I flash in droskol captain. loving absolutely stole that game. R6 mardu control win 2-0 Lose die roll G1: all the removal in the world doesn’t matter when I hit 3 CoCo’s after my opponent thoughtseizes my first coco G2: once again I slam a T4 worship. But this time it has a T3 geist backing it up. R7 jund vengevine win 2-0 Lose die roll G1: opponent returns triple vegevine and swings for 12 hasty damage, putting me at 3. Unfortunately I have a spirit to pump the 3x wanderer for exactly lethal on the crack back. G2: eidolon of rhetoric from the side puts in insane work. R8 affinity win 2-1 Win die roll G1: my hand contains lots of interaction and my opponent makes a huge misplay where he galvanic blasts my spell queller when he doesn’t have metalcraft. Opponenttries to do backsies so I judge call. This is relevant. G2 opponent has double plating and I need a flying creature to stay in the game. So I draw geist G3: I see 5/7 sideboard cards with T2 kataki into T3 stony silence. I regret nothing. Ended up 20th out of 170 people, which means I cashed!
|
# ? Jan 28, 2018 06:22 |
|
I bought a playset of Stoneforge Mystic and Preordain. Wizards now has my blessing to unban them.
|
# ? Jan 29, 2018 15:08 |
|
Proliferate works on loyalty counters, right? I want a fun proliferate deck. Maybe Gilder Bairn too e: nvm, see below BrianBoitano fucked around with this message at 16:56 on Jan 29, 2018 |
# ? Jan 29, 2018 16:33 |
|
BrianBoitano posted:Proliferate works on loyalty counters, right? I want a fun proliferate deck. Maybe Gilder Bairn too :woot: It does indeed.
|
# ? Jan 29, 2018 16:41 |
|
Thanks! Now, should I try for combo finishers or just value cards with +1/+1 or loyalty counters? Also, http://mtg.wikia.com/wiki/How_to_use_a_Planeswalker says: quote:Also, if two Planeswalkers with the same sub-type are on the battlefield, both go into the graveyard from play. For example, if your opponent had Chandra, the Firebrand out and you cast Chandra Nalaar both would be put into the graveyard, as the have the same subtype, Chandra. It's not the preferred method, but it is a way to get rid of opposing Planeswalkers. This rule has been modified at the start of the Magic 2014 core set release. That's wrong/old info, right? https://magic.wizards.com/en/game-info/planeswalker-cards states that all planeswalkers are legendary, even if they don't state such, and that playing two Planeswalkers - Chandra is OK as long as they have different names. Which is correct?
|
# ? Jan 29, 2018 16:59 |
|
BrianBoitano posted:Thanks! Now, should I try for combo finishers or just value cards with +1/+1 or loyalty counters? That information is old and wrong, you can have two different Lilly's on the battlefield. (I have been on the receiving end of LotV and the last hope being on the board at the same time)
|
# ? Jan 29, 2018 17:00 |
|
It would only cost me about $85 to get the last two goblin guides and handful of commons I need to just have Legacy Burn (lava spikes are oddly pricy). I don't know if it's really worth it to have access to the deck, but I guess if I ever do get a chance to play a legacy event, it keeps me from being unable to play because I won't spend the dough on volcanics/ gives me another option besides old builds of Solidarity or All Spells.
|
# ? Jan 30, 2018 17:28 |
|
Legacy Burn is pretty bad, I believe. Lava Spike is pricey because Modern Burn is good
|
# ? Jan 30, 2018 17:54 |
|
Elyv posted:Legacy Burn is pretty bad, I believe. Lava Spike is pricey because Modern Burn is good Yeah but I want to play a mono red legacy deck that runs sandwurm convergence in the sideboard
|
# ? Jan 30, 2018 17:59 |
|
Elyv posted:Legacy Burn is pretty bad, I believe. Lava Spike is pricey because Modern Burn is good Burn is never "bad" in Legacy. It will always win games. It's just not always great.
|
# ? Jan 30, 2018 18:38 |
|
Burn is super underplayed in a world of 9 color trash and bad Miracles decks and little else. If the format wasn't like 15% Chalice (or 50% at my store) I'd say it might even be a good choice.
|
# ? Jan 30, 2018 18:55 |
|
Mezzanon posted:Yeah but I want to play a mono red legacy deck that runs sandwurm convergence in the sideboard This but unironically. Also what happened to your 42 Swans report from last weekend?
|
# ? Jan 30, 2018 19:30 |
|
C-Euro posted:This but unironically. Also what happened to your 42 Swans report from last weekend? I was not being ironic about that sandwurm convergence Oh yeah! Ended up going 3-2 with swans, after facing 3 terrible matchups. 42 land swans tournament report! R1: vs a teammate on Ad Nauseum (bad matchup for me) Win 2-1 Lose Die Roll G1: I have a molten vortex but not a lot of other action. Opponent goes off and i ping my swans with my last mana (huge misplay) which allows my opponent to go for the lab man win. (pinging the lab man means that he has to go for the lightning storm win, and I think I have more lands in hand for the storm) G2: Opponent starts with a leyline in play, and then gets the phyrexian unlife/Solemnity lock but doesn't have a quick combo so I win on T5 with lab man. G3: an emotional ROLLERCOASTER of a game. Opponent drops a phyrexian unlife and I start with swans beats. Opponent passes turn to me and on my upkeep attempts to cast a Ad Nauseum, so I spell pierce, he cracks his lotus and pays, I spell pierce again, he uses his remaining mana and exiles a simian spirit guide to pay, so I cast my sideboard Glorious End, and end the turn. Opponent untaps, and passes, and then on my upkeep casts an angels grace. i play a seismic assault and start comboing off while my opponent just goes "why are you doing this? You can't win the game, and I can't lose the game this turn and you lose on your upkeep. You have no line, what are you trying to accomplish?" so I draw cards, put my opponent to one, and then in my second main phase I cast Days Undoing and end the turn. My opponent goes "Oh, I guess that ends the turn before your end step doesn't it?" we shuffle up, draw seven new cards, and my opponent shows me 3 leyline, 3 pact of negation, and a land, and scoops it up. R2: vs a teammate on Jeskai Control (another terrible matchup for me) Lose 1-2 win die roll G1: My opponent counters everything I have and wins with collonade beats. G2: I go T4 seismic assault with spell pierce backup, T5 swans with spell pierce backup, combo out. G3: A long slog of a match where I resolve two swans and try to get there with swans beats, my opponent paths one and eventually gets me with 1/1 warrior tokens and a collonade. R3: vs mono-white humans Win 2-1 lose die roll G1: I keep a hand of 2 swans, 3 temple, 2 other land and never see a non-land card. My opponent gets a 5/4 soldier of the pantheon which is good against multicolor creatures. G2: I win with Sphynx's Tutelage G3: I cast anger of the gods with 2x swans out. Wipe your board draw 6 is good. R4: vs Lantern Control (pretty much unwinnably bad) G1: Opponent hits pithing needle naming both win cons followed by a bridge G2: starts with a leyline in play and then sends my lab man to the yard. R5: vs classic jund Win 2-0 Win die roll G1: I keep a hand of 2x serum visions 1x treasure hunt 4 land. I go T1 visions and scry land to top with seismic assault second from top. opponent goes shock thoughtseize and takes the treasure hunt. I land the T3 seismic assault and then top the swans and that's G1 G2: opponent thoughtseizes me on his T3 and sees 2x seismic assault, 1x swans, 1x tutelage, days undoing, and 2 land. Opponent takes the tutelage, so I play a seismic assault and pass, next turn he plays another thoughtseize and takes the swans. so I throw lands at his head for a few turns and put him to 15. Then I days undoing and we both draw a fresh 7. Opponent goes shock land (13 life), thoughtseize (11 life) and sees a hand that is Swans and 6x land. Whoops. Mezzanon fucked around with this message at 22:38 on Jan 30, 2018 |
# ? Jan 30, 2018 20:31 |
|
A part of me says "why not?" in a world where I want the goblin guides anyway so that I'm fully 7-8 expensive lands away from any reasonable 75 of UR delver, a deck I started putting together simply because I already had the blue cards, half the red ones, and four wastelands. At that point Dig Through Time had just gotten banned, and Solidarity was becoming an exercise in frustration. On the other hand, I could not spend the $85 and put it aside to start in on maybe getting those volcanics (or tarns at least).
|
# ? Jan 30, 2018 21:10 |
|
Mezzanon posted:I was not being ironic about that sandwurm convergence 1. What Legacy deck are you referring to because I want Sandwurm Convergence to be playable somewhere. 2. Same Swans list as last time, or have you tweaked it?
|
# ? Jan 30, 2018 21:16 |
|
C-Euro posted:1. What Legacy deck are you referring to because I want Sandwurm Convergence to be playable somewhere. Rector Fit
|
# ? Jan 30, 2018 22:03 |
|
Mezzanon posted:G3: an emotional ROLLERCOASTER of a game. Opponent drops a phyrexian unlife and I start with swans beats. Eventually I find a seismic assault. Opponent passes turn to me and on my upkeep attempts to cast a Ad Nauseum, so I spell pierce, he cracks his lotus and pays, I spell pierce again, he uses his remaining mana and exiles a simian spirit guide to pay, so I cast my sideboard Glorious End, and end the turn. Opponent untaps, and passes, and then on my upkeep casts an angels grace. i play a seismic assault and start comboing off while my opponent just goes "why are you doing this? You can't win the game, and I can't lose the game this turn and you lose on your upkeep. You have no line, what are you trying to accomplish?" so I draw cards, put my opponent to one, and then in my second main phase I cast Days Undoing and end the turn. My opponent goes "Oh, I guess that ends the turn before your end step doesn't it?" we shuffle up, draw seven new cards, and my opponent shows me 3 leyline, 3 pact of negation, and a land, and scoops it up.
|
# ? Jan 30, 2018 22:19 |
|
C-Euro posted:1. What Legacy deck are you referring to because I want Sandwurm Convergence to be playable somewhere. TheKingofSprings posted:Rector Fit This legacy burn list from the CFB Legacy 4K was playing it. Assumedly for the sneak and show matchup. https://mtgtop8.com/event?e=18312&d=313618&f=LE And yeah mostly the same swans list except I cut a guildgate and 2x of the lifegain lands for 3x Spirebluff Canal
|
# ? Jan 30, 2018 22:40 |
|
yeah the card price of progress specifically is well positioned at the moment. i don't think it really matters which PoP deck you play since they're all pretty medium, but my preference is to have access to Force of Wills and cantrips. that sandwurm convergence is hilarious. I know burn used to run stuff like Angel of Despair and then that one that came out in RTR block that also exiled something on the way out. this just seems way better
|
# ? Jan 30, 2018 22:51 |
|
Ashen Rider. Which is in my sideboard for the same reason.
|
# ? Jan 31, 2018 00:19 |
|
Does anyone still play the Omniscience thing in their S&T decks, because Convergence seems better if they don't and worse if they do
|
# ? Jan 31, 2018 00:29 |
|
Johnny Five-Jaces posted:yeah the card price of progress specifically is well positioned at the moment. i don't think it really matters which PoP deck you play since they're all pretty medium, but my preference is to have access to Force of Wills and cantrips. Goblins used to run Confusion in the Ranks You either get their Omniscience or their Emrakul and it owns
|
# ? Jan 31, 2018 00:40 |
|
I don't think Omni decks play Release the Ants anymore, does it? It's just there to cast Emrakul.
|
# ? Jan 31, 2018 01:03 |
|
suicidesteve posted:I don't think Omni decks play Release the Ants anymore, does it? It's just there to cast Emrakul. yeah no one plays "Omniscience" decks anymore; they play Sneak and Show with some number of Omniscience in them. Basically ever since Dig Through Time happened people stopped messing around with cool win conditions and just slam an emrakul into play
|
# ? Jan 31, 2018 01:07 |
|
|
# ? Jun 8, 2024 07:22 |
|
Johnny Five-Jaces posted:yeah no one plays "Omniscience" decks anymore; they play Sneak and Show with some number of Omniscience in them. Basically ever since Dig Through Time happened people stopped messing around with cool win conditions and just slam an emrakul into play Yeah this is what I was going to post but I didn't want to type all that on my phone.
|
# ? Jan 31, 2018 01:10 |