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Sometimes games can be good despite also being anime. Like Nier and its lovingly crafted butts and humping robots. That's just art.
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# ? Feb 2, 2018 22:22 |
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# ? May 25, 2024 13:54 |
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This is really loving stupid derail and you're all idiots.
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# ? Feb 2, 2018 23:08 |
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There's no way the anime-disliking guy is going to like Bayonetta. The cutscenes are so fuckin bad. And they go on FOREVER. And the premier voice actor is the Joe Pesci pigeon from the Goodfeathers. After a while I decided "whatever I'll just skip these, surely it won't be THAT confusing" so I skipped a few and then suddenly I was fighting this giant snake thing for some reason. That's when I gave up, because I had this feeling the entire time that I would rather be playing Revengeance. Devil May Cry 3 however is getting a remaster soon. That game loving OWNS, so keep an eye out for that.
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# ? Feb 2, 2018 23:38 |
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Sandwich Anarchist posted:This is really loving stupid derail and you're all idiots.
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# ? Feb 3, 2018 00:51 |
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SolidSnakesBandana posted:There's no way the anime-disliking guy is going to like Bayonetta. The cutscenes are so fuckin bad. And they go on FOREVER. And the premier voice actor is the Joe Pesci pigeon from the Goodfeathers. After a while I decided "whatever I'll just skip these, surely it won't be THAT confusing" so I skipped a few and then suddenly I was fighting this giant snake thing for some reason. That's when I gave up, because I had this feeling the entire time that I would rather be playing Revengeance. Skipping Bayonetta cutscenes should be an arrestable offense
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# ? Feb 3, 2018 00:53 |
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anime
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# ? Feb 3, 2018 00:53 |
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Really Pants posted:anime Pitch it to me!
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# ? Feb 3, 2018 00:59 |
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StoryTime posted:Pitch it to me! Play Trails in the Sky and its sequel, SC. You'll have a really good time, as it both uses anime cliches and genuinely good writing to make its story and characters sing.
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# ? Feb 3, 2018 01:11 |
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StrixNebulosa posted:Play Trails in the Sky and its sequel, SC. You'll have a really good time, as it both uses anime cliches and genuinely good writing to make its story and characters sing. I actually remember playing that for a while, and liking it. At some point I got confused about where I was supposed to go. There were these towers with lots of fights on the way?
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# ? Feb 3, 2018 01:20 |
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StoryTime posted:I actually remember playing that for a while, and liking it. At some point I got confused about where I was supposed to go. There were these towers with lots of fights on the way? Yup! You have to walk between towns, it's part of the plot. It's a very wordy game, so it's fortunate that it has some really good writing / a great translation.
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# ? Feb 3, 2018 01:23 |
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StrixNebulosa posted:Yup! You have to walk between towns, it's part of the plot. It's a very wordy game, so it's fortunate that it has some really good writing / a great translation. I seem to remember fighting myself to the top of of a tower, and then progression didn't happen. Maybe I should try and figure it out again.
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# ? Feb 3, 2018 01:32 |
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StoryTime posted:I seem to remember fighting myself to the top of of a tower, and then progression didn't happen. Maybe I should try and figure it out again. If you get stuck, go back to the bracer guild and both talk to the lady you can report to (talk, not report!) - she'll usually give you a hint about where you are in the story/what you should be doing, and/or check the bulletin board to see what sidequests you're trying to finish. Alt. open up your bracer notebook and read that, it has main quest notes!
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# ? Feb 3, 2018 01:35 |
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StrixNebulosa posted:If you get stuck, go back to the bracer guild and both talk to the lady you can report to (talk, not report!) - she'll usually give you a hint about where you are in the story/what you should be doing, and/or check the bulletin board to see what sidequests you're trying to finish. I'll check these things out, thanks!
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# ? Feb 3, 2018 01:39 |
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StoryTime posted:I seem to remember fighting myself to the top of of a tower, and then progression didn't happen. Maybe I should try and figure it out again. Each tower has a quest that takes you there, but it's totally possible to get in & fight your way to the top anytime.
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# ? Feb 3, 2018 01:45 |
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Generic game recommendation: Heat Signature, by the guy who did Gunpoint, is a stealthy space-to-pause Hotline Miami in space about getting yourself into trouble and trying to puzzle your way back out. I mean you could have just planned your attack right, but that would be effort, much easier to see breaking a window on a spaceship as a good way to assassinate a guy in heavy armor and shields (or as a quick escape from persuers). Also the dialog is pretty sublime for something entirely missable. Have a long convo on the ethics of torture... or when a person is cloned in a teleporter accident, which copy morally gets to kill the other!
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# ? Feb 3, 2018 01:52 |
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Evilreaver posted:Generic game recommendation: +1 Heat Signature is wonderful how-do-I-fix-this-really-bad-decision simulator. Planning is good, but really messing up and winning anyway by making someone shoot themselves by teleporting them into their own bullet is better.
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# ? Feb 3, 2018 02:12 |
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I described it in the thread for it as "playing Hotline Miami against people who are playing FTL" and it's very accurate.
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# ? Feb 3, 2018 05:48 |
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I have some friends online I'd like to play Hearts or Spades with. We all have various versions of Windows from 7 to whatever the latest one is. Do we have a free option that isn't an ad-ridden piece of poo poo?
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# ? Feb 5, 2018 07:18 |
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I could use some Steam recommendations for a nine year old boy who recently lost his father. He likes CS:GO, though can't really match the competition online, and One Finger Death Punch, though he needs help with some of the trickier levels even at beginner difficulty. Considering Cities: Skylines...any other suggestions?
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# ? Feb 6, 2018 20:26 |
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Flopstick posted:I could use some Steam recommendations for a nine year old boy who recently lost his father. He likes CS:GO, though can't really match the competition online, and One Finger Death Punch, though he needs help with some of the trickier levels even at beginner difficulty. Considering Cities: Skylines...any other suggestions? Sproggiwood, maybe Brigador?, Card Quest, Cook Serve Delicious, Copy Kitty, God Eater (maybe), Hollow Knight, Mercenary Kings, No Man's Sky, Tangledeep.
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# ? Feb 6, 2018 20:57 |
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StrixNebulosa posted:Play Trails in the Sky and its sequel, SC. You'll have a really good time, as it both uses anime cliches and genuinely good writing to make its story and characters sing. Unless you are like me and dislike slow burns. I still have the game installed and tried to get into it a few times. It just moves so glacially at first. And even though turn base combat is never really fast in rpg's, in Trails it feels even slower than normal. I absolutely believe there is a good reason people consistently recommend, but I just can't get into it.
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# ? Feb 6, 2018 21:08 |
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Mindblast posted:Unless you are like me and dislike slow burns. I still have the game installed and tried to get into it a few times. It just moves so glacially at first. And even though turn base combat is never really fast in rpg's, in Trails it feels even slower than normal. I absolutely believe there is a good reason people consistently recommend, but I just can't get into it. If the story doesn't have you charmed early on...don't keep going. It's entirely character driven, entirely slow-burn, while the turbo helps, speeding up the game isn't going to get you invested in the writing.
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# ? Feb 6, 2018 21:11 |
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StrixNebulosa posted:Cook Serve Delicious Oh yeah, that's perfect - thanks!
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# ? Feb 6, 2018 22:06 |
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Any game where after X hours you can look back and say ‘yeah, I’m powerful now’? Not in bigger numbers (say, Crusader Kings or an RPG), but something like the old The Guild or the Patrician series, where you began with a profession and unlock more stuff you can do as you get titles. The X series gives me a similar feeling.
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# ? Feb 7, 2018 18:12 |
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Metroidvanias almost all do that sort of thing. Subnautica is good at it, you start out slowly swimming away from sharks while waving a tiny knife at them and later on you're jumping out of your massive armored submarine in a mech suit grappling on to them and murdering them with your drill arm
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# ? Feb 7, 2018 18:24 |
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They're both P Old but Sid Meier's Pirates and Escape Velocity: Nova both really did that for me. Pirates especially is marvelous (and available on tablets!) - you end up with a fleet of ships, you start hunting down the Most Wanted pirates, you marry the beautiful daughters of royalty and join their navies. Also the actual gameplay is fun as hell, it's these kinda minigames for fencing/sea combat/dancing (You can dance!!) EDIT: I forgot that there's an EV Nova homage called Endless Sky on steam for FREE so try that out, it's cool Sixto Lezcano fucked around with this message at 18:54 on Feb 7, 2018 |
# ? Feb 7, 2018 18:28 |
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SolidSnakesBandana posted:There's no way the anime-disliking guy is going to like Bayonetta. The cutscenes are so fuckin bad. And they go on FOREVER. And the premier voice actor is the Joe Pesci pigeon from the Goodfeathers. After a while I decided "whatever I'll just skip these, surely it won't be THAT confusing" so I skipped a few and then suddenly I was fighting this giant snake thing for some reason. That's when I gave up, because I had this feeling the entire time that I would rather be playing Revengeance. DMC 3 is awesome and probably the most deep action game in terms of combat. DMC4 is smoother since you can change styles mid combat but it has less styles. DMC also has a really goofy rear end story and cheesy dialogue like Bayonetta. So if those things annoy in Bayonetta might be similar case for DMC.
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# ? Feb 7, 2018 18:29 |
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Fat Samurai posted:Any game where after X hours you can look back and say ‘yeah, I’m powerful now’? Not in bigger numbers (say, Crusader Kings or an RPG), but something like the old The Guild or the Patrician series, where you began with a profession and unlock more stuff you can do as you get titles. The X series gives me a similar feeling. The most power-status-swing I've felt in a game is probably Uncharted Waters 2 where you start out as some shmuck (6 shmucks to choose from, each with a unique story and ambition!) with a halfassed boat and ultimately build up to "Entire regional shipyards exist and are devoted solely to producing ships for me, global currency markets tremble at my gaze, my henchmen are globally-renowned and feared." There is an RPG element of having more levels at navigating and swordfighting as you progress, but far more telling is poo poo like instead of wearing a leather hauberk I have King Richard's articulated mail, and instead of a mostly-rotted galley I have a ship centuries ahead of its time technologically.
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# ? Feb 7, 2018 18:40 |
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Thanks for the suggestions, although I feel that most of them fall in the "bigger numbers" part (like Pirates or Uncharted Waters, both games I've enjoyed a lot). I'll try to give some examples/articulate my thoughts a bit better: - The Guild and Patrician both let you do more stuff as you gain political ranks that change the game from simple trading to political simulator (IIRC, at least, been a while) - The X series give you a small ship but lets you build an empire of Space Stations with automated trading. If you could only trade and take missions and a bigger ship, it would not be what I'm looking for. - Mount & Blade, you start with a small band of peasants and end up with huge armies, but more importantly you get to control castles and villages, something you couldn't do at the start of the game. - RPGs, in general, are a bad pick unless you go from being an adventurer to actually ruling a kingdom and sending people to do your bidding, for example. - Factorio scratched that itch, because all those thousands of spaghetti belts were a mess, but by Jove, they were mine and were working to make automated robots that did my work for me. - Darkest Dungeon, the part of developing the Hamlet. "Battle Brothers, but you become Outer Heaven" may be what I'm looking for.
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# ? Feb 7, 2018 19:49 |
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Have you done much with modded Minecraft? You start off a castaway and end up an industrial magnate/wizard/witch/thamauteurge/inventor-scientist... In the last game of modded minecraft I got to the point where the process of even hypothetically being able to kill me involved over a page of text regarding methods of attack against various wards, poppets, blood magic siphons, etc.
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# ? Feb 7, 2018 19:54 |
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Fat Samurai posted:Thanks for the suggestions, although I feel that most of them fall in the "bigger numbers" part (like Pirates or Uncharted Waters, both games I've enjoyed a lot). I'll try to give some examples/articulate my thoughts a bit better: So a game that shifts genres as you become more powerful. Hmmm. Lost Dimension is an interesting inversion of this as your party shrinks over the course of the game but you get so many skills - so you wind up with a lean, mean machine with too many skills instead of all of those characters. Euro Truck Sim 2 actually has this as you go from renting a truck to do jobs to owning a fleet and rolling in money to the point where you don't need to do anything to rake in cash. Prison Architect...?
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# ? Feb 7, 2018 19:59 |
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Are there any other games like pyre without a fail state? I don’t mean “death is a mechanic” games like souls but one where you winning or losing events is baked into a branching storyline.
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# ? Feb 7, 2018 20:02 |
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Fat Samurai posted:Thanks for the suggestions Anno 2070 maybe? You start with a dock and a single scout ship and end up with a giant cosmopolitan metropolis with dozens of supply chains going all over the map with cargo submarines bringing holds full of platinum filtered from undersea smoker vents and rare corals farmed for use in the biotech labs, defended by attack helicopters and nuclear-armed submarines.
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# ? Feb 7, 2018 20:46 |
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nachos posted:Are there any other games like pyre without a fail state? I don’t mean “death is a mechanic” games like souls but one where you winning or losing events is baked into a branching storyline. Does Zero Escape: Virtue's Last Reward count?
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# ? Feb 7, 2018 20:58 |
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Flopstick posted:I could use some Steam recommendations for a nine year old boy who recently lost his father. He likes CS:GO, though can't really match the competition online, and One Finger Death Punch, though he needs help with some of the trickier levels even at beginner difficulty. Considering Cities: Skylines...any other suggestions? Triple Town (build things on an island via match-3) Kingdom Rush (tower defense)
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# ? Feb 7, 2018 21:07 |
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nachos posted:Are there any other games like pyre without a fail state? I don’t mean “death is a mechanic” games like souls but one where you winning or losing events is baked into a branching storyline. Heavy Rain.
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# ? Feb 7, 2018 21:25 |
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ovenboy posted:Is there a good game for learning geography? Perhaps something where you identify countries/capitals on a map, or have to construct a map out of different countries (perhaps also needing to resize/rotate countries). Preferably something that starts quite easy and then ramp up in difficulty as you go along. From way back, but if you don't mind mobile games I've been playing World Geography by Atom Games Entertainment. It also exists for the iPhone. Free to play, though if you want to unlock every type of question and difficulty setting it's a lot of grinding. However, since you said you wanted to start out easy this might not be much of a problem. It's a good timewaster if you're on public transport a lot.
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# ? Feb 8, 2018 15:37 |
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StrixNebulosa posted:So a game that shifts genres as you become more powerful. Hmmm. Spore
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# ? Feb 8, 2018 16:14 |
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nachos posted:Are there any other games like pyre without a fail state? I don’t mean “death is a mechanic” games like souls but one where you winning or losing events is baked into a branching storyline. Until Dawn?
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# ? Feb 8, 2018 17:21 |
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# ? May 25, 2024 13:54 |
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Until Dawn doesn't just let you advance while getting people killed, it's actually more fun than trying to keep everybody alive.
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# ? Feb 8, 2018 17:22 |