|
Lunethex posted:In a battle between Zeus and Loki who would win then? I'm sure Loki would come back from a nine month absence with a baby pony-swan and a great story about how there was definitely, really, for sure a battle that he won. SirSamVimes posted:The mental image of Odysseus arriving with an army of heavy cavalry to come to the rescue only to find the smouldering ruins of Gargarensis' fortresses is hilarious. Sure is! I wish we had someone like Orange Fluffy Sheep around to draw cartoons of these great AoM moments.
|
# ? Jan 22, 2018 01:18 |
|
|
# ? May 11, 2024 16:38 |
|
That was a much better way to handle a defense map.
|
# ? Jan 22, 2018 01:23 |
|
That was glorious, how do you mean defensive challenge.
|
# ? Jan 22, 2018 02:22 |
|
Astounding! So what's next? Are there any campaigns in the expansions? It'd be a shame to never see the Chinese deities in action.
|
# ? Jan 22, 2018 02:26 |
|
Danger-Pumpkin posted:Astounding! So what's next? Are there any campaigns in the expansions? It'd be a shame to never see the Chinese deities in action. Nobody spoil it for this fellow! There are indeed campaigns in both of the expansions, so I will be playing both of those. Plus there's another bonus campaign called the Golden Gift. I'm still deciding on the order.
|
# ? Jan 22, 2018 02:32 |
|
OOOOOOH!! Can't wait! I hope you do more mythology discussion as well, since I know so very very little of the Chinese.
|
# ? Jan 22, 2018 03:08 |
|
Melth posted:Nobody spoil it for this fellow! I hope you do it in order of release as I do want to see how you handle what was added in the first expansion.
|
# ? Jan 22, 2018 03:11 |
|
I love this LP even though I could never play AOM like this, I know its just me being inefficient, but its just seems much more fun that way.
|
# ? Jan 22, 2018 04:49 |
|
Our knowledge of Norse mythology is also heavily colored by christianity. Not only are the Eddas written by a christian monk(s) centuries after his country officially converted to christianity(albeit in a diplomatic manner with a don't-ask-don't-tell attitude towards secret heathenry), since the stories were never codified in the first place, they intermingled with the stories told by early christian missionaries. The end result is that Loki became something of a devil-figure while Baldr became a Jesus-analogue. There's no doubt that not only are we missing out on a lot of myths, we're also missing out on various regional variations of said myths; the veneration of various gods depended on the region, at least according to toponymy. Also, I seem to recall one version of the myth about Thor's hammer state that while the shaft was too short normally, it would grow when he rubbed it
|
# ? Jan 22, 2018 05:02 |
|
Cythereal posted:Half of Norse mythology could be summarized as "Loki had sex with a WHAT?!" I was once in a Scion game (Tabletop RPG where the characters are children of the Gods (various pantheons) in the modern era) where one character was the child of Loki and Elvis. Loki totally would.
|
# ? Jan 22, 2018 05:06 |
|
AJ_Impy posted:I was once in a Scion game (Tabletop RPG where the characters are children of the Gods (various pantheons) in the modern era) where one character was the child of Loki and Elvis. The books also feature the two children of Loki rather tiredly addressing Fenrir and Jormungandr as their brothers. As is Sleipneir (Odin's horse). The protagonist gets off lucky, he's a son of Freyr.
|
# ? Jan 22, 2018 05:12 |
|
Boksi posted:Also, I seem to recall one version of the myth about Thor's hammer state that while the shaft was too short normally, it would grow when he rubbed it I've only heard the version where it was short because Loki sabotaged the dwarfs making it so Thor needed to use special gloves to hold and catch it after he threw it.
|
# ? Jan 22, 2018 07:26 |
|
Melth posted:I'm sure Loki would come back from a nine month absence with a baby pony-swan and a great story about how there was definitely, really, for sure a battle that he won. This got me thinking about some of Zeus' other famous transformed outings, and thinking of Loki as the woman on each occasion. The imagined child was basically the pokemon Swablu/Altaria, which sometimes puked up gold.
|
# ? Jan 22, 2018 08:45 |
|
Melth, I love how you keep saying "you're not supposed to be able to do this", right as you do exactly "this". I think it's my favourite part of your style, along with your extensive knowledge of mythology and ancient history. Keep up the good work!
|
# ? Jan 22, 2018 11:39 |
|
I replayed the campaign on Titan difficulty "the normal way" a couple of years ago and I love watching you completely wreck this game, Melth
|
# ? Jan 22, 2018 23:01 |
That was beautiful. There are no other words.
|
|
# ? Jan 22, 2018 23:09 |
|
mortons stork posted:Melth, I love how you keep saying "you're not supposed to be able to do this", right as you do exactly "this". I think it's my favourite part of your style, along with your extensive knowledge of mythology and ancient history. Keep up the good work! anilEhilated posted:That was beautiful. There are no other words. Sir Mat of Dickie posted:I replayed the campaign on Titan difficulty "the normal way" a couple of years ago and I love watching you completely wreck this game, Melth Thanks, guys!
|
# ? Jan 23, 2018 01:02 |
|
I admit at first I thought it was disappointing when it seemed that this was going to be a gimmick speedrun playthrough instead of a normal one but I quickly learned to enjoy seeing Age of Mythology being broken over your knee and now I wouldn't have it any other way.
|
# ? Jan 23, 2018 01:41 |
|
I'm in agreement with the others. Seeing you break this stuff over your knee is a joy. Not my playstyle though. I admit to enjoying taking my time with stuff. In particular, I've always loved defensive maps, as I enjoy turtling up and watching enemies break themselves upon my defenses. Oh, some of the ridiculous castle-mazes I've made in Age of Empires 2...
|
# ? Jan 25, 2018 21:56 |
|
I like that it actually ended up being possible for you to go clear out the base in the time they gave you to survive. Self-imposed challenges like that are pretty great when the game doesn't shut them down with bullshit defense cannons or whatever.
|
# ? Jan 28, 2018 15:15 |
|
Glazius posted:I like that it actually ended up being possible for you to go clear out the base in the time they gave you to survive. Self-imposed challenges like that are pretty great when the game doesn't shut them down with bullshit defense cannons or whatever. They tried that on the Trojan horse level with dozens of towers on unreachable cliffs and no siege weapons allowed for the player. I beat it anyway :P
|
# ? Jan 28, 2018 19:01 |
|
BlazetheInferno posted:I'm in agreement with the others. Seeing you break this stuff over your knee is a joy. I love defensive maps too - one of my favourite missions in an RTS was in Empires Dawn of the Modern World, where at one point there's a little fort you have to defend with a handful of anti personel siege weapons (Korean fire carts, in context). The idea is that you defend it as long as you can, with a guaranteed failure inevitable, and you will receive reinforcements for the remainder will of the mission depending on how many respawning enemies you kill during the fort defense segment. It turns out that you can position the five carts to basically hold out inevitably - I vaguely remember getting well over 1000 unit kills as a child before I got bored. Unfortunately your reinforcements cap out after a point.
|
# ? Jan 29, 2018 04:23 |
|
Yeah Empires Dawn of the Modern World was great, loved the campaign modes for that, I remember using a cheat code so I get max amount of those fire carts to continue firing at the Japanese invaders until I killed at least 5,000 of them before their cannons finally destroyed the gate. I wish I could find that game on steam, there are some many great RTSs lost to the sands of time. I'm still mad I could never get a computer to run Paraworld since it was like a game I dreamed up of (Dinosaur army RTS!!)
|
# ? Jan 29, 2018 06:06 |
|
Empires was drat good game, I still have my CD's for it. Too bad it straight doesn't load on win 10.
|
# ? Jan 29, 2018 07:32 |
|
ssmagus posted:Empires was drat good game, I still have my CD's for it. Too bad it straight doesn't load on win 10. But I wasn't very impressed with the game, it mostly felt like a more modern version of Empire Earth with even more "dumbed down" options for units and buildings. To make it clear I didn't hate it or anything, I just didn't like it particularly much. Oh and the Korea campaign was indeed the best.
|
# ? Jan 29, 2018 10:21 |
|
What is the planned order for the other campaigns? Golden Gift next? Or Titans first so GG doesn't come so soon after the base game Norse campaign?
|
# ? Jan 29, 2018 15:52 |
|
ssmagus posted:Empires was drat good game, I still have my CD's for it. Too bad it straight doesn't load on win 10. It does! The final patch included the removal of CD authentication, which is the offending issue in Windows 10: if you download and install the last patch, it will load properly without needing the disc. One of these days I might do an Empires LP; like AoM, it had great campaigns and some interesting ideas but I suspect the MP was likely lacking. To bring it back, what was the AoM mp scene like before Extended Edition? Did it have the staying power that Age of Empires 2 did? MinistryofLard fucked around with this message at 00:04 on Jan 30, 2018 |
# ? Jan 29, 2018 23:59 |
|
"BoIt" on youtube posts videos with commentary on AoM matches between top players; they're pretty fun to watch. There appears to be a small community, not nearly as large as AoE2's multiplayer scene
|
# ? Jan 30, 2018 01:19 |
|
Sir Mat of Dickie posted:"BoIt" on youtube posts videos with commentary on AoM matches between top players; they're pretty fun to watch. There appears to be a small community, not nearly as large as AoE2's multiplayer scene I was going to link to that but you beat me to it; it's this channel in case people can't find it: youtube.com/channel/UCDkpiNXiZdzGgvZcGHtGV2A The casting isn't 100% perfect but the guy does know a lot about the competitive scene. I stopped playing AoM:TT online around 2008 and/or when ESO (the online servers) died. There was a replacement for matching and stuff modded into the game IIRC but that shrank the community a lot. I think the game is still being played in very smallscale tournaments once in a while but it's effectively dead outside of EE nowadays.
|
# ? Jan 30, 2018 01:43 |
|
Time for the final phase of the campaign! Fall of the Trident Mission 31: Welcome Back
|
# ? Feb 4, 2018 20:13 |
|
Huh, I don't remember this level existing. My memory goes "Kemsyt head reveal -> Finale" for some reason.
|
# ? Feb 4, 2018 20:25 |
|
Welp, that was quick. Insanely so, as usual. Using the underworld gate like that saved a ton of time. Nice.
|
# ? Feb 4, 2018 21:02 |
|
HGH posted:Huh, I don't remember this level existing. My memory goes "Kemsyt head reveal -> Finale" for some reason. Considering what Melth did to that level it is an easy mistake to make.
|
# ? Feb 4, 2018 21:03 |
|
Wait, the prisoners are actually invincible?
|
# ? Feb 4, 2018 21:39 |
|
Another one bites the dust, really looking forward to the final mission.
|
# ? Feb 4, 2018 22:16 |
|
Oh hey a melth mythology vid--- and it's over
|
# ? Feb 5, 2018 01:14 |
|
count me as another person who honestly does not remember this mission at all
|
# ? Feb 5, 2018 01:37 |
|
BlazetheInferno posted:Wait, the prisoners are actually invincible? Yep! It was the laziest possible way to make their guards not kill them. Plus, as I've said, this game is REALLY determined not to make escort missions suck. Mazerunner posted:count me as another person who honestly does not remember this mission at all I think I remember it better than the next one myself. Poil posted:Welp, that was quick. Insanely so, as usual. Thanks!
|
# ? Feb 5, 2018 03:55 |
|
What was the goal in that mission?
|
# ? Feb 6, 2018 01:44 |
|
|
# ? May 11, 2024 16:38 |
|
cheetah7071 posted:What was the goal in that mission? Firstly, build a town center. Secondly, rescue imprisoned Atlanteans. By design, that would involve a slog through a heavily forified island with several bases and large armies. How Melth did it, it took five minutes.
|
# ? Feb 6, 2018 01:48 |