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I enjoy the Palaces but sometimes they do feel a bit long. I have an SP adhesive on Joker now though so hopefully that'll help (although I paid 100k for it ) I do prefer Palaces to the randomly generated dungeons in P3/P4, but I do think Mementos fixes a lot about the whole randomly generated dungeon idea with a few nice QOL things. I don't mind going in to complete Mishima requests because it makes it quite nice.
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# ? Feb 12, 2018 16:16 |
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# ? Jun 5, 2024 03:29 |
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ThomasPaine posted:I think it's only bosses you can restart the battle with outside of safe mode Confirming it's just bosses on normal difficulty level. The 3rd level I got hit with an ambush and the guy hit me with a good rebellion attack and I lost like 45 minutes of play time because I am terrible.
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# ? Feb 12, 2018 16:30 |
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So just out of curiosity, I am remembering back to what I watched of the stream and I'm curious if this is accurate in differences between Safe mode and, say, normal (or maybe hard): Less exp from fights Less money from fights SP Adhesive only gives SP back at the start of the fight (because I get 7 back per turn and good god that's way more than I need) - I'm hazy on this one because it's hard to track individual fights when you're only paying half attention at best. Also regarding palace length, I suppose part of the reason for their length is that you're clearly intended to not do them in one night, but for ~optimal gameplay~ you sort of need to. It's a hard thing to balance between. The main problem with their length, for me, is how repetitive they are. Ok you solved this puzzle, now solve it five more times. Good job, you can go to the next part now! Zore posted:No, SP Adhesive gives SP per turn on every difficulty. That's insane. I guess the trade-off is that on harder difficulties you need to worry about statuses more so you don't necessarily want to be using that slot on SP regen? IcePhoenix fucked around with this message at 16:45 on Feb 12, 2018 |
# ? Feb 12, 2018 16:40 |
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IcePhoenix posted:So just out of curiosity, I am remembering back to what I watched of the stream and I'm curious if this is accurate in differences between Safe mode and, say, normal (or maybe hard): No, SP Adhesive gives SP per turn on every difficulty. This is what Safe Mode does quote:Defeat in battle does not result in a game over. Even if you die, you will be given the option of retrying.
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# ? Feb 12, 2018 16:43 |
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Just finished the game last night. This was my first entry in the Persona/SMT series, and I have to say this has been utterly unlike any other game I've played. The soundtrack was balls-out amazing, and if I hadn't just played Nier:Automata immediately before P5, I would have slapped you if you told me there could be a better soundtrack to a game. As it is, I can only say that N:A and P5 both have brilliant soundtracks that excel in different ways, though I will concede that P5's soundtrack fits the tone of the game better than any other game's score, and utterly subverts my expectations of what a "game soundtrack" should sound like. This game oozes style in a way that is just so satisfying. It also makes me think of watching Great Teacher Onizuka fifteen years ago when I was a freshman in college. I wonder if this game would hit the same notes for someone with no exposure to anime though. Also, the giant dick monsters in the last phase of the game (appropriately named "Throbbing King of Desires" if you don't have the persona) were hilarious. Very NSFW image link.
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# ? Feb 12, 2018 20:56 |
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Persona 3 and 4 both also have freaking amazing soundtracks. They always take some weird niche sound and then utterly nail it. But man is it gonna be hard to go back and play either one after knowing the decent dungeons of 5. Particularly 3. At least 4 broke up the levels a little bit. I think tartarus from 3 is gonna be a complete no go for me from now on. You cant go home again.
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# ? Feb 13, 2018 02:04 |
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FENCH DIGGITY posted:Did you get Media on Mona before fighting him? That makes all the difference IMO Ya I didn't have that spell, I was underleveled too for that fight. wintermuteCF posted:This game oozes style in a way that is just so satisfying. It also makes me think of watching Great Teacher Onizuka fifteen years ago when I was a freshman in college. I wonder if this game would hit the same notes for someone with no exposure to anime though. I don't think you need to be an anime fan to appreciate how stylish p5 is. It's not really the anime art style that stands out but the menu's, the loading screens, any transition screen, battle, post battle and much more. All of that combined with the music is an overloard style. I am at the boss fight of the 5th palace and man the puzzles before the treasure were really annoying(airlocks).
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# ? Feb 13, 2018 04:02 |
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October 26th was a big day. Sojiro is a good dude.
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# ? Feb 13, 2018 06:34 |
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Jesus Christ, September is a slog. At least tomorrow night I can actually play the game.
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# ? Feb 13, 2018 07:00 |
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I might be super dumb but is there a way to let spoken dialogue just play out? I'd rather just sit back and watch the gang of child criminals talk than push x every three seconds.
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# ? Feb 13, 2018 08:57 |
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Go to settings and there should be a toggle for Auto-Advance.
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# ? Feb 13, 2018 08:59 |
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I think there's a toggle while dialogue is playing. I've had auto-advance switched on since I started my playthrough. Maybe it's in settings though.Nathilus posted:Persona 3 and 4 both also have freaking amazing soundtracks. They always take some weird niche sound and then utterly nail it. But man is it gonna be hard to go back and play either one after knowing the decent dungeons of 5.
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# ? Feb 13, 2018 10:18 |
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I always really liked tartarus but I'm a fan of randomized dungeon crawlers in general so ¯\_(ツ)_/¯
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# ? Feb 13, 2018 12:45 |
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IcePhoenix posted:Jesus Christ, September is a slog. Ya I just ended September and it is just a visual novel like someone said.
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# ? Feb 13, 2018 15:16 |
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Ulio posted:Ya I just ended September and it is just a visual novel like someone said. I know at some point the game just starts skipping days to get to the end but I don't quite know when that is, but hopefully I get at least most of October and November without any more 17 day railroads so I can finish the confidants. I was mostly happy with where I am until that happened.
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# ? Feb 13, 2018 18:30 |
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It doesn't skip days until the epilogue, after the last dungeon. You have a ways to go. I liked the whole game but they could have cut out about an entire third of the penultimate dungeon without losing much. It really overstays its welcome.
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# ? Feb 13, 2018 18:35 |
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Digirat posted:I liked the whole game but they could have cut out about an entire third of the penultimate dungeon without losing much. It really overstays its welcome. Footage of design session for the second to last dungeon: https://www.youtube.com/watch?v=OXQwx1EolD8
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# ? Feb 13, 2018 18:45 |
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I have few questions. Do you get same amount of exp if you killed the shadow as you would if you took money, items or captured it? I don't believe this is explained either but using a fire spell on a burned target does a crit, not sure if true but I read it somewhere? Is the repel's reflected damage same as the damage the enemy would have done or does it scale off your atk/magic? Is there aoe equivalent spell to the physical attack that can crit?
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# ? Feb 13, 2018 19:29 |
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Ulio posted:I have few questions. Do you get same amount of exp if you killed the shadow as you would if you took money, items or captured it? I don't believe this is explained either but using a fire spell on a burned target does a crit, not sure if true but I read it somewhere? Is the repel's reflected damage same as the damage the enemy would have done or does it scale off your atk/magic? Is there aoe equivalent spell to the physical attack that can crit? You get the same amount of exp whatever you do to get rid of an individual shadow, but it may end up being less because you only dealt with part of the group.
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# ? Feb 13, 2018 19:32 |
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Finishing a battle with a negotiation means you lose out on the yen you would have gotten from the battle. The 'best' result if you're going for negotiation is to kill all other enemies so you still get their exp/money. Finishing with an All-Out-Attack gets you bonus rewards. Technical damage is what you're referring to. For instance, burned enemies take bonus damage from Wind attacks, or Nuclear damage deals bonus damage to Burned/Frozen/Shocked enemies. They're most notable in Maniac difficulty, since Technical damage is increased. There isn't a direct equivalent of AoE Lucky/Miracle Punch, no. Several AoE attacks hit multiple times, which can 'raise' your chances of netting at least one crit, though.
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# ? Feb 13, 2018 19:34 |
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Ulio posted:I have few questions. Do you get same amount of exp if you killed the shadow as you would if you took money, items or captured it? I don't believe this is explained either but using a fire spell on a burned target does a crit, not sure if true but I read it somewhere? Is the repel's reflected damage same as the damage the enemy would have done or does it scale off your atk/magic? Is there aoe equivalent spell to the physical attack that can crit? Do you get same amount of exp if you killed the shadow as you would if you took money, items or captured it? You get XP for the one shadow you interrogated, but not for any others that vanish. The best course of action here is to defeat all but one shadow, and interrogate the last one. I don't believe this is explained either but using a fire spell on a burned target does a crit, not sure if true but I read it somewhere? I think you are referring to Technical Damage. This is a combo that causes crit-level damage based on status effects. Technical damage ignores resistances or immunities. The technical combos are: Hitting “Burning” targets with Wind/Nuclear attacks Hitting Frozen or Shocked targets with Physical/Nuclear attacks Hitting a dizzy or sleeping enemy with an attack they nullify Hitting an enemy with a mental status effect with a psy attack (mental statuses are Confuse, Fear, Brainwash, Despair, Rage) Is the repel's reflected damage same as the damage the enemy would have done or does it scale off your atk/magic? I believe that the damage is based on their attack, not yours Is there aoe equivalent spell to the physical attack that can crit? There are several AoE physical skills in the game, and all physical skills can crit. Kaza42 fucked around with this message at 19:37 on Feb 13, 2018 |
# ? Feb 13, 2018 19:34 |
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Digirat posted:It doesn't skip days until the epilogue, after the last dungeon. You have a ways to go. Awesome, thanks. I've been doing my damnedest to not use guides at all, outside a couple things I looked up to see what confidants were worth prioritizing for bonuses or finding stat breakpoints for progress. I did have to break my no walkthrough rule last night though to find out how much longer the September stuff would take. I think I have ten confidants (e: this doesn't count the ones that only level through plot or the twins) that I haven't finished, though most of them are at least halfway through, but I have Fortune at level 7 now which will help a lot. quote:I liked the whole game but they could have cut out about an entire third of the penultimate dungeon without losing much. It really overstays its welcome. I feel like you could have said this about Palaces three and four as well so knowing that six (I assume there are seven given the deadly sins theme) is also bad I'm not feeling great about five IcePhoenix fucked around with this message at 19:47 on Feb 13, 2018 |
# ? Feb 13, 2018 19:41 |
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Hunt11 posted:You get the same amount of exp whatever you do to get rid of an individual shadow, but it may end up being less because you only dealt with part of the group. If it is a mob of just 1 shadow say pixies and you capture it you get exp for all of them or just 1? ApplesandOranges posted:Finishing with an All-Out-Attack gets you bonus rewards. The alloutattack bonus is what exactly? More gold? Technical Damage, ok I've done it a bunch of times without knowing but is there any logic to it or you just have to know it by memory? Ya I thought so for the AoE lucky punch would be too much. Kaza42 posted:I don't believe this is explained either but using a fire spell on a burned target does a crit, not sure if true but I read it somewhere? Thanks, ya in the psy spells description it does say it will do more dmg to enemies with mental ailments not sure if it says the same in for nuclear spells since I don't use that often.
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# ? Feb 13, 2018 19:46 |
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Ulio posted:If it is a mob of just 1 shadow say pixies and you capture it you get exp for all of them or just 1? Just one. If you fight four pixies and Immediately interrogate one: you get XP for one pixie, plus whatever you got for the interrogation Kill all four: you get XP for four pixies, and cash/treasure for four pixies Kill three and interrogate the last one: XP for four pixies, cash/treasure for three pixies, and whatever you got for the interrogation
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# ? Feb 13, 2018 19:48 |
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Kaza42 posted:Just one. If you fight four pixies and Oh alright thanks that clarifies it. I wasn't sure if they were the same shadow maybe you got exp for all if you interrogated it. Makes sense now.
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# ? Feb 13, 2018 19:50 |
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I feel like I’m watching Blues Clues when the party tries to figure out mysteries like what the switch near the surveillance cameras with “camera” written on it does. It says in fifty words what could be spelled out with a visual cue.
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# ? Feb 14, 2018 15:37 |
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snoremac posted:I feel like I’m watching Blues Clues when the party tries to figure out mysteries like what the switch near the surveillance cameras with “camera” written on it does. It says in fifty words what could be spelled out with a visual cue. Labouring the point and characters asking about things that have just been established is kind of an anime thing.
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# ? Feb 14, 2018 20:17 |
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no, this game is just badly written
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# ? Feb 14, 2018 20:23 |
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Endorph posted:no, this game is just badly written Yeah, plenty of shows/games get around that trap. I get why people loved this game but had I played it last year it definitely would not have even been close to Horizon for my GotY. I'm still having fun and would recommend but it's probably a solid fourth as far as 2017 releases for me so far (I am still catching up to some of them, like Mario and SoW). Also I was right and the fifth dungeon also has some of the stupid "do a puzzle seventy three times" redundancies
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# ? Feb 14, 2018 20:29 |
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I think the dope soundtrack pushed Persona 5 into truly great status though the plot redundancies don't do it any favors
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# ? Feb 14, 2018 22:43 |
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Endorph posted:no, this game is just badly written This seems to be the case with most JRPGs and Japanese games in general. They either have a too simplistic plot or super convoluted which is mainly due to bad writing.. That's why I like how the Souls series handles it because there isn't much writing in it. You don't need a 5 minute convo with an NPC to know Anor Londo is a place way past it's glory days. Also I am not in the camp of people who think Souls series story is some masterpiece but it does some good visual storytelling which isn't common in Japan. Japanese games are all about exposition through dialogue or text which reminds me a lot of anime/manga's writing.
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# ? Feb 15, 2018 00:16 |
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Ulio posted:This seems to be the case with most JRPGs and Japanese games in general. They either have a too simplistic plot or super convoluted which is mainly due to bad writing.. That's why I like how the Souls series handles it because there isn't much writing in it. You don't need a 5 minute convo with an NPC to know Anor Londo is a place way past it's glory days. Also I am not in the camp of people who think Souls series story is some masterpiece but it does some good visual storytelling which isn't common in Japan. Japanese games are all about exposition through dialogue or text which reminds me a lot of anime/manga's writing.
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# ? Feb 15, 2018 00:20 |
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Ulio posted:This seems to be the case with most JRPGs and Japanese games in general. They either have a too simplistic plot or super convoluted which is mainly due to bad writing.. That's why I like how the Souls series handles it because there isn't much writing in it. You don't need a 5 minute convo with an NPC to know Anor Londo is a place way past it's glory days. Also I am not in the camp of people who think Souls series story is some masterpiece but it does some good visual storytelling which isn't common in Japan. Japanese games are all about exposition through dialogue or text which reminds me a lot of anime/manga's writing.
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# ? Feb 15, 2018 00:43 |
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HIJK posted:I think the dope soundtrack pushed Persona 5 into truly great status though the plot redundancies don't do it any favors This and the crazy good graphic design helped me overlook any flaws.
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# ? Feb 15, 2018 00:46 |
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September has just killed my urge to keep playing. I know if I get through it it’ll pick up, but sweet mother of gently caress is there a lot of stuff I have to push through.
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# ? Feb 15, 2018 05:26 |
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Ugly In The Morning posted:September has just killed my urge to keep playing. I know if I get through it it’ll pick up, but sweet mother of gently caress is there a lot of stuff I have to push through.
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# ? Feb 15, 2018 05:42 |
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FractalSandwich posted:Fig. A: Confirmation bias in its natural habitat. Eh you are right that could just be just be my experience with bad JRPG writing. Ugly In The Morning posted:September has just killed my urge to keep playing. I know if I get through it it’ll pick up, but sweet mother of gently caress is there a lot of stuff I have to push through. If you thought September was slow...I just got done with October and it might actually be worse. End of october/november seems to be start of the action again. I found this scene very funny for some reasons. When Goro blackmails you to help him or he will get you arrested your confidant rank goes up with him. That is definitely how friendship works.
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# ? Feb 15, 2018 13:35 |
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Ulio posted:I found this scene very funny for some reasons. When Goro blackmails you to help him or he will get you arrested your confidant rank goes up with him. That is definitely how friendship works. Confidant rank isn’t just “you’re closer friends now”, sometimes it’s more like “you have a deeper understanding of this person”. There are some S. Links in 3 and 4 (3 mostly) that aren’t really great people
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# ? Feb 15, 2018 16:11 |
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Ulio posted:Eh you are right that could just be just be my experience with bad JRPG writing. God drat I love the dungeon section of the game, and I also like the s links, but poo poo I wish there was a way to cut out the weeks of loving bullshit. I got SMT IV the other day for the dungeon crawling aspect, but hooooo boy are those more difficult than P5.
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# ? Feb 15, 2018 16:14 |
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# ? Jun 5, 2024 03:29 |
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Ulio posted:If you thought September was slow...I just got done with October and it might actually be worse. End of october/november seems to be start of the action again. gently caress Last night I got three more max rank confidants and also Joker finally got his girl (Makoto, who's status as only girl was solidified at her awakening scene) What activity should I do to raise my Guts? I've got everything but Charm (which is max, obviously) at 4 still but guts is the only one that I can't "passively" raise via events or confidant levels right now and I can't remember which other activities raise it. e: I have done every Big Bang Burger challenge as well. IcePhoenix fucked around with this message at 16:17 on Feb 15, 2018 |
# ? Feb 15, 2018 16:15 |