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At least you can crank hyperlanes way the gently caress up if you really want. Also, given the jump drive is still in the game, its probably someone will create a modded version or just outright puts warp back in the game, somehow.
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# ? Feb 21, 2018 07:04 |
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# ? May 27, 2024 01:25 |
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listen i’ve been playing the stellaris franchise since stellaris: clarke and let me tell you the devs completely abandoned that game as soon as the preorders for stellaris: asimov started rolling in
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# ? Feb 21, 2018 07:07 |
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Shadowlyger posted:The point is that "just play an older version of the game" is not an acceptable defense for forcing hyperlanes only, hth Playing a version of the game that hasn't been redesigned for hyperlanes only is actually a perfectly reasonable solution to the "problem" of the game being redesigned for hyperlanes only.
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# ? Feb 21, 2018 07:10 |
i can understand being really attached to a particular version of a game. ck2 was best balanced with ck2+ enabled just after old gods came out, in my opinion, and a lot of changes have taken the game in directions i don't necessarily agree with. but paradox makes it easier than any other company to revert to any version that's ever existed, and while freezing your version does make modding somewhat more effort, the option is at least there to try to put together what you want to play even after the game has moved on besides, the star trek mod is going to still want to use warp. i wouldn't be surprised if there's a defines setting that at least re-enables warp, wormhole might be more permanently dead though you could probably hack something kind of similar together from modding the gate system Jazerus fucked around with this message at 07:18 on Feb 21, 2018 |
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# ? Feb 21, 2018 07:15 |
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Jazerus posted:i can understand being really attached to a particular version of a game. ck2 was best balanced with ck2+ enabled just after old gods came out, in my opinion, and a lot of changes have taken the game in directions i don't necessarily agree with. drat, old gods was the last time I played CK2 and I was curious about it but so many people say its this overwhelming mess now.
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# ? Feb 21, 2018 07:17 |
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Shadowlyger posted:The point is that "just play an older version of the game" is not an acceptable defense for forcing hyperlanes only, hth That's because it's not intended as a 'defense' (Because Paradox isn't actually obliged to 'defend' game mechanics changes), it's merely pointing out that if you're that attached, there is still a way to play other modes. Claiming that it's unfair Paradox won't patch 1.9 because they're patching 1.9 is a unique argument though I will grant you.
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# ? Feb 21, 2018 07:20 |
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One of my steam friends hates the upcoming changes. Because they are in the middle of a 1.9 game. But will stay on 1.9 until they finish it and get 2.0
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# ? Feb 21, 2018 07:21 |
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Its not that bad last time I played it (just before Mystics and Monks). Though I also always thought CK2+ was a dumb mod so what do I know.
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# ? Feb 21, 2018 07:21 |
Galaga Galaxian posted:Its not that bad last time I played it (just before Mystics and Monks). Though I also always thought CK2+ was a dumb mod so what do I know. it was very dumb for a while after wiz was hired by paradox and a fairly sloppy team decided to revive it the current version isn't bad really, both the base game and the mod are good again. ck2+ was amazing in its heyday though because wiz stretched the event system to its absolute limits to create entire new systems and hand-tweaked the balance to perfection. he was hired for a reason!
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# ? Feb 21, 2018 07:27 |
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IAmTheRad posted:One of my steam friends hates the upcoming changes. Tell him to back up his mods too if he's using any. They'll auto update off the workshop.
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# ? Feb 21, 2018 07:32 |
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Jazerus posted:a lot of changes have taken the game in directions i don't necessarily agree with. I think that's what it comes down to, really. Paradox treats their games as living things that evolve constantly as time goes on. That's great! But if you design significant evolutions to the game mechanics (as opposed to just minor tweaks and bugfixes), sooner or later you're going to need to make major gameplay design decisions, and the fact of the matter is that not everybody is going to agree with those decisions because everyone has their own specific and sometimes esoteric desires. Basically occasionally pissing people off is the price you pay for a constantly changing and updating game.
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# ? Feb 21, 2018 07:32 |
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I'm usually bored of a game before the next version comes out, so if the game stopped evolving I think most people would just lose interest more or less. If the options are "game stagnates" or "game changes, most likely for the better but not always" I'm always going to pick the latter.Tomn posted:Basically occasionally pissing people off is the price you pay for a constantly changing and updating game. Actually the price is usually about $20 on release, $10 on sale if you wait a bit. Not a bad price!
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# ? Feb 21, 2018 07:35 |
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quote:We're currently unable to process any payments from your region. We apologize for any inconvenience God drat it I want to give you my money Paradox, won't you at least tell me why I can't? Is the lack of detail because it's a legal issue? All I can find is it will apparently be "weeks" before the store will accept payments from my region: https://forum.paradoxplaza.com/forum/index.php?threads/paradox-sale.1061409/#post-23818353
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# ? Feb 21, 2018 07:41 |
GotLag posted:God drat it I want to give you my money Paradox, won't you at least tell me why I can't? it's because getting every bank and credit card issuer in a region to acknowledge the paradox store as a legitimate vendor for people in their region to be using, even though paradox is in europe, is presumably a pretty lengthy process
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# ? Feb 21, 2018 07:44 |
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Galaga Galaxian posted:We need a new thread title. "To Serve Man" is two expansions old, though it still worked in a way with Synthetic Dawn given Rogue Servitors.
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# ? Feb 21, 2018 09:57 |
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Baronjutter posted:I'm usually bored of a game before the next version comes out, so if the game stopped evolving I think most people would just lose interest more or less. If the options are "game stagnates" or "game changes, most likely for the better but not always" I'm always going to pick the latter. This is actually exactly why I keep coming back to WoW - everyone wails and gnashes their teeth when everything is completely redesigned every expansion, but I am only playing the expansion BECAUSE everything was redesigned. Constant, neverending flux in a game is exactly what keeps me coming back over and over and over and over and over and over.
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# ? Feb 21, 2018 09:59 |
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Splicer posted:Stellaris - Apocalypse Chow Stellaris: You May Fire When Ready
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# ? Feb 21, 2018 10:18 |
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Jazerus posted:it's because getting every bank and credit card issuer in a region to acknowledge the paradox store as a legitimate vendor for people in their region to be using, even though paradox is in europe, is presumably a pretty lengthy process I've bought from the Paradox store, from this country, with this card, just under a month ago.
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# ? Feb 21, 2018 10:27 |
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Stellaris - And not one will know of the war, not one will care at last when it is done
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# ? Feb 21, 2018 10:30 |
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Stellaris - space-themed 4X abandonware
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# ? Feb 21, 2018 10:39 |
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Stellaris- FTL options removed apparently randomly
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# ? Feb 21, 2018 10:45 |
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Stellaris - The Steam comments are the end game.
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# ? Feb 21, 2018 10:50 |
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I'm pretty sure Stellaris will be a better game when it's hyperlane only, but I did enjoy playing xenophobic pacifists who always had their borders closed and exclaves all over the galaxy. Which will be mostly impossible without wormhole drives.
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# ? Feb 21, 2018 10:52 |
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Is there some meta or pseudo-science explanation about what differentiates hyperlane travel from warp travel ? I mean, both require some kind of FTL drive to get from A to B in days instead of decades. So if I have an FTL drive, why do I need a hyperlane and what is it exactly ?
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# ? Feb 21, 2018 11:00 |
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Hammerstein posted:Is there some meta or pseudo-science explanation about what differentiates hyperlane travel from warp travel ? Depending on how soft you want to go either patches of space where spacetime can be folded easier allowing interstellar travel at a reasonable pace or lanes of space clear of debris so ships don't Swiss cheese themselves while traveling at c+ speeds.
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# ? Feb 21, 2018 11:08 |
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Torrannor posted:I'm pretty sure Stellaris will be a better game when it's hyperlane only, but I did enjoy playing xenophobic pacifists who always had their borders closed and exclaves all over the galaxy. Which will be mostly impossible without wormhole drives. Hammerstein posted:Is there some meta or pseudo-science explanation about what differentiates hyperlane travel from warp travel ?
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# ? Feb 21, 2018 11:14 |
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To pick up from some posts ago, a new thread is probably due. Stellaris - 2.0 Serve Man
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# ? Feb 21, 2018 11:21 |
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Splicer posted:Let me tell you about Gates. Which is why I wrote mostly. With wormholes, you can do this right from the start. And you can even colonize on the other side of unfriendly empires, as long as you have the range to jump over them. Based on what we know so far, I think Gates will be a bit too late game to be an equivalent replacement.
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# ? Feb 21, 2018 11:28 |
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My favourite scifi FTL model is still the one used in Honorverse. You can transition to hyper and go anywhere, but it'll take you a while, like, months. Much quicker to ride a gravity wave (which needs to have been found and charted) and get there in weeks/days, or even better transition instantly via a wormhole (but they're few, far between, hard to spot in the first place, and have to be carefully surveyed and tested to safely traverse). It ends up being a neat way to have terrain and strategic positions in space, with the wormholes being significant prizes to fight over and the gravity waves making travel predictable enough to engage in piracy/commerce raiding in the vastness of space.
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# ? Feb 21, 2018 11:41 |
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LordMune posted:To pick up from some posts ago, a new thread is probably due. Nice. We're stuck with this title anyway. This is a good way to have fun with it.
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# ? Feb 21, 2018 11:43 |
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New machine empire game, governor gets arrested development as soon as it reaches level 2. So I dismiss it, recruit a new one. Which promptly arrests its development at level 2.
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# ? Feb 21, 2018 11:57 |
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Yes, as anyone with a basic degree of reading comprehension could tell you, the word "developers" here as opposed to more specific terms like "the developers" or "Paradox" refers to video game developers in general, and if you've somehow ended up in this universe from some parallel reality with much higher patching standards, I'm very sad to report that most games developed in this dimension do not continue to receive support years after their release, and Paradox's level of support is the exception rather than the norm.
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# ? Feb 21, 2018 12:03 |
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https://twitter.com/Martin_Anward/status/966273833320767488 I love these.
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# ? Feb 21, 2018 12:31 |
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Those posters are brilliant. Are they on sale at all? Relatedly, has anyone modded the game into an Art Deco masterpiece?
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# ? Feb 21, 2018 12:57 |
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GotLag posted:My favourite scifi FTL model is still the one used in Honorverse. You can transition to hyper and go anywhere, but it'll take you a while, like, months. Much quicker to ride a gravity wave (which needs to have been found and charted) and get there in weeks/days, or even better transition instantly via a wormhole (but they're few, far between, hard to spot in the first place, and have to be carefully surveyed and tested to safely traverse). That's basically how 2.0 is going to work. Fixed lanes for most travel, rare wormholes and occasionally jumping over the lanes when strategy demands it.
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# ? Feb 21, 2018 12:57 |
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Aethernet posted:Those posters are brilliant. Are they on sale at all? You can get them digitally high-res here: https://forum.paradoxplaza.com/foru...ll_2018221_giaw
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# ? Feb 21, 2018 12:59 |
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GotLag posted:My favourite scifi FTL model is still the one used in Honorverse. You can transition to hyper and go anywhere, but it'll take you a while, like, months. Much quicker to ride a gravity wave (which needs to have been found and charted) and get there in weeks/days, or even better transition instantly via a wormhole (but they're few, far between, hard to spot in the first place, and have to be carefully surveyed and tested to safely traverse). So basically tradewinds in space, eh?
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# ? Feb 21, 2018 13:01 |
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Tomn posted:So basically tradewinds in space, eh? The Honorverse is Horatio Hornblower in space, so yeah.
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# ? Feb 21, 2018 13:10 |
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Lmao if you aren't using the steam beta function to play version 1.0
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# ? Feb 21, 2018 13:22 |
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# ? May 27, 2024 01:25 |
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Gyshall posted:Lmao if you aren't using the steam beta function to play version 1.0 I would, but Paradox, in their limitless greed, ceased all support for it.
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# ? Feb 21, 2018 13:37 |