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Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund

DoctorTristan posted:

It’s confirmed in-game that the Cat school was attacked and destroyed as well.

The theft of the Wolf school mutagens in W1 was a little odd - it’s presented as ‘Oh no, we’ve lost our most important secrets’ but by that point the knowledge was basically useless to them anyway.

It's more an issue of "this knowledge needs to just die and go away. With those mutagens people could start recreating Witchers as super soldiers."

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Hobo Clown
Oct 16, 2012

Here it is, Baby.
Your killer track.




Considering Kaer Morhen used to be a fully functioning castle filled with Witchers (and it was one of at least six), I'd say meeting only 4 or 5 through the course of the games pretty accurately describes them as 'near extinct'.

WoodrowSkillson
Feb 24, 2005

*Gestures at 60 years of Lions history*

Yeah, and we only know about the North and Nilfgaard really. While its unlikely they are just pumping witchers out willy nilly elsewhere, its perfectly possible a school or 2 are still running. Those school suffer from all of the same things the other ones are/were in terms of witchers not being as needed anymore. If anything their knowledge of monster behavior and methods to kill them is far more valuable than their combat skill.

You could suit up some soldiers in armor, give them silver bladed spears, and they could handle nearly anything a witcher does, and bring along mages if its something real bad.

Bryter
Nov 6, 2011

but since we are small we may-
uh, we may be the losers
As well as Vesemir and co, over the course of the games you meet Berengar, the failed viper assassin, the two other viper school guys who aren't Letho, Letho, Jad Karadin, Gaetan, and Kiyan. Considering that the games don't take place over that long a period of time, they seem to appear a lot more frequently than than the story would imply they should to me.

Actually, come to think of it, you either have to or can choose to kill pretty much every one of those guys. Maybe part of the reason Witchers are a dying breed is they keep meeting Geralt.

Cowcaster
Aug 7, 2002



8 people on the entire continent yeah the witcher population seems to be surging

In It For The Tank
Feb 17, 2011

But I've yet to figure out a better way to spend my time.
If only there was a way to kill Eskel, that way you could reduce the Witcher population to 0 if you get the ending where Geralt commits suicide-by-ghoul.

The Slack Lagoon
Jun 17, 2008



Having a ton of fun playing for the first time but jfc I got to Novigrad and it loving sucks.

Go between 2 spots 5 times for one mission that's 300 steps apart and I can't even run on the horse

edit: also can I play mods without launching through Nexus launcher?

Steam isn't recognizing the game when I launch through Nexus so I'm not getting achievements or anything

The Slack Lagoon fucked around with this message at 18:31 on Feb 22, 2018

WoodrowSkillson
Feb 24, 2005

*Gestures at 60 years of Lions history*

The Slack Lagoon posted:

Having a ton of fun playing for the first time but jfc I got to Novigrad and it loving sucks.

Go between 2 spots 5 times for one mission that's 300 steps apart and I can't even run on the horse

Break it up and go do other stuff. It helps a lot. You can even go to skellige before finishing novigrad.

Pellisworth
Jun 20, 2005

The Slack Lagoon posted:

Having a ton of fun playing for the first time but jfc I got to Novigrad and it loving sucks.

Go between 2 spots 5 times for one mission that's 300 steps apart and I can't even run on the horse

It's not that big of a city and I would suggest taking it slow, there's a lot of neat environmental/world-building bits.

You're correct though that Novigrad is a lot of running around talking to people, it's a big change of pace from other zones. Very little combat.

I recommend you break up Novigrad with some Skellige, you can hop a boat to Skellige and do some questing there around level 12. That will give you some variety so you're not spending the next 15+ hours just doing Novigrad.

The cost for a boat to Skellige is 1000 orens, but you get a "refund" immediately on landing. loot the captain's body

Mike the TV
Jan 14, 2008

Ninety-nine ninety-nine ninety-nine

Pillbug

The Slack Lagoon posted:

Having a ton of fun playing for the first time but jfc I got to Novigrad and it loving sucks.

Go between 2 spots 5 times for one mission that's 300 steps apart and I can't even run on the horse

Werewolf decoction my friend.

The Slack Lagoon
Jun 17, 2008



Can I play mods without launching through Nexus launcher?

Steam isn't recognizing the game when I launch through Nexus so I'm not getting achievements or anything

Pellisworth
Jun 20, 2005

The Slack Lagoon posted:

Can I play mods without launching through Nexus launcher?

Steam isn't recognizing the game when I launch through Nexus so I'm not getting achievements or anything

You should just be able to launch through Steam and all your mods will be enabled.

Lucas Archer
Dec 1, 2007
Falling...
Doing my main quest storyline blitz run, and I found Novigrad not to be that terrible. Events kind of naturally lead into each other, and if you ignore the side quests, you should be done with the main storyline stuff in just a few hours.

The advice stands though - if bored, goto Skellige.

A Wizard of Goatse
Dec 14, 2014

WoodrowSkillson posted:

Yeah, and we only know about the North and Nilfgaard really. While its unlikely they are just pumping witchers out willy nilly elsewhere, its perfectly possible a school or 2 are still running. Those school suffer from all of the same things the other ones are/were in terms of witchers not being as needed anymore. If anything their knowledge of monster behavior and methods to kill them is far more valuable than their combat skill.

You could suit up some soldiers in armor, give them silver bladed spears, and they could handle nearly anything a witcher does, and bring along mages if its something real bad.

A lot of people try this (in the games at least) and end up killing a bunch of soldiers. Regular people don't have super regeneration powers or witcher noses, every hit Geralt Quens or walks off with a fistful of raw meat would be one ordinary person killed or maimed for life.

A Wizard of Goatse fucked around with this message at 20:28 on Feb 22, 2018

DoctorTristan
Mar 11, 2006

I would look up into your lifeless eyes and wave, like this. Can you and your associates arrange that for me, Mr. Morden?

A Wizard of Goatse posted:

A lot of people try this (in the games at least) and end up killing a bunch of soldiers. Regular people don't have super regeneration powers or witcher noses, every hit Geralt Quens or walks off with a fistful of raw meat would be one ordinary person killed or maimed for life.

That’s partly because they are dumbasses and insist on using swords and halberds instead of sensible weapons like bows, snares, nets, or huge fuckoff pits with spikes at the bottom. (Yes I realise this criticism applies equally well to Geralt and co. )

WoodrowSkillson
Feb 24, 2005

*Gestures at 60 years of Lions history*

A Wizard of Goatse posted:

A lot of people try this (in the games at least) and end up killing a bunch of soldiers. Regular people don't have super regeneration powers or witcher noses, every hit Geralt Quens or walks off with a fistful of raw meat would be one ordinary person killed or maimed for life.

The one time we really see it in the game is the Nilfgaardian patrol that kills the other griffin. They did it just fine, the bodies there were all from lone dudes who got murked. The lesson there was they had no idea what they were doing and made the problem worse. A group of dudes in full plate with silver tipped spears and arrows would have no issue with most of the monsters.

The issue is as of the game there is no well trained state response to monsters, and witchers are in short supply, so the warzones of the world get overrun rather fast.

alex314
Nov 22, 2007

With some monsters you'd go through soldiers pretty fast. Imagine a bunch of armoured dudes going after Moonwraith or Leshen.

WoodrowSkillson
Feb 24, 2005

*Gestures at 60 years of Lions history*

alex314 posted:

With some monsters you'd go through soldiers pretty fast. Imagine a bunch of armoured dudes going after Moonwraith or Leshen.

Mages exist and are plentiful. As states settle down and develop, its not hard to see someone like Djkstra paying a group of monster hunters from the state treasury and giving them one of his mages when needed.

The world is not there yet, but as witchers die off, something will have to be done.

Savy Saracen salad
Oct 15, 2013

WoodrowSkillson posted:

Yeah, and we only know about the North and Nilfgaard really. While its unlikely they are just pumping witchers out willy nilly elsewhere, its perfectly possible a school or 2 are still running. Those school suffer from all of the same things the other ones are/were in terms of witchers not being as needed anymore. If anything their knowledge of monster behavior and methods to kill them is far more valuable than their combat skill.

You could suit up some soldiers in armor, give them silver bladed spears, and they could handle nearly anything a witcher does, and bring along mages if its something real bad.

Nilfgaard bans Witchers from entering cities.

Cantorsdust
Aug 10, 2008

Infinitely many points, but zero length.

WoodrowSkillson posted:

Mages exist and are plentiful. As states settle down and develop, its not hard to see someone like Djkstra paying a group of monster hunters from the state treasury and giving them one of his mages when needed.

The world is not there yet, but as witchers die off, something will have to be done.

Mages exist but are not anywhere near plentiful. They command ridiculous prices due to their rarity. They're plentiful around Geralt, but the number of mages trained for combat and strong enough to take down a Leshen probably number less than 100.

A Wizard of Goatse
Dec 14, 2014

WoodrowSkillson posted:

The one time we really see it in the game is the Nilfgaardian patrol that kills the other griffin. They did it just fine, the bodies there were all from lone dudes who got murked. The lesson there was they had no idea what they were doing and made the problem worse. A group of dudes in full plate with silver tipped spears and arrows would have no issue with most of the monsters.

The issue is as of the game there is no well trained state response to monsters, and witchers are in short supply, so the warzones of the world get overrun rather fast.

We see the aftermath of it plenty. E.G. those dudes who went after the archgriffin with a ballista, which I mostly remember because it's hilarious

WoodrowSkillson
Feb 24, 2005

*Gestures at 60 years of Lions history*

A Wizard of Goatse posted:

We see the aftermath of it plenty. E.G. those dudes who went after the archgriffin with a ballista, which I mostly remember because it's hilarious

you see poorly equipped regular dudes walking into buzzsaws yeah

In It For The Tank
Feb 17, 2011

But I've yet to figure out a better way to spend my time.

WoodrowSkillson posted:

The one time we really see it in the game is the Nilfgaardian patrol that kills the other griffin.

There's a bunch of missions where a monster kills a group of soldiers:

- A wyvern kills a patrol near the Nilfgaardian base camp in Velen.
- None of the Baron's men survive the encounter with the Ladies' minions at the Orphans of Crookback Bog.
- A succubus kills a bunch of guards in Novigrad.
- Another group of Nilfgaardians are killed by the ekimaara at the Byways.
- The Night of the Long Fangs showcases the slaughter of a bunch of knights throughout the city at the hands of a group of lesser vampires.

Bacon Terrorist
May 7, 2010

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Witchers also have specialist knowledge committed to memory, and even with their mutations they use every little thing to try and gain an advantage. Oils, bombs, potions, decoctions, signs. Sometimes even that is not enough.

Doing Phantom of Eldberg on PS4 and I have defeated the monster yet the combat music keeps playing, the objective won’t update, even if I walk far enough away to meditate/fast travel :ohdear:

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


I find it odd that they never ret-conned Radovid's age to being late 20's/early 30's, because the only other explanation for his haggard appearance is that he's been a fisstech-addict since he was in the womb.

Moose-Alini
Sep 11, 2001

Not always so

Cantorsdust posted:

Mages exist but are not anywhere near plentiful. They command ridiculous prices due to their rarity. They're plentiful around Geralt, but the number of mages trained for combat and strong enough to take down a Leshen probably number less than 100.

Yeah didn’t most of the mages die very recently in the lore? Specifically most of the battle mages. And then there’s the anti magic sentiment running around trying to burn them all.

Antifa Poltergeist
Jun 3, 2004

"We're not laughing with you, we're laughing at you"



Inspector Gesicht posted:

I find it odd that they never ret-conned Radovid's age to being late 20's/early 30's, because the only other explanation for his haggard appearance is that he's been a fisstech-addict since he was in the womb.

Being high on your own farts ages you terribly

A Wizard of Goatse
Dec 14, 2014

WoodrowSkillson posted:

you see poorly equipped regular dudes walking into buzzsaws yeah

If siege equipment is still "poorly equipped" I think your idea of using regular armies to gently caress up monsters just isn't going to work out m8

A Wizard of Goatse fucked around with this message at 00:54 on Feb 23, 2018

The Slack Lagoon
Jun 17, 2008



Decided to go back to white orchard for shits and giggles and found 5 places of power I didn't find the first time around...

GrossMurpel
Apr 8, 2011

The Slack Lagoon posted:

Decided to go back to white orchard for shits and giggles and found 5 places of power I didn't find the first time around...

Wait, isn't every single place of power in the game marked by a question mark?

Shooting Blanks
Jun 6, 2007

Real bullets mess up how cool this thing looks.

-Blade



GrossMurpel posted:

Wait, isn't every single place of power in the game marked by a question mark?

Yes - but if someone isn't used to exploring in a game and is more accustomed to an on-rails experience, I can see skipping the question marks and going straight for the story. That's a mistake in this game, but I can understand how it happens.

steinrokkan
Apr 2, 2011



Soiled Meat

Inspector Gesicht posted:

I find it odd that they never ret-conned Radovid's age to being late 20's/early 30's, because the only other explanation for his haggard appearance is that he's been a fisstech-addict since he was in the womb.

I see you haven't seen many young eastern europeans. haggard at a young age is pretty normal. he didn't struck me as too old, just poorly scrawny and tired.

alex314
Nov 22, 2007

Moose-Alini posted:

Yeah didn’t most of the mages die very recently in the lore? Specifically most of the battle mages. And then there’s the anti magic sentiment running around trying to burn them all.

Northern and Nilfgaard mages nuked each other at Sodden Hill, then other book stuff happens. And then Radovid destroys Arethusa (female academy) and probably Ban Ard (male) since he rules the location of the school. Nilfgaard at the same time also has pogroms aimed at magic users, but the mages serving the court are spared. Bottom line: there are barely any mages that can train the gifted kids after W3 wraps up. Risking any trained mage going after even minor stuff like Foglets would be stupid. Places that are haunted would just have to be quarantined, and maybe fed a true believer priest once a while.

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


Finished Roche's path in Witcher 2 again, which is odd for me because the Witcher 2 is an interesting game but far from a good one:

Where this game failed where Wild Hunt succeeded is that it doesn't have a moral-center or motivation for Geralt. There's no Ciri to care about and most of the people you have to converse with are either two-faced or irredeemably monstrous: Loredo, Henselt, Dethmold, Sile, and Phillipa. Iorveth/Roche don't hesitate to remind you of how much they're into bloodshed and Triss is absent from the second half of the game.

It's really contrived that Chapter II isn't five minutes long because Henselt bashed a random priest's brains out on an important rock.

Dethmold''s death-scene in Loc Muinne is pretty much the nadir of the franchise.

The plot-branch had the negative impact that a hard-to-follow plot is made incomprehensible. Roche's path get's the short-thrift because the supporting cast and setting is more dour and you're left in the dark about 90% of the ending's context.

There's a bunch of half-baked systems that feel like all the video-game trends of 2010, so they were dropped from Wild Hunt: the stealth missions, the QTEs, that weird perk-system, using traps in combat, the scripted finishers, the Mutagen bonuses.

The UI is hilarious in how terrible in how bad it is. It got flack for being designed for gamepads but it's actual sin is how much time it wastes. This isn't the longest game in the world so the inventory didn't need 20 different categories, and you will constantly un-equip your boots by mistake or put the wrong rune in your sword. You'll even cast the wrong sign in combat because of the input-delay.

What really unimpressed me about the game, compared to New Vegas, was the choices and consequences. The story happens on a strictly-plotted line and every few hours you get a binary choice: kill Aryan or not, give Iorveth his sword or not, kill this rear end in a top hat monarch or not, there are choices yes, but they don't let you deviate from the plotted line nor do they ever pile up on one another in an interesting way. Wild Hunt's choices are more novel: Ciri's fate is determined by the sum of your actions, you're not forced to take care of Radovid's head or Skellige's throne and those situations can wrap up without your intervention, and the game is open-world you get witness the consequences of your actions. The binary choices are more interesting; Is this stone-hearted man worth redeeming? Do I sell out my old friends to get back at Emhyr? Should I let the troll paint a coat-of-arms?

This game would have been way better as a book.

Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund

Inspector Gesicht posted:

I find it odd that they never ret-conned Radovid's age to being late 20's/early 30's, because the only other explanation for his haggard appearance is that he's been a fisstech-addict since he was in the womb.

He looks mid to late 30s, but I could see early 30s.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Well that's a whole load of me disagreeing with you about Witcher 2's plot.

WoodrowSkillson
Feb 24, 2005

*Gestures at 60 years of Lions history*

alex314 posted:

Northern and Nilfgaard mages nuked each other at Sodden Hill, then other book stuff happens. And then Radovid destroys Arethusa (female academy) and probably Ban Ard (male) since he rules the location of the school. Nilfgaard at the same time also has pogroms aimed at magic users, but the mages serving the court are spared. Bottom line: there are barely any mages that can train the gifted kids after W3 wraps up. Risking any trained mage going after even minor stuff like Foglets would be stupid. Places that are haunted would just have to be quarantined, and maybe fed a true believer priest once a while.

For the record I was speaking in the context of the witchers dying out. At some point there will be no more witchers, so people will have to handle the monsters in another way. I know that as of the stories, its not happening.

GrossMurpel
Apr 8, 2011

Inspector Gesicht posted:

The plot-branch had the negative impact that a hard-to-follow plot is made incomprehensible. Roche's path get's the short-thrift because the supporting cast and setting is more dour and you're left in the dark about 90% of the ending's context.

You're the world's wrongest man but you're kinda right about this part. It's really hard to follow all the prinicpal players, what they want, and what land they rule in Roche's chapter 2. And IIRC the motivation of the Lodge is pretty much incomprehensible in chapter 3 as well.

Staltran
Jan 3, 2013

Fallen Rib

Fuzz posted:

He looks mid to late 30s, but I could see early 30s.

Yeah but can you see 18 or 19? Because that's how old he is. Ciri is 3 years older than Radovid. You might already know this but it's just so bizarre that it needs to be reiterated.

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steinrokkan
Apr 2, 2011



Soiled Meat

Staltran posted:

Yeah but can you see 18 or 19? Because that's how old he is. Ciri is 3 years older than Radovid. You might already know this but it's just so bizarre that it needs to be reiterated.

OK then, that's weird. Perhaps they didn't want to stir controversy by making a borderline child a killable villain.

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