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People don't like berserkers just because they get a negative modifier, and they automatically hate them for that reason. In reality, berserkers are really cool because of the way combat works. You're supposed to attack with them first to get your +7 bonus, and do major damage to the opposing unit. Now that the opposing unit has taken so much damage, it will deal less damage in a counter attack, so the -7 for defense penalty is not nearly as bad as it sounds. In a one-on-one fight, the berserker will always win if it attacks first.
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# ? Feb 26, 2018 20:23 |
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# ? May 14, 2024 16:07 |
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Rookersh posted:We recently opened up the world! And boy am I behind on everything. I've got absurd production, and can make basically every military unit in a turn if I want, all my cities are switched to Research, but I'm probably 3-4 techs behind everyone else. I've lost basically every Cultural Wonder to the Dutch, and haven't been doing anything to focus on that. I spent all my time and effort building up my religion ( which I get 300 religion a turn, and will be able to "buy" Great People with my religion very soon. ). you should do the thing. the piñata thing. the one where you smack the dutch with a bunch of archers, and one warrior, and then all the wonders fall out bonus: now that you control the entire dutch empire, you'll have twice the science output of every other player. if you're ever behind, the golden rule is, you're behind because you don't have enough cities, and everyone else has too many. of course this is extremely easy to fix. Fur20 fucked around with this message at 20:33 on Feb 26, 2018 |
# ? Feb 26, 2018 20:30 |
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Civ5 talk: What are your social policies currently? That plays a big part in how easy some victory conditions are.
So, a sidetrack on why food is God and Tradition is OP. Food begets more food, and there is effectively no max pop on your cities. Population is good (even if it's working a lovely 2-3 yield tile) because 1 pop = 1 science. Science is God because for military fights in 1UPT, quality > quantity, so having units be a tech level up, live longer, and get levels will result in an infinitely stronger military for a much lower production. Science obviously also begets more science and food. But 1 pop = 1 unhappiness, so there's the rub. Unless you have Tradition, which gives your capital -50% unhappiness, which is by and far the most efficient way of getting population (and hence, science) up without blowing all your production on happiness buildings. This is all a huge aside, and is only presented as a concept for idle musings for when you ask yourself "I wonder what infrastructure I should be caring about?" when nothing else is pressing. I wouldn't worry about not having gone Tradition etc, this is all very 'optimal' and doesn't matter for anything other than multiplayer and Deity. Pick liberty or Piety and go hog wild. edit: patronage != tradition, it was late at night, forgive me Serephina fucked around with this message at 04:16 on Feb 28, 2018 |
# ? Feb 27, 2018 02:02 |
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Did that Civ IV Let’s Play ever get off the ground? I think it was brought up as a suggestion quite a few pages ago, but I’d still be interested in whoever was discussing that.
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# ? Feb 27, 2018 02:15 |
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Whose map mods can I subscribe to to have a normal continents map where the AI's don't spawn 10 tiles from me right away?
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# ? Feb 27, 2018 02:20 |
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onesixtwo posted:Did that Civ IV Let’s Play ever get off the ground? I think it was brought up as a suggestion quite a few pages ago, but I’d still be interested in whoever was discussing that. Here. The succession game stalled out when one of the players kinda vanished, and the Religion challenges were ... I tried, failed, and tried again only to bog down in just how narrow it seems, even on easy.
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# ? Feb 27, 2018 03:03 |
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HappyCamperGL posted:One now!!! Grabbed the last spot!
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# ? Feb 27, 2018 03:33 |
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I find it really easy to go into a dark age in the second age, then get a heroic in the 3rd. That sets you up for chain golden ages.
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# ? Feb 27, 2018 05:07 |
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It's been almost a month and I'm still so mad at my brother for convincing me to cancel the Humble Monthly because he was getting it and he already had Civ VI, but then he cancelled his subscription. So mad
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# ? Feb 27, 2018 05:16 |
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twistedmentat posted:I find it really easy to go into a dark age in the second age, then get a heroic in the 3rd. That sets you up for chain golden ages. Does it? There aren't a lot of ways to get era points without dedications. A golden age usually ends in either a dark or normal age.
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# ? Feb 27, 2018 06:26 |
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The Human Crouton posted:Does it? There aren't a lot of ways to get era points without dedications. A golden age usually ends in either a dark or normal age. You always get era points for Great People and building Wonders. If you're building yourself up reliably, you'll start pulling those in so fast that you will have a hard time stopping yourself from chaining golden ages.
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# ? Feb 27, 2018 06:35 |
Serephina posted:Civ5 talk: Tradition Patronage is arguably the best of the later unlocks outside Rationalism, though, in part because maintaining an iron grip on maritime city-states is good for your population growth. Similarly, half food- and unhappiness-cost specialists are powerful in Freedom.
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# ? Feb 27, 2018 15:51 |
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Everyone is forgetting the best way to get era points - destroying your enemies wholesale. What's the coolest era point everyone's achieved? I got a neat one where my religion converted an enemy city even though we were at war.
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# ? Feb 27, 2018 15:59 |
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berryjon posted:Here. The succession game stalled out when one of the players kinda vanished, and the Religion challenges were ... I tried, failed, and tried again only to bog down in just how narrow it seems, even on easy. I'm still very confused about why someone would delete all our workers.
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# ? Feb 27, 2018 21:02 |
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it's the little things that make me laugh
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# ? Feb 27, 2018 21:11 |
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Adnor posted:It's been almost a month and I'm still so mad at my brother for convincing me to cancel the Humble Monthly because he was getting it and he already had Civ VI, but then he cancelled his subscription. He couldn't have told you before the end of the month? That's a bit of a dick move.
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# ? Feb 28, 2018 15:29 |
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Can anyone tell me why this city is stagnant? I founded it, and it has never changed hands the entire game. The only mods I use are for the UI, and one that makes city-states start with walls. I've been using them for a week without ever having this issue. I'm assuming it's a bug unless I'm missing something. The Human Crouton fucked around with this message at 21:07 on Feb 28, 2018 |
# ? Feb 28, 2018 21:02 |
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The Human Crouton posted:Can anyone tell me why this city is stagnant? I founded it, and it has never changed hands the entire game. It says "Unrest -100%" so you're not getting any food due to that. Can't see why you would have unrest though.
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# ? Feb 28, 2018 21:08 |
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TjyvTompa posted:It says "Unrest -100%" so you're not getting any food due to that. Can't see why you would have unrest though. I noticed that too, but although it says that, it doesn't actually apply that modifier, and my Total Food Surplus remains at +4.4.
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# ? Feb 28, 2018 21:11 |
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It appears the loyalty in the city is falling, I'd check the loyalty meter. I know below a certain threshold you get reduced yields, though I don't recall if it's intended to halt growth.
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# ? Feb 28, 2018 21:40 |
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Loyalty does this, you can see that you have negative loyalty on the city Banner. Get a governor / unit garrisoned to build more loyalty. This is what happens when you expand next to two+ enemy cities, the population count of those cities outweighs the population count your one city is providing it.
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# ? Feb 28, 2018 21:54 |
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Thanks. Never knew it mattered before that. I thought loyalty only mattered when it hit 0. I was purposely letting that city glide down in loyalty because I knew the loyalty was dropping slowly enough that I could swoop in with a governor and save it.
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# ? Feb 28, 2018 22:31 |
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There does seem to be a certain threshold, but i don’t know exactly what that is. I would assume it is when the line is more red than green when you click on the Loyalty symbol and get a breakdown. I definitely know I can go a handful of turns worth of production before a seized city goes stagnant, but I don’t recall noting an actual turning point or threshold.
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# ? Feb 28, 2018 22:35 |
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onesixtwo posted:There does seem to be a certain threshold, but i don’t know exactly what that is. I would assume it is when the line is more red than green when you click on the Loyalty symbol and get a breakdown. I definitely know I can go a handful of turns worth of production before a seized city goes stagnant, but I don’t recall noting an actual turning point or threshold. I checked the civilopedia after you guys alerted me to this, and it looks like it starts at 75 loyalty. Not sure if there are tiers though.
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# ? Mar 1, 2018 03:42 |
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Soo should I just play civ V and all the expacs I got for cheap, or get rise and fall and play civ 6?
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# ? Mar 1, 2018 05:04 |
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Value-for-money there's no comparison. I don't have Rise&Fall, and I prefer Civ5 anways, so I can't really comment about objective comparisons.
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# ? Mar 1, 2018 05:09 |
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Phiberoptik posted:Soo should I just play civ V and all the expacs I got for cheap, or get rise and fall and play civ 6? If you haven't played Civ V before, you should play that until you're sick of it. It's very good with all expansions. Civ 6 is good, and better with Rise and Fall, but some of the things that are neat about it are kiiiinda neat only by comparison to earlier games. As Serephina said, no comparison when you look at gameplay-dollars.
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# ? Mar 1, 2018 05:24 |
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homullus posted:If you haven't played Civ V before, you should play that until you're sick of it. It's very good with all expansions. Civ 6 is good, and better with Rise and Fall, but some of the things that are neat about it are kiiiinda neat only by comparison to earlier games. As Serephina said, no comparison when you look at gameplay-dollars. I disagree--personally, I think Civ 6 stands on its own as the best game in the series, but there are a few areas where it feels lacking compared to previous titles. Not critical, obviously, or I wouldn't call it the best overall. Civ 5 still measures up reasonably enough, though, so if price matters at all it's still a decent option. You can always circle back and hit Civ 6 when it's cheaper the holy poopacy fucked around with this message at 05:41 on Mar 1, 2018 |
# ? Mar 1, 2018 05:39 |
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Straight White Shark posted:Civ 5 still measures up reasonably enough, though, so if price matters at all it's still a decent option. You can always circle back and hit Civ 6 when it's cheaper And has its second expansion out. I'm not going back to Civ 5 anytime soon, but 5 was really good.
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# ? Mar 1, 2018 05:51 |
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Phiberoptik posted:Soo should I just play civ V and all the expacs I got for cheap, or get rise and fall and play civ 6? V is a great game until you get really good at it. Then it's mistakes become very obvious, and adds insult to injury in that most of its mistakes would be easily fixed. Most of the reason I give VI so much poo poo is because it carries over 100% of V's mistakes. So starting VI without ever playing V would probably make VI more fun because you're not in the "seriously, this again" mindset, but if you have V and don't have VI then play V because it's a really fun game for at least a couple hundred hours, and a casual player's V experience won't ruin VI when they get around to it.
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# ? Mar 1, 2018 07:14 |
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Finally decided to pursue a religious victory because the conditions turned out to be favorable. Mount Roraima carried my science and boosted my early faith production along with Earth Goddess which I managed to snag by meeting La Venta on turn two. None of my neighbours ended up with a religion so I took them over early and then picked Pilgrimage (+2 faith per foreign city) from an Apostle belief. Disappointingly, there wasn't much in the way of religious combat because it seems like the AI stops producing many religious units after its initial swarm in the early-to-mid game. Could've won a lot sooner if I'd gone all-in earlier but I didn't realize I had the upper hand until I started exploring the far east. Had two cities for most of the game and they were woeful in terms of gold/production, but crazy high on faith and in the end that's all that mattered.
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# ? Mar 1, 2018 10:31 |
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Phiberoptik posted:Soo should I just play civ V and all the expacs I got for cheap, or get rise and fall and play civ 6? I'm going to be contrary to all the other posts and say Civilization V is really bad, it's actually the worst game in the series, and that's even with all expansions. Civilization VI even before expansions is better. And as for value, Civilization VI comes with more features and more to do than Civ V + all its expansions. If you want to enjoy any other Civ game, don't start with V. It's so contrary to the rest of the series it's awful. At best it can be treated as sort of a beta testbed for what they did in VI. Magil Zeal fucked around with this message at 16:41 on Mar 1, 2018 |
# ? Mar 1, 2018 16:34 |
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Since the expansion, Civ 6 is the only Civ that can have actual world wars. And that's all I wanted since Civ 1.
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# ? Mar 1, 2018 16:44 |
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John F Bennett posted:Since the expansion, Civ 6 is the only Civ that can have actual world wars. And that's all I wanted since Civ 1. I would argue Civ 5 is the best world war generator in the series. The intensely cliquish diplomacy model coupled with the strong bias for ideologies meant that the world would pretty reliably sort itself into consistent opposing blocs in the late game.
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# ? Mar 1, 2018 16:56 |
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Yeah in my current game everyone is at war with Scotland and Greece after they declared on me while I was allied with Mongols, America, Egypt, and Sumeria. Korea and Khmer just sit it out, through America is at war with Korea as well. All started because I started spreading my religion to Greece. The moment I converted two cities Greece declared war on me. I still have no idea why I lost three of my Apostles to Greece's crossbow instantly. I thought you could only kill religious units with other religious units?
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# ? Mar 1, 2018 17:10 |
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I mean I appreciate that they put in Casus Belli, Joint Wars and Emergencies, but it's kind of embarrassing that none of those systems interact with each other, and individually are kind of a mess at best.
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# ? Mar 1, 2018 17:13 |
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Rirse posted:I still have no idea why I lost three of my Apostles to Greece's crossbow instantly. I thought you could only kill religious units with other religious units? You can use "condemn heresy" to kill religious units with military units if you're at war with the Civ, though it eats up that unit's move to do so and they must be in the same tile.
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# ? Mar 1, 2018 17:14 |
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Magil Zeal posted:You can use "condemn heresy" to kill religious units with military units if you're at war with the Civ, though it eats up that unit's move to do so and they must be in the same tile. I did see him mention hersey a turn before he declared war on me. Does it run out since it been many turns since then and he declared war on me twice since then.
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# ? Mar 1, 2018 17:18 |
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Nope, military units can always kill religious units, and will do so if you're at war. Every other time I go for a religious victory I end up quitting and going for culture instead, since the last handful of civs will declare war on me and kill all my missionaries like fuckin clockwork.
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# ? Mar 1, 2018 17:21 |
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# ? May 14, 2024 16:07 |
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Rirse posted:I did see him mention hersey a turn before he declared war on me. Does it run out since it been many turns since then and he declared war on me twice since then. You're misunderstanding. (I think; I might be misunderstanding you instead.) It's not a state you set or whatever and thus can't "run out", it's an action that military units can take. If you position one on top of an enemy religious unit and it still has movement left, it can "Condemn Heretics" to kill the unit, ending its turn in the process. Sort of like plundering a trade route. Each unit can kill at most one religious unit a turn, and they have to catch up to them first. Try to keep yours away him his military, basically.
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# ? Mar 1, 2018 17:22 |