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Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
Its also how you get resources to build ships. Theres no socialist planned economy government type so having raider ships blowing up miners is super good

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P-Mack
Nov 10, 2007

Did HoI4 updates ever fix all the air and naval stuff or has it just been new focus trees for Norway or whatever?

In Training
Jun 28, 2008

P-Mack posted:

Did HoI4 updates ever fix all the air and naval stuff or has it just been new focus trees for Norway or whatever?

Paradox doesn't fix anything any more they just take mods off the steamworkshop and charge you 15 dollars

elf help book
Aug 5, 2004

Though the battle might be endless, I will never give up

In Training posted:

Paradox doesn't fix anything any more they just take mods off the steamworkshop and charge you 15 dollars

HELLBITCH
Sep 15, 2017

bad at posting
Has anyone ever painted swear words with conquered territory on the map? Just a funny idea, feel free to use it :D

Plutonis
Mar 25, 2011

HELLBITCH posted:

Has anyone ever painted swear words with conquered territory on the map? Just a funny idea, feel free to use it :D

I'm going to rip your head off and poo poo down your neck

In Training
Jun 28, 2008

Stairmaster
Jun 8, 2012

P-Mack posted:

Did HoI4 updates ever fix all the air and naval stuff or has it just been new focus trees for Norway or whatever?

they're sorta fixing the air stuff but they still have the air-regions mechanic


the ui is a lot more efficient though and with the coming expansion you'll be able to assign air units to ground armies so you won't have to micro your CAS as much.

Lumpy the Cook
Feb 4, 2011

Drippy-goo-yay, mother-gunker!
Re: Stellaris, It’s cool that you actually have to put a lot more initial thought and planning into starting wars, and that the warscore goals and rewards system seems less screwed up. I’m REALLY glad that you actually have to put some thought into modifying different types of ships for different roles and setting up good fleet compositions instead of just spamming a jillion of the same high level battleship to win everything- but unfortunately, the total ship limit is really very limited, even in smaller games. Having to wait for your home systems sphere of influence to expand a little further before you can take an uncontested star system was just stupid and it’s great that they got rid of that. Overall, the update fixes a lot of issues (and adds a few issues) but it’s definitely a step forward, and anyone saying old Stellaris was better than 2.0 is a total brainlet.

Lumpy the Cook
Feb 4, 2011

Drippy-goo-yay, mother-gunker!
My biggest problem with Stellaris is unfortunately not really changed, though, which is that the randomized alien empires are a total jumble without any meaning or cohesion so interacting with them and strategizing around them is just kind of a bland chore and the only real way to enjoy the game to the fullest is to turn random empires off and spend a few hours designing a bunch of custom races that actually have some depth to them.

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

Lumpy the Cook posted:

My biggest problem with Stellaris is unfortunately not really changed, though, which is that the randomized alien empires are a total jumble without any meaning or cohesion so interacting with them and strategizing around them is just kind of a bland chore and the only real way to enjoy the game to the fullest is to turn random empires off and spend a few hours designing a bunch of custom races that actually have some depth to them.

Same

In Training
Jun 28, 2008

I miss making a death stack of evasion modded Level 1 cruisers that could never take damage and slowly whittled down every fleet in the galaxy

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
When Stellaris was billed as Space CK2 it sounded a lot better. Now its just the worlds easiest 4X. I guess it looks cool though?

Plutonis
Mar 25, 2011

Space CK2 was that insane crisis in the confederation mod

Lumpy the Cook
Feb 4, 2011

Drippy-goo-yay, mother-gunker!
I dearly hope Crusader Kings 2 is good again someday.

GorfZaplen
Jan 20, 2012

What was the last good version of CK2? I've never played but I have all the dlc up to The Old Gods, which I've been told is about peak CK2

BgRdMchne
Oct 31, 2011

GorfZaplen posted:

What was the last good version of CK2? I've never played but I have all the dlc up to The Old Gods, which I've been told is about peak CK2

the one that supported the last wiz version of ck2+ before idiots took it over

Plutonis
Mar 25, 2011

BgRdMchne posted:

the one that supported the last wiz version of ck2+ before idiots took it over

Wiz was one of the idiots

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

Major Isoor posted:

How difficult is DW to get into, by the way? I've always been tempted to try it, but I'm not sure how intuitive its systems are, since I haven't really heard a lot about it.
(Also, it doesn't have multiplayer, right? Since that was also something that drew me to Stellaris over DW, initially)

It does not have multiplayer, no. However, with regard to how it is to learn, the game has automation for things which is a) very good and b) adjustible by the player, so you can take over things as you feel comfortable and leave stuff you don't like to the AI while still giving it guidance, so it's actually not that hard to get into!

A human heart
Oct 10, 2012

Larry Parrish posted:

When Stellaris was billed as Space CK2 it sounded a lot better. Now its just the worlds easiest 4X. I guess it looks cool though?

it would be nice if leaders actually did things like ck2 characters instead of just being a plus 15 % damage bonus or whatever

GorfZaplen
Jan 20, 2012

A human heart posted:

it would be nice if leaders actually did things like ck2 characters instead of just being a plus 15 % damage bonus or whatever

What I really want out of this game are more big event chains like the Horizon Signal where your random leaders are actually characters. The stuff with your admirals and scientists in HS was great

GorfZaplen
Jan 20, 2012

I also want inner empire strife like your admiralty trying to stage a coup and if you gently caress up your leader dies and you turn into a military dictatorship, or if you play too wide and don't manage your stuff well your empire splits in half. But I think the devs have said that most of the userbase is averse to any kind of setback so it probably won't ever happen.

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
If people are averse to setbacks they can go play those awful 1 ending VNs or Telltale games IMO

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
The gently caress is the point of a video game without setbacks

strong bird
May 12, 2009

i havent ever lost a mapgame except maybe a few ck1 and vicky runs so its not like these games are extremely hard or anything

strong bird
May 12, 2009

or maybe im just very powerful.

In Training
Jun 28, 2008

Losing as in, being completely wiped out and taken over by somebody else, is near functionally impossible in any of the normal countries in the modern paradox games. I've lost games trying to do gimmick native stuff or multiplayer HRE games and declaring war on every neighbor and losing in 4 years.

abuse culture.
Sep 8, 2004

In Training posted:

I miss making a death stack of evasion modded Level 1 cruisers that could never take damage and slowly whittled down every fleet in the galaxy

good news that's now the strongest strategy again

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

In Training posted:

Losing as in, being completely wiped out and taken over by somebody else, is near functionally impossible in any of the normal countries in the modern paradox games. I've lost games trying to do gimmick native stuff or multiplayer HRE games and declaring war on every neighbor and losing in 4 years.

Ive never lost any game that wasnt an OPM or American native in eu4

Knuc U Kinte
Aug 17, 2004

Plutonis posted:

Wiz was one of the idiots

This.

Knuc U Kinte
Aug 17, 2004

Larry Parrish posted:

Ive never lost any game that wasnt an OPM or American native in eu4

Watch out, we’ve got a badass over here.

strong bird
May 12, 2009

i seriously cant believe hat this thread + m,ap gaming community as a whole cant recognize that the loving wiz is the source of all the bad decisions in every single game hes ever touched. his claim to fame is compiling a mod pack and they made him like lead designer or whatever and every game he was lead on has gone downhill fast

Lumpy the Cook
Feb 4, 2011

Drippy-goo-yay, mother-gunker!
Wiz sucks.

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

strong bird posted:

i seriously cant believe hat this thread + m,ap gaming community as a whole cant recognize that the loving wiz is the source of all the bad decisions in every single game hes ever touched. his claim to fame is compiling a mod pack and they made him like lead designer or whatever and every game he was lead on has gone downhill fast

What about groogy? I thought he was the guy everyone hated.

It's an honest question, I can never keep them all straight so I don't know what Wiz works on.

Plutonis
Mar 25, 2011

strong bird posted:

i seriously cant believe hat this thread + m,ap gaming community as a whole cant recognize that the loving wiz is the source of all the bad decisions in every single game hes ever touched. his claim to fame is compiling a mod pack and they made him like lead designer or whatever and every game he was lead on has gone downhill fast

CK2+ was a whole drat load of rear end if you ask me

BBJoey
Oct 31, 2012

strong bird posted:

i seriously cant believe hat this thread + m,ap gaming community as a whole cant recognize that the loving wiz is the source of all the bad decisions in every single game hes ever touched. his claim to fame is compiling a mod pack and they made him like lead designer or whatever and every game he was lead on has gone downhill fast

art of war was the best patch+dlc for eu4 and nobody disagrees that stellaris 2.0 is a big improvement. he’s an unlikeable goon pretty often but he’s a good game designer

Stairmaster
Jun 8, 2012

Groogy is definitely more villianous than wiz

strong bird
May 12, 2009

BBJoey posted:

art of war was the best patch+dlc for eu4 and nobody disagrees that stellaris 2.0 is a big improvement. he’s an unlikeable goon pretty often but he’s a good game designer

i wont rest til he falls by my blade.

Knuc U Kinte
Aug 17, 2004

The wiz is an n-word.

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Major Isoor
Mar 23, 2011
Well, as of the 16th November 1354, Haraldr the Bewitched King of England, Anatolia, Scotland, Jerusalem, Castille and Leon, has finally died at the ripe old age of 419, after siring twenty-seven children (however only one out-lived him) with ten wives. He died doing what he loved; having an orgy while high on drugs. It was also discovered the following morning that his trusty immortal steed Glitterhoof had died in her sleep at the age of 50 in her luxury suite, after someone noticed that she had failed to attend to her duties as Master of the Horse and Commander of the English army, that day.

Haraldr accomplished quite a lot, during his lifetime. Not only did he become the leader of the Hermetic Society, Dominican Order and Brotherhood of Assassins, he also invented one of the first European firearms (gifting a prototype to the Chinese Emperor, even) and penned several books; one major work on the topic of astronomy, another chronicling his family, another following his own life specifically, another more detailed book about his hunt for the white stag, along with a couple of other minor works, including a book on mixing drinks.
Additionally though, he also sought out and/or stumbled upon a lot of relics in his lifetime. For example he recovered a nail of the true cross, along with Jesus' seamless robe, Jesus' foreskin as well as the Ark of the Covenant. (Among others)

Major Isoor posted:

Well, my immortal king Haraldr has had quite the life, so far! So much so that I've decided to keep a list of some of the more notable things that he's done thus far.

[List omitted; click to refer to quoted post for huge wall-of-text]

- After his tenth wife (a daughter of the Chinese Emperor) died of old age Haraldr became extremely depressed, as the years of their marriage were among the best of his life. He tried to get over his depression and feelings for his wife the only way he knew how...a drug-fueled night of wenching. However unfortunately, during the night's activities, Haraldr fell out of bed and hit his head hard on the ground, becoming incapable. When his friends and relatives came to see him over the following days, he begged his best friend and Marshal, his great-great-great-great-great-great-grandson Robert (who was the power-hungry Jarl of Cornwall, Mercia, Kent, Wessex, Powys and East Anglia...his 'drive' is what Haraldr admired in him, I suppose) to end his suffering - which he did, by strangling Haraldr to death. Haraldr's great grandson, Jedvard the Bear (who was also a direct descendant of a Khan of the Mongol Empire) inherited the realm, along with the monumental task of filling Haraldr's shoes.

Although King Jedvard the Bear is a brawny genius, I feel that it's gonna be a rough transition, to say the least! I'll keep playing to the end of course, (especially as I'm so close to it, anyway) but drat it's gonna feel weird, without having an immortal king that everyone loves, at the helm. Still, 404 years of Haraldr's rule certainly seems long enough!
Also, here's the map so far. The most noteworthy thing to happen recently is that the Wendish Emperor usurped the Byzantine throne, so they're currently a super-empire. Quite powerful, although I don't expect them to last, as they have been having a lot of internal dramas. (Which were helped along by Haraldr sowing dissent, naturally)

Major Isoor fucked around with this message at 00:01 on Mar 6, 2018

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